// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ****************************************************************************** * * Copyright (C) 1999-2013, International Business Machines * Corporation and others. All Rights Reserved. * ****************************************************************************** * file name: ubidi.h * encoding: UTF-8 * tab size: 8 (not used) * indentation:4 * * created on: 1999jul27 * created by: Markus W. Scherer, updated by Matitiahu Allouche */ #ifndef UBIDI_H #define UBIDI_H #include "unicode/utypes.h" #include "unicode/uchar.h" #if U_SHOW_CPLUSPLUS_API #include "unicode/localpointer.h" #endif // U_SHOW_CPLUSPLUS_API /** *\file * \brief C API: Bidi algorithm * *
* * Note: Libraries that perform a bidirectional algorithm and * reorder strings accordingly are sometimes called "Storage Layout Engines". * ICU's Bidi and shaping (u_shapeArabic()) APIs can be used at the core of such * "Storage Layout Engines". * *
pErrorCode pointer must be valid
 * and the value that it points to must not indicate a failure before
 * the function call. Otherwise, the function returns immediately.
 * After the function call, the value indicates success or failure.* * The "limit" of a sequence of characters is the position just after their * last character, i.e., one more than that position.
* * Some of the API functions provide access to "runs". * Such a "run" is defined as a sequence of characters * that are at the same embedding level * after performing the Bidi algorithm.
* * @author Markus W. Scherer * @version 1.0 * * *
The basic assumptions are:
** \code *#include*/ /*DOCXX_TAG*/ /*@{*/ /** * UBiDiLevel is the type of the level values in this * Bidi implementation. * It holds an embedding level and indicates the visual direction * by its bit 0 (even/odd value).* *typedef enum { * styleNormal=0, styleSelected=1, * styleBold=2, styleItalics=4, * styleSuper=8, styleSub=16 *} Style; * *typedef struct { int32_t limit; Style style; } StyleRun; * *int getTextWidth(const UChar *text, int32_t start, int32_t limit, * const StyleRun *styleRuns, int styleRunCount); * * // set *pLimit and *pStyleRunLimit for a line * // from text[start] and from styleRuns[styleRunStart] * // using ubidi_getLogicalRun(para, ...) *void getLineBreak(const UChar *text, int32_t start, int32_t *pLimit, * UBiDi *para, * const StyleRun *styleRuns, int styleRunStart, int *pStyleRunLimit, * int *pLineWidth); * * // render runs on a line sequentially, always from left to right * * // prepare rendering a new line * void startLine(UBiDiDirection textDirection, int lineWidth); * * // render a run of text and advance to the right by the run width * // the text[start..limit-1] is always in logical order * void renderRun(const UChar *text, int32_t start, int32_t limit, * UBiDiDirection textDirection, Style style); * * // We could compute a cross-product * // from the style runs with the directional runs * // and then reorder it. * // Instead, here we iterate over each run type * // and render the intersections - * // with shortcuts in simple (and common) cases. * // renderParagraph() is the main function. * * // render a directional run with * // (possibly) multiple style runs intersecting with it * void renderDirectionalRun(const UChar *text, * int32_t start, int32_t limit, * UBiDiDirection direction, * const StyleRun *styleRuns, int styleRunCount) { * int i; * * // iterate over style runs * if(direction==UBIDI_LTR) { * int styleLimit; * * for(i=0; i limit) { styleLimit=limit; } * renderRun(text, start, styleLimit, * direction, styleRuns[i].style); * if(styleLimit==limit) { break; } * start=styleLimit; * } * } * } else { * int styleStart; * * for(i=styleRunCount-1; i>=0; --i) { * if(i>0) { * styleStart=styleRuns[i-1].limit; * } else { * styleStart=0; * } * if(limit>=styleStart) { * if(styleStart =length * * width=getTextWidth(text, 0, length, styleRuns, styleRunCount); * if(width<=lineWidth) { * // everything fits onto one line * * // prepare rendering a new line from either left or right * startLine(paraLevel, width); * * renderLine(para, text, 0, length, * styleRuns, styleRunCount, pErrorCode); * } else { * UBiDi *line; * * // we need to render several lines * line=ubidi_openSized(length, 0, pErrorCode); * if(line!=NULL) { * int32_t start=0, limit; * int styleRunStart=0, styleRunLimit; * * for(;;) { * limit=length; * styleRunLimit=styleRunCount; * getLineBreak(text, start, &limit, para, * styleRuns, styleRunStart, &styleRunLimit, * &width); * ubidi_setLine(para, start, limit, line, pErrorCode); * if(U_SUCCESS(*pErrorCode)) { * // prepare rendering a new line * // from either left or right * startLine(paraLevel, width); * * renderLine(line, text, start, limit, * styleRuns+styleRunStart, * styleRunLimit-styleRunStart, pErrorCode); * } * if(limit==length) { break; } * start=limit; * styleRunStart=styleRunLimit-1; * if(start>=styleRuns[styleRunStart].limit) { * ++styleRunStart; * } * } * * ubidi_close(line); * } * } * } * * ubidi_close(para); *} *\endcode * 
 *
 * It can also hold non-level values for the
 * paraLevel and embeddingLevels
 * arguments of ubidi_setPara(); there:
 * 
embeddingLevels[]
 * value indicates whether the using application is
 * specifying the level of a character to override whatever the
 * Bidi implementation would resolve it to.paraLevel can be set to the
 * pseudo-level values UBIDI_DEFAULT_LTR
 * and UBIDI_DEFAULT_RTL.The related constants are not real, valid level values.
 * UBIDI_DEFAULT_XXX can be used to specify
 * a default for the paragraph level for
 * when the ubidi_setPara() function
 * shall determine it but there is no
 * strongly typed character in the input.
 *
 * Note that the value for UBIDI_DEFAULT_LTR is even
 * and the one for UBIDI_DEFAULT_RTL is odd,
 * just like with normal LTR and RTL level values -
 * these special values are designed that way. Also, the implementation
 * assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
 *
 * Note: The numeric values of the related constants will not change:
 * They are tied to the use of 7-bit byte values (plus the override bit)
 * and of the UBiDiLevel=uint8_t data type in this API.
 *
 * @see UBIDI_DEFAULT_LTR
 * @see UBIDI_DEFAULT_RTL
 * @see UBIDI_LEVEL_OVERRIDE
 * @see UBIDI_MAX_EXPLICIT_LEVEL
 * @stable ICU 2.0
 */
typedef uint8_t UBiDiLevel;
/** Paragraph level setting.
* * Constant indicating that the base direction depends on the first strong * directional character in the text according to the Unicode Bidirectional * Algorithm. If no strong directional character is present, * then set the paragraph level to 0 (left-to-right).
 *
 * If this value is used in conjunction with reordering modes
 * UBIDI_REORDER_INVERSE_LIKE_DIRECT or
 * UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL, the text to reorder
 * is assumed to be visual LTR, and the text after reordering is required
 * to be the corresponding logical string with appropriate contextual
 * direction. The direction of the result string will be RTL if either
 * the righmost or leftmost strong character of the source text is RTL
 * or Arabic Letter, the direction will be LTR otherwise.
 *
 * If reordering option UBIDI_OPTION_INSERT_MARKS is set, an RLM may
 * be added at the beginning of the result string to ensure round trip
 * (that the result string, when reordered back to visual, will produce
 * the original source text).
 * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
 * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
 * @stable ICU 2.0
 */
#define UBIDI_DEFAULT_LTR 0xfe
/** Paragraph level setting.
* * Constant indicating that the base direction depends on the first strong * directional character in the text according to the Unicode Bidirectional * Algorithm. If no strong directional character is present, * then set the paragraph level to 1 (right-to-left).
 *
 * If this value is used in conjunction with reordering modes
 * UBIDI_REORDER_INVERSE_LIKE_DIRECT or
 * UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL, the text to reorder
 * is assumed to be visual LTR, and the text after reordering is required
 * to be the corresponding logical string with appropriate contextual
 * direction. The direction of the result string will be RTL if either
 * the righmost or leftmost strong character of the source text is RTL
 * or Arabic Letter, or if the text contains no strong character;
 * the direction will be LTR otherwise.
 *
 * If reordering option UBIDI_OPTION_INSERT_MARKS is set, an RLM may
 * be added at the beginning of the result string to ensure round trip
 * (that the result string, when reordered back to visual, will produce
 * the original source text).
 * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
 * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
 * @stable ICU 2.0
 */
#define UBIDI_DEFAULT_RTL 0xff
/**
 * Maximum explicit embedding level.
 * Same as the max_depth value in the
 * Unicode Bidirectional Algorithm.
