2766 lines
107 KiB
C++
2766 lines
107 KiB
C++
/*-------------------------------------------------------------------------
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* drawElements Quality Program OpenGL ES 3.1 Module
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* -------------------------------------------------
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*
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* Copyright 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Texture border clamp tests.
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*//*--------------------------------------------------------------------*/
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#include "es31fTextureBorderClampTests.hpp"
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#include "glsTextureTestUtil.hpp"
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#include "tcuTextureUtil.hpp"
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#include "tcuTexLookupVerifier.hpp"
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#include "tcuTexCompareVerifier.hpp"
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#include "tcuCompressedTexture.hpp"
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#include "tcuResultCollector.hpp"
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#include "tcuSurface.hpp"
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#include "tcuSeedBuilder.hpp"
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#include "tcuVectorUtil.hpp"
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#include "rrGenericVector.hpp"
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#include "gluContextInfo.hpp"
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#include "gluTexture.hpp"
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#include "gluTextureUtil.hpp"
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#include "gluPixelTransfer.hpp"
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#include "gluStrUtil.hpp"
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#include "gluObjectWrapper.hpp"
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#include "gluShaderProgram.hpp"
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#include "gluDrawUtil.hpp"
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#include "glwEnums.hpp"
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#include "glwFunctions.hpp"
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#include "deStringUtil.hpp"
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#include "deUniquePtr.hpp"
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#include "deRandom.hpp"
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#include <limits>
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namespace deqp
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{
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namespace gles31
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{
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namespace Functional
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{
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namespace
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{
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enum SizeType
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{
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SIZE_POT = 0,
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SIZE_NPOT
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};
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bool filterRequiresFilterability (deUint32 filter)
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{
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switch (filter)
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{
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case GL_NEAREST:
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case GL_NEAREST_MIPMAP_NEAREST:
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return false;
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case GL_LINEAR:
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case GL_LINEAR_MIPMAP_NEAREST:
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case GL_NEAREST_MIPMAP_LINEAR:
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case GL_LINEAR_MIPMAP_LINEAR:
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return true;
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default:
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DE_ASSERT(false);
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return false;
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}
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}
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bool isDepthFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode)
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{
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if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA || format == GL_ALPHA || format == GL_BGRA)
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{
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// Unsized formats are a special case
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return false;
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}
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else if (glu::isCompressedFormat(format))
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{
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// no known compressed depth formats
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return false;
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}
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else
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{
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const tcu::TextureFormat fmt = glu::mapGLInternalFormat(format);
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if (fmt.order == tcu::TextureFormat::D)
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{
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DE_ASSERT(mode == tcu::Sampler::MODE_DEPTH);
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return true;
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}
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else if (fmt.order == tcu::TextureFormat::DS && mode == tcu::Sampler::MODE_DEPTH)
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return true;
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else
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return false;
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}
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}
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bool isStencilFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode)
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{
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if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA || format == GL_ALPHA || format == GL_BGRA)
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{
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// Unsized formats are a special case
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return false;
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}
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else if (glu::isCompressedFormat(format))
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{
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// no known compressed stencil formats
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return false;
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}
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else
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{
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const tcu::TextureFormat fmt = glu::mapGLInternalFormat(format);
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if (fmt.order == tcu::TextureFormat::S)
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{
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DE_ASSERT(mode == tcu::Sampler::MODE_STENCIL);
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return true;
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}
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else if (fmt.order == tcu::TextureFormat::DS && mode == tcu::Sampler::MODE_STENCIL)
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return true;
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else
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return false;
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}
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}
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tcu::TextureChannelClass getFormatChannelClass (deUint32 format, tcu::Sampler::DepthStencilMode mode)
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{
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if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA || format == GL_ALPHA || format == GL_BGRA)
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{
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// Unsized formats are a special c, use UNORM8
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return tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT;
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}
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else if (glu::isCompressedFormat(format))
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{
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const tcu::CompressedTexFormat compressedFmt = glu::mapGLCompressedTexFormat(format);
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const tcu::TextureFormat uncompressedFmt = tcu::getUncompressedFormat(compressedFmt);
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return tcu::getTextureChannelClass(uncompressedFmt.type);
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}
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else
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{
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const tcu::TextureFormat fmt = glu::mapGLInternalFormat(format);
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const tcu::TextureFormat effectiveFmt = tcu::getEffectiveDepthStencilTextureFormat(fmt, mode);
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return tcu::getTextureChannelClass(effectiveFmt.type);
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}
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}
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int getDimensionNumBlocks (int dimensionSize, int blockSize)
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{
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// ceil( a / b )
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return (dimensionSize + blockSize - 1) / blockSize;
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}
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void generateDefaultCompressedData (tcu::CompressedTexture& dst, const tcu::CompressedTexFormat& format)
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{
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const int blockByteSize = tcu::getBlockSize(format);
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const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
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const tcu::IVec3 numBlocks (getDimensionNumBlocks(dst.getWidth(), blockPixelSize.x()),
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getDimensionNumBlocks(dst.getHeight(), blockPixelSize.y()),
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getDimensionNumBlocks(dst.getDepth(), blockPixelSize.z()));
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const int numTotalBlocks = numBlocks.x() * numBlocks.y() * numBlocks.z();
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const int dataSize = numTotalBlocks * blockByteSize;
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DE_ASSERT(dst.getDataSize() == dataSize);
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if (tcu::isAstcFormat(format))
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{
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// generate data that is valid in LDR mode
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const int BLOCK_SIZE = 16;
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const deUint8 block[BLOCK_SIZE] = { 252, 253, 255, 255, 255, 255, 255, 255, 223, 251, 28, 206, 54, 251, 160, 174 };
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DE_ASSERT(blockByteSize == BLOCK_SIZE);
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for (int ndx = 0; ndx < numTotalBlocks; ++ndx)
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deMemcpy((deUint8*)dst.getData() + ndx * BLOCK_SIZE, block, BLOCK_SIZE);
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}
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else
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{
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// any data is ok
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de::Random rnd(0xabc);
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for (int ndx = 0; ndx < dataSize; ++ndx)
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((deUint8*)dst.getData())[ndx] = rnd.getUint8();
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}
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}
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template <typename T>
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struct TextureTraits
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{
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};
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template <>
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struct TextureTraits<glu::Texture2D>
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{
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typedef tcu::IVec2 SizeType;
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static de::MovePtr<glu::Texture2D> createTextureFromInternalFormat (glu::RenderContext& renderCtx, deUint32 texFormat, const tcu::IVec2& size)
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{
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return de::MovePtr<glu::Texture2D>(new glu::Texture2D(renderCtx, texFormat, size.x(), size.y()));
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}
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static de::MovePtr<glu::Texture2D> createTextureFromFormatAndType (glu::RenderContext& renderCtx, deUint32 texFormat, deUint32 type, const tcu::IVec2& size)
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{
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return de::MovePtr<glu::Texture2D>(new glu::Texture2D(renderCtx, texFormat, type, size.x(), size.y()));
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}
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static de::MovePtr<glu::Texture2D> createTextureFromCompressedData (glu::RenderContext& renderCtx,
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const glu::ContextInfo& ctxInfo,
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const tcu::CompressedTexture& compressedLevel,
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const tcu::TexDecompressionParams& decompressionParams)
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{
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return de::MovePtr<glu::Texture2D>(new glu::Texture2D(renderCtx,
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ctxInfo,
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1,
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&compressedLevel,
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decompressionParams));
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}
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static int getTextureNumLayers (const tcu::IVec2& size)
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{
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// 2D textures have one layer
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DE_UNREF(size);
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return 1;
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}
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};
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template <>
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struct TextureTraits<glu::Texture3D>
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{
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typedef tcu::IVec3 SizeType;
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static de::MovePtr<glu::Texture3D> createTextureFromInternalFormat (glu::RenderContext& renderCtx, deUint32 texFormat, const tcu::IVec3& size)
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{
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return de::MovePtr<glu::Texture3D>(new glu::Texture3D(renderCtx, texFormat, size.x(), size.y(), size.z()));
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}
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static de::MovePtr<glu::Texture3D> createTextureFromFormatAndType (glu::RenderContext& renderCtx, deUint32 texFormat, deUint32 type, const tcu::IVec3& size)
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{
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return de::MovePtr<glu::Texture3D>(new glu::Texture3D(renderCtx, texFormat, type, size.x(), size.y(), size.z()));
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}
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static de::MovePtr<glu::Texture3D> createTextureFromCompressedData (glu::RenderContext& renderCtx,
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const glu::ContextInfo& ctxInfo,
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const tcu::CompressedTexture& compressedLevel,
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const tcu::TexDecompressionParams& decompressionParams)
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{
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return de::MovePtr<glu::Texture3D>(new glu::Texture3D(renderCtx,
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ctxInfo,
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1,
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&compressedLevel,
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decompressionParams));
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}
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static int getTextureNumLayers (const tcu::IVec3& size)
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{
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// 3D textures have Z layers
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return size.z();
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}
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};
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template <typename T>
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de::MovePtr<T> genDefaultTexture (glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, deUint32 texFormat, const typename TextureTraits<T>::SizeType& size)
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{
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de::MovePtr<T> texture;
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if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL))
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{
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// fill different channels with different gradients
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texture = TextureTraits<T>::createTextureFromInternalFormat(renderCtx, texFormat, size);
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texture->getRefTexture().allocLevel(0);
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if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH))
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{
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// fill depth with 0 -> 1
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const tcu::PixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_DEPTH);
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tcu::fillWithComponentGradients(depthAccess, tcu::Vec4(0.0f), tcu::Vec4(1.0f));
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}
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if (isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL))
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{
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// fill stencil with 0 -> max
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const tcu::PixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_STENCIL);
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const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(stencilAccess.getFormat());
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// Flip y to make stencil and depth cases not look identical
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tcu::fillWithComponentGradients(tcu::flipYAccess(stencilAccess), texFormatInfo.valueMax, texFormatInfo.valueMin);
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}
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texture->upload();
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}
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else if (!glu::isCompressedFormat(texFormat))
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{
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if (texFormat == GL_LUMINANCE || texFormat == GL_LUMINANCE_ALPHA || texFormat == GL_ALPHA || texFormat == GL_BGRA)
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texture = TextureTraits<T>::createTextureFromFormatAndType(renderCtx, texFormat, GL_UNSIGNED_BYTE, size);
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else
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texture = TextureTraits<T>::createTextureFromInternalFormat(renderCtx, texFormat, size);
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// Fill level 0.
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texture->getRefTexture().allocLevel(0);
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// fill with gradient min -> max
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{
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const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texture->getRefTexture().getFormat());
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const tcu::Vec4 rampLow = texFormatInfo.valueMin;
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const tcu::Vec4 rampHigh = texFormatInfo.valueMax;
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tcu::fillWithComponentGradients(texture->getRefTexture().getLevel(0), rampLow, rampHigh);
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}
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texture->upload();
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}
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else
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{
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const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(texFormat);
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const int numLayers = TextureTraits<T>::getTextureNumLayers(size);
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tcu::CompressedTexture compressedLevel (compressedFormat, size.x(), size.y(), numLayers);
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const bool isAstcFormat = tcu::isAstcFormat(compressedFormat);
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tcu::TexDecompressionParams decompressionParams ((isAstcFormat) ? (tcu::TexDecompressionParams::ASTCMODE_LDR) : (tcu::TexDecompressionParams::ASTCMODE_LAST));
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generateDefaultCompressedData(compressedLevel, compressedFormat);
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texture = TextureTraits<T>::createTextureFromCompressedData(renderCtx,
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ctxInfo,
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compressedLevel,
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decompressionParams);
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}
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return texture;
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}
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int getNBitIntegerMaxValue (bool isSigned, int numBits)
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{
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DE_ASSERT(numBits < 32);
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if (numBits == 0)
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return 0;
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else if (isSigned)
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return deIntMaxValue32(numBits);
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else
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return deUintMaxValue32(numBits);
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}
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int getNBitIntegerMinValue (bool isSigned, int numBits)
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{
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DE_ASSERT(numBits < 32);
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if (numBits == 0)
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return 0;
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else if (isSigned)
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return deIntMinValue32(numBits);
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else
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return 0;
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}
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tcu::IVec4 getNBitIntegerVec4MaxValue (bool isSigned, const tcu::IVec4& numBits)
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{
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return tcu::IVec4(getNBitIntegerMaxValue(isSigned, numBits[0]),
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getNBitIntegerMaxValue(isSigned, numBits[1]),
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getNBitIntegerMaxValue(isSigned, numBits[2]),
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getNBitIntegerMaxValue(isSigned, numBits[3]));
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}
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tcu::IVec4 getNBitIntegerVec4MinValue (bool isSigned, const tcu::IVec4& numBits)
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{
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return tcu::IVec4(getNBitIntegerMinValue(isSigned, numBits[0]),
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getNBitIntegerMinValue(isSigned, numBits[1]),
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getNBitIntegerMinValue(isSigned, numBits[2]),
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getNBitIntegerMinValue(isSigned, numBits[3]));
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}
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rr::GenericVec4 mapToFormatColorUnits (const tcu::TextureFormat& texFormat, const tcu::Vec4& normalizedRange)
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{
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const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat);
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switch (tcu::getTextureChannelClass(texFormat.type))
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{
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case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT: return rr::GenericVec4(normalizedRange);
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case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT: return rr::GenericVec4(normalizedRange * 2.0f - 1.0f);
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case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: return rr::GenericVec4(texFormatInfo.valueMin + normalizedRange * texFormatInfo.valueMax);
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case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER: return rr::GenericVec4(tcu::mix(texFormatInfo.valueMin, texFormatInfo.valueMax, normalizedRange).cast<deInt32>());
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case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER: return rr::GenericVec4(tcu::mix(texFormatInfo.valueMin, texFormatInfo.valueMax, normalizedRange).cast<deUint32>());
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default:
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DE_ASSERT(false);
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return rr::GenericVec4();
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}
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}
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rr::GenericVec4 mapToFormatColorRepresentable (const tcu::TextureFormat& texFormat, const tcu::Vec4& normalizedRange)
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{
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// make sure value is representable in the target format and clear channels
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// not present in the target format.
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const rr::GenericVec4 inFormatUnits = mapToFormatColorUnits(texFormat, normalizedRange);
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const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(texFormat);
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de::ArrayBuffer<deUint8, 4> buffer (texFormat.getPixelSize());
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tcu::PixelBufferAccess access (texFormat, tcu::IVec3(1, 1, 1), buffer.getPtr());
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if (tcu::isSRGB(texFormat))
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{
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DE_ASSERT(texFormat.type == tcu::TextureFormat::UNORM_INT8);
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// make sure border color (in linear space) can be converted to 8-bit sRGB space without
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// significant loss.
