/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "RpcSession" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "FdTrigger.h" #include "RpcSocketAddress.h" #include "RpcState.h" #include "RpcWireFormat.h" #include "Utils.h" #ifdef __GLIBC__ extern "C" pid_t gettid(); #endif #ifndef __ANDROID_RECOVERY__ #include #include #endif namespace android { using base::unique_fd; RpcSession::RpcSession(std::unique_ptr ctx) : mCtx(std::move(ctx)) { LOG_RPC_DETAIL("RpcSession created %p", this); mRpcBinderState = std::make_unique(); } RpcSession::~RpcSession() { LOG_RPC_DETAIL("RpcSession destroyed %p", this); std::lock_guard _l(mMutex); LOG_ALWAYS_FATAL_IF(mConnections.mIncoming.size() != 0, "Should not be able to destroy a session with servers in use."); } sp RpcSession::make() { // Default is without TLS. return make(RpcTransportCtxFactoryRaw::make()); } sp RpcSession::make(std::unique_ptr rpcTransportCtxFactory) { auto ctx = rpcTransportCtxFactory->newClientCtx(); if (ctx == nullptr) return nullptr; return sp::make(std::move(ctx)); } void RpcSession::setMaxIncomingThreads(size_t threads) { std::lock_guard _l(mMutex); LOG_ALWAYS_FATAL_IF(!mConnections.mOutgoing.empty() || !mConnections.mIncoming.empty(), "Must set max incoming threads before setting up connections, but has %zu " "client(s) and %zu server(s)", mConnections.mOutgoing.size(), mConnections.mIncoming.size()); mMaxIncomingThreads = threads; } size_t RpcSession::getMaxIncomingThreads() { std::lock_guard _l(mMutex); return mMaxIncomingThreads; } void RpcSession::setMaxOutgoingThreads(size_t threads) { std::lock_guard _l(mMutex); LOG_ALWAYS_FATAL_IF(!mConnections.mOutgoing.empty() || !mConnections.mIncoming.empty(), "Must set max outgoing threads before setting up connections, but has %zu " "client(s) and %zu server(s)", mConnections.mOutgoing.size(), mConnections.mIncoming.size()); mMaxOutgoingThreads = threads; } size_t RpcSession::getMaxOutgoingThreads() { std::lock_guard _l(mMutex); return mMaxOutgoingThreads; } bool RpcSession::setProtocolVersion(uint32_t version) { if (version >= RPC_WIRE_PROTOCOL_VERSION_NEXT && version != RPC_WIRE_PROTOCOL_VERSION_EXPERIMENTAL) { ALOGE("Cannot start RPC session with version %u which is unknown (current protocol version " "is %u).", version, RPC_WIRE_PROTOCOL_VERSION); return false; } std::lock_guard _l(mMutex); if (mProtocolVersion && version > *mProtocolVersion) { ALOGE("Cannot upgrade explicitly capped protocol version %u to newer version %u", *mProtocolVersion, version); return false; } mProtocolVersion = version; return true; } std::optional RpcSession::getProtocolVersion() { std::lock_guard _l(mMutex); return mProtocolVersion; } status_t RpcSession::setupUnixDomainClient(const char* path) { return setupSocketClient(UnixSocketAddress(path)); } status_t RpcSession::setupVsockClient(unsigned int cid, unsigned int port) { return setupSocketClient(VsockSocketAddress(cid, port)); } status_t RpcSession::setupInetClient(const char* addr, unsigned int port) { auto aiStart = InetSocketAddress::getAddrInfo(addr, port); if (aiStart == nullptr) return UNKNOWN_ERROR; for (auto ai = aiStart.get(); ai != nullptr; ai = ai->ai_next) { InetSocketAddress socketAddress(ai->ai_addr, ai->ai_addrlen, addr, port); if (status_t status = setupSocketClient(socketAddress); status == OK) return OK; } ALOGE("None of the socket address resolved for %s:%u can be added as inet client.", addr, port); return NAME_NOT_FOUND; } status_t RpcSession::setupPreconnectedClient(unique_fd fd, std::function&& request) { // Why passing raw fd? When fd is passed as reference, Clang analyzer sees that the variable // `fd` is a moved-from object. To work-around the issue, unwrap the raw fd from the outer `fd`, // pass the raw fd by value to the lambda, and then finally wrap it in unique_fd inside the // lambda. return setupClient([&, raw = fd.release()](const std::vector& sessionId, bool incoming) -> status_t { unique_fd