38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			LLVM
		
	
	
	
| ; RUN: llc -verify-machineinstrs -mtriple=arm64-apple-ios7.0 -disable-fp-elim -o - %s | FileCheck %s
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| 
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| ; When generating DAG selection tables, TableGen used to only flag an
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| ; instruction as needing a chain on its own account if it had a built-in pattern
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| ; which used the chain. This meant that the AArch64 load/stores weren't
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| ; recognised and so both loads from %locvar below were coalesced into a single
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| ; LS8_LDR instruction (same operands other than the non-existent chain) and the
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| ; increment was lost at return.
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| 
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| ; This was obviously a Bad Thing.
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| 
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| declare void @bar(i8*)
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| 
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| define i64 @test_chains() {
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| ; CHECK-LABEL: test_chains:
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| 
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|   %locvar = alloca i8
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| 
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|   call void @bar(i8* %locvar)
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| ; CHECK: bl {{_?bar}}
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| 
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|   %inc.1 = load i8, i8* %locvar
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|   %inc.2 = zext i8 %inc.1 to i64
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|   %inc.3 = add i64 %inc.2, 1
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|   %inc.4 = trunc i64 %inc.3 to i8
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|   store i8 %inc.4, i8* %locvar
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| 
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| ; CHECK: ldurb {{w[0-9]+}}, [x29, [[LOCADDR:#-?[0-9]+]]]
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| ; CHECK: add {{w[0-9]+}}, {{w[0-9]+}}, #1
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| ; CHECK: sturb w[[STRVAL:[0-9]+]], [x29, [[LOCADDR]]]
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| ; CHECK; and w0, w[[STRVAL]], #0xff
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| 
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|   %ret.1 = load i8, i8* %locvar
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|   %ret.2 = zext i8 %ret.1 to i64
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|   ret i64 %ret.2
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| ; CHECK: ret
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| }
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