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const tcu::Vec4 sRGB = tcu::linearToSRGB(normalizedRange);
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const tcu::IVec4 sRGB8 = tcu::IVec4(tcu::floatToU8(sRGB[0]),
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tcu::floatToU8(sRGB[1]),
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tcu::floatToU8(sRGB[2]),
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tcu::floatToU8(sRGB[3]));
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const tcu::Vec4 linearized = tcu::sRGBToLinear(tcu::Vec4((float)sRGB8[0] / 255.0f,
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(float)sRGB8[1] / 255.0f,
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(float)sRGB8[2] / 255.0f,
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(float)sRGB8[3] / 255.0f));
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return rr::GenericVec4(tcu::select(linearized, tcu::Vec4(0.0f), channelMask));
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}
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switch (tcu::getTextureChannelClass(texFormat.type))
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{
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case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
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case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
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case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
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{
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access.setPixel(inFormatUnits.get<float>(), 0, 0);
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return rr::GenericVec4(tcu::select(access.getPixel(0, 0), tcu::Vec4(0.0f), channelMask));
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}
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case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
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{
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access.setPixel(inFormatUnits.get<deInt32>(), 0, 0);
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return rr::GenericVec4(tcu::select(access.getPixelInt(0, 0), tcu::IVec4(0), channelMask));
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}
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case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
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{
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access.setPixel(inFormatUnits.get<deUint32>(), 0, 0);
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return rr::GenericVec4(tcu::select(access.getPixelUint(0, 0), tcu::UVec4(0u), channelMask));
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}
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default:
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{
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DE_ASSERT(false);
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return rr::GenericVec4();
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}
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}
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}
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bool isCoreFilterableFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode)
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{
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const bool isLuminanceOrAlpha = (format == GL_LUMINANCE || format == GL_ALPHA || format == GL_LUMINANCE_ALPHA); // special case for luminance/alpha
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const bool isUnsizedColorFormat = (format == GL_BGRA);
|
|
const bool isCompressed = glu::isCompressedFormat(format);
|
|
const bool isDepth = isDepthFormat(format, mode);
|
|
const bool isStencil = isStencilFormat(format, mode);
|
|
|
|
// special cases
|
|
if (isLuminanceOrAlpha || isUnsizedColorFormat || isCompressed)
|
|
return true;
|
|
if (isStencil || isDepth)
|
|
return false;
|
|
|
|
// color case
|
|
return glu::isGLInternalColorFormatFilterable(format);
|
|
}
|
|
|
|
class TextureBorderClampTest : public TestCase
|
|
{
|
|
public:
|
|
enum StateType
|
|
{
|
|
STATE_SAMPLER_PARAM = 0,
|
|
STATE_TEXTURE_PARAM,
|
|
|
|
STATE_LAST
|
|
};
|
|
|
|
enum SamplingFunction
|
|
{
|
|
SAMPLE_FILTER = 0,
|
|
SAMPLE_GATHER,
|
|
|
|
SAMPLE_LAST
|
|
};
|
|
|
|
enum Flag
|
|
{
|
|
FLAG_USE_SHADOW_SAMPLER = (1u << 0),
|
|
};
|
|
|
|
struct IterationConfig
|
|
{
|
|
tcu::Vec2 p0;
|
|
tcu::Vec2 p1;
|
|
rr::GenericVec4 borderColor;
|
|
tcu::Vec4 lookupScale;
|
|
tcu::Vec4 lookupBias;
|
|
deUint32 minFilter;
|
|
deUint32 magFilter;
|
|
std::string description;
|
|
deUint32 sWrapMode;
|
|
deUint32 tWrapMode;
|
|
deUint32 compareMode;
|
|
float compareRef;
|
|
};
|
|
|
|
TextureBorderClampTest (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode mode,
|
|
StateType stateType,
|
|
int texWidth,
|
|
int texHeight,
|
|
SamplingFunction samplingFunction,
|
|
deUint32 flags = 0);
|
|
~TextureBorderClampTest (void);
|
|
|
|
protected:
|
|
void init (void);
|
|
void deinit (void);
|
|
|
|
private:
|
|
IterateResult iterate (void);
|
|
|
|
void logParams (const IterationConfig& config,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams);
|
|
|
|
void renderTo (tcu::Surface& surface,
|
|
const IterationConfig& config,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams);
|
|
void renderQuad (const float* texCoord,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams);
|
|
|
|
void verifyImage (const tcu::Surface& image,
|
|
const IterationConfig& config,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams);
|
|
|
|
bool verifyTextureSampleResult (const tcu::ConstPixelBufferAccess& renderedFrame,
|
|
const float* texCoord,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams,
|
|
const tcu::LodPrecision& lodPrecision,
|
|
const tcu::LookupPrecision& lookupPrecision);
|
|
|
|
bool verifyTextureCompareResult (const tcu::ConstPixelBufferAccess& renderedFrame,
|
|
const float* texCoord,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams,
|
|
const tcu::TexComparePrecision& texComparePrecision,
|
|
const tcu::TexComparePrecision& lowQualityTexComparePrecision,
|
|
const tcu::LodPrecision& lodPrecision,
|
|
const tcu::LodPrecision& lowQualityLodPrecision);
|
|
|
|
bool verifyTextureGatherResult (const tcu::ConstPixelBufferAccess& renderedFrame,
|
|
const float* texCoord,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams,
|
|
const tcu::LookupPrecision& lookupPrecision);
|
|
|
|
bool verifyTextureGatherCmpResult(const tcu::ConstPixelBufferAccess& renderedFrame,
|
|
const float* texCoord,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams,
|
|
const tcu::TexComparePrecision& texComparePrecision,
|
|
const tcu::TexComparePrecision& lowQualityTexComparePrecision);
|
|
|
|
deUint32 getIterationSeed (const IterationConfig& config) const;
|
|
glu::TextureTestUtil::ReferenceParams genSamplerParams (const IterationConfig& config) const;
|
|
glu::ShaderProgram* genGatherProgram (void) const;
|
|
|
|
virtual int getNumIterations (void) const = 0;
|
|
virtual IterationConfig getIteration (int ndx) const = 0;
|
|
|
|
protected:
|
|
const glu::Texture2D* getTexture (void) const;
|
|
|
|
const deUint32 m_texFormat;
|
|
const tcu::Sampler::DepthStencilMode m_sampleMode;
|
|
const tcu::TextureChannelClass m_channelClass;
|
|
const StateType m_stateType;
|
|
|
|
const int m_texHeight;
|
|
const int m_texWidth;
|
|
|
|
const SamplingFunction m_samplingFunction;
|
|
const bool m_useShadowSampler;
|
|
private:
|
|
enum
|
|
{
|
|
VIEWPORT_WIDTH = 128,
|
|
VIEWPORT_HEIGHT = 128,
|
|
};
|
|
|
|
de::MovePtr<glu::Texture2D> m_texture;
|
|
de::MovePtr<gls::TextureTestUtil::TextureRenderer> m_renderer;
|
|
de::MovePtr<glu::ShaderProgram> m_gatherProgram;
|
|
|
|
int m_iterationNdx;
|
|
tcu::ResultCollector m_result;
|
|
};
|
|
|
|
TextureBorderClampTest::TextureBorderClampTest (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode mode,
|
|
StateType stateType,
|
|
int texWidth,
|
|
int texHeight,
|
|
SamplingFunction samplingFunction,
|
|
deUint32 flags)
|
|
: TestCase (context, name, description)
|
|
, m_texFormat (texFormat)
|
|
, m_sampleMode (mode)
|
|
, m_channelClass (getFormatChannelClass(texFormat, mode))
|
|
, m_stateType (stateType)
|
|
, m_texHeight (texHeight)
|
|
, m_texWidth (texWidth)
|
|
, m_samplingFunction (samplingFunction)
|
|
, m_useShadowSampler ((flags & FLAG_USE_SHADOW_SAMPLER) != 0)
|
|
, m_iterationNdx (0)
|
|
, m_result (context.getTestContext().getLog())
|
|
{
|
|
DE_ASSERT(stateType < STATE_LAST);
|
|
DE_ASSERT(samplingFunction < SAMPLE_LAST);
|
|
// mode must be set for combined depth-stencil formats
|
|
DE_ASSERT(m_channelClass != tcu::TEXTURECHANNELCLASS_LAST || mode != tcu::Sampler::MODE_LAST);
|
|
}
|
|
|
|
TextureBorderClampTest::~TextureBorderClampTest (void)
|
|
{
|
|
deinit();
|
|
}
|
|
|
|
void TextureBorderClampTest::init (void)
|
|
{
|
|
// requirements
|
|
const bool supportsGL45 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::core(4, 5));
|
|
const bool supportsES32orGL45 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) || supportsGL45;
|
|
|
|
if (!supportsES32orGL45 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_border_clamp"))
|
|
throw tcu::NotSupportedError("Test requires GL_EXT_texture_border_clamp extension");
|
|
|
|
if (glu::isCompressedFormat(m_texFormat) &&
|
|
!supportsES32orGL45 &&
|
|
tcu::isAstcFormat(glu::mapGLCompressedTexFormat(m_texFormat)) &&
|
|
!m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_ldr"))
|
|
{
|
|
throw tcu::NotSupportedError("Test requires GL_KHR_texture_compression_astc_ldr extension");
|
|
}
|
|
|
|
if (m_texFormat == GL_BGRA && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_format_BGRA8888"))
|
|
throw tcu::NotSupportedError("Test requires GL_EXT_texture_format_BGRA8888 extension");
|
|
|
|
if (m_context.getRenderTarget().getWidth() < VIEWPORT_WIDTH ||
|
|
m_context.getRenderTarget().getHeight() < VIEWPORT_HEIGHT)
|
|
{
|
|
throw tcu::NotSupportedError("Test requires " + de::toString<int>(VIEWPORT_WIDTH) + "x" + de::toString<int>(VIEWPORT_HEIGHT) + " viewport");
|
|
}
|
|
|
|
// resources
|
|
|
|
m_texture = genDefaultTexture<glu::Texture2D>(m_context.getRenderContext(), m_context.getContextInfo(), m_texFormat, tcu::IVec2(m_texWidth, m_texHeight));
|
|
|
|
m_testCtx.getLog() << tcu::TestLog::Message
|
|
<< "Created texture with format " << glu::getTextureFormatName(m_texFormat)
|
|
<< ", size (" << m_texture->getRefTexture().getWidth() << ", " << m_texture->getRefTexture().getHeight() << ")\n"
|
|
<< "Setting sampling state using " << ((m_stateType == STATE_TEXTURE_PARAM) ? ("texture state") : ("sampler state"))
|
|
<< tcu::TestLog::EndMessage;
|
|
|
|
if (m_samplingFunction == SAMPLE_FILTER)
|
|
{
|
|
const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType());
|
|
|
|
m_renderer = de::MovePtr<gls::TextureTestUtil::TextureRenderer>(new gls::TextureTestUtil::TextureRenderer(m_context.getRenderContext(), m_testCtx.getLog(), glslVersion, glu::PRECISION_HIGHP));
|
|
}
|
|
else
|
|
{
|
|
m_gatherProgram = de::MovePtr<glu::ShaderProgram>(genGatherProgram());
|
|
|
|
m_testCtx.getLog() << tcu::TestLog::Message
|
|
<< "Using texture gather to sample texture"
|
|
<< tcu::TestLog::EndMessage
|
|
<< *m_gatherProgram;
|
|
|
|
if (!m_gatherProgram->isOk())
|
|
throw tcu::TestError("failed to build program");
|
|
}
|
|
}
|
|
|
|
void TextureBorderClampTest::deinit (void)
|
|
{
|
|
m_texture.clear();
|
|
m_renderer.clear();
|
|
m_gatherProgram.clear();
|
|
}
|
|
|
|
TextureBorderClampTest::IterateResult TextureBorderClampTest::iterate (void)
|
|
{
|
|
const IterationConfig iterationConfig = getIteration(m_iterationNdx);
|
|
const std::string iterationDesc = "Iteration " + de::toString(m_iterationNdx+1) + (iterationConfig.description.empty() ? ("") : (" - " + iterationConfig.description));
|
|
const tcu::ScopedLogSection section (m_testCtx.getLog(), "Iteration", iterationDesc);
|
|
tcu::Surface renderedFrame (VIEWPORT_WIDTH, VIEWPORT_HEIGHT);
|
|
const glu::TextureTestUtil::ReferenceParams samplerParams = genSamplerParams(iterationConfig);
|
|
|
|
logParams(iterationConfig, samplerParams);
|
|
renderTo(renderedFrame, iterationConfig, samplerParams);
|
|
verifyImage(renderedFrame, iterationConfig, samplerParams);
|
|
|
|
if (++m_iterationNdx == getNumIterations())
|
|
{
|
|
m_result.setTestContextResult(m_testCtx);
|
|
return STOP;
|
|
}
|
|
return CONTINUE;
|
|
}
|
|
|
|
void TextureBorderClampTest::logParams (const IterationConfig& config, const glu::TextureTestUtil::ReferenceParams& samplerParams)
|
|
{
|
|
const std::string borderColorString = (m_channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER) ? (de::toString(config.borderColor.get<deInt32>()))
|
|
: (m_channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER) ? (de::toString(config.borderColor.get<deUint32>()))
|
|
: (de::toString(config.borderColor.get<float>()));
|
|
|
|
m_testCtx.getLog() << tcu::TestLog::Message
|
|
<< "Rendering full screen quad, tex coords bottom-left: " << config.p0 << ", top-right " << config.p1 << "\n"
|
|
<< "Border color is " << borderColorString << "\n"
|
|
<< "Texture lookup bias: " << samplerParams.colorBias << "\n"
|
|
<< "Texture lookup scale: " << samplerParams.colorScale << "\n"
|
|
<< "Filters: min = " << glu::getTextureFilterName(glu::getGLFilterMode(samplerParams.sampler.minFilter))
|
|
<< ", mag = " << glu::getTextureFilterName(glu::getGLFilterMode(samplerParams.sampler.magFilter)) << "\n"
|
|
<< "Wrap mode: s = " << glu::getRepeatModeStr(config.sWrapMode)
|
|
<< ", t = " << glu::getRepeatModeStr(config.tWrapMode) << "\n"
|
|
<< tcu::TestLog::EndMessage;
|
|
|
|
if (m_sampleMode == tcu::Sampler::MODE_DEPTH)
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "Depth stencil texture mode is DEPTH_COMPONENT" << tcu::TestLog::EndMessage;
|
|
else if (m_sampleMode == tcu::Sampler::MODE_STENCIL)
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "Depth stencil texture mode is STENCIL_INDEX" << tcu::TestLog::EndMessage;
|
|
|
|
if (config.compareMode != GL_NONE)
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Message
|
|
<< "Texture mode is COMPARE_REF_TO_TEXTURE, mode = " << glu::getCompareFuncStr(config.compareMode) << "\n"
|
|
<< "Compare reference value = " << config.compareRef << "\n"
|
|
<< tcu::TestLog::EndMessage;
|
|
}
|
|
}
|
|
|
|
void TextureBorderClampTest::renderTo (tcu::Surface& surface,
|
|
const IterationConfig& config,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams)
|
|
{
|
|
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
|
|
const gls::TextureTestUtil::RandomViewport viewport (m_context.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, getIterationSeed(config));
|
|
std::vector<float> texCoord;
|
|
de::MovePtr<glu::Sampler> sampler;
|
|
|
|
glu::TextureTestUtil::computeQuadTexCoord2D(texCoord, config.p0, config.p1);
|
|
|
|
// Bind to unit 0.
|
|
gl.activeTexture(GL_TEXTURE0);
|
|
gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
|
|
|
|
if (m_sampleMode == tcu::Sampler::MODE_DEPTH)
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_DEPTH_COMPONENT);
|
|
else if (m_sampleMode == tcu::Sampler::MODE_STENCIL)
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX);
|
|
|
|
if (config.compareMode == GL_NONE)
|
|
{
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_NONE);
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_ALWAYS);
|
|
}
|
|
else
|
|
{
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, config.compareMode);
|
|
}
|
|
|
|
if (m_stateType == STATE_TEXTURE_PARAM)
|
|
{
|
|
// Setup filtering and wrap modes.