fd(raw); if (!fd.ok()) { fd = request(); if (!fd.ok()) return BAD_VALUE; } if (auto res = setNonBlocking(fd); !res.ok()) { ALOGE("setupPreconnectedClient: %s", res.error().message().c_str()); return res.error().code() == 0 ? UNKNOWN_ERROR : -res.error().code(); } return initAndAddConnection(std::move(fd), sessionId, incoming); }); } status_t RpcSession::addNullDebuggingClient() { // Note: only works on raw sockets. if (auto status = initShutdownTrigger(); status != OK) return status; unique_fd serverFd(TEMP_FAILURE_RETRY(open("/dev/null", O_WRONLY | O_CLOEXEC))); if (serverFd == -1) { int savedErrno = errno; ALOGE("Could not connect to /dev/null: %s", strerror(savedErrno)); return -savedErrno; } auto server = mCtx->newTransport(std::move(serverFd), mShutdownTrigger.get()); if (server == nullptr) { ALOGE("Unable to set up RpcTransport"); return UNKNOWN_ERROR; } return addOutgoingConnection(std::move(server), false); } sp RpcSession::getRootObject() { ExclusiveConnection connection; status_t status = ExclusiveConnection::find(sp::fromExisting(this), ConnectionUse::CLIENT, &connection); if (status != OK) return nullptr; return state()->getRootObject(connection.get(), sp::fromExisting(this)); } status_t RpcSession::getRemoteMaxThreads(size_t* maxThreads) { ExclusiveConnection connection; status_t status = ExclusiveConnection::find(sp::fromExisting(this), ConnectionUse::CLIENT, &connection); if (status != OK) return status; return state()->getMaxThreads(connection.get(), sp::fromExisting(this), maxThreads); } bool RpcSession::shutdownAndWait(bool wait) { std::unique_lock _l(mMutex); LOG_ALWAYS_FATAL_IF(mShutdownTrigger == nullptr, "Shutdown trigger not installed"); mShutdownTrigger->trigger(); if (wait) { LOG_ALWAYS_FATAL_IF(mShutdownListener == nullptr, "Shutdown listener not installed"); mShutdownListener->waitForShutdown(_l, sp::fromExisting(this)); LOG_ALWAYS_FATAL_IF(!mConnections.mThreads.empty(), "Shutdown failed"); } _l.unlock(); mRpcBinderState->clear(); return true; } status_t RpcSession::transact(const sp& binder, uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { ExclusiveConnection connection; status_t status = ExclusiveConnection::find(sp::fromExisting(this), (flags & IBinder::FLAG_ONEWAY) ? ConnectionUse::CLIENT_ASYNC : ConnectionUse::CLIENT, &connection); if (status != OK) return status; return state()->transact(connection.get(), binder, code, data, sp::fromExisting(this), reply, flags); } status_t RpcSession::sendDecStrong(const BpBinder* binder) { // target is 0 because this is used to free BpBinder objects return sendDecStrongToTarget(binder->getPrivateAccessor().rpcAddress(), 0 /*target*/); } status_t RpcSession::sendDecStrongToTarget(uint64_t address, size_t target) { ExclusiveConnection connection; status_t status = ExclusiveConnection::find(sp::fromExisting(this), ConnectionUse::CLIENT_REFCOUNT, &connection); if (status != OK) return status; return state()->sendDecStrongToTarget(connection.get(), sp::fromExisting(this), address, target); } status_t RpcSession::readId() { { std::lock_guard _l(mMutex); LOG_ALWAYS_FATAL_IF(mForServer != nullptr, "Can only update ID for client."); } ExclusiveConnection connection; status_t status = ExclusiveConnection::find(sp::fromExisting(this), ConnectionUse::CLIENT, &connection); if (status != OK) return status; status = state()->getSessionId(connection.get(), sp::fromExisting(this), &mId); if (status != OK) return status; LOG_RPC_DETAIL("RpcSession %p has id %s", this, base::HexString(mId.data(), mId.size()).c_str()); return OK; } void RpcSession::WaitForShutdownListener::onSessionAllIncomingThreadsEnded( const sp& session) { (void)session; } void RpcSession::WaitForShutdownListener::onSessionIncomingThreadEnded() { mCv.notify_all(); } void RpcSession::WaitForShutdownListener::waitForShutdown(std::unique_lock& lock, const sp& session) { while (session->mConnections.mIncoming.size() > 0) { if (std::cv_status::timeout == mCv.wait_for(lock, std::chrono::seconds(1))) { ALOGE("Waiting for RpcSession to shut down (1s w/o progress): %zu incoming connections " "still.", session->mConnections.mIncoming.size()); } } } void RpcSession::preJoinThreadOwnership(std::thread thread) { LOG_ALWAYS_FATAL_IF(thread.get_id() != std::this_thread::get_id(), "Must own this thread"); { std::lock_guard _l(mMutex); mConnections.mThreads[thread.get_id()] = std::move(thread); } } RpcSession::PreJoinSetupResult RpcSession::preJoinSetup( std::unique_ptr rpcTransport) { // must be registered to allow arbitrary client code executing commands to // be able to do nested calls (we can't only read from it) sp connection = assignIncomingConnectionToThisThread(std::move(rpcTransport)); status_t status; if (connection == nullptr) { status = DEAD_OBJECT; } else { status = mRpcBinderState->readConnectionInit(connection, sp::fromExisting(this)); } return PreJoinSetupResult{ .connection = std::move(connection), .status = status, }; } namespace { #ifdef __ANDROID_RECOVERY__ class JavaThreadAttacher {}; #else // RAII object for attaching / detaching current thread to JVM if Android Runtime exists. If // Android Runtime doesn't exist, no-op. class JavaThreadAttacher { public: JavaThreadAttacher() { // Use dlsym to find androidJavaAttachThread because libandroid_runtime is loaded after // libbinder. auto vm = getJavaVM(); if (vm == nullptr) return; char threadName[16]; if (0 != pthread_getname_np(pthread_self(), threadName, sizeof(threadName))) { constexpr const char* defaultThreadName = "UnknownRpcSessionThread"; memcpy(threadName, defaultThreadName, std::min(sizeof(threadName), strlen(defaultThreadName) + 1)); } LOG_RPC_DETAIL("Attaching current thread %s to JVM", threadName); JavaVMAttachArgs args; args.version = JNI_VERSION_1_2; args.name = threadName; args.group = nullptr; JNIEnv* env; LOG_ALWAYS_FATAL_IF(vm->AttachCurrentThread(&env, &args) != JNI_OK, "Cannot attach thread %s to JVM", threadName); mAttached = true; } ~JavaThreadAttacher() { if (!mAttached) return; auto vm = getJavaVM(); LOG_ALWAYS_FATAL_IF(vm == nullptr, "Unable to detach thread. No JavaVM, but it was present before!"); LOG_RPC_DETAIL("Detaching current thread from JVM"); if (vm->DetachCurrentThread() != JNI_OK) { mAttached = false; } else { ALOGW("Unable to detach current thread from JVM"); } } private: DISALLOW_COPY_AND_ASSIGN(JavaThreadAttacher); bool mAttached = false; static JavaVM* getJavaVM() { static auto fn = reinterpret_cast( dlsym(RTLD_DEFAULT, "AndroidRuntimeGetJavaVM")); if (fn == nullptr) return nullptr; return fn(); } }; #endif } // namespace void RpcSession::join(sp&& session, PreJoinSetupResult&& setupResult) { sp& connection = setupResult.connection; if (setupResult.status == OK) { LOG_ALWAYS_FATAL_IF(!connection, "must have connection if setup succeeded"); [[maybe_unused]] JavaThreadAttacher javaThreadAttacher; while (true) { status_t status = session->state()->getAndExecuteCommand(connection, session, RpcState::CommandType::ANY); if (status != OK) { LOG_RPC_DETAIL("Binder connection thread closing w/ status %s", statusToString(status).c_str()); break; } } } else { ALOGE("Connection failed to init, closing with status %s", statusToString(setupResult.status).c_str()); } sp listener; { std::lock_guard _l(session->mMutex); auto it = session->mConnections.mThreads.find(std::this_thread::get_id()); LOG_ALWAYS_FATAL_IF(it == session->mConnections.mThreads.end()); it->second.detach(); session->mConnections.mThreads.erase(it); listener = session->mEventListener.promote(); } // done after all cleanup, since session shutdown progresses via callbacks here if (connection != nullptr) { LOG_ALWAYS_FATAL_IF(!session->removeIncomingConnection(connection), "bad state: connection object guaranteed to be in list"); } session = nullptr; if (listener != nullptr) { listener->onSessionIncomingThreadEnded(); } } sp RpcSession::server() { RpcServer* unsafeServer = mForServer.unsafe_get(); sp