/* * Copyright (C) 2022 Arm Limited. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include "allocator.h" using aidl::android::hardware::graphics::allocator::impl::arm::allocator; int main() { ABinderProcess_setThreadPoolMaxThreadCount(0); auto instance = ndk::SharedRefBase::make(); const std::string name = std::string() + allocator::descriptor + "/default"; auto status = AServiceManager_addService(instance->asBinder().get(), name.c_str()); CHECK_EQ(status, STATUS_OK); ABinderProcess_joinThreadPool(); return EXIT_FAILURE; }