android13/external/skia/tests/sksl/shared/Ossfuzz36852.glsl

8 lines
123 B
GLSL

out vec4 sk_FragColor;
vec4 main() {
mat2 x = mat2(0.0, 1.0, 2.0, 3.0);
vec2 y = vec4(x).xy;
return y.xyxy;
}