server = mForServer.promote(); LOG_ALWAYS_FATAL_IF((unsafeServer == nullptr) != (server == nullptr), "wp<> is to avoid strong cycle only"); return server; } status_t RpcSession::setupClient(const std::function& sessionId, bool incoming)>& connectAndInit) { { std::lock_guard _l(mMutex); LOG_ALWAYS_FATAL_IF(mConnections.mOutgoing.size() != 0, "Must only setup session once, but already has %zu clients", mConnections.mOutgoing.size()); } if (auto status = initShutdownTrigger(); status != OK) return status; auto oldProtocolVersion = mProtocolVersion; auto cleanup = base::ScopeGuard([&] { // if any threads are started, shut them down (void)shutdownAndWait(true); mShutdownListener = nullptr; mEventListener.clear(); mId.clear(); mShutdownTrigger = nullptr; mRpcBinderState = std::make_unique(); // protocol version may have been downgraded - if we reuse this object // to connect to another server, force that server to request a // downgrade again mProtocolVersion = oldProtocolVersion; mConnections = {}; }); if (status_t status = connectAndInit({}, false /*incoming*/); status != OK) return status; { ExclusiveConnection connection; if (status_t status = ExclusiveConnection::find(sp::fromExisting(this), ConnectionUse::CLIENT, &connection); status != OK) return status; uint32_t version; if (status_t status = state()->readNewSessionResponse(connection.get(), sp::fromExisting(this), &version); status != OK) return status; if (!setProtocolVersion(version)) return BAD_VALUE; } // TODO(b/189955605): we should add additional sessions dynamically // instead of all at once. size_t numThreadsAvailable; if (status_t status = getRemoteMaxThreads(&numThreadsAvailable); status != OK) { ALOGE("Could not get max threads after initial session setup: %s", statusToString(status).c_str()); return status; } if (status_t status = readId(); status != OK) { ALOGE("Could not get session id after initial session setup: %s", statusToString(status).c_str()); return status; } size_t outgoingThreads = std::min(numThreadsAvailable, mMaxOutgoingThreads); ALOGI_IF(outgoingThreads != numThreadsAvailable, "Server hints client to start %zu outgoing threads, but client will only start %zu " "because it is preconfigured to start at most %zu outgoing threads.", numThreadsAvailable, outgoingThreads, mMaxOutgoingThreads); // TODO(b/189955605): we should add additional sessions dynamically // instead of all at once - the other side should be responsible for setting // up additional connections. We need to create at least one (unless 0 are // requested to be set) in order to allow the other side to reliably make // any requests at all. // we've already setup one client LOG_RPC_DETAIL("RpcSession::setupClient() instantiating %zu outgoing (server max: %zu) and %zu " "incoming threads", outgoingThreads, numThreadsAvailable, mMaxIncomingThreads); for (size_t i = 0; i + 1 < outgoingThreads; i++) { if (status_t status = connectAndInit(mId, false /*incoming*/); status != OK) return status; } for (size_t i = 0; i < mMaxIncomingThreads; i++) { if (status_t status = connectAndInit(mId, true /*incoming*/); status != OK) return status; } cleanup.Disable(); return OK; } status_t RpcSession::setupSocketClient(const RpcSocketAddress& addr) { return setupClient([&](const std::vector& sessionId, bool incoming) { return setupOneSocketConnection(addr, sessionId, incoming); }); } status_t RpcSession::setupOneSocketConnection(const RpcSocketAddress& addr, const std::vector& sessionId, bool incoming) { for (size_t tries = 0; tries < 5; tries++) { if (tries > 0) usleep(10000); unique_fd serverFd(TEMP_FAILURE_RETRY( socket(addr.addr()->sa_family, SOCK_STREAM | SOCK_CLOEXEC | SOCK_NONBLOCK, 0))); if (serverFd == -1) { int savedErrno = errno; ALOGE("Could not create socket at %s: %s", addr.toString().c_str(), strerror(savedErrno)); return -savedErrno; } if (0 != TEMP_FAILURE_RETRY(connect(serverFd.get(), addr.addr(), addr.addrSize()))) { int