/* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include namespace { bool gSave = false; } namespace renderenginebench { void parseFlagsForHelp(int argc, char** argv) { for (int i = 0; i < argc; i++) { if (!strcmp(argv[i], "--help")) { printf("RenderEngineBench-specific flags:\n"); printf("[--save]: Save the output to the device to confirm drawing result.\n"); break; } } } void parseFlags(int argc, char** argv) { for (int i = 0; i < argc; i++) { if (!strcmp(argv[i], "--save")) { gSave = true; } } } bool save() { return gSave; } } // namespace renderenginebench