/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TestHelpers.h" #include #include #include #include #include #include #include #include #include #include using android::base::Result; namespace android { class InputPublisherAndConsumerTest : public testing::Test { protected: std::shared_ptr mServerChannel, mClientChannel; std::unique_ptr mPublisher; std::unique_ptr mConsumer; PreallocatedInputEventFactory mEventFactory; void SetUp() override { std::unique_ptr serverChannel, clientChannel; status_t result = InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel); ASSERT_EQ(OK, result); mServerChannel = std::move(serverChannel); mClientChannel = std::move(clientChannel); mPublisher = std::make_unique(mServerChannel); mConsumer = std::make_unique(mClientChannel); } void PublishAndConsumeKeyEvent(); void PublishAndConsumeMotionEvent(); void PublishAndConsumeFocusEvent(); void PublishAndConsumeCaptureEvent(); void PublishAndConsumeDragEvent(); void PublishAndConsumeTouchModeEvent(); }; TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) { ASSERT_NE(nullptr, mPublisher->getChannel()); ASSERT_NE(nullptr, mConsumer->getChannel()); EXPECT_EQ(mServerChannel.get(), mPublisher->getChannel().get()); EXPECT_EQ(mClientChannel.get(), mConsumer->getChannel().get()); ASSERT_EQ(mPublisher->getChannel()->getConnectionToken(), mConsumer->getChannel()->getConnectionToken()); } void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() { status_t status; constexpr uint32_t seq = 15; int32_t eventId = InputEvent::nextId(); constexpr int32_t deviceId = 1; constexpr uint32_t source = AINPUT_SOURCE_KEYBOARD; constexpr int32_t displayId = ADISPLAY_ID_DEFAULT; constexpr std::array hmac = {31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0}; constexpr int32_t action = AKEY_EVENT_ACTION_DOWN; constexpr int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM; constexpr int32_t keyCode = AKEYCODE_ENTER; constexpr int32_t scanCode = 13; constexpr int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON; constexpr int32_t repeatCount = 1; constexpr nsecs_t downTime = 3; constexpr nsecs_t eventTime = 4; const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); status = mPublisher->publishKeyEvent(seq, eventId, deviceId, source, displayId, hmac, action, flags, keyCode, scanCode, metaState, repeatCount, downTime, eventTime); ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK"; uint32_t consumeSeq; InputEvent* event; status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event); ASSERT_EQ(OK, status) << "consumer consume should return OK"; ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event->getType()) << "consumer should have returned a key event"; KeyEvent* keyEvent = static_cast(event); EXPECT_EQ(seq, consumeSeq); EXPECT_EQ(eventId, keyEvent->getId()); EXPECT_EQ(deviceId, keyEvent->getDeviceId()); EXPECT_EQ(source, keyEvent->getSource()); EXPECT_EQ(displayId, keyEvent->getDisplayId()); EXPECT_EQ(hmac, keyEvent->getHmac()); EXPECT_EQ(action, keyEvent->getAction()); EXPECT_EQ(flags, keyEvent->getFlags()); EXPECT_EQ(keyCode, keyEvent->getKeyCode()); EXPECT_EQ(scanCode, keyEvent->getScanCode()); EXPECT_EQ(metaState, keyEvent->getMetaState()); EXPECT_EQ(repeatCount, keyEvent->getRepeatCount()); EXPECT_EQ(downTime, keyEvent->getDownTime()); EXPECT_EQ(eventTime, keyEvent->getEventTime()); status = mConsumer->sendFinishedSignal(seq, true); ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; Result result = mPublisher->receiveConsumerResponse(); ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; ASSERT_TRUE(std::holds_alternative(*result)); const InputPublisher::Finished& finish = std::get(*result); ASSERT_EQ(seq, finish.seq) << "receiveConsumerResponse should have returned the original sequence number"; ASSERT_TRUE(finish.handled) << "receiveConsumerResponse should have set handled to consumer's reply"; ASSERT_GE(finish.consumeTime, publishTime) << "finished signal's consume time should be greater than publish time"; } void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() { status_t status; constexpr uint32_t seq = 15; int32_t eventId = InputEvent::nextId(); constexpr int32_t deviceId = 1; constexpr uint32_t source = AINPUT_SOURCE_TOUCHSCREEN; constexpr int32_t displayId = ADISPLAY_ID_DEFAULT; constexpr std::array hmac = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31}; constexpr int32_t action = AMOTION_EVENT_ACTION_MOVE; constexpr int32_t actionButton = 0; constexpr int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED; constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP; constexpr int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON; constexpr int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY; constexpr MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE; constexpr float xScale = 2; constexpr float yScale = 3; constexpr float xOffset = -10; constexpr float yOffset = -20; constexpr float rawXScale = 4; constexpr float