/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include using namespace android; using namespace android::uirenderer; class TestFrameMetricsObserver : public FrameMetricsObserver { public: void notify(const int64_t*) {} }; TEST(JankTracker, noJank) { std::mutex mutex; ProfileDataContainer container(mutex); JankTracker jankTracker(&container); std::unique_ptr reporter = std::make_unique(); uint64_t frameNumber = 0; uint32_t surfaceId = 0; FrameInfo* info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 100_ms; info->set(FrameInfoIndex::Vsync) = 101_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 115_ms; info->set(FrameInfoIndex::GpuCompleted) = 115_ms; info->set(FrameInfoIndex::FrameCompleted) = 115_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 120_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 116_ms; info->set(FrameInfoIndex::Vsync) = 117_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 129_ms; info->set(FrameInfoIndex::GpuCompleted) = 131_ms; info->set(FrameInfoIndex::FrameCompleted) = 131_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 136_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(2, container.get()->totalFrameCount()); ASSERT_EQ(0, container.get()->jankFrameCount()); } TEST(JankTracker, jank) { std::mutex mutex; ProfileDataContainer container(mutex); JankTracker jankTracker(&container); std::unique_ptr reporter = std::make_unique(); uint64_t frameNumber = 0; uint32_t surfaceId = 0; FrameInfo* info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 100_ms; info->set(FrameInfoIndex::Vsync) = 101_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 115_ms; info->set(FrameInfoIndex::GpuCompleted) = 121_ms; info->set(FrameInfoIndex::FrameCompleted) = 121_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 120_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(1, container.get()->totalFrameCount()); ASSERT_EQ(1, container.get()->jankFrameCount()); } TEST(JankTracker, legacyJankButNoRealJank) { std::mutex mutex; ProfileDataContainer container(mutex); JankTracker jankTracker(&container); std::unique_ptr reporter = std::make_unique(); uint64_t frameNumber = 0; uint32_t surfaceId = 0; FrameInfo* info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 100_ms; info->set(FrameInfoIndex::Vsync) = 101_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 117_ms; info->set(FrameInfoIndex::GpuCompleted) = 118_ms; info->set(FrameInfoIndex::FrameCompleted) = 118_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 120_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(1, container.get()->totalFrameCount()); ASSERT_EQ(0, container.get()->jankFrameCount()); ASSERT_EQ(1, container.get()->jankLegacyFrameCount()); } TEST(JankTracker, doubleStuffed) { std::mutex mutex; ProfileDataContainer container(mutex); JankTracker jankTracker(&container); std::unique_ptr reporter = std::make_unique(); uint64_t frameNumber = 0; uint32_t surfaceId = 0; // First frame janks FrameInfo* info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 100_ms; info->set(FrameInfoIndex::Vsync) = 101_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 115_ms; info->set(FrameInfoIndex::GpuCompleted) = 121_ms; info->set(FrameInfoIndex::FrameCompleted) = 121_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 120_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(1, container.get()->jankFrameCount()); // Second frame is long, but doesn't jank because double-stuffed. info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 116_ms; info->set(FrameInfoIndex::Vsync) = 122_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 129_ms; info->set(FrameInfoIndex::GpuCompleted) = 137_ms; info->set(FrameInfoIndex::FrameCompleted) = 137_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 136_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(2, container.get()->totalFrameCount()); ASSERT_EQ(1, container.get()->jankFrameCount()); } TEST(JankTracker, doubleStuffedThenPauseThenJank) { std::mutex mutex; ProfileDataContainer container(mutex); JankTracker jankTracker(&container); std::unique_ptr reporter = std::make_unique(); uint64_t frameNumber = 0; uint32_t surfaceId = 0; // First frame janks FrameInfo* info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 100_ms; info->set(FrameInfoIndex::Vsync) = 101_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 115_ms; info->set(FrameInfoIndex::GpuCompleted) = 121_ms; info->set(FrameInfoIndex::FrameCompleted) = 121_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 120_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(1, container.get()->jankFrameCount()); // Second frame is long, but doesn't jank because double-stuffed. info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 116_ms; info->set(FrameInfoIndex::Vsync) = 122_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 129_ms; info->set(FrameInfoIndex::GpuCompleted) = 137_ms; info->set(FrameInfoIndex::FrameCompleted) = 137_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 136_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(1, container.get()->jankFrameCount()); // Thirdframe is long and skips one frame some double stuffed logic gets reset info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 148_ms; info->set(FrameInfoIndex::Vsync) = 148_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 160_ms; info->set(FrameInfoIndex::GpuCompleted) = 169_ms; info->set(FrameInfoIndex::FrameCompleted) = 169_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 168_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(3, container.get()->totalFrameCount()); ASSERT_EQ(2, container.get()->jankFrameCount()); } TEST(JankTracker, doubleStuffedTwoIntervalBehind) { std::mutex mutex; ProfileDataContainer container(mutex); JankTracker jankTracker(&container); std::unique_ptr reporter = std::make_unique(); uint64_t frameNumber = 0; uint32_t surfaceId = 0; // First frame janks FrameInfo* info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 100_ms; info->set(FrameInfoIndex::Vsync) = 101_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 107_ms; info->set(FrameInfoIndex::GpuCompleted) = 117_ms; info->set(FrameInfoIndex::FrameCompleted) = 117_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 116_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(1, container.get()->jankFrameCount()); // Second frame is long, but doesn't jank because double-stuffed. // Second frame duration is between 1*interval ~ 2*interval info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 116_ms; info->set(FrameInfoIndex::Vsync) = 116_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 129_ms; info->set(FrameInfoIndex::GpuCompleted) = 133_ms; info->set(FrameInfoIndex::FrameCompleted) = 133_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 132_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(1, container.get()->jankFrameCount()); // Third frame is even longer, cause a jank // Third frame duration is between 2*interval ~ 3*interval info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 132_ms; info->set(FrameInfoIndex::Vsync) = 132_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 160_ms; info->set(FrameInfoIndex::GpuCompleted) = 165_ms; info->set(FrameInfoIndex::FrameCompleted) = 165_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 148_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(2, container.get()->jankFrameCount()); // 4th frame is double-stuffed with a 2 * interval latency // 4th frame duration is between 2*interval ~ 3*interval info = jankTracker.startFrame(); info->set(FrameInfoIndex::IntendedVsync) = 148_ms; info->set(FrameInfoIndex::Vsync) = 148_ms; info->set(FrameInfoIndex::SwapBuffersCompleted) = 170_ms; info->set(FrameInfoIndex::GpuCompleted) = 181_ms; info->set(FrameInfoIndex::FrameCompleted) = 181_ms; info->set(FrameInfoIndex::FrameInterval) = 16_ms; info->set(FrameInfoIndex::FrameDeadline) = 164_ms; jankTracker.finishFrame(*info, reporter, frameNumber, surfaceId); ASSERT_EQ(2, container.get()->jankFrameCount()); }