/* * Copyright 2023 Rockchip Electronics S.LSI Co. LTD * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HANDWRITING_MANAGER_H_ #define ANDROID_HANDWRITING_MANAGER_H_ #include #include #include using namespace std; using namespace android; class HandWritingManager { public: HandWritingManager(); ~HandWritingManager(); int init(int left, int top, int right, int bottom, int viewWidth, int viewHeight, int screenWidth, int screenHeight, int layerStack); void drawBitmap(void* pixels, int bmp_width, int bmp_height); void clear(); void exit(); private: int mSurfaceWidth; int mSurfaceHeight; sp mSurfaceControl; sp mOutGraphicBuffer = NULL; void* mVAddr; }; #endif