21 lines
552 B
Metal
21 lines
552 B
Metal
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Inputs {
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};
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struct Outputs {
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half4 sk_FragColor [[color(0)]];
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};
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half4 half4_from_half2x2(half2x2 x) {
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return half4(x[0].xy, x[1].xy);
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}
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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half2x2 x = half2x2(half2(0.0h, 1.0h), half2(2.0h, 3.0h));
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float2 y = float2(half4_from_half2x2(x).xy);
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_out.sk_FragColor = half4(y.xyxy);
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return _out;
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}
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