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README.md
gdbstub
An ergonomic and easy-to-integrate implementation of the GDB Remote Serial Protocol in Rust, with full #![no_std]
support.
gdbstub
makes it easy to integrate powerful guest debugging support to your emulator/hypervisor/debugger/embedded project. By implementing just a few basic methods of the gdbstub::Target
trait, you can have a rich GDB debugging session up and running in no time!
If you're looking for a quick snippet of example code to see what a typical gdbstub
integration might look like, check out examples/armv4t/gdb/mod.rs
Why use gdbstub
?
- Excellent Ergonomics
- Instead of simply exposing the underlying GDB protocol "warts and all",
gdbstub
tries to abstract as much of the raw GDB protocol details from the user. For example:- Instead of having to dig through obscure XML files deep the GDB codebase just to read/write from CPU/architecture registers,
gdbstub
comes with a community-curated collection of built-in architecture definitions for most popular platforms! - Organizes GDB's countless optional protocol extensions into a coherent, understandable, and type-safe hierarchy of traits.
- Automatically handles client/server protocol feature negotiation, without needing to micro-manage the specific
qSupported
packet response.
- Instead of having to dig through obscure XML files deep the GDB codebase just to read/write from CPU/architecture registers,
gdbstub
makes extensive use of Rust's powerful type system + generics to enforce protocol invariants at compile time, minimizing the number of tricky protocol details end users have to worry about.- Using a novel technique called Inlineable Dyn Extension Traits (IDETs),
gdbstub
enables fine-grained control over active protocol extensions without relying on clunkycargo
features.
- Instead of simply exposing the underlying GDB protocol "warts and all",
- Easy to Integrate
gdbstub
's API is designed to be as unobtrusive as possible, and shouldn't require any large refactoring effort to integrate into an existing project. It doesn't require taking direct ownership of any key data structures, and aims to be a "drop in" solution when you need to add debugging to a project.
#![no_std]
Ready & Size Optimizedgdbstub
is ano_std
first library, whereby all protocol features are required to beno_std
compatible.gdbstub
does not require any dynamic memory allocation, and can be configured to use fixed-size, pre-allocated buffers. This enablesgdbstub
to be used on even the most resource constrained, no-alloc
platforms.gdbstub
is transport-layer agnostic, and uses a basicConnection
interface to communicate with the GDB server. As long as target has some method of performing in-order, serial, byte-wise I/O (e.g: putchar/getchar over UART), it's possible to rungdbstub
on it.- "You don't pay for what you don't use": All code related to parsing/handling protocol extensions is guaranteed to be dead-code-eliminated from an optimized binary if left unimplmeneted! See the Zero-overhead Protocol Extensions section below for more details.
gdbstub
tries to keep the binary and RAM footprint of its minimal configuration to a bare minimum, enabling it to be used on even the most resource-constrained microcontrollers.- When compiled in release mode, using all the tricks outlined in
min-sized-rust
, a baselinegdbstub
implementation weighs in at roughly 10kb of.text
and negligible.rodata
! * - * Exact numbers vary by target platform, compiler version, and
gdbstub
revision. Data was collected using the includedexample_no_std
project compiled on x86_64.
- When compiled in release mode, using all the tricks outlined in
Can I Use gdbstub
in Production?
Yes, as long as you don't mind some API churn until 1.0.0
is released.
Due to gdbstub
's heavy use of Rust's type system in enforcing GDB protocol invariants at compile time, it's often been the case that implementing new GDB protocol features has required making some breaking Trait/Type changes. While these changes are typically quite minor, they are nonetheless semver-breaking, and may require a code-change when moving between versions. Any particularly involved changes will typically be documented in a dedicated transition guide document.
That being said, gdbstub
has already been integrated into many real-world projects since its initial 0.1
release, and empirical evidence suggests that it seems to be doing its job quite well! Thusfar, there haven't been any reported issues related to core GDB debugging functionality, with most issues being caused by faulty Target
and/or Arch
implementations.
