/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "renderthread/EglManager.h" #include "renderthread/RenderEffectCapabilityQuery.h" #include "tests/common/TestContext.h" using namespace android; using namespace android::uirenderer; using namespace android::uirenderer::renderthread; using namespace android::uirenderer::test; TEST(EglManager, doesSurfaceLeak) { EglManager eglManager; eglManager.initialize(); ASSERT_TRUE(eglManager.hasEglContext()); auto colorSpace = SkColorSpace::MakeSRGB(); for (int i = 0; i < 100; i++) { TestContext context; auto result = eglManager.createSurface(context.surface().get(), ColorMode::Default, colorSpace); EXPECT_TRUE(result); EGLSurface surface = result.unwrap(); eglManager.destroySurface(surface); } eglManager.destroy(); } TEST(EglManager, verifyRenderEffectCacheSupported) { EglManager eglManager; eglManager.initialize(); auto* vendor = reinterpret_cast(glGetString(GL_VENDOR)); auto* version = reinterpret_cast(glGetString(GL_VERSION)); // Make sure that EglManager initializes Properties::enableRenderEffectCache // based on the given gl vendor and version within EglManager->initialize() bool renderEffectCacheSupported = supportsRenderEffectCache(vendor, version); EXPECT_EQ(renderEffectCacheSupported, Properties::enableRenderEffectCache); eglManager.destroy(); }