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(samplerParams.sampler.wrapS));
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(samplerParams.sampler.wrapT));
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(samplerParams.sampler.minFilter));
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(samplerParams.sampler.magFilter));
|
|
|
|
switch (m_channelClass)
|
|
{
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
|
|
gl.texParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<float>());
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
|
|
gl.texParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deInt32>());
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
|
|
gl.texParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deUint32>());
|
|
break;
|
|
|
|
default:
|
|
DE_ASSERT(false);
|
|
}
|
|
}
|
|
else if (m_stateType == STATE_SAMPLER_PARAM)
|
|
{
|
|
const tcu::Vec4 blue(0.0f, 0.0f, 1.0f, 1.0f);
|
|
|
|
// Setup filtering and wrap modes to bad values
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
gl.texParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, blue.getPtr()); // just set some unlikely color
|
|
|
|
// setup sampler to correct values
|
|
sampler = de::MovePtr<glu::Sampler>(new glu::Sampler(m_context.getRenderContext()));
|
|
|
|
gl.samplerParameteri(**sampler, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(samplerParams.sampler.wrapS));
|
|
gl.samplerParameteri(**sampler, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(samplerParams.sampler.wrapT));
|
|
gl.samplerParameteri(**sampler, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(samplerParams.sampler.minFilter));
|
|
gl.samplerParameteri(**sampler, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(samplerParams.sampler.magFilter));
|
|
|
|
switch (m_channelClass)
|
|
{
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
|
|
gl.samplerParameterfv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<float>());
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
|
|
gl.samplerParameterIiv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deInt32>());
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
|
|
gl.samplerParameterIuiv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deUint32>());
|
|
break;
|
|
|
|
default:
|
|
DE_ASSERT(false);
|
|
}
|
|
|
|
gl.bindSampler(0, **sampler);
|
|
}
|
|
|
|
GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
|
|
|
|
gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
|
|
renderQuad(&texCoord[0], samplerParams);
|
|
glu::readPixels(m_context.getRenderContext(), viewport.x, viewport.y, surface.getAccess());
|
|
}
|
|
|
|
void TextureBorderClampTest::renderQuad (const float* texCoord, const glu::TextureTestUtil::ReferenceParams& samplerParams)
|
|
{
|
|
// use TextureRenderer for basic rendering, use custom for gather
|
|
if (m_samplingFunction == SAMPLE_FILTER)
|
|
m_renderer->renderQuad(0, texCoord, samplerParams);
|
|
else
|
|
{
|
|
static const float position[] =
|
|
{
|
|
-1.0f, -1.0f, 0.0f, 1.0f,
|
|
-1.0f, +1.0f, 0.0f, 1.0f,
|
|
+1.0f, -1.0f, 0.0f, 1.0f,
|
|
+1.0f, +1.0f, 0.0f, 1.0f
|
|
};
|
|
static const deUint16 indices[] =
|
|
{
|
|
0, 1, 2, 2, 1, 3
|
|
};
|
|
const glu::VertexArrayBinding vertexArrays[] =
|
|
{
|
|
glu::va::Float("a_position", 4, 4, 0, &position[0]),
|
|
glu::va::Float("a_texcoord", 2, 4, 0, texCoord)
|
|
};
|
|
|
|
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
|
|
const deUint32 progId = m_gatherProgram->getProgram();
|
|
|
|
gl.useProgram(progId);
|
|
gl.uniform1i(gl.getUniformLocation(progId, "u_sampler"), 0);
|
|
if (m_useShadowSampler)
|
|
gl.uniform1f(gl.getUniformLocation(progId, "u_ref"), samplerParams.ref);
|
|
gl.uniform4fv(gl.getUniformLocation(progId, "u_colorScale"), 1, samplerParams.colorScale.getPtr());
|
|
gl.uniform4fv(gl.getUniformLocation(progId, "u_colorBias"), 1, samplerParams.colorBias.getPtr());
|
|
|
|
glu::draw(m_context.getRenderContext(), progId, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0],
|
|
glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
|
|
}
|
|
}
|
|
|
|
void TextureBorderClampTest::verifyImage (const tcu::Surface& renderedFrame,
|
|
const IterationConfig& config,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams)
|
|
{
|
|
const tcu::PixelFormat pixelFormat = m_context.getRenderTarget().getPixelFormat();
|
|
|
|
tcu::LodPrecision lodPrecision;
|
|
std::vector<float> texCoord;
|
|
bool verificationOk;
|
|
|
|
glu::TextureTestUtil::computeQuadTexCoord2D(texCoord, config.p0, config.p1);
|
|
|
|
lodPrecision.derivateBits = 18;
|
|
lodPrecision.lodBits = 5;
|
|
|
|
if (samplerParams.sampler.compare == tcu::Sampler::COMPAREMODE_NONE)
|
|
{
|
|
const tcu::TextureFormat texFormat = tcu::getEffectiveDepthStencilTextureFormat(m_texture->getRefTexture().getFormat(), m_sampleMode);
|
|
const bool isNearestMinFilter = samplerParams.sampler.minFilter == tcu::Sampler::NEAREST || samplerParams.sampler.minFilter == tcu::Sampler::NEAREST_MIPMAP_NEAREST;
|
|
const bool isNearestMagFilter = samplerParams.sampler.magFilter == tcu::Sampler::NEAREST;
|
|
const bool isNearestOnly = isNearestMinFilter && isNearestMagFilter;
|
|
const bool isSRGB = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu::TextureFormat::sRGBA;
|
|
const int colorErrorBits = (isNearestOnly && !isSRGB) ? (1) : (2);
|
|
const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0));
|
|
tcu::LookupPrecision lookupPrecision;
|
|
|
|
lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / samplerParams.colorScale;
|
|
lookupPrecision.coordBits = tcu::IVec3(20,20,0);
|
|
lookupPrecision.uvwBits = tcu::IVec3(5,5,0);
|
|
lookupPrecision.colorMask = glu::TextureTestUtil::getCompareMask(pixelFormat);
|
|
|
|
if (m_samplingFunction == SAMPLE_FILTER)
|
|
{
|
|
verificationOk = verifyTextureSampleResult(renderedFrame.getAccess(),
|
|
&texCoord[0],
|
|
samplerParams,
|
|
lodPrecision,
|
|
lookupPrecision);
|
|
}
|
|
else if (m_samplingFunction == SAMPLE_GATHER)
|
|
{
|
|
verificationOk = verifyTextureGatherResult(renderedFrame.getAccess(),
|
|
&texCoord[0],
|
|
samplerParams,
|
|
lookupPrecision);
|
|
}
|
|
else
|
|
{
|
|
DE_ASSERT(false);
|
|
verificationOk = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
tcu::TexComparePrecision texComparePrecision;
|
|
tcu::TexComparePrecision lowQualityTexComparePrecision;
|
|
tcu::LodPrecision lowQualityLodPrecision = lodPrecision;
|
|
|
|
texComparePrecision.coordBits = tcu::IVec3(20,20,0);
|
|
texComparePrecision.uvwBits = tcu::IVec3(7,7,0);
|
|
texComparePrecision.pcfBits = 5;
|
|
texComparePrecision.referenceBits = 16;
|
|
texComparePrecision.resultBits = de::max(0, pixelFormat.redBits - 1);
|
|
|
|
lowQualityTexComparePrecision.coordBits = tcu::IVec3(20,20,0);
|
|
lowQualityTexComparePrecision.uvwBits = tcu::IVec3(4,4,0);
|
|
lowQualityTexComparePrecision.pcfBits = 0;
|
|
lowQualityTexComparePrecision.referenceBits = 16;
|
|
lowQualityTexComparePrecision.resultBits = de::max(0, pixelFormat.redBits - 1);
|
|
|
|
lowQualityLodPrecision.lodBits = 4;
|
|
|
|
if (m_samplingFunction == SAMPLE_FILTER)
|
|
{
|
|
verificationOk = verifyTextureCompareResult(renderedFrame.getAccess(),
|
|
&texCoord[0],
|
|
samplerParams,
|
|
texComparePrecision,
|
|
lowQualityTexComparePrecision,
|
|
lodPrecision,
|
|
lowQualityLodPrecision);
|
|
}
|
|
else if (m_samplingFunction == SAMPLE_GATHER)
|
|
{
|
|
verificationOk = verifyTextureGatherCmpResult(renderedFrame.getAccess(),
|
|
&texCoord[0],
|
|
samplerParams,
|
|
texComparePrecision,
|
|
lowQualityTexComparePrecision);
|
|
}
|
|
else
|
|
{
|
|
DE_ASSERT(false);
|
|
verificationOk = false;
|
|
}
|
|
}
|
|
|
|
if (!verificationOk)
|
|
m_result.fail("Image verification failed");
|
|
}
|
|
|
|
bool TextureBorderClampTest::verifyTextureSampleResult (const tcu::ConstPixelBufferAccess& renderedFrame,
|
|
const float* texCoord,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams,
|
|
const tcu::LodPrecision& lodPrecision,
|
|
const tcu::LookupPrecision& lookupPrecision)
|
|
{
|
|
const tcu::PixelFormat pixelFormat = m_context.getRenderTarget().getPixelFormat();
|
|
tcu::Surface reference (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
tcu::Surface errorMask (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
int numFailedPixels;
|
|
|
|
glu::TextureTestUtil::sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), m_texture->getRefTexture(), texCoord, samplerParams);
|
|
|
|
numFailedPixels = glu::TextureTestUtil::computeTextureLookupDiff(renderedFrame, reference.getAccess(), errorMask.getAccess(), m_texture->getRefTexture(),
|
|
texCoord, samplerParams, lookupPrecision, lodPrecision, m_testCtx.getWatchDog());
|
|
|
|
if (numFailedPixels > 0)
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "ERROR: Result verification failed, got " << numFailedPixels << " invalid pixels!" << tcu::TestLog::EndMessage;
|
|
m_testCtx.getLog() << tcu::TestLog::ImageSet("VerifyResult", "Verification result")
|
|
<< tcu::TestLog::Image("Rendered", "Rendered image", renderedFrame);
|
|
if (numFailedPixels > 0)
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Image("Reference", "Ideal reference image", reference)
|
|
<< tcu::TestLog::Image("ErrorMask", "Error mask", errorMask);
|
|
}
|
|
m_testCtx.getLog() << tcu::TestLog::EndImageSet;
|
|
|
|
return (numFailedPixels == 0);
|
|
}
|
|
|
|
bool TextureBorderClampTest::verifyTextureCompareResult (const tcu::ConstPixelBufferAccess& renderedFrame,
|
|
const float* texCoord,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams,
|
|
const tcu::TexComparePrecision& texComparePrecision,
|
|
const tcu::TexComparePrecision& lowQualityTexComparePrecision,
|
|
const tcu::LodPrecision& lodPrecision,
|
|
const tcu::LodPrecision& lowQualityLodPrecision)
|
|
{
|
|
const tcu::PixelFormat pixelFormat = m_context.getRenderTarget().getPixelFormat();
|
|
const int colorErrorBits = 1;
|
|
const tcu::IVec4 nonShadowBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0));
|
|
const tcu::Vec3 nonShadowThreshold = tcu::computeFixedPointThreshold(nonShadowBits).swizzle(1,2,3);
|
|
std::vector<tcu::ConstPixelBufferAccess> srcLevelStorage;
|
|
const tcu::Texture2DView effectiveView = tcu::getEffectiveTextureView(m_texture->getRefTexture(), srcLevelStorage, samplerParams.sampler);
|
|
tcu::Surface reference (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
tcu::Surface errorMask (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
int numFailedPixels;
|
|
|
|
glu::TextureTestUtil::sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), effectiveView, texCoord, samplerParams);
|
|
|
|
numFailedPixels = glu::TextureTestUtil::computeTextureCompareDiff(renderedFrame, reference.getAccess(), errorMask.getAccess(), effectiveView,
|
|
texCoord, samplerParams, texComparePrecision, lodPrecision, nonShadowThreshold);
|
|
|
|
if (numFailedPixels > 0)
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Message
|
|
<< "Warning: Verification assuming high-quality PCF filtering failed."
