492 lines
15 KiB
C++
492 lines
15 KiB
C++
// Generated Code - DO NOT EDIT !!
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// generated by 'emugen'
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#include <stdio.h>
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#include <stdlib.h>
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#include "renderControl_client_context.h"
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extern "C" {
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GLint rcGetRendererVersion();
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EGLint rcGetEGLVersion(EGLint* major, EGLint* minor);
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EGLint rcQueryEGLString(EGLenum name, void* buffer, EGLint bufferSize);
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EGLint rcGetGLString(EGLenum name, void* buffer, EGLint bufferSize);
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EGLint rcGetNumConfigs(uint32_t* numAttribs);
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EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer);
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EGLint rcChooseConfig(EGLint* attribs, uint32_t attribs_size, uint32_t* configs, uint32_t configs_size);
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EGLint rcGetFBParam(EGLint param);
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uint32_t rcCreateContext(uint32_t config, uint32_t share, uint32_t glVersion);
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void rcDestroyContext(uint32_t context);
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uint32_t rcCreateWindowSurface(uint32_t config, uint32_t width, uint32_t height);
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void rcDestroyWindowSurface(uint32_t windowSurface);
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uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat);
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void rcOpenColorBuffer(uint32_t colorbuffer);
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void rcCloseColorBuffer(uint32_t colorbuffer);
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void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
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int rcFlushWindowColorBuffer(uint32_t windowSurface);
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EGLint rcMakeCurrent(uint32_t context, uint32_t drawSurf, uint32_t readSurf);
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void rcFBPost(uint32_t colorBuffer);
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void rcFBSetSwapInterval(EGLint interval);
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void rcBindTexture(uint32_t colorBuffer);
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void rcBindRenderbuffer(uint32_t colorBuffer);
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EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead);
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void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
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int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
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int rcOpenColorBuffer2(uint32_t colorbuffer);
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uint32_t rcCreateClientImage(uint32_t context, EGLenum target, GLuint buffer);
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int rcDestroyClientImage(uint32_t image);
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void rcSelectChecksumHelper(uint32_t newProtocol, uint32_t reserved);
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void rcCreateSyncKHR(EGLenum type, EGLint* attribs, uint32_t num_attribs, int destroy_when_signaled, uint64_t* glsync_out, uint64_t* syncthread_out);
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EGLint rcClientWaitSyncKHR(uint64_t sync, EGLint flags, uint64_t timeout);
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void rcFlushWindowColorBufferAsync(uint32_t windowSurface);
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int rcDestroySyncKHR(uint64_t sync);
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void rcSetPuid(uint64_t puid);
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int rcUpdateColorBufferDMA(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels, uint32_t pixels_size);
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uint32_t rcCreateColorBufferDMA(uint32_t width, uint32_t height, GLenum internalFormat, int frameworkFormat);
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void rcWaitSyncKHR(uint64_t sync, EGLint flags);
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GLint rcCompose(uint32_t bufferSize, void* buffer);
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int rcCreateDisplay(uint32_t* displayId);
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int rcDestroyDisplay(uint32_t displayId);
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int rcSetDisplayColorBuffer(uint32_t displayId, uint32_t colorBuffer);
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int rcGetDisplayColorBuffer(uint32_t displayId, uint32_t* colorBuffer);
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int rcGetColorBufferDisplay(uint32_t colorBuffer, uint32_t* displayId);
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int rcGetDisplayPose(uint32_t displayId, GLint* x, GLint* y, uint32_t* w, uint32_t* h);
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int rcSetDisplayPose(uint32_t displayId, GLint x, GLint y, uint32_t w, uint32_t h);
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GLint rcSetColorBufferVulkanMode(uint32_t colorBuffer, uint32_t mode);
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void rcReadColorBufferYUV(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, void* pixels, uint32_t pixels_size);
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int rcIsSyncSignaled(uint64_t sync);
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void rcCreateColorBufferWithHandle(uint32_t width, uint32_t height, GLenum internalFormat, uint32_t handle);
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uint32_t rcCreateBuffer(uint32_t size);
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void rcCloseBuffer(uint32_t buffer);
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GLint rcSetColorBufferVulkanMode2(uint32_t colorBuffer, uint32_t mode, uint32_t memoryProperty);
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int rcMapGpaToBufferHandle(uint32_t bufferHandle, uint64_t gpa);
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uint32_t rcCreateBuffer2(uint64_t size, uint32_t memoryProperty);
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int rcMapGpaToBufferHandle2(uint32_t bufferHandle, uint64_t gpa, uint64_t size);
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void rcFlushWindowColorBufferAsyncWithFrameNumber(uint32_t windowSurface, uint32_t frameNumber);
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void rcSetTracingForPuid(uint64_t puid, uint32_t enable, uint64_t guestTime);