 * (The maximum resolved level can be up to UBIDI_MAX_EXPLICIT_LEVEL+1).
 * @stable ICU 2.0
 */
#define UBIDI_MAX_EXPLICIT_LEVEL 125
/** Bit flag for level input.
 *  Overrides directional properties.
 * @stable ICU 2.0
 */
#define UBIDI_LEVEL_OVERRIDE 0x80
/**
 * Special value which can be returned by the mapping functions when a logical
 * index has no corresponding visual index or vice-versa. This may happen
 * for the logical-to-visual mapping of a Bidi control when option
 * #UBIDI_OPTION_REMOVE_CONTROLS is specified. This can also happen
 * for the visual-to-logical mapping of a Bidi mark (LRM or RLM) inserted
 * by option #UBIDI_OPTION_INSERT_MARKS.
 * @see ubidi_getVisualIndex
 * @see ubidi_getVisualMap
 * @see ubidi_getLogicalIndex
 * @see ubidi_getLogicalMap
 * @stable ICU 3.6
 */
#define UBIDI_MAP_NOWHERE   (-1)
/**
 * UBiDiDirection values indicate the text direction.
 * @stable ICU 2.0
 */
enum UBiDiDirection {
  /** Left-to-right text. This is a 0 value.
   * 
ubidi_getDirection(), it means
   *     that the source string contains no right-to-left characters, or
   *     that the source string is empty and the paragraph level is even.
   * ubidi_getBaseDirection(), it
   *      means that the first strong character of the source string has
   *      a left-to-right direction.
   * ubidi_getDirection(), it means
   *     that the source string contains no left-to-right characters, or
   *     that the source string is empty and the paragraph level is odd.
   * ubidi_getBaseDirection(), it
   *      means that the first strong character of the source string has
   *      a right-to-left direction.
   * As return value for ubidi_getDirection(), it means
   *    that the source string contains both left-to-right and
   *    right-to-left characters.
   * @stable ICU 2.0
   */
  UBIDI_MIXED,
  /** No strongly directional text.
   * 
As return value for ubidi_getBaseDirection(), it means
   *    that the source string is missing or empty, or contains neither left-to-right
   *    nor right-to-left characters.
   * @stable ICU 4.6
   */
  UBIDI_NEUTRAL
};
/** @stable ICU 2.0 */
typedef enum UBiDiDirection UBiDiDirection;
/**
 * Forward declaration of the UBiDi structure for the declaration of
 * the API functions. Its fields are implementation-specific.
* This structure holds information about a paragraph (or multiple paragraphs) * of text with Bidi-algorithm-related details, or about one line of * such a paragraph.
 * Reordering can be done on a line, or on one or more paragraphs which are
 * then interpreted each as one single line.
 * @stable ICU 2.0
 */
struct UBiDi;
/** @stable ICU 2.0 */
typedef struct UBiDi UBiDi;
/**
 * Allocate a UBiDi structure.
 * Such an object is initially empty. It is assigned
 * the Bidi properties of a piece of text containing one or more paragraphs
 * by ubidi_setPara()
 * or the Bidi properties of a line within a paragraph by
 * ubidi_setLine().
 * This object can be reused for as long as it is not deallocated
 * by calling ubidi_close().
 * ubidi_setPara() and ubidi_setLine() will allocate
 * additional memory for internal structures as necessary.
 *
 * @return An empty UBiDi object.
 * @stable ICU 2.0
 */
U_CAPI UBiDi * U_EXPORT2
ubidi_open(void);
/**
 * Allocate a UBiDi structure with preallocated memory
 * for internal structures.
 * This function provides a UBiDi object like ubidi_open()
 * with no arguments, but it also preallocates memory for internal structures
 * according to the sizings supplied by the caller.
* Subsequent functions will not allocate any more memory, and are thus * guaranteed not to fail because of lack of memory.
 * The preallocation can be limited to some of the internal memory
 * by setting some values to 0 here. That means that if, e.g.,
 * maxRunCount cannot be reasonably predetermined and should not
 * be set to maxLength (the only failproof value) to avoid
 * wasting memory, then maxRunCount could be set to 0 here
 * and the internal structures that are associated with it will be allocated
 * on demand, just like with ubidi_open().
 *
 * @param maxLength is the maximum text or line length that internal memory
 *        will be preallocated for. An attempt to associate this object with a
 *        longer text will fail, unless this value is 0, which leaves the allocation
 *        up to the implementation.
 *
 * @param maxRunCount is the maximum anticipated number of same-level runs
 *        that internal memory will be preallocated for. An attempt to access
 *        visual runs on an object that was not preallocated for as many runs
 *        as the text was actually resolved to will fail,
 *        unless this value is 0, which leaves the allocation up to the implementation.
 *        The number of runs depends on the actual text and maybe anywhere between
 *        1 and maxLength. It is typically small.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @return An empty UBiDi object with preallocated memory.
 * @stable ICU 2.0
 */
U_CAPI UBiDi * U_EXPORT2
ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode);
/**
 * ubidi_close() must be called to free the memory
 * associated with a UBiDi object.
 *
 * Important: 
 * A parent UBiDi object must not be destroyed or reused if
 * it still has children.
 * If a UBiDi object has become the child
 * of another one (its parent) by calling
 * ubidi_setLine(), then the child object must
 * be destroyed (closed) or reused (by calling
 * ubidi_setPara() or ubidi_setLine())
 * before the parent object.
 *
 * @param pBiDi is a UBiDi object.
 *
 * @see ubidi_setPara
 * @see ubidi_setLine
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_close(UBiDi *pBiDi);
#if U_SHOW_CPLUSPLUS_API
U_NAMESPACE_BEGIN
/**
 * \class LocalUBiDiPointer
 * "Smart pointer" class, closes a UBiDi via ubidi_close().
 * For most methods see the LocalPointerBase base class.
 *
 * @see LocalPointerBase
 * @see LocalPointer
 * @stable ICU 4.4
 */
U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiPointer, UBiDi, ubidi_close);
U_NAMESPACE_END
#endif
/**
 * Modify the operation of the Bidi algorithm such that it
 * approximates an "inverse Bidi" algorithm. This function
 * must be called before ubidi_setPara().
 *
 * 
The normal operation of the Bidi algorithm as described * in the Unicode Technical Report is to take text stored in logical * (keyboard, typing) order and to determine the reordering of it for visual * rendering. * Some legacy systems store text in visual order, and for operations * with standard, Unicode-based algorithms, the text needs to be transformed * to logical order. This is effectively the inverse algorithm of the * described Bidi algorithm. Note that there is no standard algorithm for * this "inverse Bidi" and that the current implementation provides only an * approximation of "inverse Bidi".
* *With isInverse set to true,
 * this function changes the behavior of some of the subsequent functions
 * in a way that they can be used for the inverse Bidi algorithm.
 * Specifically, runs of text with numeric characters will be treated in a
 * special way and may need to be surrounded with LRM characters when they are
 * written in reordered sequence.
Output runs should be retrieved using ubidi_getVisualRun().
 * Since the actual input for "inverse Bidi" is visually ordered text and
 * ubidi_getVisualRun() gets the reordered runs, these are actually
 * the runs of the logically ordered output.
Calling this function with argument isInverse set to
 * true is equivalent to calling
 * ubidi_setReorderingMode with argument
 * reorderingMode
 * set to #UBIDI_REORDER_INVERSE_NUMBERS_AS_L.
 * Calling this function with argument isInverse set to
 * false is equivalent to calling
 * ubidi_setReorderingMode with argument
 * reorderingMode
 * set to #UBIDI_REORDER_DEFAULT.
 *
 * @param pBiDi is a UBiDi object.
 *
 * @param isInverse specifies "forward" or "inverse" Bidi operation.
 *
 * @see ubidi_setPara
 * @see ubidi_writeReordered
 * @see ubidi_setReorderingMode
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_setInverse(UBiDi *pBiDi, UBool isInverse);
/**
 * Is this Bidi object set to perform the inverse Bidi algorithm?
 * 
Note: calling this function after setting the reordering mode with
 * ubidi_setReorderingMode will return true if the
 * reordering mode was set to #UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
 * false for all other values.
UBiDi object.
 * @return true if the Bidi object is set to perform the inverse Bidi algorithm
 * by handling numbers as L.
 *
 * @see ubidi_setInverse
 * @see ubidi_setReorderingMode
 * @stable ICU 2.0
 */
U_CAPI UBool U_EXPORT2
ubidi_isInverse(UBiDi *pBiDi);
/**
 * Specify whether block separators must be allocated level zero,
 * so that successive paragraphs will progress from left to right.