|
|
<< tcu::TestLog::EndMessage;
|
|
|
|
numFailedPixels = glu::TextureTestUtil::computeTextureCompareDiff(renderedFrame, reference.getAccess(), errorMask.getAccess(), effectiveView,
|
|
texCoord, samplerParams, lowQualityTexComparePrecision, lowQualityLodPrecision, nonShadowThreshold);
|
|
|
|
if (numFailedPixels > 0)
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "ERROR: Verification against low precision requirements failed, failing test case." << tcu::TestLog::EndMessage;
|
|
else if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS)
|
|
m_result.addResult(QP_TEST_RESULT_QUALITY_WARNING, "Low-quality result");
|
|
}
|
|
|
|
if (numFailedPixels > 0)
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "ERROR: Result verification failed, got " << numFailedPixels << " invalid pixels!" << tcu::TestLog::EndMessage;
|
|
m_testCtx.getLog() << tcu::TestLog::ImageSet("VerifyResult", "Verification result")
|
|
<< tcu::TestLog::Image("Rendered", "Rendered image", renderedFrame);
|
|
if (numFailedPixels > 0)
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Image("Reference", "Ideal reference image", reference)
|
|
<< tcu::TestLog::Image("ErrorMask", "Error mask", errorMask);
|
|
}
|
|
m_testCtx.getLog() << tcu::TestLog::EndImageSet;
|
|
|
|
return (numFailedPixels == 0);
|
|
}
|
|
|
|
template <typename T>
|
|
static inline T triQuadInterpolate (const T (&values)[4], float xFactor, float yFactor)
|
|
{
|
|
if (xFactor + yFactor < 1.0f)
|
|
return values[0] + (values[2]-values[0])*xFactor + (values[1]-values[0])*yFactor;
|
|
else
|
|
return values[3] + (values[1]-values[3])*(1.0f-xFactor) + (values[2]-values[3])*(1.0f-yFactor);
|
|
}
|
|
|
|
bool TextureBorderClampTest::verifyTextureGatherResult (const tcu::ConstPixelBufferAccess& renderedFrame,
|
|
const float* texCoordArray,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams,
|
|
const tcu::LookupPrecision& lookupPrecision)
|
|
{
|
|
const tcu::Vec2 texCoords[4] =
|
|
{
|
|
tcu::Vec2(texCoordArray[0], texCoordArray[1]),
|
|
tcu::Vec2(texCoordArray[2], texCoordArray[3]),
|
|
tcu::Vec2(texCoordArray[4], texCoordArray[5]),
|
|
tcu::Vec2(texCoordArray[6], texCoordArray[7]),
|
|
};
|
|
|
|
const tcu::PixelFormat pixelFormat = m_context.getRenderTarget().getPixelFormat();
|
|
const deUint8 fbColormask = tcu::getColorMask(pixelFormat);
|
|
|
|
std::vector<tcu::ConstPixelBufferAccess> srcLevelStorage;
|
|
const tcu::Texture2DView effectiveView = tcu::getEffectiveTextureView(m_texture->getRefTexture(), srcLevelStorage, samplerParams.sampler);
|
|
|
|
tcu::Surface reference (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
tcu::Surface errorMask (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
int numFailedPixels = 0;
|
|
|
|
tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
|
|
|
|
for (int py = 0; py < reference.getHeight(); ++py)
|
|
for (int px = 0; px < reference.getWidth(); ++px)
|
|
{
|
|
const tcu::Vec2 viewportCoord = (tcu::Vec2((float)px, (float)py) + tcu::Vec2(0.5f)) / tcu::Vec2((float)reference.getWidth(), (float)reference.getHeight());
|
|
const tcu::Vec2 texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y());
|
|
const tcu::Vec4 referenceValue = effectiveView.gatherOffsets(samplerParams.sampler, texCoord.x(), texCoord.y(), 0, glu::getDefaultGatherOffsets());
|
|
const tcu::Vec4 referencePixel = referenceValue * samplerParams.colorScale + samplerParams.colorBias;
|
|
const tcu::Vec4 resultPixel = renderedFrame.getPixel(px, py);
|
|
const tcu::Vec4 resultValue = (resultPixel - samplerParams.colorBias) / samplerParams.colorScale;
|
|
|
|
reference.setPixel(px, py, tcu::toRGBAMasked(referenceValue, fbColormask));
|
|
|
|
if (tcu::boolAny(tcu::logicalAnd(lookupPrecision.colorMask,
|
|
tcu::greaterThan(tcu::absDiff(resultPixel, referencePixel),
|
|
lookupPrecision.colorThreshold))))
|
|
{
|
|
if (!tcu::isGatherOffsetsResultValid(effectiveView, samplerParams.sampler, lookupPrecision, texCoord, 0, glu::getDefaultGatherOffsets(), resultValue))
|
|
{
|
|
errorMask.setPixel(px, py, tcu::RGBA::red());
|
|
++numFailedPixels;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (numFailedPixels > 0)
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "ERROR: Result verification failed, got " << numFailedPixels << " invalid pixels!" << tcu::TestLog::EndMessage;
|
|
m_testCtx.getLog() << tcu::TestLog::ImageSet("VerifyResult", "Verification result")
|
|
<< tcu::TestLog::Image("Rendered", "Rendered image", renderedFrame);
|
|
if (numFailedPixels > 0)
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Image("Reference", "Ideal reference image", reference)
|
|
<< tcu::TestLog::Image("ErrorMask", "Error mask", errorMask);
|
|
}
|
|
m_testCtx.getLog() << tcu::TestLog::EndImageSet;
|
|
|
|
return (numFailedPixels == 0);
|
|
}
|
|
|
|
bool TextureBorderClampTest::verifyTextureGatherCmpResult (const tcu::ConstPixelBufferAccess& renderedFrame,
|
|
const float* texCoordArray,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams,
|
|
const tcu::TexComparePrecision& texComparePrecision,
|
|
const tcu::TexComparePrecision& lowQualityTexComparePrecision)
|
|
{
|
|
const tcu::Vec2 texCoords[4] =
|
|
{
|
|
tcu::Vec2(texCoordArray[0], texCoordArray[1]),
|
|
tcu::Vec2(texCoordArray[2], texCoordArray[3]),
|
|
tcu::Vec2(texCoordArray[4], texCoordArray[5]),
|
|
tcu::Vec2(texCoordArray[6], texCoordArray[7]),
|
|
};
|
|
|
|
std::vector<tcu::ConstPixelBufferAccess> srcLevelStorage;
|
|
const tcu::Texture2DView effectiveView = tcu::getEffectiveTextureView(m_texture->getRefTexture(), srcLevelStorage, samplerParams.sampler);
|
|
|
|
const tcu::PixelFormat pixelFormat = m_context.getRenderTarget().getPixelFormat();
|
|
const tcu::BVec4 colorMask = glu::TextureTestUtil::getCompareMask(pixelFormat);
|
|
const deUint8 fbColormask = tcu::getColorMask(pixelFormat);
|
|
tcu::Surface reference (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
tcu::Surface errorMask (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
int numFailedPixels = 0;
|
|
bool lowQuality = false;
|
|
|
|
tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
|
|
|
|
for (int py = 0; py < reference.getHeight(); ++py)
|
|
for (int px = 0; px < reference.getWidth(); ++px)
|
|
{
|
|
const tcu::Vec2 viewportCoord = (tcu::Vec2((float)px, (float)py) + tcu::Vec2(0.5f)) / tcu::Vec2((float)reference.getWidth(), (float)reference.getHeight());
|
|
const tcu::Vec2 texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y());
|
|
const float refZ = samplerParams.ref;
|
|
const tcu::Vec4 referenceValue = effectiveView.gatherOffsetsCompare(samplerParams.sampler, refZ, texCoord.x(), texCoord.y(), glu::getDefaultGatherOffsets());
|
|
const tcu::Vec4 resultValue = renderedFrame.getPixel(px, py);
|
|
|
|
reference.setPixel(px, py, tcu::toRGBAMasked(referenceValue, fbColormask));
|
|
|
|
if (tcu::boolAny(tcu::logicalAnd(colorMask, tcu::notEqual(referenceValue, resultValue))))
|
|
{
|
|
if (!tcu::isGatherOffsetsCompareResultValid(effectiveView, samplerParams.sampler, texComparePrecision, texCoord, glu::getDefaultGatherOffsets(), refZ, resultValue))
|
|
{
|
|
lowQuality = true;
|
|
|
|
// fall back to low quality verification
|
|
if (!tcu::isGatherOffsetsCompareResultValid(effectiveView, samplerParams.sampler, lowQualityTexComparePrecision, texCoord, glu::getDefaultGatherOffsets(), refZ, resultValue))
|
|
{
|
|
errorMask.setPixel(px, py, tcu::RGBA::red());
|
|
++numFailedPixels;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (numFailedPixels > 0)
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "ERROR: Result verification failed, got " << numFailedPixels << " invalid pixels!" << tcu::TestLog::EndMessage;
|
|
else if (lowQuality)
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "Warning: Verification assuming high-quality PCF filtering failed." << tcu::TestLog::EndMessage;
|
|
m_result.addResult(QP_TEST_RESULT_QUALITY_WARNING, "Low-quality result");
|
|
}
|
|
|
|
m_testCtx.getLog() << tcu::TestLog::ImageSet("VerifyResult", "Verification result")
|
|
<< tcu::TestLog::Image("Rendered", "Rendered image", renderedFrame);
|
|
if (numFailedPixels > 0)
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Image("Reference", "Ideal reference image", reference)
|
|
<< tcu::TestLog::Image("ErrorMask", "Error mask", errorMask);
|
|
}
|
|
m_testCtx.getLog() << tcu::TestLog::EndImageSet;
|
|
|
|
return (numFailedPixels == 0);
|
|
}
|
|
|
|
const glu::Texture2D* TextureBorderClampTest::getTexture (void) const
|
|
{
|
|
return m_texture.get();
|
|
}
|
|
|
|
deUint32 TextureBorderClampTest::getIterationSeed (const IterationConfig& config) const
|
|
{
|
|
tcu::SeedBuilder builder;
|
|
builder << std::string(getName())
|
|
<< m_iterationNdx
|
|
<< m_texFormat
|
|
<< config.minFilter << config.magFilter
|
|
<< m_texture->getRefTexture().getWidth() << m_texture->getRefTexture().getHeight();
|
|
return builder.get();
|
|
}
|
|
|
|
glu::TextureTestUtil::ReferenceParams TextureBorderClampTest::genSamplerParams (const IterationConfig& config) const
|
|
{
|
|
const tcu::TextureFormat texFormat = tcu::getEffectiveDepthStencilTextureFormat(m_texture->getRefTexture().getFormat(), m_sampleMode);
|
|
glu::TextureTestUtil::ReferenceParams refParams (glu::TextureTestUtil::TEXTURETYPE_2D);
|
|
|
|
refParams.sampler = glu::mapGLSampler(config.sWrapMode, config.tWrapMode, config.minFilter, config.magFilter);
|
|
refParams.sampler.borderColor = config.borderColor;
|
|
refParams.sampler.compare = (!m_useShadowSampler) ? (tcu::Sampler::COMPAREMODE_NONE) : (glu::mapGLCompareFunc(config.compareMode));
|
|
refParams.sampler.depthStencilMode = m_sampleMode;
|
|
refParams.lodMode = glu::TextureTestUtil::LODMODE_EXACT;
|
|
refParams.samplerType = (!m_useShadowSampler) ? (glu::TextureTestUtil::getSamplerType(texFormat)) : (glu::TextureTestUtil::SAMPLERTYPE_SHADOW);
|
|
refParams.colorScale = config.lookupScale;
|
|
refParams.colorBias = config.lookupBias;
|
|
refParams.ref = config.compareRef;
|
|
|
|
// compare can only be used with depth textures
|
|
if (!isDepthFormat(m_texFormat, m_sampleMode))
|
|
DE_ASSERT(refParams.sampler.compare == tcu::Sampler::COMPAREMODE_NONE);
|
|
|
|
// sampler type must match compare mode
|
|
DE_ASSERT(m_useShadowSampler == (config.compareMode != GL_NONE));
|
|
|
|
// in gather, weird mapping is most likely an error
|
|
if (m_samplingFunction == SAMPLE_GATHER)
|
|
{
|
|
DE_ASSERT(refParams.colorScale == tcu::Vec4(refParams.colorScale.x()));
|
|
DE_ASSERT(refParams.colorBias == tcu::Vec4(refParams.colorBias.x()));
|
|
}
|
|
|
|
return refParams;
|
|
}
|
|
|
|
glu::ShaderProgram* TextureBorderClampTest::genGatherProgram (void) const
|
|
{
|
|
const std::string glslVersionDecl = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType()));
|
|
const std::string vtxSource = glslVersionDecl + "\n"
|
|
"in highp vec4 a_position;\n"
|
|
"in highp vec2 a_texcoord;\n"
|
|
"out highp vec2 v_texcoord;\n"
|
|
"void main()\n"
|
|
"{\n"
|
|
" gl_Position = a_position;\n"
|
|
" v_texcoord = a_texcoord;\n"
|
|
"}\n";
|
|
const char* samplerType;
|
|
const char* lookup;
|
|
std::ostringstream fragSource;
|
|
|
|
if (m_useShadowSampler)
|
|
{
|
|
samplerType = "sampler2DShadow";
|
|
lookup = "textureGather(u_sampler, v_texcoord, u_ref)";
|
|
}
|
|
else
|
|
{
|
|
switch (m_channelClass)
|
|
{
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
|
|
samplerType = "sampler2D";
|
|
lookup = "textureGather(u_sampler, v_texcoord)";
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
|
|
samplerType = "isampler2D";
|
|
lookup = "vec4(textureGather(u_sampler, v_texcoord))";
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
|
|
samplerType = "usampler2D";
|
|
lookup = "vec4(textureGather(u_sampler, v_texcoord))";
|
|
break;
|
|
|
|
default:
|
|
samplerType = "";
|
|
lookup = "";
|
|
DE_ASSERT(false);
|
|
}
|
|
}
|
|
|
|
fragSource << glslVersionDecl + "\n"
|
|
"uniform highp " << samplerType << " u_sampler;\n"
|
|
"uniform highp vec4 u_colorScale;\n"
|
|
"uniform highp vec4 u_colorBias;\n"
|
|
<< ((m_useShadowSampler) ? ("uniform highp float u_ref;\n") : (""))
|
|
<< "in highp vec2 v_texcoord;\n"
|
|
"layout(location=0) out highp vec4 o_color;\n"
|
|
"void main()\n"
|
|
"{\n"
|
|
" o_color = " << lookup << " * u_colorScale + u_colorBias;\n"
|
|
"}\n";
|
|
|
|
return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vtxSource) << glu::FragmentSource(fragSource.str()));
|
|
}
|
|
|
|
class TextureBorderClampFormatCase : public TextureBorderClampTest
|
|
{
|
|
public:
|
|
TextureBorderClampFormatCase (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode mode,
|
|
StateType stateType,
|
|
SizeType sizeType,
|
|
deUint32 filter,
|
|
SamplingFunction samplingFunction);
|
|
|
|
private:
|
|
void init (void);
|
|
|
|
int getNumIterations (void) const;
|
|
IterationConfig getIteration (int ndx) const;
|
|
|
|
const SizeType m_sizeType;
|
|
const deUint32 m_filter;
|
|
|
|
std::vector<IterationConfig> m_iterations;
|
|
};
|
|
|
|
|
|
TextureBorderClampFormatCase::TextureBorderClampFormatCase (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode mode,
|
|
StateType stateType,
|
|
SizeType sizeType,
|
|
deUint32 filter,
|
|
SamplingFunction samplingFunction)
|
|
: TextureBorderClampTest(context,
|
|
name,
|
|
description,
|
|
texFormat,
|
|
mode,
|
|
stateType,
|
|
(sizeType == SIZE_POT) ? (32) : (17),
|
|
(sizeType == SIZE_POT) ? (16) : (31),
|
|
samplingFunction)
|
|
, m_sizeType (sizeType)
|
|
