/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include class SkCanvas; namespace android { class GraphicBuffer; class SurfaceControl; class SurfaceFlinger; // Helper class to delete the SurfaceControl on a helper thread as // SurfaceControl assumes its destruction happens without SurfaceFlinger::mStateLock held. class SurfaceControlHolder { public: explicit SurfaceControlHolder(sp sc) : mSurfaceControl(std::move(sc)){}; ~SurfaceControlHolder(); const sp& get() const { return mSurfaceControl; } private: sp mSurfaceControl; }; class RefreshRateOverlay { public: RefreshRateOverlay(FpsRange, bool showSpinner); void setLayerStack(ui::LayerStack); void setViewport(ui::Size); void changeRefreshRate(Fps); void animate(); private: using Buffers = std::vector>; class SevenSegmentDrawer { public: static Buffers draw(int number, SkColor, ui::Transform::RotationFlags, bool showSpinner); private: enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Bottom }; static void drawSegment(Segment, int left, SkColor, SkCanvas&); static void drawDigit(int digit, int left, SkColor, SkCanvas&); }; const Buffers& getOrCreateBuffers(Fps); struct Key { int fps; ui::Transform::RotationFlags flags; bool operator==(Key other) const { return fps == other.fps && flags == other.flags; } }; using BufferCache = ftl::SmallMap; BufferCache mBufferCache; std::optional mCurrentFps; size_t mFrame = 0; const FpsRange mFpsRange; // For color interpolation. const bool mShowSpinner; const std::unique_ptr mSurfaceControl; }; } // namespace android