rawYScale = -5; constexpr float rawXOffset = -11; constexpr float rawYOffset = 42; constexpr float xPrecision = 0.25; constexpr float yPrecision = 0.5; constexpr float xCursorPosition = 1.3; constexpr float yCursorPosition = 50.6; constexpr nsecs_t downTime = 3; constexpr size_t pointerCount = 3; constexpr nsecs_t eventTime = 4; const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); PointerProperties pointerProperties[pointerCount]; PointerCoords pointerCoords[pointerCount]; for (size_t i = 0; i < pointerCount; i++) { pointerProperties[i].clear(); pointerProperties[i].id = (i + 2) % pointerCount; pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER; pointerCoords[i].clear(); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, 100 * i); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, 200 * i); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.5 * i); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.7 * i); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 1.5 * i); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 1.7 * i); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.5 * i); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.7 * i); pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i); } ui::Transform transform; transform.set({xScale, 0, xOffset, 0, yScale, yOffset, 0, 0, 1}); ui::Transform rawTransform; rawTransform.set({rawXScale, 0, rawXOffset, 0, rawYScale, rawYOffset, 0, 0, 1}); status = mPublisher->publishMotionEvent(seq, eventId, deviceId, source, displayId, hmac, action, actionButton, flags, edgeFlags, metaState, buttonState, classification, transform, xPrecision, yPrecision, xCursorPosition, yCursorPosition, rawTransform, downTime, eventTime, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK"; uint32_t consumeSeq; InputEvent* event; status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event); ASSERT_EQ(OK, status) << "consumer consume should return OK"; ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType()) << "consumer should have returned a motion event"; MotionEvent* motionEvent = static_cast(event); EXPECT_EQ(seq, consumeSeq); EXPECT_EQ(eventId, motionEvent->getId()); EXPECT_EQ(deviceId, motionEvent->getDeviceId()); EXPECT_EQ(source, motionEvent->getSource()); EXPECT_EQ(displayId, motionEvent->getDisplayId()); EXPECT_EQ(hmac, motionEvent->getHmac()); EXPECT_EQ(action, motionEvent->getAction()); EXPECT_EQ(flags, motionEvent->getFlags()); EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags()); EXPECT_EQ(metaState, motionEvent->getMetaState()); EXPECT_EQ(buttonState, motionEvent->getButtonState()); EXPECT_EQ(classification, motionEvent->getClassification()); EXPECT_EQ(transform, motionEvent->getTransform()); EXPECT_EQ(xOffset, motionEvent->getXOffset()); EXPECT_EQ(yOffset, motionEvent->getYOffset()); EXPECT_EQ(xPrecision, motionEvent->getXPrecision()); EXPECT_EQ(yPrecision, motionEvent->getYPrecision()); EXPECT_EQ(xCursorPosition, motionEvent->getRawXCursorPosition()); EXPECT_EQ(yCursorPosition, motionEvent->getRawYCursorPosition()); EXPECT_EQ(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition()); EXPECT_EQ(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition()); EXPECT_EQ(rawTransform, motionEvent->getRawTransform()); EXPECT_EQ(downTime, motionEvent->getDownTime()); EXPECT_EQ(eventTime, motionEvent->getEventTime()); EXPECT_EQ(pointerCount, motionEvent->getPointerCount()); EXPECT_EQ(0U, motionEvent->getHistorySize()); for (size_t i = 0; i < pointerCount; i++) { SCOPED_TRACE(i); EXPECT_EQ(pointerProperties[i].id, motionEvent->getPointerId(i)); EXPECT_EQ(pointerProperties[i].toolType, motionEvent->getToolType(i)); const auto& pc = pointerCoords[i]; EXPECT_EQ(pc.getX() * rawXScale + rawXOffset, motionEvent->getRawX(i)); EXPECT_EQ(pc.getY() * rawYScale + rawYOffset, motionEvent->getRawY(i)); EXPECT_EQ(pc.getX() * xScale + xOffset, motionEvent->getX(i)); EXPECT_EQ(pc.getY() * yScale + yOffset, motionEvent->getY(i)); EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), motionEvent->getPressure(i)); EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_SIZE), motionEvent->getSize(i)); EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), motionEvent->getTouchMajor(i)); EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), motionEvent->getTouchMinor(i)); EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), motionEvent->getToolMajor(i)); EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), motionEvent->getToolMinor(i)); // Calculate the orientation after scaling, keeping in mind that an orientation of 0 is // "up", and the positive y direction is "down". const float unscaledOrientation = pc.