, m_filter (filter)
|
|
{
|
|
if (m_sizeType == SIZE_POT)
|
|
DE_ASSERT(deIsPowerOfTwo32(m_texWidth) && deIsPowerOfTwo32(m_texHeight));
|
|
else
|
|
DE_ASSERT(!deIsPowerOfTwo32(m_texWidth) && !deIsPowerOfTwo32(m_texHeight));
|
|
|
|
if (glu::isCompressedFormat(texFormat))
|
|
{
|
|
const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(texFormat);
|
|
const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(compressedFormat);
|
|
|
|
// is (not) multiple of a block size
|
|
if (m_sizeType == SIZE_POT)
|
|
DE_ASSERT((m_texWidth % blockPixelSize.x()) == 0 && (m_texHeight % blockPixelSize.y()) == 0);
|
|
else
|
|
DE_ASSERT((m_texWidth % blockPixelSize.x()) != 0 && (m_texHeight % blockPixelSize.y()) != 0);
|
|
|
|
DE_UNREF(blockPixelSize);
|
|
}
|
|
}
|
|
|
|
void TextureBorderClampFormatCase::init (void)
|
|
{
|
|
TextureBorderClampTest::init();
|
|
|
|
// \note TextureBorderClampTest::init() creates texture
|
|
const tcu::TextureFormat texFormat = tcu::getEffectiveDepthStencilTextureFormat(getTexture()->getRefTexture().getFormat(), m_sampleMode);
|
|
const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat);
|
|
|
|
// iterations
|
|
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-1.5f, -3.0f);
|
|
iteration.p1 = tcu::Vec2( 1.5f, 2.5f);
|
|
iteration.borderColor = mapToFormatColorRepresentable(texFormat, tcu::Vec4(0.3f, 0.7f, 0.2f, 0.5f));
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.5f, 0.75f);
|
|
iteration.p1 = tcu::Vec2(0.25f, 1.25f);
|
|
iteration.borderColor = mapToFormatColorRepresentable(texFormat, tcu::Vec4(0.9f, 0.2f, 0.4f, 0.6f));
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
|
|
// common parameters
|
|
for (int ndx = 0; ndx < (int)m_iterations.size(); ++ndx)
|
|
{
|
|
IterationConfig& iteration = m_iterations[ndx];
|
|
|
|
if (m_samplingFunction == SAMPLE_GATHER)
|
|
{
|
|
iteration.lookupScale = tcu::Vec4(texFormatInfo.lookupScale.x());
|
|
iteration.lookupBias = tcu::Vec4(texFormatInfo.lookupBias.x());
|
|
}
|
|
else
|
|
{
|
|
iteration.lookupScale = texFormatInfo.lookupScale;
|
|
iteration.lookupBias = texFormatInfo.lookupBias;
|
|
}
|
|
|
|
iteration.minFilter = m_filter;
|
|
iteration.magFilter = m_filter;
|
|
iteration.sWrapMode = GL_CLAMP_TO_BORDER;
|
|
iteration.tWrapMode = GL_CLAMP_TO_BORDER;
|
|
iteration.compareMode = GL_NONE;
|
|
iteration.compareRef = 0.0f;
|
|
}
|
|
}
|
|
|
|
int TextureBorderClampFormatCase::getNumIterations (void) const
|
|
{
|
|
return (int)m_iterations.size();
|
|
}
|
|
|
|
TextureBorderClampTest::IterationConfig TextureBorderClampFormatCase::getIteration (int ndx) const
|
|
{
|
|
return m_iterations[ndx];
|
|
}
|
|
|
|
class TextureBorderClampRangeClampCase : public TextureBorderClampTest
|
|
{
|
|
public:
|
|
TextureBorderClampRangeClampCase (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode mode,
|
|
deUint32 filter);
|
|
|
|
private:
|
|
void init (void);
|
|
|
|
int getNumIterations (void) const;
|
|
IterationConfig getIteration (int ndx) const;
|
|
|
|
const deUint32 m_filter;
|
|
std::vector<IterationConfig> m_iterations;
|
|
};
|
|
|
|
TextureBorderClampRangeClampCase::TextureBorderClampRangeClampCase (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode mode,
|
|
deUint32 filter)
|
|
: TextureBorderClampTest(context, name, description, texFormat, mode, TextureBorderClampTest::STATE_TEXTURE_PARAM, 8, 32, SAMPLE_FILTER)
|
|
, m_filter (filter)
|
|
{
|
|
}
|
|
|
|
void TextureBorderClampRangeClampCase::init (void)
|
|
{
|
|
TextureBorderClampTest::init();
|
|
|
|
const tcu::TextureFormat texFormat = tcu::getEffectiveDepthStencilTextureFormat(getTexture()->getRefTexture().getFormat(), m_sampleMode);
|
|
const bool isDepth = isDepthFormat(m_texFormat, m_sampleMode);
|
|
const bool isFloat = m_channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT;
|
|
const bool isFixed = m_channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT || m_channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT;
|
|
const bool isPureInteger = m_channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER || m_channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER;
|
|
|
|
if (isDepth || isFloat)
|
|
{
|
|
// infinities are commonly used values on depth/float borders
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-1.2f, -3.0f);
|
|
iteration.p1 = tcu::Vec2( 1.2f, 2.5f);
|
|
iteration.borderColor = rr::GenericVec4(tcu::Vec4(std::numeric_limits<float>::infinity()));
|
|
iteration.lookupScale = tcu::Vec4(0.5f); // scale & bias to [0.25, 0.5] range to make out-of-range values visible
|
|
iteration.lookupBias = tcu::Vec4(0.25f);
|
|
iteration.description = "border value infinity";
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.25f, -0.75f);
|
|
iteration.p1 = tcu::Vec2( 2.25f, 1.25f);
|
|
iteration.borderColor = rr::GenericVec4(tcu::Vec4(-std::numeric_limits<float>::infinity()));
|
|
iteration.lookupScale = tcu::Vec4(0.5f);
|
|
iteration.lookupBias = tcu::Vec4(0.25f);
|
|
iteration.description = "border value negative infinity";
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
}
|
|
else if (isPureInteger)
|
|
{
|
|
const tcu::IVec4 numBits = tcu::getTextureFormatBitDepth(texFormat);
|
|
const bool isSigned = m_channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER;
|
|
|
|
// can't overflow 32bit integers with 32bit integers
|
|
for (int ndx = 0; ndx < 4; ++ndx)
|
|
DE_ASSERT(numBits[ndx] == 0 || numBits[ndx] == 8 || numBits[ndx] == 16);
|
|
|
|
const tcu::IVec4 minValue = getNBitIntegerVec4MinValue(isSigned, numBits);
|
|
const tcu::IVec4 maxValue = getNBitIntegerVec4MaxValue(isSigned, numBits);
|
|
const tcu::IVec4 valueRange = maxValue - minValue;
|
|
const tcu::IVec4 divSafeRange ((valueRange[0]==0) ? (1) : (valueRange[0]),
|
|
(valueRange[1]==0) ? (1) : (valueRange[1]),
|
|
(valueRange[2]==0) ? (1) : (valueRange[2]),
|
|
(valueRange[3]==0) ? (1) : (valueRange[3]));
|
|
|
|
// format max
|
|
{
|
|
const tcu::IVec4 value = maxValue + tcu::IVec4(1);
|
|
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-1.2f, -3.0f);
|
|
iteration.p1 = tcu::Vec2( 1.2f, 2.5f);
|
|
iteration.borderColor = (isSigned) ? (rr::GenericVec4(value)) : (rr::GenericVec4(value.cast<deUint32>()));
|
|
iteration.lookupScale = tcu::Vec4(0.5f) / divSafeRange.cast<float>();
|
|
iteration.lookupBias = (isSigned) ? (tcu::Vec4(0.5f)) : (tcu::Vec4(0.25f));
|
|
iteration.description = "border values one larger than maximum";
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
// format min
|
|
if (isSigned)
|
|
{
|
|
const tcu::IVec4 value = minValue - tcu::IVec4(1);
|
|
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.25f, -0.75f);
|
|
iteration.p1 = tcu::Vec2( 2.25f, 1.25f);
|
|
iteration.borderColor = rr::GenericVec4(value);
|
|
iteration.lookupScale = tcu::Vec4(0.5f) / divSafeRange.cast<float>();
|
|
iteration.lookupBias = tcu::Vec4(0.5f);
|
|
iteration.description = "border values one less than minimum";
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
// (u)int32 max
|
|
{
|
|
const tcu::IVec4 value = (isSigned) ? (tcu::IVec4(std::numeric_limits<deInt32>::max())) : (tcu::IVec4(std::numeric_limits<deUint32>::max()));
|
|
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-1.6f, -2.1f);
|
|
iteration.p1 = tcu::Vec2( 1.2f, 3.5f);
|
|
iteration.borderColor = (isSigned) ? (rr::GenericVec4(value)) : (rr::GenericVec4(value.cast<deUint32>()));
|
|
iteration.lookupScale = tcu::Vec4(0.5f) / divSafeRange.cast<float>();
|
|
iteration.lookupBias = tcu::Vec4(0.25f);
|
|
iteration.description = "border values 32-bit maximum";
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
// int32 min
|
|
if (isSigned)
|
|
{
|
|
const tcu::IVec4 value = tcu::IVec4(std::numeric_limits<deInt32>::min());
|
|
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-2.6f, -4.0f);
|
|
iteration.p1 = tcu::Vec2( 1.1f, 1.5f);
|
|
iteration.borderColor = rr::GenericVec4(value);
|
|
iteration.lookupScale = tcu::Vec4(0.5f) / divSafeRange.cast<float>();
|
|
iteration.lookupBias = tcu::Vec4(0.25f);
|
|
iteration.description = "border values 0";
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
}
|
|
else if (isFixed)
|
|
{
|
|
const bool isSigned = m_channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT;
|
|
const tcu::Vec4 lookupBias = (isSigned) ? (tcu::Vec4(0.5f)) : (tcu::Vec4(0.25f)); // scale & bias to [0.25, 0.5] range to make out-of-range values visible
|
|
const tcu::Vec4 lookupScale = (isSigned) ? (tcu::Vec4(0.25f)) : (tcu::Vec4(0.5f));
|
|
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-1.2f, -3.0f);
|
|
iteration.p1 = tcu::Vec2( 1.2f, 2.5f);
|
|
iteration.borderColor = mapToFormatColorUnits(texFormat, tcu::Vec4(1.1f, 1.3f, 2.2f, 1.3f));
|
|
iteration.lookupScale = lookupScale;
|
|
iteration.lookupBias = lookupBias;
|
|
iteration.description = "border values larger than maximum";
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.25f, -0.75f);
|
|
iteration.p1 = tcu::Vec2( 2.25f, 1.25f);
|
|
iteration.borderColor = mapToFormatColorUnits(texFormat, tcu::Vec4(-0.2f, -0.9f, -2.4f, -0.6f));
|
|
iteration.lookupScale = lookupScale;
|
|
iteration.lookupBias = lookupBias;
|
|
iteration.description = "border values less than minimum";
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
}
|
|
else
|
|
DE_ASSERT(false);
|
|
|
|
// common parameters
|
|
for (int ndx = 0; ndx < (int)m_iterations.size(); ++ndx)
|
|
{
|
|
IterationConfig& iteration = m_iterations[ndx];
|
|
|
|
iteration.minFilter = m_filter;
|
|
iteration.magFilter = m_filter;
|
|
iteration.sWrapMode = GL_CLAMP_TO_BORDER;
|
|
iteration.tWrapMode = GL_CLAMP_TO_BORDER;
|
|
iteration.compareMode = GL_NONE;
|
|
iteration.compareRef = 0.0f;
|
|
}
|
|
}
|
|
|
|
int TextureBorderClampRangeClampCase::getNumIterations (void) const
|
|
{
|
|
return (int)m_iterations.size();
|
|
}
|
|
|
|
TextureBorderClampTest::IterationConfig TextureBorderClampRangeClampCase::getIteration (int ndx) const
|
|
{
|
|
return m_iterations[ndx];
|
|
}
|
|
|
|
class TextureBorderClampPerAxisCase2D : public TextureBorderClampTest
|
|
{
|
|
public:
|
|
TextureBorderClampPerAxisCase2D (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode mode,
|
|
SizeType sizeType,
|
|
deUint32 filter,
|
|
deUint32 texSWrap,
|
|
deUint32 texTWrap,
|
|
SamplingFunction samplingFunction);
|
|
|
|
private:
|
|
void init (void);
|
|
|
|
int getNumIterations (void) const;
|
|
IterationConfig getIteration (int ndx) const;
|
|
|
|
const deUint32 m_texSWrap;
|
|
const deUint32 m_texTWrap;
|
|
const deUint32 m_filter;
|
|
|
|
std::vector<IterationConfig> m_iterations;
|
|
};
|
|
|
|
TextureBorderClampPerAxisCase2D::TextureBorderClampPerAxisCase2D (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode mode,
|
|
SizeType sizeType,
|
|
deUint32 filter,
|
|
deUint32 texSWrap,
|
|
deUint32 texTWrap,
|
|
SamplingFunction samplingFunction)
|
|
: TextureBorderClampTest(context,
|
|
name,
|
|
description,
|
|
texFormat,
|
|
mode,
|
|
TextureBorderClampTest::STATE_TEXTURE_PARAM,
|
|
(sizeType == SIZE_POT) ? (16) : (7),
|
|
(sizeType == SIZE_POT) ? (8) : (9),
|
|
samplingFunction)
|
|
, m_texSWrap (texSWrap)
|
|
, m_texTWrap (texTWrap)
|
|
, m_filter (filter)
|
|
{
|
|
}
|
|
|
|
void TextureBorderClampPerAxisCase2D::init (void)
|
|
{
|
|
TextureBorderClampTest::init();
|
|
|
|
// \note TextureBorderClampTest::init() creates texture
|
|
const tcu::TextureFormat texFormat = tcu::getEffectiveDepthStencilTextureFormat(getTexture()->getRefTexture().getFormat(), m_sampleMode);
|
|
const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat);
|
|
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.25f, -0.75f);
|
|
iteration.p1 = tcu::Vec2( 2.25f, 1.25f);
|
|
iteration.borderColor = mapToFormatColorRepresentable(texFormat, tcu::Vec4(0.4f, 0.9f, 0.1f, 0.2f));
|
|
|
|
if (m_samplingFunction == SAMPLE_GATHER)
|
|
{
|
|
iteration.lookupScale = tcu::Vec4(texFormatInfo.lookupScale.x());
|
|
iteration.lookupBias = tcu::Vec4(texFormatInfo.lookupBias.x());
|
|
}
|
|
else
|
|
{
|
|
iteration.lookupScale = texFormatInfo.lookupScale;
|
|
iteration.lookupBias = texFormatInfo.lookupBias;
|
|
}
|
|
|
|
iteration.minFilter = m_filter;
|
|
iteration.magFilter = m_filter;
|
|
iteration.sWrapMode = m_texSWrap;
|
|
iteration.tWrapMode = m_texTWrap;
|
|
iteration.compareMode = GL_NONE;
|
|
iteration.compareRef = 0.0f;
|
|
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
|
|
int TextureBorderClampPerAxisCase2D::getNumIterations (void) const
|
|
{
|
|
return (int)m_iterations.size();
|
|
}
|
|
|
|
TextureBorderClampTest::IterationConfig TextureBorderClampPerAxisCase2D::getIteration (int ndx) const
|
|
{
|
|
return m_iterations[ndx];
|
|
}
|
|
|
|
class TextureBorderClampDepthCompareCase : public TextureBorderClampTest
|
|
{
|
|
public:
|
|
TextureBorderClampDepthCompareCase (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
SizeType sizeType,
|
|
deUint32 filter,
|
|
SamplingFunction samplingFunction);
|
|
|
|
private:
|
|
void init (void);
|
|
|
|
int getNumIterations (void) const;
|
|
IterationConfig getIteration (int ndx) const;
|
|
|
|
const deUint32 m_filter;
|
|
std::vector<IterationConfig> m_iterations;
|
|
};
|
|
|
|
TextureBorderClampDepthCompareCase::TextureBorderClampDepthCompareCase (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
SizeType sizeType,
|
|
deUint32 filter,
|
|
SamplingFunction samplingFunction)
|
|
: TextureBorderClampTest(context,
|
|
name,
|
|
description,
|
|
texFormat,
|
|
tcu::Sampler::MODE_DEPTH,
|