 * This function must be called before ubidi_setPara().
 * Paragraph separators (B) may appear in the text.  Setting them to level zero
 * means that all paragraph separators (including one possibly appearing
 * in the last text position) are kept in the reordered text after the text
 * that they follow in the source text.
 * When this feature is not enabled, a paragraph separator at the last
 * position of the text before reordering will go to the first position
 * of the reordered text when the paragraph level is odd.
 *
 * @param pBiDi is a UBiDi object.
 *
 * @param orderParagraphsLTR specifies whether paragraph separators (B) must
 * receive level 0, so that successive paragraphs progress from left to right.
 *
 * @see ubidi_setPara
 * @stable ICU 3.4
 */
U_CAPI void U_EXPORT2
ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR);
/**
 * Is this Bidi object set to allocate level 0 to block separators so that
 * successive paragraphs progress from left to right?
 *
 * @param pBiDi is a UBiDi object.
 * @return true if the Bidi object is set to allocate level 0 to block
 *         separators.
 *
 * @see ubidi_orderParagraphsLTR
 * @stable ICU 3.4
 */
U_CAPI UBool U_EXPORT2
ubidi_isOrderParagraphsLTR(UBiDi *pBiDi);
/**
 * UBiDiReorderingMode values indicate which variant of the Bidi
 * algorithm to use.
 *
 * @see ubidi_setReorderingMode
 * @stable ICU 3.6
 */
typedef enum UBiDiReorderingMode {
    /** Regular Logical to Visual Bidi algorithm according to Unicode.
      * This is a 0 value.
      * @stable ICU 3.6 */
    UBIDI_REORDER_DEFAULT = 0,
    /** Logical to Visual algorithm which handles numbers in a way which
      * mimics the behavior of Windows XP.
      * @stable ICU 3.6 */
    UBIDI_REORDER_NUMBERS_SPECIAL,
    /** Logical to Visual algorithm grouping numbers with adjacent R characters
      * (reversible algorithm).
      * @stable ICU 3.6 */
    UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
    /** Reorder runs only to transform a Logical LTR string to the Logical RTL
      * string with the same display, or vice-versa.#UBIDI_OPTION_INSERT_MARKS, some Bidi controls in the source
      * text may be removed and other controls may be added to produce the
      * minimum combination which has the required display.
      * @stable ICU 3.6 */
    UBIDI_REORDER_RUNS_ONLY,
    /** Visual to Logical algorithm which handles numbers like L
      * (same algorithm as selected by ubidi_setInverse(true).
      * @see ubidi_setInverse
      * @stable ICU 3.6 */
    UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
    /** Visual to Logical algorithm equivalent to the regular Logical to Visual
      * algorithm.
      * @stable ICU 3.6 */
    UBIDI_REORDER_INVERSE_LIKE_DIRECT,
    /** Inverse Bidi (Visual to Logical) algorithm for the
      * UBIDI_REORDER_NUMBERS_SPECIAL Bidi algorithm.
      * @stable ICU 3.6 */
    UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL,
#ifndef U_HIDE_DEPRECATED_API
    /**
     * Number of values for reordering mode.
     * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
     */
    UBIDI_REORDER_COUNT
#endif  // U_HIDE_DEPRECATED_API
} UBiDiReorderingMode;
/**
 * Modify the operation of the Bidi algorithm such that it implements some
 * variant to the basic Bidi algorithm or approximates an "inverse Bidi"
 * algorithm, depending on different values of the "reordering mode".
 * This function must be called before ubidi_setPara(), and stays
 * in effect until called again with a different argument.
 *
 * The normal operation of the Bidi algorithm as described * in the Unicode Standard Annex #9 is to take text stored in logical * (keyboard, typing) order and to determine how to reorder it for visual * rendering.
* *With the reordering mode set to a value other than
 * #UBIDI_REORDER_DEFAULT, this function changes the behavior of
 * some of the subsequent functions in a way such that they implement an
 * inverse Bidi algorithm or some other algorithm variants.
Some legacy systems store text in visual order, and for operations * with standard, Unicode-based algorithms, the text needs to be transformed * into logical order. This is effectively the inverse algorithm of the * described Bidi algorithm. Note that there is no standard algorithm for * this "inverse Bidi", so a number of variants are implemented here.
* *In other cases, it may be desirable to emulate some variant of the * Logical to Visual algorithm (e.g. one used in MS Windows), or perform a * Logical to Logical transformation.
* *#UBIDI_REORDER_DEFAULT,
 * the standard Bidi Logical to Visual algorithm is applied.#UBIDI_REORDER_NUMBERS_SPECIAL,
 * the algorithm used to perform Bidi transformations when calling
 * ubidi_setPara should approximate the algorithm used in
 * Microsoft Windows XP rather than strictly conform to the Unicode Bidi
 * algorithm.
 * #UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
 * numbers located between LTR text and RTL text are associated with the RTL
 * text. For instance, an LTR paragraph with content "abc 123 DEF" (where
 * upper case letters represent RTL characters) will be transformed to
 * "abc FED 123" (and not "abc 123 FED"), "DEF 123 abc" will be transformed
 * to "123 FED abc" and "123 FED abc" will be transformed to "DEF 123 abc".
 * This makes the algorithm reversible and makes it useful when round trip
 * (from visual to logical and back to visual) must be achieved without
 * adding LRM characters. However, this is a variation from the standard
 * Unicode Bidi algorithm.#UBIDI_REORDER_RUNS_ONLY,
 * a "Logical to Logical" transformation must be performed:
 * paraLevel
 * in ubidi_setPara) is even, the source text will be handled as
 * LTR logical text and will be transformed to the RTL logical text which has
 * the same LTR visual display.#UBIDI_REORDER_INVERSE_NUMBERS_AS_L, an "inverse Bidi" algorithm
 * is applied.
 * Runs of text with numeric characters will be treated like LTR letters and
 * may need to be surrounded with LRM characters when they are written in
 * reordered sequence (the option #UBIDI_INSERT_LRM_FOR_NUMERIC can
 * be used with function ubidi_writeReordered to this end. This
 * mode is equivalent to calling ubidi_setInverse() with
 * argument isInverse set to true.#UBIDI_REORDER_INVERSE_LIKE_DIRECT, the "direct" Logical to Visual
 * Bidi algorithm is used as an approximation of an "inverse Bidi" algorithm.
 * This mode is similar to mode #UBIDI_REORDER_INVERSE_NUMBERS_AS_L
 * but is closer to the regular Bidi algorithm.
 * UBIDI_REORDER_INVERSE_NUMBERS_AS_L.#UBIDI_OPTION_INSERT_MARKS, this mode generally
 * adds Bidi marks to the output significantly more sparingly than mode
 * #UBIDI_REORDER_INVERSE_NUMBERS_AS_L with option
 * #UBIDI_INSERT_LRM_FOR_NUMERIC in calls to
 * ubidi_writeReordered.#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL, the Logical to Visual
 * Bidi algorithm used in Windows XP is used as an approximation of an "inverse Bidi" algorithm.
 * In all the reordering modes specifying an "inverse Bidi" algorithm
 * (i.e. those with a name starting with UBIDI_REORDER_INVERSE),
 * output runs should be retrieved using
 * ubidi_getVisualRun(), and the output text with
 * ubidi_writeReordered(). The caller should keep in mind that in
 * "inverse Bidi" modes the input is actually visually ordered text and
 * reordered output returned by ubidi_getVisualRun() or
 * ubidi_writeReordered() are actually runs or character string
 * of logically ordered output.
 * For all the "inverse Bidi" modes, the source text should not contain
 * Bidi control characters other than LRM or RLM.
Note that option #UBIDI_OUTPUT_REVERSE of
 * ubidi_writeReordered has no useful meaning and should not be
 * used in conjunction with any value of the reordering mode specifying
 * "inverse Bidi" or with value UBIDI_REORDER_RUNS_ONLY.
 *
 * @param pBiDi is a UBiDi object.
 * @param reorderingMode specifies the required variant of the Bidi algorithm.
 *
 * @see UBiDiReorderingMode
 * @see ubidi_setInverse
 * @see ubidi_setPara
 * @see ubidi_writeReordered
 * @stable ICU 3.6
 */
U_CAPI void U_EXPORT2
ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode);
/**
 * What is the requested reordering mode for a given Bidi object?
 *
 * @param pBiDi is a UBiDi object.
 * @return the current reordering mode of the Bidi object
 * @see ubidi_setReorderingMode
 * @stable ICU 3.6
 */
U_CAPI UBiDiReorderingMode U_EXPORT2
ubidi_getReorderingMode(UBiDi *pBiDi);
/**
 * UBiDiReorderingOption values indicate which options are
 * specified to affect the Bidi algorithm.
