/* * Copyright (C) 2018 Fuzhou Rockchip Electronics Co.Ltd. * * Modification based on code covered by the Apache License, Version 2.0 (the "License"). * You may not use this software except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS TO YOU ON AN "AS IS" BASIS * AND ANY AND ALL WARRANTIES AND REPRESENTATIONS WITH RESPECT TO SUCH SOFTWARE, WHETHER EXPRESS, * IMPLIED, STATUTORY OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY IMPLIED WARRANTIES OF TITLE, * NON-INFRINGEMENT, MERCHANTABILITY, SATISFACTROY QUALITY, ACCURACY OR FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. * * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_DRM_DISPLAY_COMPOSITOR_H_ #define ANDROID_DRM_DISPLAY_COMPOSITOR_H_ #include "drmhwcomposer.h" #include "drmcomposition.h" #include "drmcompositorworker.h" #include "drmframebuffer.h" #include "separate_rects.h" #include #include #include #include #include #if (RK_RGA_COMPSITE_SYNC | RK_RGA_PREPARE_ASYNC) #include #endif #include #include // One for the front, one for the back, and one for cases where we need to // squash a frame that the hw can't display with hw overlays. #define DRM_DISPLAY_BUFFERS (3) #define MaxRgaBuffers (5) #define RGA_MAX_WIDTH (4096) #define RGA_MAX_HEIGHT (2304) #define VOP_BW_PATH "/sys/class/devfreq/dmc/vop_bandwidth" #define OVERSCAN_MIN_VALUE (80) #define OVERSCAN_MAX_VALUE (100) namespace android { class GLWorkerCompositor; class SquashState { public: static const unsigned kHistoryLength = 6; // TODO: make this number not magic static const unsigned kMaxLayers = 64; struct Region { DrmHwcRect rect; std::bitset layer_refs; std::bitset change_history; bool squashed = false; }; bool is_stable(int region_index) const { return valid_history_ >= kHistoryLength && regions_[region_index].change_history.none(); } const std::vector ®ions() const { return regions_; } void Init(DrmHwcLayer *layers, size_t num_layers); void GenerateHistory(DrmHwcLayer *layers, size_t num_layers, std::vector &changed_regions) const; void StableRegionsWithMarginalHistory( const std::vector &changed_regions, std::vector &stable_regions) const; void RecordHistory(DrmHwcLayer *layers, size_t num_layers, const std::vector &changed_regions); bool RecordAndCompareSquashed(const std::vector &squashed_regions); void Dump(std::ostringstream *out) const; private: size_t generation_number_ = 0; unsigned valid_history_ = 0; std::vector last_handles_; std::vector regions_; }; class DrmDisplayCompositor { public: DrmDisplayCompositor(); ~DrmDisplayCompositor(); int Init(DrmResources *drm, int display); std::unique_ptr CreateComposition() const; int QueueComposition(std::unique_ptr composition); int Composite(); void ClearDisplay(); int SquashAll(); void Dump(std::ostringstream *out) const; std::tuple GetActiveModeResolution(); bool HaveQueuedComposites() const; SquashState *squash_state() { return &squash_state_; } private: struct FrameState { std::unique_ptr composition; int status = 0; }; class FrameWorker : public Worker { public: FrameWorker(DrmDisplayCompositor *compositor); ~FrameWorker() override; int Init(); void QueueFrame(std::unique_ptr composition, int status); protected: void Routine() override; private: pthread_cond_t frame_queue_cond_; //rk: limit frame queue size; DrmDisplayCompositor *compositor_; std::queue frame_queue_; }; struct ModeState { bool needs_modeset = false; DrmMode mode; uint32_t blob_id = 0; }; DrmDisplayCompositor(const DrmDisplayCompositor &) = delete; // We'll wait for acquire fences to fire for kAcquireWaitTimeoutMs, // kAcquireWaitTries times, logging a warning in between. static const int kAcquireWaitTries = 5; static const int kAcquireWaitTimeoutMs = 100; int PrepareFramebuffer(DrmFramebuffer &fb, DrmDisplayComposition *display_comp); #if RK_RGA_COMPSITE_SYNC int PrepareRgaBuffer(DrmRgaBuffer &rgaBuffer, DrmDisplayComposition *display_comp, DrmHwcLayer &layer); #endif int ApplySquash(DrmDisplayComposition *display_comp); int ApplyPreComposite(DrmDisplayComposition *display_comp); #if RK_RGA_COMPSITE_SYNC int ApplyPreRotate(DrmDisplayComposition *display_comp, DrmHwcLayer &layer); void freeRgaBuffers(); #endif int PrepareFrame(DrmDisplayComposition *display_comp); int CommitFrame(DrmDisplayComposition *display_comp, bool test_only); int SquashFrame(DrmDisplayComposition *src, DrmDisplayComposition *dst); int ApplyDpms(DrmDisplayComposition *display_comp); int DisablePlanes(DrmDisplayComposition *display_comp); void SingalCompsition(std::unique_ptr composition); void ApplyFrame(std::unique_ptr composition, int status); std::tuple CreateModeBlob(const DrmMode &mode); DrmResources *drm_; int display_; DrmCompositorWorker worker_; FrameWorker frame_worker_; std::queue> composite_queue_; std::unique_ptr active_composition_; pthread_cond_t composite_queue_cond_; //rk: limit composite queue size; bool initialized_; bool active_; bool use_hw_overlays_; /* * Currently, ClearDisplay only to clear composition in DrmCompositorWorker, * but sometime some compositions exist in FrameWorker, so, we must set * clearDisplay_ to notify FrameWorker to clear compositions. */ bool clearDisplay_; mutable pthread_mutex_t mode_lock_; ModeState mode_; int framebuffer_index_; DrmFramebuffer framebuffers_[DRM_DISPLAY_BUFFERS]; #if RK_RGA_COMPSITE_SYNC int rgaBuffer_index_; DrmRgaBuffer rgaBuffers_[MaxRgaBuffers]; RockchipRga& mRga_; bool mUseRga_; #endif std::unique_ptr pre_compositor_; SquashState squash_state_; int squash_framebuffer_index_; DrmFramebuffer squash_framebuffers_[2]; // mutable since we need to acquire in HaveQueuedComposites mutable pthread_mutex_t lock_; int vop_bw_fd_; // State tracking progress since our last Dump(). These are mutable since // we need to reset them on every Dump() call. mutable uint64_t dump_frames_composited_; mutable uint64_t dump_last_timestamp_ns_; const gralloc_module_t *gralloc_; }; } #endif // ANDROID_DRM_DISPLAY_COMPOSITOR_H_