|
TextureBorderClampTest::STATE_TEXTURE_PARAM,
|
|
(sizeType == SIZE_POT) ? (32) : (13),
|
|
(sizeType == SIZE_POT) ? (16) : (17),
|
|
samplingFunction,
|
|
FLAG_USE_SHADOW_SAMPLER)
|
|
, m_filter (filter)
|
|
{
|
|
}
|
|
|
|
void TextureBorderClampDepthCompareCase::init (void)
|
|
{
|
|
TextureBorderClampTest::init();
|
|
|
|
// 0.5 <= 0.7
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.15f, -0.35f);
|
|
iteration.p1 = tcu::Vec2( 1.25f, 1.1f);
|
|
iteration.borderColor = rr::GenericVec4(tcu::Vec4(0.7f, 0.0f, 0.0f, 0.0f));
|
|
iteration.description = "Border color in [0, 1] range";
|
|
iteration.compareMode = GL_LEQUAL;
|
|
iteration.compareRef = 0.5f;
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
|
|
// 1.5 <= 1.0
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.15f, -0.35f);
|
|
iteration.p1 = tcu::Vec2( 1.25f, 1.1f);
|
|
iteration.borderColor = rr::GenericVec4(tcu::Vec4(1.5f, 0.0f, 0.0f, 0.0f));
|
|
iteration.description = "Border color > 1, should be clamped";
|
|
iteration.compareMode = GL_LEQUAL;
|
|
iteration.compareRef = 1.0f;
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
|
|
// -0.5 >= 0.0
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.15f, -0.35f);
|
|
iteration.p1 = tcu::Vec2( 1.25f, 1.1f);
|
|
iteration.borderColor = rr::GenericVec4(tcu::Vec4(-0.5f, 0.0f, 0.0f, 0.0f));
|
|
iteration.description = "Border color < 0, should be clamped";
|
|
iteration.compareMode = GL_GEQUAL;
|
|
iteration.compareRef = 0.0f;
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
|
|
// inf < 1.25
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.15f, -0.35f);
|
|
iteration.p1 = tcu::Vec2( 1.25f, 1.1f);
|
|
iteration.borderColor = rr::GenericVec4(tcu::Vec4(std::numeric_limits<float>::infinity(), 0.0f, 0.0f, 0.0f));
|
|
iteration.description = "Border color == inf, should be clamped; ref > 1";
|
|
iteration.compareMode = GL_LESS;
|
|
iteration.compareRef = 1.25f;
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
|
|
// -inf > -0.5
|
|
{
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.15f, -0.35f);
|
|
iteration.p1 = tcu::Vec2( 1.25f, 1.1f);
|
|
iteration.borderColor = rr::GenericVec4(tcu::Vec4(-std::numeric_limits<float>::infinity(), 0.0f, 0.0f, 0.0f));
|
|
iteration.description = "Border color == inf, should be clamped; ref < 0";
|
|
iteration.compareMode = GL_GREATER;
|
|
iteration.compareRef = -0.5f;
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
|
|
// common parameters
|
|
for (int ndx = 0; ndx < (int)m_iterations.size(); ++ndx)
|
|
{
|
|
IterationConfig& iteration = m_iterations[ndx];
|
|
|
|
iteration.lookupScale = tcu::Vec4(1.0);
|
|
iteration.lookupBias = tcu::Vec4(0.0);
|
|
iteration.minFilter = m_filter;
|
|
iteration.magFilter = m_filter;
|
|
iteration.sWrapMode = GL_CLAMP_TO_BORDER;
|
|
iteration.tWrapMode = GL_CLAMP_TO_BORDER;
|
|
}
|
|
}
|
|
|
|
int TextureBorderClampDepthCompareCase::getNumIterations (void) const
|
|
{
|
|
return (int)m_iterations.size();
|
|
}
|
|
|
|
TextureBorderClampTest::IterationConfig TextureBorderClampDepthCompareCase::getIteration (int ndx) const
|
|
{
|
|
return m_iterations[ndx];
|
|
}
|
|
|
|
class TextureBorderClampUnusedChannelCase : public TextureBorderClampTest
|
|
{
|
|
public:
|
|
TextureBorderClampUnusedChannelCase (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode depthStencilMode);
|
|
|
|
private:
|
|
void init (void);
|
|
|
|
int getNumIterations (void) const;
|
|
IterationConfig getIteration (int ndx) const;
|
|
|
|
std::vector<IterationConfig> m_iterations;
|
|
};
|
|
|
|
TextureBorderClampUnusedChannelCase::TextureBorderClampUnusedChannelCase (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
tcu::Sampler::DepthStencilMode depthStencilMode)
|
|
: TextureBorderClampTest(context,
|
|
name,
|
|
description,
|
|
texFormat,
|
|
depthStencilMode,
|
|
TextureBorderClampTest::STATE_TEXTURE_PARAM,
|
|
8,
|
|
8,
|
|
SAMPLE_FILTER)
|
|
{
|
|
}
|
|
|
|
static rr::GenericVec4 selectComponents (const rr::GenericVec4& trueComponents, const rr::GenericVec4& falseComponents, const tcu::BVec4& m)
|
|
{
|
|
return rr::GenericVec4(tcu::select(trueComponents.get<deUint32>(), falseComponents.get<deUint32>(), m));
|
|
}
|
|
|
|
void TextureBorderClampUnusedChannelCase::init (void)
|
|
{
|
|
TextureBorderClampTest::init();
|
|
|
|
// \note TextureBorderClampTest::init() creates texture
|
|
const tcu::TextureFormat texFormat = tcu::getEffectiveDepthStencilTextureFormat(getTexture()->getRefTexture().getFormat(), m_sampleMode);
|
|
const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat);
|
|
const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(texFormat);
|
|
const float maxChannelValue = (channelMask[0]) ? (texFormatInfo.valueMax[0])
|
|
: (channelMask[1]) ? (texFormatInfo.valueMax[1])
|
|
: (channelMask[2]) ? (texFormatInfo.valueMax[2])
|
|
: (texFormatInfo.valueMax[3]);
|
|
|
|
const rr::GenericVec4 effectiveColors = mapToFormatColorRepresentable(texFormat, tcu::Vec4(0.6f));
|
|
rr::GenericVec4 nonEffectiveColors;
|
|
|
|
switch (m_channelClass)
|
|
{
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
|
|
nonEffectiveColors = rr::GenericVec4(tcu::Vec4(maxChannelValue * 0.8f));
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
|
|
nonEffectiveColors = rr::GenericVec4(tcu::Vec4(maxChannelValue * 0.8f).cast<deInt32>());
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
|
|
nonEffectiveColors = rr::GenericVec4(tcu::Vec4(maxChannelValue * 0.8f).cast<deUint32>());
|
|
break;
|
|
default:
|
|
DE_ASSERT(false);
|
|
}
|
|
|
|
IterationConfig iteration;
|
|
iteration.p0 = tcu::Vec2(-0.25f, -0.75f);
|
|
iteration.p1 = tcu::Vec2( 2.25f, 1.25f);
|
|
iteration.borderColor = selectComponents(effectiveColors, nonEffectiveColors, channelMask);
|
|
iteration.lookupScale = texFormatInfo.lookupScale;
|
|
iteration.lookupBias = texFormatInfo.lookupBias;
|
|
iteration.minFilter = GL_NEAREST;
|
|
iteration.magFilter = GL_NEAREST;
|
|
iteration.sWrapMode = GL_CLAMP_TO_BORDER;
|
|
iteration.tWrapMode = GL_CLAMP_TO_BORDER;
|
|
iteration.compareMode = GL_NONE;
|
|
iteration.compareRef = 0.0f;
|
|
iteration.description = "Setting values to unused border color components";
|
|
|
|
m_iterations.push_back(iteration);
|
|
}
|
|
|
|
int TextureBorderClampUnusedChannelCase::getNumIterations (void) const
|
|
{
|
|
return (int)m_iterations.size();
|
|
}
|
|
|
|
TextureBorderClampTest::IterationConfig TextureBorderClampUnusedChannelCase::getIteration (int ndx) const
|
|
{
|
|
return m_iterations[ndx];
|
|
}
|
|
|
|
class TextureBorderClampPerAxisCase3D : public TestCase
|
|
{
|
|
public:
|
|
TextureBorderClampPerAxisCase3D (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
SizeType size,
|
|
deUint32 filter,
|
|
deUint32 sWrap,
|
|
deUint32 tWrap,
|
|
deUint32 rWrap);
|
|
|
|
private:
|
|
void init (void);
|
|
void deinit (void);
|
|
IterateResult iterate (void);
|
|
|
|
void renderTo (tcu::Surface& surface,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams);
|
|
|
|
void logParams (const glu::TextureTestUtil::ReferenceParams& samplerParams);
|
|
|
|
void verifyImage (const tcu::Surface& image,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams);
|
|
|
|
glu::TextureTestUtil::ReferenceParams getSamplerParams (void) const;
|
|
deUint32 getCaseSeed (void) const;
|
|
|
|
enum
|
|
{
|
|
VIEWPORT_WIDTH = 128,
|
|
VIEWPORT_HEIGHT = 128,
|
|
};
|
|
|
|
const deUint32 m_texFormat;
|
|
const tcu::TextureChannelClass m_channelClass;
|
|
const tcu::IVec3 m_size;
|
|
const deUint32 m_filter;
|
|
const deUint32 m_sWrap;
|
|
const deUint32 m_tWrap;
|
|
const deUint32 m_rWrap;
|
|
|
|
de::MovePtr<glu::Texture3D> m_texture;
|
|
de::MovePtr<gls::TextureTestUtil::TextureRenderer> m_renderer;
|
|
|
|
rr::GenericVec4 m_borderColor;
|
|
std::vector<float> m_texCoords;
|
|
tcu::Vec4 m_lookupScale;
|
|
tcu::Vec4 m_lookupBias;
|
|
};
|
|
|
|
TextureBorderClampPerAxisCase3D::TextureBorderClampPerAxisCase3D (Context& context,
|
|
const char* name,
|
|
const char* description,
|
|
deUint32 texFormat,
|
|
SizeType size,
|
|
deUint32 filter,
|
|
deUint32 sWrap,
|
|
deUint32 tWrap,
|
|
deUint32 rWrap)
|
|
: TestCase (context, name, description)
|
|
, m_texFormat (texFormat)
|
|
, m_channelClass (getFormatChannelClass(texFormat, tcu::Sampler::MODE_LAST))
|
|
, m_size ((size == SIZE_POT) ? (tcu::IVec3(8, 16, 4)) : (tcu::IVec3(13, 5, 7)))
|
|
, m_filter (filter)
|
|
, m_sWrap (sWrap)
|
|
, m_tWrap (tWrap)
|
|
, m_rWrap (rWrap)
|
|
{
|
|
}
|
|
|
|
void TextureBorderClampPerAxisCase3D::init (void)
|
|
{
|
|
auto ctxType = m_context.getRenderContext().getType();
|
|
const bool isES32orGL45 = glu::contextSupports(ctxType, glu::ApiType::es(3, 2)) ||
|
|
glu::contextSupports(ctxType, glu::ApiType::core(4, 5));
|
|
const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(ctxType);
|
|
|
|
if (!isES32orGL45 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_border_clamp"))
|
|
throw tcu::NotSupportedError("Test requires GL_EXT_texture_border_clamp extension");
|
|
|
|
if (glu::isCompressedFormat(m_texFormat) &&
|
|
!isES32orGL45 &&
|
|
tcu::isAstcFormat(glu::mapGLCompressedTexFormat(m_texFormat)) &&
|
|
!m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_ldr"))
|
|
{
|
|
throw tcu::NotSupportedError("Test requires GL_KHR_texture_compression_astc_ldr extension");
|
|
}
|
|
if (m_texFormat == GL_BGRA && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_format_BGRA8888"))
|
|
throw tcu::NotSupportedError("Test requires GL_EXT_texture_format_BGRA8888 extension");
|
|
if (m_context.getRenderTarget().getWidth() < VIEWPORT_WIDTH ||
|
|
m_context.getRenderTarget().getHeight() < VIEWPORT_HEIGHT)
|
|
{
|
|
throw tcu::NotSupportedError("Test requires " + de::toString<int>(VIEWPORT_WIDTH) + "x" + de::toString<int>(VIEWPORT_HEIGHT) + " viewport");
|
|
}
|
|
|
|
// resources
|
|
m_texture = genDefaultTexture<glu::Texture3D>(m_context.getRenderContext(), m_context.getContextInfo(), m_texFormat, m_size);
|
|
m_renderer = de::MovePtr<gls::TextureTestUtil::TextureRenderer>(new gls::TextureTestUtil::TextureRenderer(m_context.getRenderContext(), m_testCtx.getLog(), glslVersion, glu::PRECISION_HIGHP));
|
|
|
|
// texture info
|
|
m_testCtx.getLog() << tcu::TestLog::Message
|
|
<< "Created 3D texture with format " << glu::getTextureFormatName(m_texFormat)
|
|
<< ", size (" << m_texture->getRefTexture().getWidth() << ", " << m_texture->getRefTexture().getHeight() << ", " << m_texture->getRefTexture().getDepth() << ")\n"
|
|
<< tcu::TestLog::EndMessage;
|
|
|
|
// tex coord
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Message
|
|
<< "Setting tex coords bottom-left: (-1, -1, -1.5), top-right (2, 2, 2.5)\n"
|
|
<< tcu::TestLog::EndMessage;
|
|
|
|
m_texCoords.resize(4*3);
|
|
|
|
m_texCoords[0] = -1.0f; m_texCoords[ 1] = -1.0f; m_texCoords[ 2] = -1.5f;
|
|
m_texCoords[3] = -1.0f; m_texCoords[ 4] = 2.0f; m_texCoords[ 5] = 0.5f;
|
|
m_texCoords[6] = 2.0f; m_texCoords[ 7] = -1.0f; m_texCoords[ 8] = 0.5f;
|
|
m_texCoords[9] = 2.0f; m_texCoords[10] = 2.0f; m_texCoords[11] = 2.5f;
|
|
}
|
|
|
|
// set render params
|
|
{
|
|
const tcu::TextureFormat texFormat = m_texture->getRefTexture().getFormat();
|
|
const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat);
|
|
|
|
m_borderColor = mapToFormatColorRepresentable(texFormat, tcu::Vec4(0.2f, 0.6f, 0.9f, 0.4f));
|
|
|
|
m_lookupScale = texFormatInfo.lookupScale;
|
|
m_lookupBias = texFormatInfo.lookupBias;
|
|
}
|
|
}
|
|
|
|
void TextureBorderClampPerAxisCase3D::deinit (void)
|
|
{
|
|
m_texture.clear();
|
|
m_renderer.clear();
|
|
}
|
|
|
|
TextureBorderClampPerAxisCase3D::IterateResult TextureBorderClampPerAxisCase3D::iterate (void)
|
|
{
|
|
tcu::Surface renderedFrame (VIEWPORT_WIDTH, VIEWPORT_HEIGHT);
|
|
const glu::TextureTestUtil::ReferenceParams samplerParams = getSamplerParams();
|
|
|
|
logParams(samplerParams);
|
|
renderTo(renderedFrame, samplerParams);
|
|
verifyImage(renderedFrame, samplerParams);
|
|
|
|
return STOP;
|
|
}
|
|
|
|
void TextureBorderClampPerAxisCase3D::logParams (const glu::TextureTestUtil::ReferenceParams& samplerParams)
|
|
{
|
|
const std::string borderColorString = (m_channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER) ? (de::toString(m_borderColor.get<deInt32>()))
|
|
: (m_channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER) ? (de::toString(m_borderColor.get<deUint32>()))
|
|
: (de::toString(m_borderColor.get<float>()));
|
|
|
|
m_testCtx.getLog() << tcu::TestLog::Message
|
|
<< "Border color is " << borderColorString << "\n"
|
|
<< "Texture lookup bias: " << samplerParams.colorBias << "\n"
|
|
<< "Texture lookup scale: " << samplerParams.colorScale << "\n"
|
|
<< "Filter: " << glu::getTextureFilterName(m_filter) << "\n"
|
|
<< "Wrap mode: s = " << glu::getRepeatModeStr(m_sWrap)
|
|
<< ", t = " << glu::getRepeatModeStr(m_tWrap)
|
|
<< ", r = " << glu::getRepeatModeStr(m_rWrap) << "\n"
|
|
<< tcu::TestLog::EndMessage;
|
|
}
|
|
|
|
void TextureBorderClampPerAxisCase3D::renderTo (tcu::Surface& surface,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams)
|
|
{
|
|
const glw::Functions& gl = m_context.getRenderContext().getFunctions();
|
|
const gls::TextureTestUtil::RandomViewport viewport (m_context.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, getCaseSeed());
|
|
|
|
// Bind to unit 0.
|
|
gl.activeTexture(GL_TEXTURE0);
|
|
gl.bindTexture(GL_TEXTURE_3D, m_texture->getGLTexture());
|
|
|
|
// Setup filtering and wrap modes.