 *
 * @see ubidi_setReorderingOptions
 * @stable ICU 3.6
 */
typedef enum UBiDiReorderingOption {
    /**
     * option value for ubidi_setReorderingOptions:
     * disable all the options which can be set with this function
     * @see ubidi_setReorderingOptions
     * @stable ICU 3.6
     */
    UBIDI_OPTION_DEFAULT = 0,
    /**
     * option bit for ubidi_setReorderingOptions:
     * insert Bidi marks (LRM or RLM) when needed to ensure correct result of
     * a reordering to a Logical order
     *
     * 
This option must be set or reset before calling
     * ubidi_setPara.
This option is significant only with reordering modes which generate * a result with Logical order, specifically:
*#UBIDI_REORDER_RUNS_ONLY#UBIDI_REORDER_INVERSE_NUMBERS_AS_L#UBIDI_REORDER_INVERSE_LIKE_DIRECT#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIALIf this option is set in conjunction with reordering mode
     * #UBIDI_REORDER_INVERSE_NUMBERS_AS_L or with calling
     * ubidi_setInverse(true), it implies
     * option #UBIDI_INSERT_LRM_FOR_NUMERIC
     * in calls to function ubidi_writeReordered().
For other reordering modes, a minimum number of LRM or RLM characters
     * will be added to the source text after reordering it so as to ensure
     * round trip, i.e. when applying the inverse reordering mode on the
     * resulting logical text with removal of Bidi marks
     * (option #UBIDI_OPTION_REMOVE_CONTROLS set before calling
     * ubidi_setPara() or option #UBIDI_REMOVE_BIDI_CONTROLS
     * in ubidi_writeReordered), the result will be identical to the
     * source text in the first transformation.
     *
     * 
This option will be ignored if specified together with option
     * #UBIDI_OPTION_REMOVE_CONTROLS. It inhibits option
     * UBIDI_REMOVE_BIDI_CONTROLS in calls to function
     * ubidi_writeReordered() and it implies option
     * #UBIDI_INSERT_LRM_FOR_NUMERIC in calls to function
     * ubidi_writeReordered() if the reordering mode is
     * #UBIDI_REORDER_INVERSE_NUMBERS_AS_L.
ubidi_setReorderingOptions:
     * remove Bidi control characters
     *
     * This option must be set or reset before calling
     * ubidi_setPara.
This option nullifies option #UBIDI_OPTION_INSERT_MARKS.
     * It inhibits option #UBIDI_INSERT_LRM_FOR_NUMERIC in calls
     * to function ubidi_writeReordered() and it implies option
     * #UBIDI_REMOVE_BIDI_CONTROLS in calls to that function.
ubidi_setReorderingOptions:
     * process the output as part of a stream to be continued
     *
     * This option must be set or reset before calling
     * ubidi_setPara.
This option specifies that the caller is interested in processing large * text object in parts. * The results of the successive calls are expected to be concatenated by the * caller. Only the call for the last part will have this option bit off.
* *When this option bit is on, ubidi_setPara() may process
     * less than the full source text in order to truncate the text at a meaningful
     * boundary. The caller should call ubidi_getProcessedLength()
     * immediately after calling ubidi_setPara() in order to
     * determine how much of the source text has been processed.
     * Source text beyond that length should be resubmitted in following calls to
     * ubidi_setPara. The processed length may be less than
     * the length of the source text if a character preceding the last character of
     * the source text constitutes a reasonable boundary (like a block separator)
     * for text to be continued.
     * If the last character of the source text constitutes a reasonable
     * boundary, the whole text will be processed at once.
     * If nowhere in the source text there exists
     * such a reasonable boundary, the processed length will be zero.
     * The caller should check for such an occurrence and do one of the following:
     * 
UBIDI_OPTION_STREAMING.When the UBIDI_OPTION_STREAMING option is used,
     * it is recommended to call ubidi_orderParagraphsLTR() with
     * argument orderParagraphsLTR set to true before
     * calling ubidi_setPara so that later paragraphs may be
     * concatenated to previous paragraphs on the right.
UBiDi object.
 * @param reorderingOptions is a combination of zero or more of the following
 * options:
 * #UBIDI_OPTION_DEFAULT, #UBIDI_OPTION_INSERT_MARKS,
 * #UBIDI_OPTION_REMOVE_CONTROLS, #UBIDI_OPTION_STREAMING.
 *
 * @see ubidi_getReorderingOptions
 * @stable ICU 3.6
 */
U_CAPI void U_EXPORT2
ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions);
/**
 * What are the reordering options applied to a given Bidi object?
 *
 * @param pBiDi is a UBiDi object.
 * @return the current reordering options of the Bidi object
 * @see ubidi_setReorderingOptions
 * @stable ICU 3.6
 */
U_CAPI uint32_t U_EXPORT2
ubidi_getReorderingOptions(UBiDi *pBiDi);
/**
 * Set the context before a call to ubidi_setPara().* * ubidi_setPara() computes the left-right directionality for a given piece * of text which is supplied as one of its arguments. Sometimes this piece * of text (the "main text") should be considered in context, because text * appearing before ("prologue") and/or after ("epilogue") the main text * may affect the result of this computation.
* * This function specifies the prologue and/or the epilogue for the next * call to ubidi_setPara(). The characters specified as prologue and * epilogue should not be modified by the calling program until the call * to ubidi_setPara() has returned. If successive calls to ubidi_setPara() * all need specification of a context, ubidi_setContext() must be called * before each call to ubidi_setPara(). In other words, a context is not * "remembered" after the following successful call to ubidi_setPara().
* * If a call to ubidi_setPara() specifies UBIDI_DEFAULT_LTR or * UBIDI_DEFAULT_RTL as paraLevel and is preceded by a call to * ubidi_setContext() which specifies a prologue, the paragraph level will * be computed taking in consideration the text in the prologue.
* * When ubidi_setPara() is called without a previous call to * ubidi_setContext, the main text is handled as if preceded and followed * by strong directional characters at the current paragraph level. * Calling ubidi_setContext() with specification of a prologue will change * this behavior by handling the main text as if preceded by the last * strong character appearing in the prologue, if any. * Calling ubidi_setContext() with specification of an epilogue will change * the behavior of ubidi_setPara() by handling the main text as if followed * by the first strong character or digit appearing in the epilogue, if any.
 *
 * Note 1: if ubidi_setContext is called repeatedly without
 *         calling ubidi_setPara, the earlier calls have no effect,
 *         only the last call will be remembered for the next call to
 *         ubidi_setPara.
 *
 * Note 2: calling ubidi_setContext(pBiDi, NULL, 0, NULL, 0, &errorCode)
 *         cancels any previous setting of non-empty prologue or epilogue.
 *         The next call to ubidi_setPara() will process no
 *         prologue or epilogue.
 *
 * Note 3: users must be aware that even after setting the context
 *         before a call to ubidi_setPara() to perform e.g. a logical to visual
 *         transformation, the resulting string may not be identical to what it
 *         would have been if all the text, including prologue and epilogue, had
 *         been processed together.
 * Example (upper case letters represent RTL characters):
 *   prologue = "abc DE"
 *   epilogue = none
 *   main text = "FGH xyz"
 *   paraLevel = UBIDI_LTR
 *   display without prologue = "HGF xyz"
 *             ("HGF" is adjacent to "xyz")
 *   display with prologue = "abc HGFED xyz"
 *             ("HGF" is not adjacent to "xyz")
 *
 * @param pBiDi is a paragraph UBiDi object.
 *
 * @param prologue is a pointer to the text which precedes the text that
 *        will be specified in a coming call to ubidi_setPara().
 *        If there is no prologue to consider, then proLength
 *        must be zero and this pointer can be NULL.
 *
 * @param proLength is the length of the prologue; if proLength==-1
 *        then the prologue must be zero-terminated.
 *        Otherwise proLength must be >= 0. If proLength==0, it means
 *        that there is no prologue to consider.
 *
 * @param epilogue is a pointer to the text which follows the text that
 *        will be specified in a coming call to ubidi_setPara().
 *        If there is no epilogue to consider, then epiLength
 *        must be zero and this pointer can be NULL.
 *
 * @param epiLength is the length of the epilogue; if epiLength==-1
 *        then the epilogue must be zero-terminated.
