out vec4 sk_FragColor; uniform vec4 colorGreen; uniform vec4 colorRed; vec4 main() { int i1 = 1; int i2 = 342391; int i3 = 2000000000; int i4 = -2000000000; return ((i1 == 1 && i2 == 342391) && i3 == 2000000000) && i4 == -2000000000 ? colorGreen : colorRed; }