// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PLATFORM_IMPL_STREAM_SOCKET_H_ #define PLATFORM_IMPL_STREAM_SOCKET_H_ #include #include #include #include "platform/api/network_interface.h" #include "platform/base/error.h" #include "platform/base/ip_address.h" #include "platform/base/macros.h" #include "platform/impl/socket_handle.h" #include "platform/impl/socket_state.h" namespace openscreen { // StreamSocket is an incomplete abstraction of synchronous platform methods for // creating, initializing, and closing stream sockets. Callers can use this // class to define complete TCP and TLS socket classes, both synchronous and // asynchronous. class StreamSocket { public: StreamSocket() = default; StreamSocket(const StreamSocket& other) = delete; StreamSocket(StreamSocket&& other) noexcept = default; virtual ~StreamSocket() = default; StreamSocket& operator=(const StreamSocket& other) = delete; StreamSocket& operator=(StreamSocket&& other) = default; // Used by passive/server sockets to accept connection requests // from a client. virtual ErrorOr> Accept() = 0; // Bind to the address provided on socket construction. Socket should be // unbound and not connected. virtual Error Bind() = 0; // Closes the socket. Socket must be opened before this method is called. virtual Error Close() = 0; // Connects the socket to a specified remote address. Socket should be // initialized and bound, but not connected. virtual Error Connect(const IPEndpoint& remote_endpoint) = 0; // Marks the socket as passive, to receive incoming connections. virtual Error Listen() = 0; virtual Error Listen(int max_backlog_size) = 0; // Returns the file descriptor (e.g. fd or HANDLE pointer) for this socket. virtual const SocketHandle& socket_handle() const = 0; // Returns the connected remote address, if socket is connected. virtual absl::optional remote_address() const = 0; // Returns the local address, if one is assigned. virtual absl::optional local_address() const = 0; // Returns the state of the socket. virtual TcpSocketState state() const = 0; // Returns the IP version of the socket. virtual IPAddress::Version version() const = 0; }; } // namespace openscreen #endif // PLATFORM_IMPL_STREAM_SOCKET_H_