/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include namespace android::hardware::audio::effect::V7_0::implementation { class EffectsFactory : public IEffectsFactory { public: EffectsFactory() = default; ::android::hardware::Return getAllDescriptors(getAllDescriptors_cb _hidl_cb) override; ::android::hardware::Return getDescriptor( const ::android::hardware::audio::common::V7_0::Uuid& uuid, getDescriptor_cb _hidl_cb) override; ::android::hardware::Return createEffect( const ::android::hardware::audio::common::V7_0::Uuid& uuid, int32_t session, int32_t ioHandle, int32_t device, createEffect_cb _hidl_cb) override; ::android::hardware::Return debug(const ::android::hardware::hidl_handle& fd, const ::android::hardware::hidl_vec<::android::hardware::hidl_string>& options) override; }; } // namespace android::hardware::audio::effect::V7_0::implementation