// Copyright 2018 PDFium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "core/fxge/fx_font.h" #include #include "core/fxcrt/fx_safe_types.h" #include "core/fxge/cfx_glyphbitmap.h" #include "core/fxge/dib/cfx_dibitmap.h" #include "core/fxge/text_glyph_pos.h" namespace { // These numbers come from the OpenType name table specification. constexpr uint16_t kNamePlatformMac = 1; constexpr uint16_t kNameMacEncodingRoman = 0; constexpr uint16_t kNamePlatformWindows = 3; constexpr uint16_t kNameWindowsEncodingUnicode = 1; ByteString GetStringFromTable(pdfium::span string_span, uint16_t offset, uint16_t length) { if (string_span.size() < static_cast(offset + length)) return ByteString(); string_span = string_span.subspan(offset, length); return ByteString(string_span.data(), string_span.size()); } } // namespace FX_RECT GetGlyphsBBox(const std::vector& glyphs, int anti_alias) { FX_RECT rect; bool bStarted = false; for (const TextGlyphPos& glyph : glyphs) { if (!glyph.m_pGlyph) continue; Optional point = glyph.GetOrigin({0, 0}); if (!point.has_value()) continue; int char_width = glyph.m_pGlyph->GetBitmap()->GetWidth(); if (anti_alias == FT_RENDER_MODE_LCD) char_width /= 3; FX_SAFE_INT32 char_right = point.value().x; char_right += char_width; if (!char_right.IsValid()) continue; FX_SAFE_INT32 char_bottom = point.value().y; char_bottom += glyph.m_pGlyph->GetBitmap()->GetHeight(); if (!char_bottom.IsValid()) continue; if (bStarted) { rect.left = std::min(rect.left, point.value().x); rect.top = std::min(rect.top, point.value().y); rect.right = pdfium::base::ValueOrDieForType( pdfium::base::CheckMax(rect.right, char_right)); rect.bottom = pdfium::base::ValueOrDieForType( pdfium::base::CheckMax(rect.bottom, char_bottom)); continue; } rect.left = point.value().x; rect.top = point.value().y; rect.right = char_right.ValueOrDie(); rect.bottom = char_bottom.ValueOrDie(); bStarted = true; } return rect; } ByteString GetNameFromTT(pdfium::span name_table, uint32_t name_id) { if (name_table.size() < 6) return ByteString(); uint32_t name_count = GET_TT_SHORT(&name_table[2]); uint32_t string_offset = GET_TT_SHORT(&name_table[4]); // We will ignore the possibility of overlap of structures and // string table as if it's all corrupt there's not a lot we can do. if (name_table.size() < string_offset) return ByteString(); pdfium::span string_span = name_table.subspan(string_offset); name_table = name_table.subspan(6); if (name_table.size() < name_count * 12) return ByteString(); for (uint32_t i = 0; i < name_count; i++, name_table = name_table.subspan(12)) { if (GET_TT_SHORT(&name_table[6]) == name_id) { const uint16_t platform_identifier = GET_TT_SHORT(name_table); const uint16_t platform_encoding = GET_TT_SHORT(&name_table[2]); if (platform_identifier == kNamePlatformMac && platform_encoding == kNameMacEncodingRoman) { return GetStringFromTable(string_span, GET_TT_SHORT(&name_table[10]), GET_TT_SHORT(&name_table[8])); } if (platform_identifier == kNamePlatformWindows && platform_encoding == kNameWindowsEncodingUnicode) { // This name is always UTF16-BE and we have to convert it to UTF8. ByteString utf16_be = GetStringFromTable(string_span, GET_TT_SHORT(&name_table[10]), GET_TT_SHORT(&name_table[8])); if (utf16_be.IsEmpty() || utf16_be.GetLength() % 2 != 0) { return ByteString(); } pdfium::span raw_span = utf16_be.raw_span(); return WideString::FromUTF16BE( reinterpret_cast(raw_span.data()), raw_span.size() / 2) .ToUTF8(); } } } return ByteString(); } int GetTTCIndex(pdfium::span pFontData, uint32_t font_offset) { const uint8_t* p = pFontData.data() + 8; uint32_t nfont = GET_TT_LONG(p); uint32_t index; for (index = 0; index < nfont; index++) { p = pFontData.data() + 12 + index * 4; if (GET_TT_LONG(p) == font_offset) return index; } return 0; } wchar_t PDF_UnicodeFromAdobeName(const char* name) { return (wchar_t)(FXFT_unicode_from_adobe_name(name) & 0x7FFFFFFF); } ByteString PDF_AdobeNameFromUnicode(wchar_t unicode) { char glyph_name[64]; FXFT_adobe_name_from_unicode(glyph_name, unicode); return ByteString(glyph_name); }