 *        Otherwise epiLength must be >= 0. If epiLength==0, it means
 *        that there is no epilogue to consider.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @see ubidi_setPara
 * @stable ICU 4.8
 */
U_CAPI void U_EXPORT2
ubidi_setContext(UBiDi *pBiDi,
                 const UChar *prologue, int32_t proLength,
                 const UChar *epilogue, int32_t epiLength,
                 UErrorCode *pErrorCode);
/**
 * Perform the Unicode Bidi algorithm. It is defined in the
 * Unicode Standard Annex #9,
 * version 13,
 * also described in The Unicode Standard, Version 4.0 .
* * This function takes a piece of plain text containing one or more paragraphs, * with or without externally specified embedding levels from styled * text and computes the left-right-directionality of each character.
 *
 * If the entire text is all of the same directionality, then
 * the function may not perform all the steps described by the algorithm,
 * i.e., some levels may not be the same as if all steps were performed.
 * This is not relevant for unidirectional text.
 * For example, in pure LTR text with numbers the numbers would get
 * a resolved level of 2 higher than the surrounding text according to
 * the algorithm. This implementation may set all resolved levels to
 * the same value in such a case.
 *
 * The text can be composed of multiple paragraphs. Occurrence of a block
 * separator in the text terminates a paragraph, and whatever comes next starts
 * a new paragraph. The exception to this rule is when a Carriage Return (CR)
 * is followed by a Line Feed (LF). Both CR and LF are block separators, but
 * in that case, the pair of characters is considered as terminating the
 * preceding paragraph, and a new paragraph will be started by a character
 * coming after the LF.
 *
 * @param pBiDi A UBiDi object allocated with ubidi_open()
 *        which will be set to contain the reordering information,
 *        especially the resolved levels for all the characters in text.
 *
 * @param text is a pointer to the text that the Bidi algorithm will be performed on.
 *        This pointer is stored in the UBiDi object and can be retrieved
 *        with ubidi_getText().
 *        Note: the text must be (at least) length long.
 *
 * @param length is the length of the text; if length==-1 then
 *        the text must be zero-terminated.
 *
 * @param paraLevel specifies the default level for the text;
 *        it is typically 0 (LTR) or 1 (RTL).
 *        If the function shall determine the paragraph level from the text,
 *        then paraLevel can be set to
 *        either #UBIDI_DEFAULT_LTR
 *        or #UBIDI_DEFAULT_RTL; if the text contains multiple
 *        paragraphs, the paragraph level shall be determined separately for
 *        each paragraph; if a paragraph does not include any strongly typed
 *        character, then the desired default is used (0 for LTR or 1 for RTL).
 *        Any other value between 0 and #UBIDI_MAX_EXPLICIT_LEVEL
 *        is also valid, with odd levels indicating RTL.
 *
 * @param embeddingLevels (in) may be used to preset the embedding and override levels,
 *        ignoring characters like LRE and PDF in the text.
 *        A level overrides the directional property of its corresponding
 *        (same index) character if the level has the
 *        #UBIDI_LEVEL_OVERRIDE bit set.
 *        Aside from that bit, it must be
 *        paraLevel<=embeddingLevels[]<=UBIDI_MAX_EXPLICIT_LEVEL,
 *        except that level 0 is always allowed.
 *        Level 0 for a paragraph separator prevents reordering of paragraphs;
 *        this only works reliably if #UBIDI_LEVEL_OVERRIDE
 *        is also set for paragraph separators.
 *        Level 0 for other characters is treated as a wildcard
 *        and is lifted up to the resolved level of the surrounding paragraph.
 *        Caution: A copy of this pointer, not of the levels,
 *        will be stored in the UBiDi object;
 *        the embeddingLevels array must not be
 *        deallocated before the UBiDi structure is destroyed or reused,
 *        and the embeddingLevels
 *        should not be modified to avoid unexpected results on subsequent Bidi operations.
 *        However, the ubidi_setPara() and
 *        ubidi_setLine() functions may modify some or all of the levels.
 *        After the UBiDi object is reused or destroyed, the caller
 *        must take care of the deallocation of the embeddingLevels array.
 *        Note: the embeddingLevels array must be
 *        at least length long.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
              UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
              UErrorCode *pErrorCode);
/**
 * ubidi_setLine() sets a UBiDi to
 * contain the reordering information, especially the resolved levels,
 * for all the characters in a line of text. This line of text is
 * specified by referring to a UBiDi object representing
 * this information for a piece of text containing one or more paragraphs,
 * and by specifying a range of indexes in this text.
 * In the new line object, the indexes will range from 0 to limit-start-1.
 *
 * This is used after calling ubidi_setPara()
 * for a piece of text, and after line-breaking on that text.
 * It is not necessary if each paragraph is treated as a single line.
 *
 * After line-breaking, rules (L1) and (L2) for the treatment of
 * trailing WS and for reordering are performed on
 * a UBiDi object that represents a line.
 *
 * Important: pLineBiDi shares data with
 * pParaBiDi.
 * You must destroy or reuse pLineBiDi before pParaBiDi.
 * In other words, you must destroy or reuse the UBiDi object for a line
 * before the object for its parent paragraph.
 *
 * The text pointer that was stored in  
 *
 * @param pBiDi is the paragraph or line  
 *
 * @param pBiDi is the paragraph  
 *
 * Note that this function may allocate memory under some
 * circumstances, unlike  
 * This is especially useful for line-breaking on a paragraph.
 *
 * @param pBiDi is the paragraph or line  
 *  
 * Use of  
 *
 * The value returned may be  
 * When the visual output is altered by using options of
 *  
 * Note that in right-to-left runs, this mapping places
 * second surrogates before first ones (which is generally a bad idea)
 * and combining characters before base characters.
 * Use of  
 *
 * The value returned may be  
 * This is the inverse function to  
 * When the visual output is altered by using options of
 *  
 * Some values in the map may be  
 * When the visual output is altered by using options of
 *  
 * Note that in right-to-left runs, this mapping places
 * second surrogates before first ones (which is generally a bad idea)
 * and combining characters before base characters.
 * Use of  
 * Some values in the map may be  
 * When the visual output is altered by using options of
 *  
 *        The index map will result in  
 *        The index map will result in  This option does not imply corresponding adjustment of the index
 * mappings. This option does not imply corresponding adjustment of the index
 * mappings. This has the same effect as calling  Usually, the function pointer will be propagated to a  If a  This may be useful for assigning Bidi classes to PUA characters, or
 * for special application needs. For instance, an application may want to
 * handle all spaces like L or R characters (according to the base direction)
 * when creating the visual ordering of logical lines which are part of a report
 * organized in columns: there should not be interaction between adjacent
 * cells. 
 *
 * @param pBiDi is the paragraph pParaBiDi is also copied,
 * and start is added to it so that it points to the beginning of the
 * line for this object.
 *
 * @param pParaBiDi is the parent paragraph object. It must have been set
 * by a successful call to ubidi_setPara.
 *
 * @param start is the line's first index into the text.
 *
 * @param limit is just behind the line's last index into the text
 *        (its last index +1).
 *        It must be 0<=startUBiDi object.
 *
 * @return a value of UBIDI_LTR, UBIDI_RTL
 *         or UBIDI_MIXED
 *         that indicates if the entire text
 *         represented by this object is unidirectional,
 *         and which direction, or if it is mixed-directional.
 * Note -  The value UBIDI_NEUTRAL is never returned from this method.
 *
 * @see UBiDiDirection
 * @stable ICU 2.0
 */
U_CAPI UBiDiDirection U_EXPORT2
ubidi_getDirection(const UBiDi *pBiDi);
/**
 * Gets the base direction of the text provided according
 * to the Unicode Bidirectional Algorithm. The base direction
 * is derived from the first character in the string with bidirectional
 * character type L, R, or AL. If the first such character has type L,
 * UBIDI_LTR is returned. If the first such character has
 * type R or AL, UBIDI_RTL is returned. If the string does
 * not contain any character of these types, then
 * UBIDI_NEUTRAL is returned.
 *
 * This is a lightweight function for use when only the base direction
 * is needed and no further bidi processing of the text is needed.
 *
 * @param text is a pointer to the text whose base
 *             direction is needed.
 * Note: the text must be (at least) @c length long.
 *
 * @param length is the length of the text;
 *               if length==-1 then the text
 *               must be zero-terminated.
 *
 * @return  UBIDI_LTR, UBIDI_RTL,
 *          UBIDI_NEUTRAL
 *
 * @see UBiDiDirection
 * @stable ICU 4.6
 */
U_CAPI UBiDiDirection U_EXPORT2
ubidi_getBaseDirection(const UChar *text,  int32_t length );
/**
 * Get the pointer to the text.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @return The pointer to the text that the UBiDi object was created for.