connErrno = errno; if (connErrno == EAGAIN || connErrno == EINPROGRESS) { // For non-blocking sockets, connect() may return EAGAIN (for unix domain socket) or // EINPROGRESS (for others). Call poll() and getsockopt() to get the error. status_t pollStatus = mShutdownTrigger->triggerablePoll(serverFd, POLLOUT); if (pollStatus != OK) { ALOGE("Could not POLLOUT after connect() on non-blocking socket: %s", statusToString(pollStatus).c_str()); return pollStatus; } // Set connErrno to the errno that connect() would have set if the fd were blocking. socklen_t connErrnoLen = sizeof(connErrno); int ret = getsockopt(serverFd.get(), SOL_SOCKET, SO_ERROR, &connErrno, &connErrnoLen); if (ret == -1) { int savedErrno = errno; ALOGE("Could not getsockopt() after connect() on non-blocking socket: %s. " "(Original error from connect() is: %s)", strerror(savedErrno), strerror(connErrno)); return -savedErrno; } // Retrieved the real connErrno as if connect() was called with a blocking socket // fd. Continue checking connErrno. } if (connErrno == ECONNRESET) { ALOGW("Connection reset on %s", addr.toString().c_str()); continue; } // connErrno could be zero if getsockopt determines so. Hence zero-check again. if (connErrno != 0) { ALOGE("Could not connect socket at %s: %s", addr.toString().c_str(), strerror(connErrno)); return -connErrno; } } LOG_RPC_DETAIL("Socket at %s client with fd %d", addr.toString().c_str(), serverFd.get()); return initAndAddConnection(std::move(serverFd), sessionId, incoming); } ALOGE("Ran out of retries to connect to %s", addr.toString().c_str()); return UNKNOWN_ERROR; } status_t RpcSession::initAndAddConnection(unique_fd fd, const std::vector& sessionId, bool incoming) { LOG_ALWAYS_FATAL_IF(mShutdownTrigger == nullptr); auto server = mCtx->newTransport(std::move(fd), mShutdownTrigger.get()); if (server == nullptr) { ALOGE("%s: Unable to set up RpcTransport", __PRETTY_FUNCTION__); return UNKNOWN_ERROR; } LOG_RPC_DETAIL("Socket at client with RpcTransport %p", server.get()); if (sessionId.size() > std::numeric_limits::max()) { ALOGE("Session ID too big %zu", sessionId.size()); return BAD_VALUE; } RpcConnectionHeader header{ .version = mProtocolVersion.value_or(RPC_WIRE_PROTOCOL_VERSION), .options = 0, .sessionIdSize = static_cast(sessionId.size()), }; if (incoming) { header.options |= RPC_CONNECTION_OPTION_INCOMING; } iovec headerIov{&header, sizeof(header)}; auto sendHeaderStatus = server->interruptableWriteFully(mShutdownTrigger.get(), &headerIov, 1, {}); if (sendHeaderStatus != OK) { ALOGE("Could not write connection header to socket: %s", statusToString(sendHeaderStatus).c_str()); return sendHeaderStatus; } if (sessionId.size() > 0) { iovec sessionIov{const_cast(static_cast(sessionId.data())), sessionId.size()}; auto sendSessionIdStatus = server->interruptableWriteFully(mShutdownTrigger.get(), &sessionIov, 1, {}); if (sendSessionIdStatus != OK) { ALOGE("Could not write session ID ('%s') to socket: %s", base::HexString(sessionId.data(), sessionId.size()).c_str(), statusToString(sendSessionIdStatus).c_str()); return sendSessionIdStatus; } } LOG_RPC_DETAIL("Socket at client: header sent"); if (incoming) { return addIncomingConnection(std::move(server)); } else { return addOutgoingConnection(std::move(server), true /*init*/); } } status_t RpcSession::addIncomingConnection(std::unique_ptr rpcTransport) { std::mutex mutex; std::condition_variable joinCv; std::unique_lock lock(mutex); std::thread thread; sp thiz = sp::fromExisting(this); bool ownershipTransferred = false; thread = std::thread([&]() { std::unique_lock threadLock(mutex); std::unique_ptr movedRpcTransport = std::move(rpcTransport); // NOLINTNEXTLINE(performance-unnecessary-copy-initialization) sp session = thiz; session->preJoinThreadOwnership(std::move(thread)); // only continue once we have a response or the connection fails auto setupResult = session->preJoinSetup(std::move(movedRpcTransport)); ownershipTransferred = true; threadLock.unlock(); joinCv.notify_one(); // do not use & vars below RpcSession::join(std::move(session), std::move(setupResult)); }); joinCv.wait(lock, [&] { return ownershipTransferred; }); LOG_ALWAYS_FATAL_IF(!ownershipTransferred); return OK; } status_t RpcSession::initShutdownTrigger() { // first client connection added, but setForServer not called, so // initializaing for a client. if (mShutdownTrigger == nullptr) { mShutdownTrigger = FdTrigger::make(); mEventListener = mShutdownListener = sp::make(); if (mShutdownTrigger == nullptr) return INVALID_OPERATION; } return OK; } status_t RpcSession::addOutgoingConnection(std::unique_ptr rpcTransport, bool init) { sp connection = sp::make(); { std::lock_guard _l(mMutex); connection->rpcTransport = std::move(rpcTransport); connection->exclusiveTid = gettid(); mConnections.mOutgoing.push_back(connection); } status_t status = OK; if (init) { status = mRpcBinderState->sendConnectionInit(connection, sp::fromExisting(this)); } { std::lock_guard _l(mMutex); connection->exclusiveTid = std::nullopt; } return status; } bool RpcSession::setForServer(const wp& server, const wp& eventListener, const std::vector& sessionId, const sp& sessionSpecificRoot) { LOG_ALWAYS_FATAL_IF(mForServer != nullptr); LOG_ALWAYS_FATAL_IF(server == nullptr); LOG_ALWAYS_FATAL_IF(mEventListener != nullptr); LOG_ALWAYS_FATAL_IF(eventListener == nullptr); LOG_ALWAYS_FATAL_IF(mShutdownTrigger != nullptr); mShutdownTrigger = FdTrigger::make(); if (mShutdownTrigger == nullptr) return false; mId = sessionId; mForServer = server; mEventListener = eventListener; mSessionSpecificRootObject = sessionSpecificRoot; return true; } sp RpcSession::assignIncomingConnectionToThisThread( std::unique_ptr rpcTransport) { std::lock_guard _l(mMutex); if (mConnections.mIncoming.size() >= mMaxIncomingThreads) { ALOGE("Cannot add thread to session with %zu threads (max is set to %zu)", mConnections.mIncoming.size(), mMaxIncomingThreads); return nullptr; } // Don't accept any more connections, some have shutdown. Usually this // happens when new connections are still being established as part of a // very short-lived session which shuts down after it already started // accepting new connections. if (mConnections.mIncoming.size() < mConnections.mMaxIncoming) { return nullptr; } sp session = sp::make(); session->rpcTransport = std::move(rpcTransport); session->exclusiveTid = gettid(); mConnections.mIncoming.push_back(session); mConnections.mMaxIncoming = mConnections.mIncoming.size(); return session; } bool RpcSession::removeIncomingConnection(const sp& connection) { std::unique_lock _l(mMutex); if (auto it = std::find(mConnections.mIncoming.begin(), mConnections.mIncoming.end(), connection); it != mConnections.mIncoming.end()) { mConnections.mIncoming.erase(it); if (mConnections.mIncoming.size() == 0) { sp listener = mEventListener.promote(); if (listener) { _l.unlock(); listener->onSessionAllIncomingThreadsEnded(sp::fromExisting(this)); } } return true; } return false; } std::vector RpcSession::getCertificate(RpcCertificateFormat format) { return mCtx->getCertificate(format); } status_t RpcSession::ExclusiveConnection::find(const sp& session, ConnectionUse use, ExclusiveConnection* connection) { connection->mSession = session; connection->mConnection = nullptr; connection->mReentrant = false; pid_t tid = gettid(); std::unique_lock _l(session->mMutex); session->mConnections.mWaitingThreads++; while (true) { sp exclusive; sp available; // CHECK FOR DEDICATED CLIENT SOCKET // // A server/looper should always use a dedicated connection if available findConnection(tid, &exclusive, &available, session->mConnections.mOutgoing, session->mConnections.mOutgoingOffset); // WARNING: this assumes a server cannot request its client to send // a transaction, as mIncoming is excluded below. // // Imagine we have more than one thread in play, and a single thread // sends a synchronous, then an