See the Future Plans + Roadmap to 1.0.0
for more information on what features gdbstub
still needs to implement before committing to API stability with version 1.0.0
.
Debugging Features
The GDB Remote Serial Protocol is surprisingly complex, supporting advanced features such as remote file I/O, spawning new processes, "rewinding" program execution, and much, much more. Thankfully, most of these features are completely optional, and getting a basic debugging session up-and-running only requires implementing a few basic methods:
- Base GDB Protocol
- Step + Continue
- Read/Write memory
- Read/Write registers
- Enumerating threads
- Only required in multithreaded targets
Of course, most use-cases will want to support additional debugging features as well. At the moment, gdbstub
implements the following GDB protocol extensions:
- Automatic target architecture + feature reporting
- Breakpoints
- Software Breakpoints
- Hardware Breakpoints
- Read/Write/Access Watchpoints (i.e: value breakpoints)
- Advanced step/continue
- Reverse execution (reverse-step, reverse-continue)
- Range-stepping
- Extended Mode
- Run/Attach/Kill Processes
- Pass environment variables / args to spawned processes
- Change working directory
- Section offsets
- Get section/segment relocation offsets from the target
- Custom
monitor
Commands- Extend the GDB protocol with custom debug commands using GDB's
monitor
command
- Extend the GDB protocol with custom debug commands using GDB's
Note: GDB features are implemented on an as-needed basis by gdbstub
's contributors. If there's a missing GDB feature that you'd like gdbstub
to implement, please file an issue and/or open a PR!
For a full list of GDB remote features, check out the GDB Remote Configuration Docs for a table of GDB commands + their corresponding Remote Serial Protocol packets.
Zero-overhead Protocol Extensions
Using a technique called Inlineable Dyn Extension Traits (IDETs), gdbstub
is able to leverage the Rust compiler's powerful optimization passes to ensure any unused features are dead-code-eliminated in release builds without having to rely on compile-time features flags!
For example, if your target doesn't implement a custom GDB monitor
command handler, the resulting binary won't include any code related to parsing / handling the underlying qRcmd
packet!
If you're interested in the low-level technical details of how IDETs work, I've included a brief writeup in the documentation here.
Feature flags
By default, the std
and alloc
features are enabled.
When using gdbstub
in #![no_std]
contexts, make sure to set default-features = false
.
alloc
- Implement
Connection
forBox<dyn Connection>
. - Log outgoing packets via
log::trace!
(uses a heap-allocated output buffer). - Provide built-in implementations for certain protocol features:
- Use a heap-allocated packet buffer in
GdbStub
(if none is provided viaGdbStubBuilder::with_packet_buffer
). - (Monitor Command) Use a heap-allocated output buffer in
ConsoleOutput
.
- Use a heap-allocated packet buffer in
- Implement
std
(impliesalloc
)- Implement
Connection
forTcpStream
andUnixStream
. - Implement
std::error::Error
forgdbstub::Error
. - Add a
TargetError::Io
variant to simplifystd::io::Error
handling from Target methods.
- Implement
Examples
Real-World Examples
- Virtual Machine Monitors (VMMs)
- crosvm - The Chrome OS Virtual Machine Monitor (x64)
- Firecracker - A lightweight VMM developed by AWS - feature is in PR
- Emulators (x64)
- clicky - An emulator for classic clickwheel iPods (dual-core ARMv4T SoC)
- rustyboyadvance-ng - Nintendo GameBoy Advance emulator and debugger (ARMv4T)
- vaporstation - A Playstation One emulator (MIPS)
- ts7200 - An emulator for the TS-7200, a somewhat bespoke embedded ARMv4t platform
- microcorruption-emu - msp430 emulator for the microcorruption.com ctf
- Other
- memflow - A physical memory introspection framework (part of
memflow-cli
) (64)
- memflow - A physical memory introspection framework (part of
While some of these projects may use older versions of gdbstub
, they can nonetheless serve as useful examples of what a typical gdbstub
integration might look like.
