22 lines
556 B
Metal
22 lines
556 B
Metal
#include <metal_stdlib>
|
|
#include <simd/simd.h>
|
|
using namespace metal;
|
|
struct Uniforms {
|
|
half unknownInput;
|
|
};
|
|
struct Inputs {
|
|
};
|
|
struct Outputs {
|
|
half4 sk_FragColor [[color(0)]];
|
|
};
|
|
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
|
Outputs _out;
|
|
(void)_out;
|
|
half r;
|
|
half g;
|
|
r = 1.0h - _uniforms.unknownInput;
|
|
g = _uniforms.unknownInput;
|
|
_out.sk_FragColor = half4(r, g, 0.0h, 1.0h);
|
|
return _out;
|
|
}
|