 *
 * @see ubidi_setPara
 * @see ubidi_setLine
 * @stable ICU 2.0
 */
U_CAPI const UChar * U_EXPORT2
ubidi_getText(const UBiDi *pBiDi);
/**
 * Get the length of the text.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @return The length of the text that the UBiDi object was created for.
 * @stable ICU 2.0
 */
U_CAPI int32_t U_EXPORT2
ubidi_getLength(const UBiDi *pBiDi);
/**
 * Get the paragraph level of the text.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @return The paragraph level. If there are multiple paragraphs, their
 *         level may vary if the required paraLevel is UBIDI_DEFAULT_LTR or
 *         UBIDI_DEFAULT_RTL.  In that case, the level of the first paragraph
 *         is returned.
 *
 * @see UBiDiLevel
 * @see ubidi_getParagraph
 * @see ubidi_getParagraphByIndex
 * @stable ICU 2.0
 */
U_CAPI UBiDiLevel U_EXPORT2
ubidi_getParaLevel(const UBiDi *pBiDi);
/**
 * Get the number of paragraphs.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @return The number of paragraphs.
 * @stable ICU 3.4
 */
U_CAPI int32_t U_EXPORT2
ubidi_countParagraphs(UBiDi *pBiDi);
/**
 * Get a paragraph, given a position within the text.
 * This function returns information about a paragraph.
 * Note: if the paragraph index is known, it is more efficient to
 * retrieve the paragraph information using ubidi_getParagraphByIndex().UBiDi object.
 *
 * @param charIndex is the index of a character within the text, in the
 *        range [0..ubidi_getProcessedLength(pBiDi)-1].
 *
 * @param pParaStart will receive the index of the first character of the
 *        paragraph in the text.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @param pParaLimit will receive the limit of the paragraph.
 *        The l-value that you point to here may be the
 *        same expression (variable) as the one for
 *        charIndex.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @param pParaLevel will receive the level of the paragraph.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @return The index of the paragraph containing the specified position.
 *
 * @see ubidi_getProcessedLength
 * @stable ICU 3.4
 */
U_CAPI int32_t U_EXPORT2
ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex, int32_t *pParaStart,
                   int32_t *pParaLimit, UBiDiLevel *pParaLevel,
                   UErrorCode *pErrorCode);
/**
 * Get a paragraph, given the index of this paragraph.
 *
 * This function returns information about a paragraph.UBiDi object.
 *
 * @param paraIndex is the number of the paragraph, in the
 *        range [0..ubidi_countParagraphs(pBiDi)-1].
 *
 * @param pParaStart will receive the index of the first character of the
 *        paragraph in the text.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @param pParaLimit will receive the limit of the paragraph.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @param pParaLevel will receive the level of the paragraph.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @stable ICU 3.4
 */
U_CAPI void U_EXPORT2
ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
                          int32_t *pParaStart, int32_t *pParaLimit,
                          UBiDiLevel *pParaLevel, UErrorCode *pErrorCode);
/**
 * Get the level for one character.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @param charIndex the index of a character. It must be in the range
 *         [0..ubidi_getProcessedLength(pBiDi)].
 *
 * @return The level for the character at charIndex (0 if charIndex is not
 *         in the valid range).
 *
 * @see UBiDiLevel
 * @see ubidi_getProcessedLength
 * @stable ICU 2.0
 */
U_CAPI UBiDiLevel U_EXPORT2
ubidi_getLevelAt(const UBiDi *pBiDi, int32_t charIndex);
/**
 * Get an array of levels for each character.ubidi_getLevelAt().
 *
 * @param pBiDi is the paragraph or line UBiDi object, whose
 *        text length must be strictly positive.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @return The levels array for the text,
 *         or NULL if an error occurs.
 *
 * @see UBiDiLevel
 * @see ubidi_getProcessedLength
 * @stable ICU 2.0
 */
U_CAPI const UBiDiLevel * U_EXPORT2
ubidi_getLevels(UBiDi *pBiDi, UErrorCode *pErrorCode);
/**
 * Get a logical run.
 * This function returns information about a run and is used
 * to retrieve runs in logical order.UBiDi object.
 *
 * @param logicalPosition is a logical position within the source text.
 *
 * @param pLogicalLimit will receive the limit of the corresponding run.
 *        The l-value that you point to here may be the
 *        same expression (variable) as the one for
 *        logicalPosition.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @param pLevel will receive the level of the corresponding run.
 *        This pointer can be NULL if this
 *        value is not necessary.
 *
 * @see ubidi_getProcessedLength
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_getLogicalRun(const UBiDi *pBiDi, int32_t logicalPosition,
                    int32_t *pLogicalLimit, UBiDiLevel *pLevel);
/**
 * Get the number of runs.
 * This function may invoke the actual reordering on the
 * UBiDi object, after ubidi_setPara()
 * may have resolved only the levels of the text. Therefore,
 * ubidi_countRuns() may have to allocate memory,
 * and may fail doing so.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @return The number of runs.
 * @stable ICU 2.0
 */
U_CAPI int32_t U_EXPORT2
ubidi_countRuns(UBiDi *pBiDi, UErrorCode *pErrorCode);
/**
 * Get one run's logical start, length, and directionality,
 * which can be 0 for LTR or 1 for RTL.
 * In an RTL run, the character at the logical start is
 * visually on the right of the displayed run.
 * The length is the number of characters in the run.ubidi_countRuns() should be called
 * before the runs are retrieved.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @param runIndex is the number of the run in visual order, in the
 *        range [0..ubidi_countRuns(pBiDi)-1].
 *
 * @param pLogicalStart is the first logical character index in the text.
 *        The pointer may be NULL if this index is not needed.
 *
 * @param pLength is the number of characters (at least one) in the run.
 *        The pointer may be NULL if this is not needed.
 *
 * @return the directionality of the run,
 *         UBIDI_LTR==0 or UBIDI_RTL==1,
 *         never UBIDI_MIXED,
 *         never UBIDI_NEUTRAL.
 *
 * @see ubidi_countRuns
 *
 * Example:
 * 
 * \code
 * int32_t i, count=ubidi_countRuns(pBiDi),
 *         logicalStart, visualIndex=0, length;
 * for(i=0; i
 *
 * Note that in right-to-left runs, code like this places
 * second surrogates before first ones (which is generally a bad idea)
 * and combining characters before base characters.
 * ubidi_writeReordered(), optionally with the
 * #UBIDI_KEEP_BASE_COMBINING option, can be considered in order
 * to avoid these issues.
 * @stable ICU 2.0
 */
U_CAPI UBiDiDirection U_EXPORT2
ubidi_getVisualRun(UBiDi *pBiDi, int32_t runIndex,
                   int32_t *pLogicalStart, int32_t *pLength);
/**
 * Get the visual position from a logical text position.
 * If such a mapping is used many times on the same
 * UBiDi object, then calling
 * ubidi_getLogicalMap() is more efficient.#UBIDI_MAP_NOWHERE if there is no
 * visual position because the corresponding text character is a Bidi control
 * removed from output by the option #UBIDI_OPTION_REMOVE_CONTROLS.
 * ubidi_writeReordered() such as UBIDI_INSERT_LRM_FOR_NUMERIC,
 * UBIDI_KEEP_BASE_COMBINING, UBIDI_OUTPUT_REVERSE,
 * UBIDI_REMOVE_BIDI_CONTROLS, the visual position returned may not
 * be correct. It is advised to use, when possible, reordering options
 * such as UBIDI_OPTION_INSERT_MARKS and UBIDI_OPTION_REMOVE_CONTROLS.
 * ubidi_writeReordered(), optionally with the
 * #UBIDI_KEEP_BASE_COMBINING option can be considered instead
 * of using the mapping, in order to avoid these issues.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @param logicalIndex is the index of a character in the text.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @return The visual position of this character.
 *
 * @see ubidi_getLogicalMap
 * @see ubidi_getLogicalIndex
 * @see ubidi_getProcessedLength
 * @stable ICU 2.0
 */
U_CAPI int32_t U_EXPORT2
ubidi_getVisualIndex(UBiDi *pBiDi, int32_t logicalIndex, UErrorCode *pErrorCode);
/**
 * Get the logical text position from a visual position.
 * If such a mapping is used many times on the same
 * UBiDi object, then calling
 * ubidi_getVisualMap() is more efficient.#UBIDI_MAP_NOWHERE if there is no
 * logical position because the corresponding text character is a Bidi mark
 * inserted in the output by option #UBIDI_OPTION_INSERT_MARKS.
 * ubidi_getVisualIndex().
