// Copyright 2022 The Pigweed Authors // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy of // the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. #include "pw_transfer/transfer.h" #include "pw_assert/check.h" #include "pw_log/log.h" #include "pw_status/try.h" #include "pw_transfer/internal/chunk.h" namespace pw::transfer { void TransferService::HandleChunk(ConstByteSpan message, internal::TransferType type) { internal::Chunk chunk; if (Status status = internal::DecodeChunk(message, chunk); !status.ok()) { PW_LOG_ERROR("Failed to decode transfer chunk: %d", status.code()); return; } if (chunk.IsInitialChunk()) { // TODO(frolv): Right now, transfer ID and handler ID are the same thing. // The transfer ID should be made into a unique session ID instead. thread_.StartServerTransfer(type, chunk.transfer_id, chunk.transfer_id, max_parameters_, chunk_timeout_, max_retries_); } thread_.ProcessServerChunk(message); } } // namespace pw::transfer