// GENERATED FILE - DO NOT EDIT. // Generated by gen_features.py using data from *_features.json. // // Copyright 2022 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // angle_features_autogen.h: List of ANGLE features to help enable/disable them in tests. #ifndef ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_ #define ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_ #include "util_export.h" namespace angle { enum class Feature { AddAndTrueToLoopCondition, AddMockTextureNoRenderTarget, AdjustSrcDstRegionForBlitFramebuffer, AllocateNonZeroMemory, AllowBufferReadWrite, AllowClearForRobustResourceInit, AllowCompressedFormats, AllowES3OnFL100, AllowETCFormats, AllowGenerateMipmapWithCompute, AllowGenMultipleMipsPerPass, AllowInlineConstVertexData, AllowMultisampleStoreAndResolve, AllowRuntimeSamplerCompareMode, AllowSamplerCompareGradient, AllowSamplerCompareLod, AllowSeparateDepthStencilBuffers, AllowTranslateUniformBlockToStructuredBuffer, AlwaysCallUseProgramAfterLink, AlwaysUnbindFramebufferTexture2D, AsyncCommandQueue, Avoid1BitAlphaTextureFormats, BasicGLLineRasterization, BindEmptyForUnusedDescriptorSets, BindTransformFeedbackBufferBeforeBindBufferRange, BottomLeftOriginPresentRegionRectangles, BresenhamLineRasterization, CallClearTwice, ClampArrayAccess, ClampFragDepth, ClampMscRate, ClampPointSize, ClearToZeroOrOneBroken, ClipSrcRegionForBlitFramebuffer, CompressVertexData, CopyIOSurfaceToNonIOSurfaceForReadOptimization, CreatePipelineDuringLink, DecodeEncodeSRGBForGenerateMipmap, DeferFlushUntilEndRenderPass, DepthClamping, DepthStencilBlitExtraCopy, DirectMetalGeneration, DisableAnisotropicFiltering, DisableB5G6R5Support, DisableBlendFuncExtended, DisableDrawBuffersIndexed, DisableFifoPresentMode, DisableFlippingBlitWithCommand, DisableGPUSwitchingSupport, DisableMultisampledRenderToTexture, DisableNativeParallelCompile, DisableProgramBinary, DisableProgramCachingForTransformFeedback, DisableSemaphoreFd, DisableSyncControlSupport, DisableTimestampQueries, DisableWorkerContexts, DisallowSeamfulCubeMapEmulation, DoesSRGBClearsOnLinearFramebufferAttachments, DontInitializeUninitializedLocals, DontRelinkProgramsInParallel, DontUseLoopsToInitializeVariables, DoWhileGLSLCausesGPUHang, EmulateAbsIntFunction, EmulateAdvancedBlendEquations, EmulateAtan2Float, EmulateCopyTexImage2DFromRenderbuffers, EmulateDithering, EmulatedPrerotation180, EmulatedPrerotation270, EmulatedPrerotation90, EmulateImmutableCompressedTexture3D, EmulateIsnanFloat, EmulateMaxVertexAttribStride, EmulatePackSkipRowsAndPackSkipPixels, EmulatePrimitiveRestartFixedIndex, EmulateR32fImageAtomicExchange, EmulateRGB10, EmulateTinyStencilTextures, EmulateTransformFeedback, EnableCaptureLimits, EnableCompressingPipelineCacheInThreadPool, EnableMultisampledRenderToTexture, EnablePrecisionQualifiers, EnablePreRotateSurfaces, EnableProgramBinaryForCapture, ExpandIntegerPowExpressions, ExposeNonConformantExtensionsAndVersions, FinishDoesNotCauseQueriesToBeAvailable, FlushAfterEndingTransformFeedback, FlushBeforeDeleteTextureIfCopiedTo, FlushOnFramebufferChange, ForceAtomicValueResolution, ForceBufferGPUStorage, ForceD16TexFilter, ForceD24S8AsUnsupported, ForceDriverUniformOverSpecConst, ForceFallbackFormat, ForceFragmentShaderPrecisionHighpToMediump, ForceGlErrorChecking, ForceInitShaderVariables, ForceMaxUniformBufferSize16KB, ForceNearestFiltering, ForceNearestMipFiltering, ForceNonCSBaseMipmapGeneration, ForceRobustResourceInit, ForceSubmitImmutableTextureUpdates, ForceTextureLodOffset1, ForceTextureLodOffset2, ForceTextureLodOffset3, ForceTextureLodOffset4, GenerateSPIRVThroughGlslang, GetDimensionsIgnoresBaseLevel, HasBaseVertexInstancedDraw, HasCheapRenderPass, HasDepthAutoResolve, HasEvents, HasExplicitMemBarrier, HasNonUniformDispatch, HasShaderStencilOutput, HasStencilAutoResolve, HasTextureSwizzle, InitFragmentOutputVariables, InitializeCurrentVertexAttributes, IntelDisableFastMath, IntelExplicitBoolCastWorkaround, KeepBufferShadowCopy, LimitMax3dArrayTextureSizeTo1024, LimitMaxMSAASamplesTo4, LimitMaxTextureSizeTo4096, LogMemoryReportCallbacks, LogMemoryReportStats, LoseContextOnOutOfMemory, MrtPerfWorkaround, MultisampleColorFormatShaderReadWorkaround, OverrideSurfaceFormatRGB8ToRGBA8, PackLastRowSeparatelyForPaddingInclusion, PackOverlappingRowsSeparatelyPackBuffer, PadBuffersToMaxVertexAttribStride, PerFrameWindowSizeQuery, PersistentlyMappedBuffers, PreAddTexelFetchOffsets, PreferAggregateBarrierCalls, PreferCPUForBufferSubData, PreferDrawClearOverVkCmdClearAttachments, PreferSkippingInvalidateForEmulatedFormats, PreferSubmitAtFBOBoundary, PromotePackedFormatsTo8BitPerChannel, ProvokingVertex, QueryCounterBitsGeneratesErrors, ReadPixelsUsingImplementationColorReadFormatForNorm16, ReapplyUBOBindingsAfterUsingBinaryProgram, RegenerateStructNames, RemoveDynamicIndexingOfSwizzledVector, RemoveInvariantAndCentroidForESSL3, ResetTexImage2DBaseLevel, RetainSPIRVDebugInfo, RewriteFloatUnaryMinusOperator, RewriteRepeatedAssignToSwizzled, RewriteRowMajorMatrices, RewriteUnaryMinusOperator, RGBA4IsNotSupportedForColorRendering, RGBDXT1TexturesSampleZeroAlpha, SanitizeAMDGPURendererString, ScalarizeVecAndMatConstructorArgs, SelectViewInGeometryShader, SetDataFasterThanImageUpload, SetPrimitiveRestartFixedIndexForDrawArrays, SetZeroLevelBeforeGenerateMipmap, ShadowBuffers, ShiftInstancedArrayDataWithOffset, SkipVSConstantRegisterZero, SupportsAndroidHardwareBuffer, SupportsAndroidNativeFenceSync, SupportsBlendOperationAdvanced, SupportsCustomBorderColor, SupportsDepthClipControl, SupportsDepthStencilResolve, SupportsExternalFenceCapabilities, SupportsExternalFenceFd, SupportsExternalMemoryDmaBufAndModifiers, SupportsExternalMemoryFd, SupportsExternalMemoryFuchsia, SupportsExternalMemoryHost, SupportsExternalSemaphoreCapabilities, SupportsExternalSemaphoreFd, SupportsExternalSemaphoreFuchsia, SupportsFilteringPrecision, SupportsGeometryStreamsCapability, SupportsGGPFrameToken, SupportsHostQueryReset, SupportsImageCubeArray, SupportsImageFormatList, SupportsIncrementalPresent, SupportsIndexTypeUint8, SupportsLockSurfaceExtension, SupportsMultiDrawIndirect, SupportsMultisampledRenderToSingleSampled, SupportsMultiview, SupportsNegativeViewport, SupportsPipelineStatisticsQuery, SupportsProtectedMemory, SupportsRenderpass2, SupportsRenderPassLoadStoreOpNone, SupportsRenderPassStoreOpNone, SupportsShaderFloat16, SupportsShaderFramebufferFetch, SupportsShaderFramebufferFetchNonCoherent, SupportsShaderStencilExport, SupportsSharedPresentableImageExtension, SupportsSurfaceCapabilities2Extension, SupportsSurfacelessQueryExtension, SupportsSurfaceProtectedCapabilitiesExtension, SupportsSurfaceProtectedSwapchains, SupportsTransformFeedbackExtension, SupportsYUVSamplerConversion, SwapbuffersOnFlushOrFinishWithSingleBuffer, SyncVertexArraysToDefault, UnbindFBOBeforeSwitchingContext, UnfoldShortCircuits, UnpackLastRowSeparatelyForPaddingInclusion, UnpackOverlappingRowsSeparatelyUnpackBuffer, UnsizedSRGBReadPixelsDoesntTransform, UploadTextureDataInChunks, UseInstancedPointSpriteEmulation, UseMultipleDescriptorsForExternalFormats, UseSystemMemoryForConstantBuffers, UseUnusedBlocksWithStandardOrSharedLayout, VertexIDDoesNotIncludeBaseVertex, WaitIdleBeforeSwapchainRecreation, ZeroMaxLodWorkaround, InvalidEnum, EnumCount = InvalidEnum, }; ANGLE_UTIL_EXPORT extern const char *GetFeatureName(Feature feature); } // namespace angle #endif // ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_