/* * Copyright (C) 2016, 2018-2021 ARM Limited. All rights reserved. * * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "core/buffer_descriptor.h" /* * Creates a new private_handle_t, allocates graphics memory to back it, and maps * the graphics memory into the process address space (excluding protected memory). * * The output must be destroyed by calling allocator_free, followed by * native_handle_close, and finally native_handle_delete. * * @param descriptor [in] Request descriptor * @param out_handle [out] Output handle * * @return 0, on success; -errno, otherwise. */ int allocator_allocate(const buffer_descriptor_t *descriptor, private_handle_t **out_handle); void allocator_free(private_handle_t *handle); /* * Signal start/end of CPU access to a allocated graphics memory. * .R : 实际上是完成 "CPU 访问 buffer 前/后" 的对 cache 必要的 sync 操作. * * @param handle [in] Buffer handle * @param read [in] Flag indicating CPU read access to memory * @param write [in] Flag indicating CPU write access to memory * * @return 0, on success; -errno, otherwise. */ int allocator_sync_start(const private_handle_t *handle, bool read, bool write); int allocator_sync_end(const private_handle_t *handle, bool read, bool write); int allocator_map(private_handle_t *handle); void allocator_unmap(private_handle_t *handle); void allocator_close();