26 lines
634 B
Metal
26 lines
634 B
Metal
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Uniforms {
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half4 colorGreen;
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half4 colorRed;
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};
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struct Inputs {
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};
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struct Outputs {
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half4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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int a = 0;
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int b = 0;
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int c = 0;
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int d = 0;
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a = 1;
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b = 2;
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c = 5;
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_out.sk_FragColor = ((a == 1 && b == 2) && c == 5) && d == 0 ? _uniforms.colorGreen : _uniforms.colorRed;
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return _out;
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}
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