284 lines
8.5 KiB
Protocol Buffer
284 lines
8.5 KiB
Protocol Buffer
/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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syntax = "proto3";
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option optimize_for = LITE_RUNTIME;
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import "frameworks/native/services/surfaceflinger/layerproto/common.proto";
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package android.surfaceflinger.proto;
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/* Represents a file full of surface flinger transactions.
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Encoded, it should start with 0x54 0x4E 0x58 0x54 0x52 0x41 0x43 0x45 (.TNXTRACE), such
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that they can be easily identified. */
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message TransactionTraceFile {
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/* constant; MAGIC_NUMBER = (long) MAGIC_NUMBER_H << 32 | MagicNumber.MAGIC_NUMBER_L
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(this is needed because enums have to be 32 bits and there's no nice way to put 64bit
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constants into .proto files. */
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enum MagicNumber {
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INVALID = 0;
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MAGIC_NUMBER_L = 0x54584E54; /* TNXT (little-endian ASCII) */
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MAGIC_NUMBER_H = 0x45434152; /* RACE (little-endian ASCII) */
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}
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fixed64 magic_number = 1; /* Must be the first field, set to value in MagicNumber */
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repeated TransactionTraceEntry entry = 2;
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}
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message TransactionTraceEntry {
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int64 elapsed_realtime_nanos = 1;
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int64 vsync_id = 2;
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repeated TransactionState transactions = 3;
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repeated LayerCreationArgs added_layers = 4;
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repeated int32 removed_layers = 5;
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repeated DisplayState added_displays = 6;
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repeated int32 removed_displays = 7;
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repeated int32 removed_layer_handles = 8;
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}
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message LayerCreationArgs {
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int32 layer_id = 1;
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string name = 2;
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uint32 flags = 3;
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int32 parent_id = 4;
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int32 mirror_from_id = 5;
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}
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message TransactionState {
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int32 pid = 1;
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int32 uid = 2;
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int64 vsync_id = 3;
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int32 input_event_id = 4;
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int64 post_time = 5;
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uint64 transaction_id = 6;
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repeated LayerState layer_changes = 7;
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repeated DisplayState display_changes = 8;
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}
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// Keep insync with layer_state_t
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message LayerState {
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int64 layer_id = 1;
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// Changes are split into ChangesLsb and ChangesMsb. First 32 bits are in ChangesLsb
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// and the next 32 bits are in ChangesMsb. This is needed because enums have to be
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// 32 bits and there's no nice way to put 64bit constants into .proto files.
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enum ChangesLsb {
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eChangesLsbNone = 0;
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ePositionChanged = 0x00000001;
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eLayerChanged = 0x00000002;
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eSizeChanged = 0x00000004;
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eAlphaChanged = 0x00000008;
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eMatrixChanged = 0x00000010;
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eTransparentRegionChanged = 0x00000020;
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eFlagsChanged = 0x00000040;
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eLayerStackChanged = 0x00000080;
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eReleaseBufferListenerChanged = 0x00000400;
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eShadowRadiusChanged = 0x00000800;
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eBufferCropChanged = 0x00002000;
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eRelativeLayerChanged = 0x00004000;
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eReparent = 0x00008000;
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eColorChanged = 0x00010000;
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eDestroySurface = 0x00020000;
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eTransformChanged = 0x00040000;
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eTransformToDisplayInverseChanged = 0x00080000;
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eCropChanged = 0x00100000;
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eBufferChanged = 0x00200000;
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eAcquireFenceChanged = 0x00400000;
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eDataspaceChanged = 0x00800000;
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eHdrMetadataChanged = 0x01000000;
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eSurfaceDamageRegionChanged = 0x02000000;
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eApiChanged = 0x04000000;
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eSidebandStreamChanged = 0x08000000;
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eColorTransformChanged = 0x10000000;
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eHasListenerCallbacksChanged = 0x20000000;
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eInputInfoChanged = 0x40000000;
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eCornerRadiusChanged = -2147483648; // 0x80000000; (proto stores enums as signed int)
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};
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enum ChangesMsb {
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eChangesMsbNone = 0;
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eDestinationFrameChanged = 0x1;
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eCachedBufferChanged = 0x2;
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eBackgroundColorChanged = 0x4;
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eMetadataChanged = 0x8;
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eColorSpaceAgnosticChanged = 0x10;
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eFrameRateSelectionPriority = 0x20;
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eFrameRateChanged = 0x40;
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eBackgroundBlurRadiusChanged = 0x80;
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eProducerDisconnect = 0x100;
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eFixedTransformHintChanged = 0x200;
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eFrameNumberChanged = 0x400;
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eBlurRegionsChanged = 0x800;
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eAutoRefreshChanged = 0x1000;
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eStretchChanged = 0x2000;
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eTrustedOverlayChanged = 0x4000;
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eDropInputModeChanged = 0x8000;
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};
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uint64 what = 2;
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float x = 3;
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float y = 4;
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int32 z = 5;
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uint32 w = 6;
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uint32 h = 7;
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uint32 layer_stack = 8;
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enum Flags {
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eFlagsNone = 0;
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eLayerHidden = 0x01;
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eLayerOpaque = 0x02;