asynchronous command. Imagine the // asynchronous command is sent on the first client connection. Then, if // we naively send a synchronous command to that same connection, the // thread on the far side might be busy processing the asynchronous // command. So, we move to considering the second available thread // for subsequent calls. if (use == ConnectionUse::CLIENT_ASYNC && (exclusive != nullptr || available != nullptr)) { session->mConnections.mOutgoingOffset = (session->mConnections.mOutgoingOffset + 1) % session->mConnections.mOutgoing.size(); } // USE SERVING SOCKET (e.g. nested transaction) if (use != ConnectionUse::CLIENT_ASYNC) { sp exclusiveIncoming; // server connections are always assigned to a thread findConnection(tid, &exclusiveIncoming, nullptr /*available*/, session->mConnections.mIncoming, 0 /* index hint */); // asynchronous calls cannot be nested, we currently allow ref count // calls to be nested (so that you can use this without having extra // threads). Note 'drainCommands' is used so that these ref counts can't // build up. if (exclusiveIncoming != nullptr) { if (exclusiveIncoming->allowNested) { // guaranteed to be processed as nested command exclusive = exclusiveIncoming; } else if (use == ConnectionUse::CLIENT_REFCOUNT && available == nullptr) { // prefer available socket, but if we don't have one, don't // wait for one exclusive = exclusiveIncoming; } } } // if our thread is already using a connection, prioritize using that if (exclusive != nullptr) { connection->mConnection = exclusive; connection->mReentrant = true; break; } else if (available != nullptr) { connection->mConnection = available; connection->mConnection->exclusiveTid = tid; break; } if (session->mConnections.mOutgoing.size() == 0) { ALOGE("Session has no outgoing connections. This is required for an RPC server to make " "any non-nested (e.g. oneway or on another thread) calls. Use code request " "reason: %d. Incoming connections: %zu. %s.", static_cast(use), session->mConnections.mIncoming.size(), (session->server() ? "This is a server session, so see RpcSession::setMaxIncomingThreads " "for the corresponding client" : "This is a client session, so see RpcSession::setMaxOutgoingThreads " "for this client or RpcServer::setMaxThreads for the corresponding " "server")); return WOULD_BLOCK; } LOG_RPC_DETAIL("No available connections (have %zu clients and %zu servers). Waiting...", session->mConnections.mOutgoing.size(), session->mConnections.mIncoming.size()); session->mAvailableConnectionCv.wait(_l); } session->mConnections.mWaitingThreads--; return OK; } void RpcSession::ExclusiveConnection::findConnection(pid_t tid, sp* exclusive, sp* available, std::vector>& sockets, size_t socketsIndexHint) { LOG_ALWAYS_FATAL_IF(sockets.size() > 0 && socketsIndexHint >= sockets.size(), "Bad index %zu >= %zu", socketsIndexHint, sockets.size()); if (*exclusive != nullptr) return; // consistent with break below for (size_t i = 0; i < sockets.size(); i++) { sp& socket = sockets[(i + socketsIndexHint) % sockets.size()]; // take first available connection (intuition = caching) if (available && *available == nullptr && socket->exclusiveTid == std::nullopt) { *available = socket; continue; } // though, prefer to take connection which is already inuse by this thread // (nested transactions) if (exclusive && socket->exclusiveTid == tid) { *exclusive = socket; break; // consistent with return above } } } RpcSession::ExclusiveConnection::~ExclusiveConnection() { // reentrant use of a connection means something less deep in the call stack // is using this fd, and it retains the right to it. So, we don't give up // exclusive ownership, and no thread is freed. if (!mReentrant && mConnection != nullptr) { std::unique_lock _l(mSession->mMutex); mConnection->exclusiveTid = std::nullopt; if (mSession->mConnections.mWaitingThreads > 0) { _l.unlock(); mSession->mAvailableConnectionCv.notify_one(); } } } } // namespace android