 * ubidi_writeReordered() such as UBIDI_INSERT_LRM_FOR_NUMERIC,
 * UBIDI_KEEP_BASE_COMBINING, UBIDI_OUTPUT_REVERSE,
 * UBIDI_REMOVE_BIDI_CONTROLS, the logical position returned may not
 * be correct. It is advised to use, when possible, reordering options
 * such as UBIDI_OPTION_INSERT_MARKS and UBIDI_OPTION_REMOVE_CONTROLS.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @param visualIndex is the visual position of a character.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @return The index of this character in the text.
 *
 * @see ubidi_getVisualMap
 * @see ubidi_getVisualIndex
 * @see ubidi_getResultLength
 * @stable ICU 2.0
 */
U_CAPI int32_t U_EXPORT2
ubidi_getLogicalIndex(UBiDi *pBiDi, int32_t visualIndex, UErrorCode *pErrorCode);
/**
 * Get a logical-to-visual index map (array) for the characters in the UBiDi
 * (paragraph or line) object.
 * #UBIDI_MAP_NOWHERE if the
 * corresponding text characters are Bidi controls removed from the visual
 * output by the option #UBIDI_OPTION_REMOVE_CONTROLS.
 * ubidi_writeReordered() such as UBIDI_INSERT_LRM_FOR_NUMERIC,
 * UBIDI_KEEP_BASE_COMBINING, UBIDI_OUTPUT_REVERSE,
 * UBIDI_REMOVE_BIDI_CONTROLS, the visual positions returned may not
 * be correct. It is advised to use, when possible, reordering options
 * such as UBIDI_OPTION_INSERT_MARKS and UBIDI_OPTION_REMOVE_CONTROLS.
 * ubidi_writeReordered(), optionally with the
 * #UBIDI_KEEP_BASE_COMBINING option can be considered instead
 * of using the mapping, in order to avoid these issues.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @param indexMap is a pointer to an array of ubidi_getProcessedLength()
 *        indexes which will reflect the reordering of the characters.
 *        If option #UBIDI_OPTION_INSERT_MARKS is set, the number
 *        of elements allocated in indexMap must be no less than
 *        ubidi_getResultLength().
 *        The array does not need to be initialized.
 *        The index map will result in indexMap[logicalIndex]==visualIndex.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @see ubidi_getVisualMap
 * @see ubidi_getVisualIndex
 * @see ubidi_getProcessedLength
 * @see ubidi_getResultLength
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_getLogicalMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
/**
 * Get a visual-to-logical index map (array) for the characters in the UBiDi
 * (paragraph or line) object.
 * #UBIDI_MAP_NOWHERE if the
 * corresponding text characters are Bidi marks inserted in the visual output
 * by the option #UBIDI_OPTION_INSERT_MARKS.
 * ubidi_writeReordered() such as UBIDI_INSERT_LRM_FOR_NUMERIC,
 * UBIDI_KEEP_BASE_COMBINING, UBIDI_OUTPUT_REVERSE,
 * UBIDI_REMOVE_BIDI_CONTROLS, the logical positions returned may not
 * be correct. It is advised to use, when possible, reordering options
 * such as UBIDI_OPTION_INSERT_MARKS and UBIDI_OPTION_REMOVE_CONTROLS.
 *
 * @param pBiDi is the paragraph or line UBiDi object.
 *
 * @param indexMap is a pointer to an array of ubidi_getResultLength()
 *        indexes which will reflect the reordering of the characters.
 *        If option #UBIDI_OPTION_REMOVE_CONTROLS is set, the number
 *        of elements allocated in indexMap must be no less than
 *        ubidi_getProcessedLength().
 *        The array does not need to be initialized.
 *        The index map will result in indexMap[visualIndex]==logicalIndex.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @see ubidi_getLogicalMap
 * @see ubidi_getLogicalIndex
 * @see ubidi_getProcessedLength
 * @see ubidi_getResultLength
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_getVisualMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
/**
 * This is a convenience function that does not use a UBiDi object.
 * It is intended to be used for when an application has determined the levels
 * of objects (character sequences) and just needs to have them reordered (L2).
 * This is equivalent to using ubidi_getLogicalMap() on a
 * UBiDi object.
 *
 * @param levels is an array with length levels that have been determined by
 *        the application.
 *
 * @param length is the number of levels in the array, or, semantically,
 *        the number of objects to be reordered.
 *        It must be length>0.
 *
 * @param indexMap is a pointer to an array of length
 *        indexes which will reflect the reordering of the characters.
 *        The array does not need to be initialized.indexMap[logicalIndex]==visualIndex.
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
/**
 * This is a convenience function that does not use a UBiDi object.
 * It is intended to be used for when an application has determined the levels
 * of objects (character sequences) and just needs to have them reordered (L2).
 * This is equivalent to using ubidi_getVisualMap() on a
 * UBiDi object.
 *
 * @param levels is an array with length levels that have been determined by
 *        the application.
 *
 * @param length is the number of levels in the array, or, semantically,
 *        the number of objects to be reordered.
 *        It must be length>0.
 *
 * @param indexMap is a pointer to an array of length
 *        indexes which will reflect the reordering of the characters.
 *        The array does not need to be initialized.indexMap[visualIndex]==logicalIndex.
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
/**
 * Invert an index map.
 * The index mapping of the first map is inverted and written to
 * the second one.
 *
 * @param srcMap is an array with length elements
 *        which defines the original mapping from a source array containing
 *        length elements to a destination array.
 *        Some elements of the source array may have no mapping in the
 *        destination array. In that case, their value will be
 *        the special value UBIDI_MAP_NOWHERE.
 *        All elements must be >=0 or equal to UBIDI_MAP_NOWHERE.
 *        Some elements may have a value >= length, if the
 *        destination array has more elements than the source array.
 *        There must be no duplicate indexes (two or more elements with the
 *        same value except UBIDI_MAP_NOWHERE).
 *
 * @param destMap is an array with a number of elements equal to 1 + the highest
 *        value in srcMap.
 *        destMap will be filled with the inverse mapping.
 *        If element with index i in srcMap has a value k different
 *        from UBIDI_MAP_NOWHERE, this means that element i of
 *        the source array maps to element k in the destination array.
 *        The inverse map will have value i in its k-th element.
 *        For all elements of the destination array which do not map to
 *        an element in the source array, the corresponding element in the
 *        inverse map will have a value equal to UBIDI_MAP_NOWHERE.
 *
 * @param length is the length of each array.
 * @see UBIDI_MAP_NOWHERE
 * @stable ICU 2.0
 */
U_CAPI void U_EXPORT2
ubidi_invertMap(const int32_t *srcMap, int32_t *destMap, int32_t length);
/** option flags for ubidi_writeReordered() */
/**
 * option bit for ubidi_writeReordered():
 * keep combining characters after their base characters in RTL runs
 *
 * @see ubidi_writeReordered
 * @stable ICU 2.0
 */
#define UBIDI_KEEP_BASE_COMBINING       1
/**
 * option bit for ubidi_writeReordered():
 * replace characters with the "mirrored" property in RTL runs
 * by their mirror-image mappings
 *
 * @see ubidi_writeReordered
 * @stable ICU 2.0
 */
#define UBIDI_DO_MIRRORING              2
/**
 * option bit for ubidi_writeReordered():
 * surround the run with LRMs if necessary;
 * this is part of the approximate "inverse Bidi" algorithm
 *
 * ubidi_writeReordered()
 * first without this option, and then calling
 * ubidi_writeReverse() without mirroring.
 * Doing this in the same step is faster and avoids a temporary buffer.
 * An example for using this option is output to a character terminal that
 * is designed for RTL scripts and stores text in reverse order.ubidi_setPara(). This length may be different from the length
 * of the source text if option #UBIDI_OPTION_STREAMING
 * has been set.
 * 
 * Note that whenever the length of the text affects the execution or the
 * result of a function, it is the processed length which must be considered,
 * except for ubidi_setPara (which receives unprocessed source
 * text) and ubidi_getLength (which returns the original length
 * of the source text).
 * In particular, the processed length is the one to consider in the following
 * cases:
 * 
 * 
 *
 * @param pBiDi is the paragraph limit argument of
 * ubidi_setLinecharIndex argument of
 * ubidi_getParagraphcharIndex argument of
 * ubidi_getLevelAtubidi_getLevelslogicalStart argument of
 * ubidi_getLogicalRunlogicalIndex argument of
 * ubidi_getVisualIndex*indexMap argument of
 * ubidi_getLogicalMapubidi_writeReorderedUBiDi object.
 *
 * @return The length of the part of the source text processed by
 *         the last call to ubidi_setPara.