If you end up using gdbstub
in your project, consider opening a PR and adding it to this list!
In-tree "Toy" Examples
These examples are built as part of the CI, and are guaranteed to be kept up to date with the latest version of gdbstub
's API.
armv4t
-./examples/armv4t/
- An incredibly simple ARMv4T-based system emulator with
gdbstub
support. - Implements (almost) all available
target::ext
features. This makes it a great resource when first implementing a new protocol extension!
- An incredibly simple ARMv4T-based system emulator with
armv4t_multicore
-./examples/armv4t_multicore/
- A dual-core variation of the
armv4t
example. - Implements the core of
gdbstub
's multithread extensions API, but not much else.
- A dual-core variation of the
example_no_std
-./example_no_std
- An extremely minimal example which shows off how
gdbstub
can be used in a#![no_std]
project. - Unlike the
armv4t/armv4t_multicore
examples, this project does not include a working emulator, and simply stubs allgdbstub
functions. - Doubles as a test-bed for tracking
gdbstub
's approximate binary footprint (via thecheck_size.sh
script), and validating certain dead-code-elimination optimizations.
- An extremely minimal example which shows off how
Using gdbstub
on bare-metal hardware
Quite a bit of work has gone into making gdbstub
optimized for #![no_std]
, which means it should be entirely possible to implement a Target
which uses low-level trap instructions + context switching to debug bare-metal code.
If you happen to stumble across this crate and end up using it to debug some bare-metal code, please let me know! I'd love to link to your project, and/or create a simplified example based off your code!
unsafe
in gdbstub
gdbstub
limits its use of unsafe
to a bare minimum, with all uses of unsafe
required to have a corresponding // SAFETY
comment as justification. The following list exhaustively documents all uses of unsafe
in gdbstub
.
- When no cargo features are enabled:
- A few trivially safe calls to
NonZeroUsize::new_unchecked()
when defining internal constants.
- A few trivially safe calls to
- When the
std
feature is enabled:- An implementation of
UnixStream::peek
which useslibc::recv
. This manual implementation will be removed once rust-lang/rust#76923 is stabilized.
- An implementation of
Future Plans + Roadmap to 1.0.0
While the vast majority of GDB protocol features (e.g: remote filesystem support, tracepoint packets, most query packets, etc...) should not require breaking API changes, there are still several key protocol features that'll need breaking API changes to be implemented.
The following features are most likely to require breaking API changes, and should therefore be implemented prior to 1.0.0
. Not that this is not an exhaustive list, and is subject to change.
- Stabilize the
Arch
trait - Implement GDB's various high-level operating modes:
- Single/Multi Thread debugging
- Multiprocess Debugging
- Will require adding a third
target::ext::base::multiprocess
API. - Note:
gdbstub
already implements multiprocess extensions "under-the-hood", and just hard-codes a fake PID, so this is mostly a matter of "putting in the work".
- Will require adding a third
- Extended Mode (
target extended-remote
) - Non-Stop Mode
- This may require some breaking API changes and/or some internals rework -- more research is needed.
- Have a working example of
gdbstub
running in a "bare-metal"#![no_std]
environment (e.g: debugging a hobby OS via serial).- While there's no reason it shouldn't work, it would be good to validate that the API + implementation supports this use-case.
Additionally, while not strict "blockers" to 1.0.0
, it would be good to explore these features as well:
- Should
gdbstub
commit to a MSRV? - Exposing
async/await
interfaces (particularly wrt. handling GDB client interrupts) (#36) - Supporting various LLDB extensions to the GDB RSP
- Skimming through the list, it doesn't seem like these extensions would require breaking API changes -- more research is needed.
- Supporting multi-arch debugging via a single target
- e.g: debugging both x86 and x64 processes when running in extended mode
- Proper handling of client "nack" packets for spotty connections.