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION); const float x = sinf(unscaledOrientation) * xScale; const float y = -cosf(unscaledOrientation) * yScale; EXPECT_EQ(atan2f(x, -y), motionEvent->getOrientation(i)); } status = mConsumer->sendFinishedSignal(seq, false); ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; Result result = mPublisher->receiveConsumerResponse(); ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; ASSERT_TRUE(std::holds_alternative(*result)); const InputPublisher::Finished& finish = std::get(*result); ASSERT_EQ(seq, finish.seq) << "receiveConsumerResponse should have returned the original sequence number"; ASSERT_FALSE(finish.handled) << "receiveConsumerResponse should have set handled to consumer's reply"; ASSERT_GE(finish.consumeTime, publishTime) << "finished signal's consume time should be greater than publish time"; } void InputPublisherAndConsumerTest::PublishAndConsumeFocusEvent() { status_t status; constexpr uint32_t seq = 15; int32_t eventId = InputEvent::nextId(); constexpr bool hasFocus = true; const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); status = mPublisher->publishFocusEvent(seq, eventId, hasFocus); ASSERT_EQ(OK, status) << "publisher publishFocusEvent should return OK"; uint32_t consumeSeq; InputEvent* event; status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event); ASSERT_EQ(OK, status) << "consumer consume should return OK"; ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType()) << "consumer should have returned a focus event"; FocusEvent* focusEvent = static_cast(event); EXPECT_EQ(seq, consumeSeq); EXPECT_EQ(eventId, focusEvent->getId()); EXPECT_EQ(hasFocus, focusEvent->getHasFocus()); status = mConsumer->sendFinishedSignal(seq, true); ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; Result result = mPublisher->receiveConsumerResponse(); ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; ASSERT_TRUE(std::holds_alternative(*result)); const InputPublisher::Finished& finish = std::get(*result); ASSERT_EQ(seq, finish.seq) << "receiveConsumerResponse should have returned the original sequence number"; ASSERT_TRUE(finish.handled) << "receiveConsumerResponse should have set handled to consumer's reply"; ASSERT_GE(finish.consumeTime, publishTime) << "finished signal's consume time should be greater than publish time"; } void InputPublisherAndConsumerTest::PublishAndConsumeCaptureEvent() { status_t status; constexpr uint32_t seq = 42; int32_t eventId = InputEvent::nextId(); constexpr bool captureEnabled = true; const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); status = mPublisher->publishCaptureEvent(seq, eventId, captureEnabled); ASSERT_EQ(OK, status) << "publisher publishCaptureEvent should return OK"; uint32_t consumeSeq; InputEvent* event; status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event); ASSERT_EQ(OK, status) << "consumer consume should return OK"; ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType()) << "consumer should have returned a capture event"; const CaptureEvent* captureEvent = static_cast(event); EXPECT_EQ(seq, consumeSeq); EXPECT_EQ(eventId, captureEvent->getId()); EXPECT_EQ(captureEnabled, captureEvent->getPointerCaptureEnabled()); status = mConsumer->sendFinishedSignal(seq, true); ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; Result result = mPublisher->receiveConsumerResponse(); ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; ASSERT_TRUE(std::holds_alternative(*result)); const InputPublisher::Finished& finish = std::get(*result); ASSERT_EQ(seq, finish.seq) << "receiveConsumerResponse should have returned the original sequence number"; ASSERT_TRUE(finish.handled) << "receiveConsumerResponse should have set handled to consumer's reply"; ASSERT_GE(finish.consumeTime, publishTime) << "finished signal's consume time should be greater than publish time"; } void InputPublisherAndConsumerTest::PublishAndConsumeDragEvent() { status_t status; constexpr uint32_t seq = 15; int32_t eventId = InputEvent::nextId(); constexpr bool isExiting = false; constexpr float x = 10; constexpr float y = 15; const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); status = mPublisher->publishDragEvent(seq, eventId, x, y, isExiting); ASSERT_EQ(OK, status) << "publisher publishDragEvent should return OK"; uint32_t consumeSeq; InputEvent* event; status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event); ASSERT_EQ(OK, status) << "consumer consume should return OK"; ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType()) << "consumer should have returned a drag event"; const DragEvent& dragEvent = static_cast(*event); EXPECT_EQ(seq, consumeSeq); EXPECT_EQ(eventId, dragEvent.getId()); EXPECT_EQ(isExiting, dragEvent.isExiting()); EXPECT_EQ(x, dragEvent.getX()); EXPECT_EQ(y, dragEvent.getY()); status = mConsumer->sendFinishedSignal(seq, true); ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; Result result = mPublisher->receiveConsumerResponse(); ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; ASSERT_TRUE(std::holds_alternative(*result)); const InputPublisher::Finished& finish = std::get(*result); ASSERT_EQ(seq, finish.seq) << "receiveConsumerResponse should have returned the original sequence