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eLayerSkipScreenshot = 0x40;
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eLayerSecure = 0x80;
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eEnableBackpressure = 0x100;
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eLayerIsDisplayDecoration = 0x200;
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};
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uint32 flags = 9;
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uint32 mask = 10;
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message Matrix22 {
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float dsdx = 1;
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float dtdx = 2;
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float dtdy = 3;
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float dsdy = 4;
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};
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Matrix22 matrix = 11;
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float corner_radius = 12;
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uint32 background_blur_radius = 13;
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int64 parent_id = 14;
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int64 relative_parent_id = 15;
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float alpha = 16;
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message Color3 {
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float r = 1;
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float g = 2;
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float b = 3;
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}
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Color3 color = 17;
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RegionProto transparent_region = 18;
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uint32 transform = 19;
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bool transform_to_display_inverse = 20;
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RectProto crop = 21;
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message BufferData {
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uint64 buffer_id = 1;
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uint32 width = 2;
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uint32 height = 3;
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uint64 frame_number = 4;
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enum BufferDataChange {
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BufferDataChangeNone = 0;
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fenceChanged = 0x01;
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frameNumberChanged = 0x02;
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cachedBufferChanged = 0x04;
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}
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uint32 flags = 5;
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uint64 cached_buffer_id = 6;
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enum PixelFormat {
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PIXEL_FORMAT_UNKNOWN = 0;
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PIXEL_FORMAT_CUSTOM = -4;
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PIXEL_FORMAT_TRANSLUCENT = -3;
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PIXEL_FORMAT_TRANSPARENT = -2;
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PIXEL_FORMAT_OPAQUE = -1;
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PIXEL_FORMAT_RGBA_8888 = 1;
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PIXEL_FORMAT_RGBX_8888 = 2;
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PIXEL_FORMAT_RGB_888 = 3;
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PIXEL_FORMAT_RGB_565 = 4;
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PIXEL_FORMAT_BGRA_8888 = 5;
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PIXEL_FORMAT_RGBA_5551 = 6;
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PIXEL_FORMAT_RGBA_4444 = 7;
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PIXEL_FORMAT_RGBA_FP16 = 22;
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PIXEL_FORMAT_RGBA_1010102 = 43;
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PIXEL_FORMAT_R_8 = 0x38;
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}
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PixelFormat pixel_format = 7;
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uint64 usage = 8;
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}
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BufferData buffer_data = 22;
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int32 api = 23;
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bool has_sideband_stream = 24;
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ColorTransformProto color_transform = 25;
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repeated BlurRegion blur_regions = 26;
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message Transform {
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float dsdx = 1;
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float dtdx = 2;
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float dtdy = 3;
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float dsdy = 4;
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float tx = 5;
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float ty = 6;
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}
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message WindowInfo {
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uint32 layout_params_flags = 1;
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int32 layout_params_type = 2;
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RegionProto touchable_region = 3;
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int32 surface_inset = 4;
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bool focusable = 5;
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bool has_wallpaper = 6;
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float global_scale_factor = 7;
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int64 crop_layer_id = 8;
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bool replace_touchable_region_with_crop = 9;
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RectProto touchable_region_crop = 10;
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Transform transform = 11;
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}
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WindowInfo window_info_handle = 27;
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float bg_color_alpha = 28;
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int32 bg_color_dataspace = 29;
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bool color_space_agnostic = 30;
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float shadow_radius = 31;
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int32 frame_rate_selection_priority = 32;
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float frame_rate = 33;
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int32 frame_rate_compatibility = 34;
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int32 change_frame_rate_strategy = 35;
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uint32 fixed_transform_hint = 36;
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uint64 frame_number = 37;
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bool auto_refresh = 38;
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bool is_trusted_overlay = 39;
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RectProto buffer_crop = 40;
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RectProto destination_frame = 41;
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enum DropInputMode {
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NONE = 0;
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ALL = 1;
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OBSCURED = 2;
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};
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DropInputMode drop_input_mode = 42;
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}
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message DisplayState {
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enum Changes {
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eChangesNone = 0;
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eSurfaceChanged = 0x01;
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eLayerStackChanged = 0x02;
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eDisplayProjectionChanged = 0x04;
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eDisplaySizeChanged = 0x08;
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eFlagsChanged = 0x10;
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};
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int32 id = 1;
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uint32 what = 2;
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uint32 flags = 3;
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uint32 layer_stack = 4;
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uint32 orientation = 5;
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RectProto layer_stack_space_rect = 6;
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RectProto oriented_display_space_rect = 7;
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uint32 width = 8;
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uint32 height = 9;
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}
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