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void rcMakeCurrentAsync(uint32_t context, uint32_t drawSurf, uint32_t readSurf);
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void rcComposeAsync(uint32_t bufferSize, void* buffer);
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void rcDestroySyncKHRAsync(uint64_t sync);
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GLint rcComposeWithoutPost(uint32_t bufferSize, void* buffer);
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void rcComposeAsyncWithoutPost(uint32_t bufferSize, void* buffer);
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int rcCreateDisplayById(uint32_t displayId);
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int rcSetDisplayPoseDpi(uint32_t displayId, GLint x, GLint y, uint32_t w, uint32_t h, uint32_t dpi);
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int rcReadColorBufferDMA(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels, uint32_t pixels_size);
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int rcGetFBDisplayConfigsCount();
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int rcGetFBDisplayConfigsParam(int configId, EGLint param);
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int rcGetFBDisplayActiveConfig();
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};
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#ifndef GET_CONTEXT
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static renderControl_client_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;
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void renderControl_client_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; }
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#define GET_CONTEXT renderControl_client_context_t * ctx = getCurrentContext()
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#endif
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GLint rcGetRendererVersion()
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{
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GET_CONTEXT;
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return ctx->rcGetRendererVersion(ctx);
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}
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EGLint rcGetEGLVersion(EGLint* major, EGLint* minor)
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{
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GET_CONTEXT;
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return ctx->rcGetEGLVersion(ctx, major, minor);
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}
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EGLint rcQueryEGLString(EGLenum name, void* buffer, EGLint bufferSize)
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{
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GET_CONTEXT;
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return ctx->rcQueryEGLString(ctx, name, buffer, bufferSize);
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}
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EGLint rcGetGLString(EGLenum name, void* buffer, EGLint bufferSize)
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{
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GET_CONTEXT;
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return ctx->rcGetGLString(ctx, name, buffer, bufferSize);
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}
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EGLint rcGetNumConfigs(uint32_t* numAttribs)
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{
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GET_CONTEXT;
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return ctx->rcGetNumConfigs(ctx, numAttribs);
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}
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EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer)
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{
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GET_CONTEXT;
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return ctx->rcGetConfigs(ctx, bufSize, buffer);
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}
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EGLint rcChooseConfig(EGLint* attribs, uint32_t attribs_size, uint32_t* configs, uint32_t configs_size)
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{
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GET_CONTEXT;
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return ctx->rcChooseConfig(ctx, attribs, attribs_size, configs, configs_size);
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}
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EGLint rcGetFBParam(EGLint param)
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{
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GET_CONTEXT;
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return ctx->rcGetFBParam(ctx, param);
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}
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uint32_t rcCreateContext(uint32_t config, uint32_t share, uint32_t glVersion)
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{
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GET_CONTEXT;
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return ctx->rcCreateContext(ctx, config, share, glVersion);
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}
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void rcDestroyContext(uint32_t context)
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{
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GET_CONTEXT;
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ctx->rcDestroyContext(ctx, context);
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}
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uint32_t rcCreateWindowSurface(uint32_t config, uint32_t width, uint32_t height)
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{
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GET_CONTEXT;
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return ctx->rcCreateWindowSurface(ctx, config, width, height);
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}
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void rcDestroyWindowSurface(uint32_t windowSurface)
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{
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GET_CONTEXT;
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ctx->rcDestroyWindowSurface(ctx, windowSurface);
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}
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uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat)
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{
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GET_CONTEXT;
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return ctx->rcCreateColorBuffer(ctx, width, height, internalFormat);
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}
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void rcOpenColorBuffer(uint32_t colorbuffer)