|
|
gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(samplerParams.sampler.wrapS));
|
|
gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(samplerParams.sampler.wrapT));
|
|
gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, glu::getGLWrapMode(samplerParams.sampler.wrapR));
|
|
gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(samplerParams.sampler.minFilter));
|
|
gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(samplerParams.sampler.magFilter));
|
|
|
|
switch (m_channelClass)
|
|
{
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
|
|
case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
|
|
gl.texParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColor.getAccess<float>());
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
|
|
gl.texParameterIiv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColor.getAccess<deInt32>());
|
|
break;
|
|
|
|
case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
|
|
gl.texParameterIuiv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColor.getAccess<deUint32>());
|
|
break;
|
|
|
|
default:
|
|
DE_ASSERT(false);
|
|
}
|
|
|
|
GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
|
|
|
|
gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
|
|
m_renderer->renderQuad(0, &m_texCoords[0], samplerParams);
|
|
glu::readPixels(m_context.getRenderContext(), viewport.x, viewport.y, surface.getAccess());
|
|
}
|
|
|
|
void TextureBorderClampPerAxisCase3D::verifyImage (const tcu::Surface& renderedFrame,
|
|
const glu::TextureTestUtil::ReferenceParams& samplerParams)
|
|
{
|
|
const tcu::PixelFormat pixelFormat = m_context.getRenderTarget().getPixelFormat();
|
|
const int colorErrorBits = 2;
|
|
const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0));
|
|
tcu::Surface reference (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
tcu::Surface errorMask (renderedFrame.getWidth(), renderedFrame.getHeight());
|
|
tcu::LodPrecision lodPrecision;
|
|
tcu::LookupPrecision lookupPrecision;
|
|
int numFailedPixels;
|
|
|
|
lodPrecision.derivateBits = 18;
|
|
lodPrecision.lodBits = 5;
|
|
|
|
lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / samplerParams.colorScale;
|
|
lookupPrecision.coordBits = tcu::IVec3(20,20,0);
|
|
lookupPrecision.uvwBits = tcu::IVec3(5,5,0);
|
|
lookupPrecision.colorMask = glu::TextureTestUtil::getCompareMask(pixelFormat);
|
|
|
|
glu::TextureTestUtil::sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), m_texture->getRefTexture(), &m_texCoords[0], samplerParams);
|
|
|
|
numFailedPixels = glu::TextureTestUtil::computeTextureLookupDiff(renderedFrame.getAccess(), reference.getAccess(), errorMask.getAccess(), m_texture->getRefTexture(),
|
|
&m_texCoords[0], samplerParams, lookupPrecision, lodPrecision, m_testCtx.getWatchDog());
|
|
|
|
if (numFailedPixels > 0)
|
|
m_testCtx.getLog() << tcu::TestLog::Message << "ERROR: Result verification failed, got " << numFailedPixels << " invalid pixels!" << tcu::TestLog::EndMessage;
|
|
m_testCtx.getLog() << tcu::TestLog::ImageSet("VerifyResult", "Verification result")
|
|
<< tcu::TestLog::Image("Rendered", "Rendered image", renderedFrame);
|
|
if (numFailedPixels > 0)
|
|
{
|
|
m_testCtx.getLog() << tcu::TestLog::Image("Reference", "Ideal reference image", reference)
|
|
<< tcu::TestLog::Image("ErrorMask", "Error mask", errorMask);
|
|
}
|
|
m_testCtx.getLog() << tcu::TestLog::EndImageSet;
|
|
|
|
if (numFailedPixels == 0)
|
|
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
|
|
else
|
|
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image verification failed");
|
|
}
|
|
|
|
glu::TextureTestUtil::ReferenceParams TextureBorderClampPerAxisCase3D::getSamplerParams (void) const
|
|
{
|
|
const tcu::TextureFormat texFormat = m_texture->getRefTexture().getFormat();
|
|
glu::TextureTestUtil::ReferenceParams refParams (glu::TextureTestUtil::TEXTURETYPE_3D);
|
|
|
|
refParams.sampler = glu::mapGLSampler(m_sWrap, m_tWrap, m_rWrap, m_filter, m_filter);
|
|
refParams.sampler.borderColor = m_borderColor;
|
|
refParams.lodMode = glu::TextureTestUtil::LODMODE_EXACT;
|
|
refParams.samplerType = glu::TextureTestUtil::getSamplerType(texFormat);
|
|
refParams.colorScale = m_lookupScale;
|
|
refParams.colorBias = m_lookupBias;
|
|
|
|
return refParams;
|
|
}
|
|
|
|
deUint32 TextureBorderClampPerAxisCase3D::getCaseSeed (void) const
|
|
{
|
|
tcu::SeedBuilder builder;
|
|
builder << std::string(getName())
|
|
<< m_texFormat
|
|
<< m_filter
|
|
<< m_sWrap
|
|
<< m_tWrap
|
|
<< m_rWrap
|
|
<< m_texture->getRefTexture().getWidth()
|
|
<< m_texture->getRefTexture().getHeight()
|
|
<< m_texture->getRefTexture().getDepth();
|
|
return builder.get();
|
|
}
|
|
|
|
static bool isFormatSupported(deUint32 format, bool isGL45)
|
|
{
|
|
if (isGL45 && (format == GL_LUMINANCE || format == GL_ALPHA || format == GL_LUMINANCE_ALPHA))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
} // anonymous
|
|
|
|
TextureBorderClampTests::TextureBorderClampTests (Context& context, bool isGL45)
|
|
: TestCaseGroup(context, "border_clamp", "EXT_texture_border_clamp tests")
|
|
, m_isGL45(isGL45)
|
|
{
|
|
}
|
|
|
|
TextureBorderClampTests::~TextureBorderClampTests (void)
|
|
{
|
|
}
|
|
|
|
void TextureBorderClampTests::init (void)
|
|
{
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
deUint32 filter;
|
|
TextureBorderClampTest::SamplingFunction sampling;
|
|
} s_filters[] =
|
|
{
|
|
{ "nearest", GL_NEAREST, TextureBorderClampTest::SAMPLE_FILTER },
|
|
{ "linear", GL_LINEAR, TextureBorderClampTest::SAMPLE_FILTER },
|
|
{ "gather", GL_NEAREST, TextureBorderClampTest::SAMPLE_GATHER },
|
|
};
|
|
|
|
// .formats
|
|
{
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
deUint32 format;
|
|
tcu::Sampler::DepthStencilMode mode;
|
|
} formats[] =
|
|
{
|
|
{ "luminance", GL_LUMINANCE, tcu::Sampler::MODE_LAST },
|
|
{ "alpha", GL_ALPHA, tcu::Sampler::MODE_LAST },
|
|
{ "luminance_alpha", GL_LUMINANCE_ALPHA, tcu::Sampler::MODE_LAST },
|
|
{ "bgra", GL_BGRA, tcu::Sampler::MODE_LAST },
|
|
{ "r8", GL_R8, tcu::Sampler::MODE_LAST },
|
|
{ "r8_snorm", GL_R8_SNORM, tcu::Sampler::MODE_LAST },
|
|
{ "rg8", GL_RG8, tcu::Sampler::MODE_LAST },
|
|
{ "rg8_snorm", GL_RG8_SNORM, tcu::Sampler::MODE_LAST },
|
|
{ "rgb8", GL_RGB8, tcu::Sampler::MODE_LAST },
|
|
{ "rgb8_snorm", GL_RGB8_SNORM, tcu::Sampler::MODE_LAST },
|
|
{ "rgb565", GL_RGB565, tcu::Sampler::MODE_LAST },
|
|
{ "rgba4", GL_RGBA4, tcu::Sampler::MODE_LAST },
|
|
{ "rgb5_a1", GL_RGB5_A1, tcu::Sampler::MODE_LAST },
|
|
{ "rgba8", GL_RGBA8, tcu::Sampler::MODE_LAST },
|
|
{ "rgba8_snorm", GL_RGBA8_SNORM, tcu::Sampler::MODE_LAST },
|
|
{ "rgb10_a2", GL_RGB10_A2, tcu::Sampler::MODE_LAST },
|
|
{ "rgb10_a2ui", GL_RGB10_A2UI, tcu::Sampler::MODE_LAST },
|
|
{ "srgb8", GL_SRGB8, tcu::Sampler::MODE_LAST },
|
|
{ "srgb8_alpha8", GL_SRGB8_ALPHA8, tcu::Sampler::MODE_LAST },
|
|
{ "r16f", GL_R16F, tcu::Sampler::MODE_LAST },
|
|
{ "rg16f", GL_RG16F, tcu::Sampler::MODE_LAST },
|
|
{ "rgb16f", GL_RGB16F, tcu::Sampler::MODE_LAST },
|
|
{ "rgba16f", GL_RGBA16F, tcu::Sampler::MODE_LAST },
|
|
{ "r32f", GL_R32F, tcu::Sampler::MODE_LAST },
|
|
{ "rg32f", GL_RG32F, tcu::Sampler::MODE_LAST },
|
|
{ "rgb32f", GL_RGB32F, tcu::Sampler::MODE_LAST },
|
|
{ "rgba32f", GL_RGBA32F, tcu::Sampler::MODE_LAST },
|
|
{ "r11f_g11f_b10f", GL_R11F_G11F_B10F, tcu::Sampler::MODE_LAST },
|
|
{ "rgb9_e5", GL_RGB9_E5, tcu::Sampler::MODE_LAST },
|
|
{ "r8i", GL_R8I, tcu::Sampler::MODE_LAST },
|
|
{ "r8ui", GL_R8UI, tcu::Sampler::MODE_LAST },
|
|
{ "r16i", GL_R16I, tcu::Sampler::MODE_LAST },
|
|
{ "r16ui", GL_R16UI, tcu::Sampler::MODE_LAST },
|
|
{ "r32i", GL_R32I, tcu::Sampler::MODE_LAST },
|
|
{ "r32ui", GL_R32UI, tcu::Sampler::MODE_LAST },
|
|
{ "rg8i", GL_RG8I, tcu::Sampler::MODE_LAST },
|
|
{ "rg8ui", GL_RG8UI, tcu::Sampler::MODE_LAST },
|
|
{ "rg16i", GL_RG16I, tcu::Sampler::MODE_LAST },
|
|
{ "rg16ui", GL_RG16UI, tcu::Sampler::MODE_LAST },
|
|
{ "rg32i", GL_RG32I, tcu::Sampler::MODE_LAST },
|
|
{ "rg32ui", GL_RG32UI, tcu::Sampler::MODE_LAST },
|
|
{ "rgb8i", GL_RGB8I, tcu::Sampler::MODE_LAST },
|
|
{ "rgb8ui", GL_RGB8UI, tcu::Sampler::MODE_LAST },
|
|
{ "rgb16i", GL_RGB16I, tcu::Sampler::MODE_LAST },
|
|
{ "rgb16ui", GL_RGB16UI, tcu::Sampler::MODE_LAST },
|
|
{ "rgb32i", GL_RGB32I, tcu::Sampler::MODE_LAST },
|
|
{ "rgb32ui", GL_RGB32UI, tcu::Sampler::MODE_LAST },
|
|
{ "rgba8i", GL_RGBA8I, tcu::Sampler::MODE_LAST },
|
|
{ "rgba8ui", GL_RGBA8UI, tcu::Sampler::MODE_LAST },
|
|
{ "rgba16i", GL_RGBA16I, tcu::Sampler::MODE_LAST },
|
|
{ "rgba16ui", GL_RGBA16UI, tcu::Sampler::MODE_LAST },
|
|
{ "rgba32i", GL_RGBA32I, tcu::Sampler::MODE_LAST },
|
|
{ "rgba32ui", GL_RGBA32UI, tcu::Sampler::MODE_LAST },
|
|
{ "depth_component16", GL_DEPTH_COMPONENT16, tcu::Sampler::MODE_DEPTH },
|
|
{ "depth_component24", GL_DEPTH_COMPONENT24, tcu::Sampler::MODE_DEPTH },
|
|
{ "depth_component32f", GL_DEPTH_COMPONENT32F, tcu::Sampler::MODE_DEPTH },
|
|
{ "stencil_index8", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
|
|
{ "depth24_stencil8_sample_depth", GL_DEPTH24_STENCIL8, tcu::Sampler::MODE_DEPTH },
|
|
{ "depth32f_stencil8_sample_depth", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_DEPTH },
|
|
{ "depth24_stencil8_sample_stencil", GL_DEPTH24_STENCIL8, tcu::Sampler::MODE_STENCIL },
|
|
{ "depth32f_stencil8_sample_stencil", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_STENCIL },
|
|
{ "compressed_r11_eac", GL_COMPRESSED_R11_EAC, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_signed_r11_eac", GL_COMPRESSED_SIGNED_R11_EAC, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_rg11_eac", GL_COMPRESSED_RG11_EAC, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_signed_rg11_eac", GL_COMPRESSED_SIGNED_RG11_EAC, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_rgb8_etc2", GL_COMPRESSED_RGB8_ETC2, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_srgb8_etc2", GL_COMPRESSED_SRGB8_ETC2, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_rgb8_punchthrough_alpha1_etc2", GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_srgb8_punchthrough_alpha1_etc2", GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_rgba8_etc2_eac", GL_COMPRESSED_RGBA8_ETC2_EAC, tcu::Sampler::MODE_LAST },
|
|
{ "compressed_srgb8_alpha8_etc2_eac", GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, tcu::Sampler::MODE_LAST },
|
|
};
|
|
|
|
tcu::TestCaseGroup* const formatsGroup = new tcu::TestCaseGroup(m_testCtx, "formats", "Format tests");
|
|
addChild(formatsGroup);
|
|
|
|
// .format
|
|
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); ++formatNdx)
|
|
{
|
|
const deUint32 format = formats[formatNdx].format;
|
|
const tcu::Sampler::DepthStencilMode sampleMode = formats[formatNdx].mode;
|
|
const bool isCompressed = glu::isCompressedFormat(format);
|
|
const bool coreFilterable = isCoreFilterableFormat(format, sampleMode);
|
|
tcu::TestCaseGroup* const formatGroup = new tcu::TestCaseGroup(m_testCtx, formats[formatNdx].name, "Format test");
|
|
|
|
formatsGroup->addChild(formatGroup);
|
|
|
|
// .nearest
|
|
// .linear
|
|
for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(s_filters); ++filterNdx)
|
|
{
|
|
// [not-compressed]
|
|
// .size_pot
|
|
// .size_npot
|
|
// [compressed]
|
|
// .size_tile_multiple (also pot)
|
|
// .size_not_tile_multiple (also npot)
|
|
for (int sizeNdx = 0; sizeNdx < 2; ++sizeNdx)
|
|
{
|
|
const bool isNpotCase = (sizeNdx == 1);
|
|
const char* const sizePotName = (!isCompressed) ? ("size_pot") : ("size_tile_multiple");
|
|
const char* const sizeNpotName = (!isCompressed) ? ("size_npot") : ("size_not_tile_multiple");
|
|
const char* const sizeName = (isNpotCase) ? (sizeNpotName) : (sizePotName);
|
|
const SizeType sizeType = (isNpotCase) ? (SIZE_NPOT) : (SIZE_POT);
|
|
const std::string caseName = std::string() + s_filters[filterNdx].name + "_" + sizeName;
|
|
const deUint32 filter = s_filters[filterNdx].filter;
|
|
|
|
if ((coreFilterable || !filterRequiresFilterability(filter)) && isFormatSupported(format, m_isGL45))
|
|
formatGroup->addChild(new TextureBorderClampFormatCase(m_context,
|
|
caseName.c_str(),
|
|
"",
|
|
format,
|
|
sampleMode,
|
|
TextureBorderClampFormatCase::STATE_TEXTURE_PARAM,
|
|
sizeType,