 * @see ubidi_setPara
 * @see UBIDI_OPTION_STREAMING
 * @stable ICU 3.6
 */
U_CAPI int32_t U_EXPORT2
ubidi_getProcessedLength(const UBiDi *pBiDi);
/**
 * Get the length of the reordered text resulting from the last call to
 * ubidi_setPara(). This length may be different from the length
 * of the source text if option #UBIDI_OPTION_INSERT_MARKS
 * or option #UBIDI_OPTION_REMOVE_CONTROLS has been set.
 * 
 * This resulting length is the one to consider in the following cases:
 * 
 * 
 * Note that this length stays identical to the source text length if
 * Bidi marks are inserted or removed using option bits of
 * visualIndex argument of
 * ubidi_getLogicalIndex*indexMap argument of
 * ubidi_getVisualMapubidi_writeReordered, or if option
 * #UBIDI_REORDER_INVERSE_NUMBERS_AS_L has been set.
 *
 * @param pBiDi is the paragraph UBiDi object.
 *
 * @return The length of the reordered text resulting from
 *         the last call to ubidi_setPara.
 * @see ubidi_setPara
 * @see UBIDI_OPTION_INSERT_MARKS
 * @see UBIDI_OPTION_REMOVE_CONTROLS
 * @stable ICU 3.6
 */
U_CAPI int32_t U_EXPORT2
ubidi_getResultLength(const UBiDi *pBiDi);
U_CDECL_BEGIN
#ifndef U_HIDE_DEPRECATED_API
/**
 * Value returned by UBiDiClassCallback callbacks when
 * there is no need to override the standard Bidi class for a given code point.
 *
 * This constant is deprecated; use u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1 instead.
 *
 * @see UBiDiClassCallback
 * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
 */
#define U_BIDI_CLASS_DEFAULT  U_CHAR_DIRECTION_COUNT
#endif  // U_HIDE_DEPRECATED_API
/**
 * Callback type declaration for overriding default Bidi class values with
 * custom ones.
 * UBiDi
 * object by calling the ubidi_setClassCallback() function;
 * then the callback will be invoked by the UBA implementation any time the
 * class of a character is to be determined.c if the default class has been overridden, or
 *         u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1
 *         if the standard Bidi class value for c is to be used.
 * @see ubidi_setClassCallback
 * @see ubidi_getClassCallback
 * @stable ICU 3.6
 */
typedef UCharDirection U_CALLCONV
UBiDiClassCallback(const void *context, UChar32 c);
U_CDECL_END
/**
 * Retrieve the Bidi class for a given code point.
 * #UBiDiClassCallback callback is defined and returns a
 * value other than u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1,
 * that value is used; otherwise the default class determination mechanism is invoked.UBiDi object.
 *
 * @param c     is the code point whose Bidi class must be retrieved.
 *
 * @return The Bidi class for character c based
 *         on the given pBiDi instance.
 * @see UBiDiClassCallback
 * @stable ICU 3.6
 */
U_CAPI UCharDirection U_EXPORT2
ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c);
/**
 * Set the callback function and callback data used by the UBA
 * implementation for Bidi class determination.
 * UBiDi object.
 *
 * @param newFn is the new callback function pointer.
 *
 * @param newContext is the new callback context pointer. This can be NULL.
 *
 * @param oldFn fillin: Returns the old callback function pointer. This can be
 *                      NULL.
 *
 * @param oldContext fillin: Returns the old callback's context. This can be
 *                           NULL.
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @see ubidi_getClassCallback
 * @stable ICU 3.6
 */
U_CAPI void U_EXPORT2
ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
                       const void *newContext, UBiDiClassCallback **oldFn,
                       const void **oldContext, UErrorCode *pErrorCode);
/**
 * Get the current callback function used for Bidi class determination.
 *
 * @param pBiDi is the paragraph UBiDi object.
 *
 * @param fn fillin: Returns the callback function pointer.
 *
 * @param context fillin: Returns the callback's private context.
 *
 * @see ubidi_setClassCallback
 * @stable ICU 3.6
 */
U_CAPI void U_EXPORT2
ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context);
/**
 * Take a UBiDi object containing the reordering
 * information for a piece of text (one or more paragraphs) set by
 * ubidi_setPara() or for a line of text set by
 * ubidi_setLine() and write a reordered string to the
 * destination buffer.
 *
 * This function preserves the integrity of characters with multiple
 * code units and (optionally) combining characters.
 * Characters in RTL runs can be replaced by mirror-image characters
 * in the destination buffer. Note that "real" mirroring has
 * to be done in a rendering engine by glyph selection
 * and that for many "mirrored" characters there are no
 * Unicode characters as mirror-image equivalents.
 * There are also options to insert or remove Bidi control
 * characters; see the description of the destSize
 * and options parameters and of the option bit flags.
 *
 * @param pBiDi A pointer to a UBiDi object that
 *              is set by ubidi_setPara() or
 *              ubidi_setLine() and contains the reordering
 *              information for the text that it was defined for,
 *              as well as a pointer to that text.
 *              The text was aliased (only the pointer was stored
 *              without copying the contents) and must not have been modified
 *              since the ubidi_setPara() call.
 *
 * @param dest A pointer to where the reordered text is to be copied.
 *             The source text and dest[destSize]
 *             must not overlap.
 *
 * @param destSize The size of the dest buffer,
 *                 in number of UChars.
 *                 If the UBIDI_INSERT_LRM_FOR_NUMERIC
 *                 option is set, then the destination length could be
 *                 as large as
 *                 ubidi_getLength(pBiDi)+2*ubidi_countRuns(pBiDi).
 *                 If the UBIDI_REMOVE_BIDI_CONTROLS option
 *                 is set, then the destination length may be less than
 *                 ubidi_getLength(pBiDi).
 *                 If none of these options is set, then the destination length
 *                 will be exactly ubidi_getProcessedLength(pBiDi).
 *
 * @param options A bit set of options for the reordering that control
 *                how the reordered text is written.
 *                The options include mirroring the characters on a code
 *                point basis and inserting LRM characters, which is used
 *                especially for transforming visually stored text
 *                to logically stored text (although this is still an
 *                imperfect implementation of an "inverse Bidi" algorithm
 *                because it uses the "forward Bidi" algorithm at its core).
 *                The available options are:
 *                #UBIDI_DO_MIRRORING,
 *                #UBIDI_INSERT_LRM_FOR_NUMERIC,
 *                #UBIDI_KEEP_BASE_COMBINING,
 *                #UBIDI_OUTPUT_REVERSE,
 *                #UBIDI_REMOVE_BIDI_CONTROLS
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @return The length of the output string.
 *
 * @see ubidi_getProcessedLength
 * @stable ICU 2.0
 */
U_CAPI int32_t U_EXPORT2
ubidi_writeReordered(UBiDi *pBiDi,
                     UChar *dest, int32_t destSize,
                     uint16_t options,
                     UErrorCode *pErrorCode);
/**
 * Reverse a Right-To-Left run of Unicode text.
 *
 * This function preserves the integrity of characters with multiple
 * code units and (optionally) combining characters.
 * Characters can be replaced by mirror-image characters
 * in the destination buffer. Note that "real" mirroring has
 * to be done in a rendering engine by glyph selection
 * and that for many "mirrored" characters there are no
 * Unicode characters as mirror-image equivalents.
 * There are also options to insert or remove Bidi control
 * characters.
 *
 * This function is the implementation for reversing RTL runs as part
 * of ubidi_writeReordered(). For detailed descriptions
 * of the parameters, see there.
 * Since no Bidi controls are inserted here, the output string length
 * will never exceed srcLength.
 *
 * @see ubidi_writeReordered
 *
 * @param src A pointer to the RTL run text.
 *
 * @param srcLength The length of the RTL run.
 *
 * @param dest A pointer to where the reordered text is to be copied.
 *             src[srcLength] and dest[destSize]
 *             must not overlap.
 *
 * @param destSize The size of the dest buffer,
 *                 in number of UChars.
 *                 If the UBIDI_REMOVE_BIDI_CONTROLS option
 *                 is set, then the destination length may be less than
 *                 srcLength.
 *                 If this option is not set, then the destination length
 *                 will be exactly srcLength.
 *
 * @param options A bit set of options for the reordering that control
 *                how the reordered text is written.
 *                See the options parameter in ubidi_writeReordered().
 *
 * @param pErrorCode must be a valid pointer to an error code value.
 *
 * @return The length of the output string.
 * @stable ICU 2.0
 */
U_CAPI int32_t U_EXPORT2
ubidi_writeReverse(const UChar *src, int32_t srcLength,
                   UChar *dest, int32_t destSize,
                   uint16_t options,
                   UErrorCode *pErrorCode);
/*#define BIDI_SAMPLE_CODE*/
/*@}*/
#endif