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{
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GET_CONTEXT;
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ctx->rcOpenColorBuffer(ctx, colorbuffer);
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}
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void rcCloseColorBuffer(uint32_t colorbuffer)
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{
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GET_CONTEXT;
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ctx->rcCloseColorBuffer(ctx, colorbuffer);
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}
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void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer)
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{
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GET_CONTEXT;
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ctx->rcSetWindowColorBuffer(ctx, windowSurface, colorBuffer);
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}
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int rcFlushWindowColorBuffer(uint32_t windowSurface)
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{
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GET_CONTEXT;
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return ctx->rcFlushWindowColorBuffer(ctx, windowSurface);
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}
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EGLint rcMakeCurrent(uint32_t context, uint32_t drawSurf, uint32_t readSurf)
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{
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GET_CONTEXT;
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return ctx->rcMakeCurrent(ctx, context, drawSurf, readSurf);
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}
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void rcFBPost(uint32_t colorBuffer)
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{
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GET_CONTEXT;
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ctx->rcFBPost(ctx, colorBuffer);
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}
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void rcFBSetSwapInterval(EGLint interval)
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{
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GET_CONTEXT;
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ctx->rcFBSetSwapInterval(ctx, interval);
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}
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void rcBindTexture(uint32_t colorBuffer)
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{
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GET_CONTEXT;
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ctx->rcBindTexture(ctx, colorBuffer);
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}
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void rcBindRenderbuffer(uint32_t colorBuffer)
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{
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GET_CONTEXT;
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ctx->rcBindRenderbuffer(ctx, colorBuffer);
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}
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EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead)
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{
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GET_CONTEXT;
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return ctx->rcColorBufferCacheFlush(ctx, colorbuffer, postCount, forRead);
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}
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void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels)
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{
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GET_CONTEXT;
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ctx->rcReadColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels);
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}
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int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels)
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{
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GET_CONTEXT;
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return ctx->rcUpdateColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels);
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}
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int rcOpenColorBuffer2(uint32_t colorbuffer)
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{
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GET_CONTEXT;
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return ctx->rcOpenColorBuffer2(ctx, colorbuffer);
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}
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uint32_t rcCreateClientImage(uint32_t context, EGLenum target, GLuint buffer)
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{
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GET_CONTEXT;
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return ctx->rcCreateClientImage(ctx, context, target, buffer);
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}
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int rcDestroyClientImage(uint32_t image)
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{
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GET_CONTEXT;
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return ctx->rcDestroyClientImage(ctx, image);
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}
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void rcSelectChecksumHelper(uint32_t newProtocol, uint32_t reserved)
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{
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GET_CONTEXT;
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ctx->rcSelectChecksumHelper(ctx, newProtocol, reserved);
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}
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void rcCreateSyncKHR(EGLenum type, EGLint* attribs, uint32_t num_attribs, int destroy_when_signaled, uint64_t* glsync_out, uint64_t* syncthread_out)
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{
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GET_CONTEXT;
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ctx->rcCreateSyncKHR(ctx, type, attribs, num_attribs, destroy_when_signaled, glsync_out, syncthread_out);
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}
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EGLint rcClientWaitSyncKHR(uint64_t sync, EGLint flags, uint64_t timeout)
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{
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GET_CONTEXT;
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return ctx->rcClientWaitSyncKHR(ctx, sync, flags, timeout);
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}