|
|
filter,
|
|
s_filters[filterNdx].sampling));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// .range_clamp
|
|
{
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
deUint32 format;
|
|
tcu::Sampler::DepthStencilMode mode;
|
|
} formats[] =
|
|
{
|
|
{ "unorm_color", GL_R8, tcu::Sampler::MODE_LAST },
|
|
{ "snorm_color", GL_R8_SNORM, tcu::Sampler::MODE_LAST },
|
|
{ "float_color", GL_RG32F, tcu::Sampler::MODE_LAST },
|
|
{ "int_color", GL_R8I, tcu::Sampler::MODE_LAST },
|
|
{ "uint_color", GL_R16UI, tcu::Sampler::MODE_LAST },
|
|
{ "srgb_color", GL_SRGB8_ALPHA8, tcu::Sampler::MODE_LAST },
|
|
{ "unorm_depth", GL_DEPTH_COMPONENT24, tcu::Sampler::MODE_DEPTH },
|
|
{ "float_depth", GL_DEPTH_COMPONENT32F, tcu::Sampler::MODE_DEPTH },
|
|
{ "uint_stencil", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
|
|
{ "float_depth_uint_stencil_sample_depth", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_DEPTH },
|
|
{ "float_depth_uint_stencil_sample_stencil", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_STENCIL },
|
|
{ "unorm_depth_uint_stencil_sample_depth", GL_DEPTH24_STENCIL8, tcu::Sampler::MODE_DEPTH },
|
|
{ "unorm_depth_uint_stencil_sample_stencil", GL_DEPTH24_STENCIL8, tcu::Sampler::MODE_STENCIL },
|
|
{ "compressed_color", GL_COMPRESSED_RG11_EAC, tcu::Sampler::MODE_LAST },
|
|
};
|
|
|
|
tcu::TestCaseGroup* const rangeClampGroup = new tcu::TestCaseGroup(m_testCtx, "range_clamp", "Range clamp tests");
|
|
addChild(rangeClampGroup);
|
|
|
|
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); ++formatNdx)
|
|
for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(s_filters); ++filterNdx)
|
|
{
|
|
const deUint32 format = formats[formatNdx].format;
|
|
const tcu::Sampler::DepthStencilMode sampleMode = formats[formatNdx].mode;
|
|
const std::string caseName = std::string() + s_filters[filterNdx].name + "_" + formats[formatNdx].name;
|
|
const deUint32 filter = s_filters[filterNdx].filter;
|
|
const bool coreFilterable = isCoreFilterableFormat(format, sampleMode);
|
|
|
|
if (s_filters[filterNdx].sampling == TextureBorderClampTest::SAMPLE_GATHER)
|
|
continue;
|
|
|
|
if (coreFilterable || !filterRequiresFilterability(filter))
|
|
rangeClampGroup->addChild(new TextureBorderClampRangeClampCase(m_context, caseName.c_str(), "", format, sampleMode, filter));
|
|
}
|
|
}
|
|
|
|
// .sampler
|
|
{
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
deUint32 format;
|
|
tcu::Sampler::DepthStencilMode mode;
|
|
} formats[] =
|
|
{
|
|
{ "unorm_color", GL_R8, tcu::Sampler::MODE_LAST },
|
|
{ "snorm_color", GL_R8_SNORM, tcu::Sampler::MODE_LAST },
|
|
{ "float_color", GL_RG32F, tcu::Sampler::MODE_LAST },
|
|
{ "int_color", GL_R8I, tcu::Sampler::MODE_LAST },
|
|
{ "uint_color", GL_R16UI, tcu::Sampler::MODE_LAST },
|
|
{ "unorm_depth", GL_DEPTH_COMPONENT24, tcu::Sampler::MODE_DEPTH },
|
|
{ "float_depth", GL_DEPTH_COMPONENT32F, tcu::Sampler::MODE_DEPTH },
|
|
{ "uint_stencil", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
|
|
{ "compressed_color", GL_COMPRESSED_RG11_EAC, tcu::Sampler::MODE_LAST },
|
|
};
|
|
|
|
tcu::TestCaseGroup* const samplerGroup = new tcu::TestCaseGroup(m_testCtx, "sampler", "Sampler param tests");
|
|
addChild(samplerGroup);
|
|
|
|
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); ++formatNdx)
|
|
{
|
|
const deUint32 format = formats[formatNdx].format;
|
|
const tcu::Sampler::DepthStencilMode sampleMode = formats[formatNdx].mode;
|
|
const char* caseName = formats[formatNdx].name;
|
|
|
|
samplerGroup->addChild(new TextureBorderClampFormatCase(m_context,
|
|
caseName,
|
|
"",
|
|
format,
|
|
sampleMode,
|
|
TextureBorderClampFormatCase::STATE_SAMPLER_PARAM,
|
|
SIZE_POT,
|
|
GL_NEAREST,
|
|
TextureBorderClampFormatCase::SAMPLE_FILTER));
|
|
}
|
|
}
|
|
|
|
// .per_axis_wrap_mode
|
|
{
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
bool is3D;
|
|
} targets[] =
|
|
{
|
|
{ "texture_2d", false },
|
|
{ "texture_3d", true },
|
|
};
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
deUint32 format;
|
|
tcu::Sampler::DepthStencilMode mode;
|
|
bool supports3D;
|
|
} formats[] =
|
|
{
|
|
{ "unorm_color", GL_RG8, tcu::Sampler::MODE_LAST, true },
|
|
{ "snorm_color", GL_RG8_SNORM, tcu::Sampler::MODE_LAST, true },
|
|
{ "float_color", GL_R32F, tcu::Sampler::MODE_LAST, true },
|
|
{ "int_color", GL_RG16I, tcu::Sampler::MODE_LAST, true },
|
|
{ "uint_color", GL_R8UI, tcu::Sampler::MODE_LAST, true },
|
|
{ "unorm_depth", GL_DEPTH_COMPONENT16, tcu::Sampler::MODE_DEPTH, false },
|
|
{ "float_depth", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_DEPTH, false },
|
|
{ "uint_stencil", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_STENCIL, false },
|
|
{ "compressed_color", GL_COMPRESSED_RGB8_ETC2, tcu::Sampler::MODE_LAST, false },
|
|
};
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
deUint32 sWrap;
|
|
deUint32 tWrap;
|
|
deUint32 rWrap;
|
|
bool is3D;
|
|
} wrapConfigs[] =
|
|
{
|
|
// 2d configs
|
|
{ "s_clamp_to_edge_t_clamp_to_border", GL_CLAMP_TO_EDGE, GL_CLAMP_TO_BORDER, GL_NONE, false },
|
|
{ "s_repeat_t_clamp_to_border", GL_REPEAT, GL_CLAMP_TO_BORDER, GL_NONE, false },
|
|
{ "s_mirrored_repeat_t_clamp_to_border", GL_MIRRORED_REPEAT, GL_CLAMP_TO_BORDER, GL_NONE, false },
|
|
|
|
// 3d configs
|
|
{ "s_clamp_to_border_t_clamp_to_border_r_clamp_to_border", GL_CLAMP_TO_BORDER, GL_CLAMP_TO_BORDER, GL_CLAMP_TO_BORDER, true },
|
|
{ "s_clamp_to_border_t_clamp_to_border_r_repeat", GL_CLAMP_TO_BORDER, GL_CLAMP_TO_BORDER, GL_REPEAT, true },
|
|
{ "s_mirrored_repeat_t_clamp_to_border_r_repeat", GL_MIRRORED_REPEAT, GL_CLAMP_TO_BORDER, GL_REPEAT, true },
|
|
{ "s_repeat_t_mirrored_repeat_r_clamp_to_border", GL_REPEAT, GL_MIRRORED_REPEAT, GL_CLAMP_TO_BORDER, true },
|
|
};
|
|
|
|
tcu::TestCaseGroup* const perAxisGroup = new tcu::TestCaseGroup(m_testCtx, "per_axis_wrap_mode", "Per-axis wrapping modes");
|
|
addChild(perAxisGroup);
|
|
|
|
// .texture_nd
|
|
for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(targets); ++targetNdx)
|
|
{
|
|
tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, targets[targetNdx].name, "Texture target test");
|
|
perAxisGroup->addChild(targetGroup);
|
|
|
|
// .format
|
|
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); ++formatNdx)
|
|
{
|
|
if (targets[targetNdx].is3D && !formats[formatNdx].supports3D)
|
|
continue;
|
|
else
|
|
{
|
|
const deUint32 format = formats[formatNdx].format;
|
|
const tcu::Sampler::DepthStencilMode sampleMode = formats[formatNdx].mode;
|
|
const bool coreFilterable = isCoreFilterableFormat(format, sampleMode);
|
|
tcu::TestCaseGroup* const formatGroup = new tcu::TestCaseGroup(m_testCtx, formats[formatNdx].name, "Format test");
|
|
targetGroup->addChild(formatGroup);
|
|
|
|
// .linear
|
|
// .nearest
|
|
// .gather
|
|
for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(s_filters); ++filterNdx)
|
|
{
|
|
const deUint32 filter = s_filters[filterNdx].filter;
|
|
|
|
if (!coreFilterable && filterRequiresFilterability(filter))
|
|
{
|
|
// skip linear on pure integers
|
|
continue;
|
|
}
|
|
else if (s_filters[filterNdx].sampling == TextureBorderClampTest::SAMPLE_GATHER && targets[targetNdx].is3D)
|
|
{
|
|
// skip gather on 3d
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
tcu::TestCaseGroup* const filteringGroup = new tcu::TestCaseGroup(m_testCtx, s_filters[filterNdx].name, "Tests with specific filter");
|
|
formatGroup->addChild(filteringGroup);
|
|
|
|
// .s_XXX_t_XXX(_r_XXX)
|
|
for (int wrapNdx = 0; wrapNdx < DE_LENGTH_OF_ARRAY(wrapConfigs); ++wrapNdx)
|
|
{
|
|
if (wrapConfigs[wrapNdx].is3D != targets[targetNdx].is3D)
|
|
continue;
|
|
else
|
|
{
|
|
for (int sizeNdx = 0; sizeNdx < 2; ++sizeNdx)
|
|
{
|
|
const char* const wrapName = wrapConfigs[wrapNdx].name;
|
|
const bool isNpotCase = (sizeNdx == 1);
|
|
const char* const sizeNameExtension = (isNpotCase) ? ("_npot") : ("_pot");
|
|
const SizeType size = (isNpotCase) ? (SIZE_NPOT) : (SIZE_POT);
|
|
|
|
if (!targets[targetNdx].is3D)
|
|
filteringGroup->addChild(new TextureBorderClampPerAxisCase2D(m_context,
|
|
(std::string() + wrapName + sizeNameExtension).c_str(),
|
|
"",
|
|
format,
|
|
sampleMode,
|
|
size,
|
|
filter,
|
|
wrapConfigs[wrapNdx].sWrap,
|
|
wrapConfigs[wrapNdx].tWrap,
|
|
s_filters[filterNdx].sampling));
|
|
else
|
|
{
|
|
DE_ASSERT(sampleMode == tcu::Sampler::MODE_LAST);
|
|
filteringGroup->addChild(new TextureBorderClampPerAxisCase3D(m_context,
|
|
(std::string() + wrapName + sizeNameExtension).c_str(),
|
|
"",
|
|
format,
|
|
size,
|
|
filter,
|
|
wrapConfigs[wrapNdx].sWrap,
|
|
wrapConfigs[wrapNdx].tWrap,
|
|
wrapConfigs[wrapNdx].rWrap));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// .depth_compare_mode
|
|
{
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
deUint32 format;
|
|
} formats[] =
|
|
{
|
|
{ "depth_component16", GL_DEPTH_COMPONENT16 },
|
|
{ "depth_component24", GL_DEPTH_COMPONENT24 },
|
|
{ "depth24_stencil8", GL_DEPTH24_STENCIL8 },
|
|
{ "depth32f_stencil8", GL_DEPTH32F_STENCIL8 },
|
|
};
|
|
|
|
tcu::TestCaseGroup* const compareGroup = new tcu::TestCaseGroup(m_testCtx, "depth_compare_mode", "Tests depth compare mode");
|
|
addChild(compareGroup);
|
|
|
|
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); ++formatNdx)
|
|
{
|
|
const deUint32 format = formats[formatNdx].format;
|
|
tcu::TestCaseGroup* const formatGroup = new tcu::TestCaseGroup(m_testCtx, formats[formatNdx].name, "Format test");
|
|
|
|
compareGroup->addChild(formatGroup);
|
|
|
|
// (format).(linear|nearest|gather)_(pot|npot)
|
|
for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(s_filters); ++filterNdx)
|
|
for (int sizeNdx = 0; sizeNdx < 2; ++sizeNdx)
|
|
{
|
|
const bool isNpotCase = (sizeNdx == 1);
|
|
const char* const sizeName = (isNpotCase) ? ("size_npot") : ("size_pot");
|
|
const SizeType sizeType = (isNpotCase) ? (SIZE_NPOT) : (SIZE_POT);
|
|
const std::string caseName = std::string() + s_filters[filterNdx].name + "_" + sizeName;
|
|
const deUint32 filter = s_filters[filterNdx].filter;
|
|
|
|
formatGroup->addChild(new TextureBorderClampDepthCompareCase(m_context,
|
|
caseName.c_str(),
|
|
"",
|
|
format,
|
|
sizeType,
|
|
filter,
|
|
s_filters[filterNdx].sampling));
|
|
}
|
|
}
|
|
}
|
|
|
|
// unused channels (A in rgb, G in stencil etc.)
|
|
{
|
|
static const struct
|
|
{
|
|
const char* name;
|
|
deUint32 format;
|
|
tcu::Sampler::DepthStencilMode mode;
|
|
} formats[] =
|
|
{
|
|
{ "r8", GL_R8, tcu::Sampler::MODE_LAST },
|
|
{ "rg8_snorm", GL_RG8_SNORM, tcu::Sampler::MODE_LAST },
|
|
{ "rgb8", GL_RGB8, tcu::Sampler::MODE_LAST },
|
|
{ "rg32f", GL_RG32F, tcu::Sampler::MODE_LAST },
|
|
{ "r16i", GL_RG16I, tcu::Sampler::MODE_LAST },
|
|
{ "luminance", GL_LUMINANCE, tcu::Sampler::MODE_LAST },
|
|
{ "alpha", GL_ALPHA, tcu::Sampler::MODE_LAST },
|
|
{ "luminance_alpha", GL_LUMINANCE_ALPHA, tcu::Sampler::MODE_LAST },
|
|
{ "depth_component16", GL_DEPTH_COMPONENT16, tcu::Sampler::MODE_DEPTH },
|
|
{ "depth_component32f", GL_DEPTH_COMPONENT32F, tcu::Sampler::MODE_DEPTH },
|
|
{ "stencil_index8", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL },
|
|
{ "depth32f_stencil8_sample_depth", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_DEPTH },
|
|
{ "depth32f_stencil8_sample_stencil", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_STENCIL },
|
|
{ "depth24_stencil8_sample_depth", GL_DEPTH24_STENCIL8, tcu::Sampler::MODE_DEPTH },
|
|
{ "depth24_stencil8_sample_stencil", GL_DEPTH24_STENCIL8, tcu::Sampler::MODE_STENCIL },
|
|
{ "compressed_r11_eac", GL_COMPRESSED_R11_EAC, tcu::Sampler::MODE_LAST },
|
|
};
|
|
|
|
tcu::TestCaseGroup* const unusedGroup = new tcu::TestCaseGroup(m_testCtx, "unused_channels", "Tests channels that are not present in the internal format");
|
|
addChild(unusedGroup);
|
|
|
|
for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); ++formatNdx)
|
|
{
|
|
if (isFormatSupported(formats[formatNdx].format, m_isGL45))
|
|
{
|
|
unusedGroup->addChild(new TextureBorderClampUnusedChannelCase(m_context,
|
|
formats[formatNdx].name,
|
|
"",
|
|
formats[formatNdx].format,
|
|
formats[formatNdx].mode));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} // Functional
|
|
} // gles31
|
|
} // deqp
|