number"; ASSERT_TRUE(finish.handled) << "receiveConsumerResponse should have set handled to consumer's reply"; ASSERT_GE(finish.consumeTime, publishTime) << "finished signal's consume time should be greater than publish time"; } void InputPublisherAndConsumerTest::PublishAndConsumeTouchModeEvent() { status_t status; constexpr uint32_t seq = 15; int32_t eventId = InputEvent::nextId(); constexpr bool touchModeEnabled = true; const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); status = mPublisher->publishTouchModeEvent(seq, eventId, touchModeEnabled); ASSERT_EQ(OK, status) << "publisher publishTouchModeEvent should return OK"; uint32_t consumeSeq; InputEvent* event; status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event); ASSERT_EQ(OK, status) << "consumer consume should return OK"; ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event"; ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType()) << "consumer should have returned a touch mode event"; const TouchModeEvent& touchModeEvent = static_cast(*event); EXPECT_EQ(seq, consumeSeq); EXPECT_EQ(eventId, touchModeEvent.getId()); EXPECT_EQ(touchModeEnabled, touchModeEvent.isInTouchMode()); status = mConsumer->sendFinishedSignal(seq, true); ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK"; Result result = mPublisher->receiveConsumerResponse(); ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; ASSERT_TRUE(std::holds_alternative(*result)); const InputPublisher::Finished& finish = std::get(*result); ASSERT_EQ(seq, finish.seq) << "receiveConsumerResponse should have returned the original sequence number"; ASSERT_TRUE(finish.handled) << "receiveConsumerResponse should have set handled to consumer's reply"; ASSERT_GE(finish.consumeTime, publishTime) << "finished signal's consume time should be greater than publish time"; } TEST_F(InputPublisherAndConsumerTest, SendTimeline) { const int32_t inputEventId = 20; std::array graphicsTimeline; graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 30; graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 40; status_t status = mConsumer->sendTimeline(inputEventId, graphicsTimeline); ASSERT_EQ(OK, status); Result result = mPublisher->receiveConsumerResponse(); ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK"; ASSERT_TRUE(std::holds_alternative(*result)); const InputPublisher::Timeline& timeline = std::get(*result); ASSERT_EQ(inputEventId, timeline.inputEventId); ASSERT_EQ(graphicsTimeline, timeline.graphicsTimeline); } TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) { ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent()); } TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) { ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); } TEST_F(InputPublisherAndConsumerTest, PublishFocusEvent_EndToEnd) { ASSERT_NO_FATAL_FAILURE(PublishAndConsumeFocusEvent()); } TEST_F(InputPublisherAndConsumerTest, PublishCaptureEvent_EndToEnd) { ASSERT_NO_FATAL_FAILURE(PublishAndConsumeCaptureEvent()); } TEST_F(InputPublisherAndConsumerTest, PublishDragEvent_EndToEnd) { ASSERT_NO_FATAL_FAILURE(PublishAndConsumeDragEvent()); } TEST_F(InputPublisherAndConsumerTest, PublishTouchModeEvent_EndToEnd) { ASSERT_NO_FATAL_FAILURE(PublishAndConsumeTouchModeEvent()); } TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZero_ReturnsError) { status_t status; const size_t pointerCount = 1; PointerProperties pointerProperties[pointerCount]; PointerCoords pointerCoords[pointerCount]; for (size_t i = 0; i < pointerCount; i++) { pointerProperties[i].clear(); pointerCoords[i].clear(); } ui::Transform identityTransform; status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; } TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) { status_t status; const size_t pointerCount = 0; PointerProperties pointerProperties[pointerCount]; PointerCoords pointerCoords[pointerCount]; ui::Transform identityTransform; status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; } TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) { status_t status; const size_t pointerCount = MAX_POINTERS + 1; PointerProperties pointerProperties[pointerCount]; PointerCoords pointerCoords[pointerCount]; for (size_t i = 0; i < pointerCount; i++) { pointerProperties[i].clear(); pointerCoords[i].clear(); } ui::Transform identityTransform; status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0, 0, 0, 0, MotionClassification::NONE, identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0, 0, pointerCount, pointerProperties, pointerCoords); ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE"; } TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) { ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeFocusEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeCaptureEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeDragEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent()); ASSERT_NO_FATAL_FAILURE(PublishAndConsumeTouchModeEvent()); } } // namespace android