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void rcFlushWindowColorBufferAsync(uint32_t windowSurface)
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{
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GET_CONTEXT;
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ctx->rcFlushWindowColorBufferAsync(ctx, windowSurface);
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}
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int rcDestroySyncKHR(uint64_t sync)
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{
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GET_CONTEXT;
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return ctx->rcDestroySyncKHR(ctx, sync);
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}
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void rcSetPuid(uint64_t puid)
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{
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GET_CONTEXT;
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ctx->rcSetPuid(ctx, puid);
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}
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int rcUpdateColorBufferDMA(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels, uint32_t pixels_size)
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{
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GET_CONTEXT;
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return ctx->rcUpdateColorBufferDMA(ctx, colorbuffer, x, y, width, height, format, type, pixels, pixels_size);
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}
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uint32_t rcCreateColorBufferDMA(uint32_t width, uint32_t height, GLenum internalFormat, int frameworkFormat)
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{
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GET_CONTEXT;
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return ctx->rcCreateColorBufferDMA(ctx, width, height, internalFormat, frameworkFormat);
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}
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void rcWaitSyncKHR(uint64_t sync, EGLint flags)
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{
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GET_CONTEXT;
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ctx->rcWaitSyncKHR(ctx, sync, flags);
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}
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GLint rcCompose(uint32_t bufferSize, void* buffer)
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{
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GET_CONTEXT;
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return ctx->rcCompose(ctx, bufferSize, buffer);
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}
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int rcCreateDisplay(uint32_t* displayId)
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{
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GET_CONTEXT;
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return ctx->rcCreateDisplay(ctx, displayId);
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}
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int rcDestroyDisplay(uint32_t displayId)
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{
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GET_CONTEXT;
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return ctx->rcDestroyDisplay(ctx, displayId);
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}
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int rcSetDisplayColorBuffer(uint32_t displayId, uint32_t colorBuffer)
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{
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GET_CONTEXT;
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return ctx->rcSetDisplayColorBuffer(ctx, displayId, colorBuffer);
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}
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int rcGetDisplayColorBuffer(uint32_t displayId, uint32_t* colorBuffer)
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{
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GET_CONTEXT;
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return ctx->rcGetDisplayColorBuffer(ctx, displayId, colorBuffer);
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}
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int rcGetColorBufferDisplay(uint32_t colorBuffer, uint32_t* displayId)
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{
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GET_CONTEXT;
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return ctx->rcGetColorBufferDisplay(ctx, colorBuffer, displayId);
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}
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int rcGetDisplayPose(uint32_t displayId, GLint* x, GLint* y, uint32_t* w, uint32_t* h)
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{
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GET_CONTEXT;
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return ctx->rcGetDisplayPose(ctx, displayId, x, y, w, h);
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}
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int rcSetDisplayPose(uint32_t displayId, GLint x, GLint y, uint32_t w, uint32_t h)
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{
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GET_CONTEXT;
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return ctx->rcSetDisplayPose(ctx, displayId, x, y, w, h);
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}
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GLint rcSetColorBufferVulkanMode(uint32_t colorBuffer, uint32_t mode)
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{
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GET_CONTEXT;
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return ctx->rcSetColorBufferVulkanMode(ctx, colorBuffer, mode);
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}
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void rcReadColorBufferYUV(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, void* pixels, uint32_t pixels_size)
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{
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GET_CONTEXT;
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ctx->rcReadColorBufferYUV(ctx, colorbuffer, x, y, width, height, pixels, pixels_size);
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}
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int rcIsSyncSignaled(uint64_t sync)
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{
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GET_CONTEXT;
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return ctx->rcIsSyncSignaled(ctx, sync);
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}
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void rcCreateColorBufferWithHandle(uint32_t width, uint32_t height, GLenum internalFormat, uint32_t handle)
