163 lines
4.8 KiB
C++
163 lines
4.8 KiB
C++
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cutils/compiler.h>
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#include <utils/Macros.h>
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#include <utils/RefBase.h>
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#include <utils/Timers.h>
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#include <SkAnimatedImage.h>
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#include <SkCanvas.h>
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#include <SkColorFilter.h>
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#include <SkDrawable.h>
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#include <SkPicture.h>
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#include <future>
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#include <mutex>
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namespace android {
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class OnAnimationEndListener {
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public:
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virtual ~OnAnimationEndListener() {}
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virtual void onAnimationEnd() = 0;
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};
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/**
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* Native component of android.graphics.drawable.AnimatedImageDrawables.java.
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* This class can be drawn into Canvas.h and maintains the state needed to drive
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* the animation from the RenderThread.
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*/
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class AnimatedImageDrawable : public SkDrawable {
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public:
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// bytesUsed includes the approximate sizes of the SkAnimatedImage and the SkPictures in the
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// Snapshots.
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AnimatedImageDrawable(sk_sp<SkAnimatedImage> animatedImage, size_t bytesUsed);
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/**
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* This updates the internal time and returns true if the image needs
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* to be redrawn this frame.
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*
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* This is called on RenderThread, while the UI thread is locked.
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*
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* @param outDelay Nanoseconds in the future when the following frame
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* will need to be drawn. 0 if not running.
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*/
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bool isDirty(nsecs_t* outDelay);
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int getStagingAlpha() const { return mStagingProperties.mAlpha; }
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void setStagingAlpha(int alpha) { mStagingProperties.mAlpha = alpha; }
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void setStagingColorFilter(sk_sp<SkColorFilter> filter) {
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mStagingProperties.mColorFilter = filter;
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}
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void setStagingMirrored(bool mirrored) { mStagingProperties.mMirrored = mirrored; }
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void setStagingBounds(const SkRect& bounds) { mStagingProperties.mBounds = bounds; }
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void syncProperties();
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SkRect onGetBounds() override;
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// Draw to software canvas, and return time to next draw.
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// 0 means the animation is not running.
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// -1 means the animation advanced to the final frame.
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int drawStaging(SkCanvas* canvas);
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// Returns true if the animation was started; false otherwise (e.g. it was
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// already running)
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bool start();
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// Returns true if the animation was stopped; false otherwise (e.g. it was
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// already stopped)
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bool stop();
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bool isRunning();
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int getRepetitionCount() const { return mSkAnimatedImage->getRepetitionCount(); }
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void setRepetitionCount(int count) { mSkAnimatedImage->setRepetitionCount(count); }
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void setOnAnimationEndListener(std::unique_ptr<OnAnimationEndListener> listener) {
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mEndListener = std::move(listener);
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}
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struct Snapshot {
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sk_sp<SkPicture> mPic;
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int mDurationMS;
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Snapshot() = default;
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Snapshot(Snapshot&&) = default;
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Snapshot& operator=(Snapshot&&) = default;
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PREVENT_COPY_AND_ASSIGN(Snapshot);
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};
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// These are only called on AnimatedImageThread.
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Snapshot decodeNextFrame();
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Snapshot reset();
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size_t byteSize() const { return sizeof(*this) + mBytesUsed; }
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protected:
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void onDraw(SkCanvas* canvas) override;
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private:
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sk_sp<SkAnimatedImage> mSkAnimatedImage;
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const size_t mBytesUsed;
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bool mRunning = false;
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bool mStarting = false;
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// A snapshot of the current frame to draw.
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Snapshot mSnapshot;
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std::future<Snapshot> mNextSnapshot;
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bool nextSnapshotReady() const;
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// When to switch from mSnapshot to mNextSnapshot.
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nsecs_t mTimeToShowNextSnapshot = 0;
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// The current time for the drawable itself.
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nsecs_t mCurrentTime = 0;
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// The wall clock of the last time we called isDirty.
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nsecs_t mLastWallTime = 0;
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// Locked when assigning snapshots and times. Operations while this is held
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// should be short.
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std::mutex mSwapLock;
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// Locked when mSkAnimatedImage is being updated or drawn.
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std::mutex mImageLock;
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struct Properties {
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int mAlpha = SK_AlphaOPAQUE;
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sk_sp<SkColorFilter> mColorFilter;
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bool mMirrored = false;
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SkRect mBounds;
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Properties() = default;
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Properties(Properties&) = default;
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Properties& operator=(Properties&) = default;
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};
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Properties mStagingProperties;
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Properties mProperties;
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std::unique_ptr<OnAnimationEndListener> mEndListener;
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};
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} // namespace android
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