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{
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GET_CONTEXT;
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ctx->rcCreateColorBufferWithHandle(ctx, width, height, internalFormat, handle);
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}
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uint32_t rcCreateBuffer(uint32_t size)
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{
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GET_CONTEXT;
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return ctx->rcCreateBuffer(ctx, size);
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}
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void rcCloseBuffer(uint32_t buffer)
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{
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GET_CONTEXT;
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ctx->rcCloseBuffer(ctx, buffer);
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}
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GLint rcSetColorBufferVulkanMode2(uint32_t colorBuffer, uint32_t mode, uint32_t memoryProperty)
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{
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GET_CONTEXT;
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return ctx->rcSetColorBufferVulkanMode2(ctx, colorBuffer, mode, memoryProperty);
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}
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int rcMapGpaToBufferHandle(uint32_t bufferHandle, uint64_t gpa)
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{
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GET_CONTEXT;
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return ctx->rcMapGpaToBufferHandle(ctx, bufferHandle, gpa);
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}
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uint32_t rcCreateBuffer2(uint64_t size, uint32_t memoryProperty)
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{
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GET_CONTEXT;
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return ctx->rcCreateBuffer2(ctx, size, memoryProperty);
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}
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int rcMapGpaToBufferHandle2(uint32_t bufferHandle, uint64_t gpa, uint64_t size)
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{
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GET_CONTEXT;
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return ctx->rcMapGpaToBufferHandle2(ctx, bufferHandle, gpa, size);
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}
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void rcFlushWindowColorBufferAsyncWithFrameNumber(uint32_t windowSurface, uint32_t frameNumber)
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{
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GET_CONTEXT;
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ctx->rcFlushWindowColorBufferAsyncWithFrameNumber(ctx, windowSurface, frameNumber);
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}
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void rcSetTracingForPuid(uint64_t puid, uint32_t enable, uint64_t guestTime)
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{
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GET_CONTEXT;
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ctx->rcSetTracingForPuid(ctx, puid, enable, guestTime);
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}
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void rcMakeCurrentAsync(uint32_t context, uint32_t drawSurf, uint32_t readSurf)
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{
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GET_CONTEXT;
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ctx->rcMakeCurrentAsync(ctx, context, drawSurf, readSurf);
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}
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void rcComposeAsync(uint32_t bufferSize, void* buffer)
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{
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GET_CONTEXT;
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ctx->rcComposeAsync(ctx, bufferSize, buffer);
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}
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void rcDestroySyncKHRAsync(uint64_t sync)
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{
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GET_CONTEXT;
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ctx->rcDestroySyncKHRAsync(ctx, sync);
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}
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GLint rcComposeWithoutPost(uint32_t bufferSize, void* buffer)
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{
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GET_CONTEXT;
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return ctx->rcComposeWithoutPost(ctx, bufferSize, buffer);
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}
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void rcComposeAsyncWithoutPost(uint32_t bufferSize, void* buffer)
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{
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GET_CONTEXT;
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ctx->rcComposeAsyncWithoutPost(ctx, bufferSize, buffer);
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}
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int rcCreateDisplayById(uint32_t displayId)
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{
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GET_CONTEXT;
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return ctx->rcCreateDisplayById(ctx, displayId);
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}
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int rcSetDisplayPoseDpi(uint32_t displayId, GLint x, GLint y, uint32_t w, uint32_t h, uint32_t dpi)
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|
{
|
|
GET_CONTEXT;
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|
return ctx->rcSetDisplayPoseDpi(ctx, displayId, x, y, w, h, dpi);
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|
}
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|
|
|
int rcReadColorBufferDMA(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels, uint32_t pixels_size)
|
|
{
|
|
GET_CONTEXT;
|
|
return ctx->rcReadColorBufferDMA(ctx, colorbuffer, x, y, width, height, format, type, pixels, pixels_size);
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|
}
|
|
|
|
int rcGetFBDisplayConfigsCount()
|
|
{
|
|
GET_CONTEXT;
|
|
return ctx->rcGetFBDisplayConfigsCount(ctx);
|
|
}
|
|
|
|
int rcGetFBDisplayConfigsParam(int configId, EGLint param)
|
|
{
|
|
GET_CONTEXT;
|
|
return ctx->rcGetFBDisplayConfigsParam(ctx, configId, param);
|
|
}
|
|
|
|
int rcGetFBDisplayActiveConfig()
|
|
{
|
|
GET_CONTEXT;
|
|
return ctx->rcGetFBDisplayActiveConfig(ctx);
|
|
}
|
|
|