217 lines
4.8 KiB
C++
217 lines
4.8 KiB
C++
#include <base/logging.h>
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#include "check.h"
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#include "osi/include/allocator.h"
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#include "osi/include/list.h"
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#include "osi/include/osi.h"
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struct list_node_t {
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struct list_node_t* next;
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void* data;
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};
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typedef struct list_t {
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list_node_t* head;
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list_node_t* tail;
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size_t length;
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list_free_cb free_cb;
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const allocator_t* allocator;
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} list_t;
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static list_node_t* list_free_node_(list_t* list, list_node_t* node);
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// Hidden constructor, only to be used by the hash map for the allocation
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// tracker.
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// Behaves the same as |list_new|, except you get to specify the allocator.
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list_t* list_new_internal(list_free_cb callback,
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const allocator_t* zeroed_allocator) {
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list_t* list = (list_t*)zeroed_allocator->alloc(sizeof(list_t));
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if (!list) return NULL;
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list->free_cb = callback;
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list->allocator = zeroed_allocator;
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return list;
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}
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list_t* list_new(list_free_cb callback) {
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return list_new_internal(callback, &allocator_calloc);
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}
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void list_free(list_t* list) {
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if (!list) return;
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list_clear(list);
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list->allocator->free(list);
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}
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bool list_is_empty(const list_t* list) {
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CHECK(list != NULL);
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return (list->length == 0);
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}
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bool list_contains(const list_t* list, const void* data) {
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CHECK(list != NULL);
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CHECK(data != NULL);
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for (const list_node_t* node = list_begin(list); node != list_end(list);
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node = list_next(node)) {
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if (list_node(node) == data) return true;
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}
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return false;
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}
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size_t list_length(const list_t* list) {
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CHECK(list != NULL);
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return list->length;
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}
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void* list_front(const list_t* list) {
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CHECK(list != NULL);
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CHECK(!list_is_empty(list));
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return list->head->data;
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}
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void* list_back(const list_t* list) {
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CHECK(list != NULL);
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CHECK(!list_is_empty(list));
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return list->tail->data;
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}
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list_node_t* list_back_node(const list_t* list) {
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CHECK(list != NULL);
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CHECK(!list_is_empty(list));
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return list->tail;
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}
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bool list_insert_after(list_t* list, list_node_t* prev_node, void* data) {
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CHECK(list != NULL);
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CHECK(prev_node != NULL);
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CHECK(data != NULL);
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list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t));
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if (!node) return false;
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node->next = prev_node->next;
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node->data = data;
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prev_node->next = node;
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if (list->tail == prev_node) list->tail = node;
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++list->length;
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return true;
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}
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bool list_prepend(list_t* list, void* data) {
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CHECK(list != NULL);
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CHECK(data != NULL);
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list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t));
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if (!node) return false;
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node->next = list->head;
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node->data = data;
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list->head = node;
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if (list->tail == NULL) list->tail = list->head;
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++list->length;
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return true;
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}
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bool list_append(list_t* list, void* data) {
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CHECK(list != NULL);
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CHECK(data != NULL);
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list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t));
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if (!node) return false;
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node->next = NULL;
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node->data = data;
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if (list->tail == NULL) {
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list->head = node;
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list->tail = node;
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} else {
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list->tail->next = node;
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list->tail = node;
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}
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++list->length;
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return true;
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}
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bool list_remove(list_t* list, void* data) {
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CHECK(list != NULL);
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CHECK(data != NULL);
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if (list_is_empty(list)) return false;
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if (list->head->data == data) {
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list_node_t* next = list_free_node_(list, list->head);
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if (list->tail == list->head) list->tail = next;
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list->head = next;
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return true;
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}
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for (list_node_t *prev = list->head, *node = list->head->next; node;
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prev = node, node = node->next)
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if (node->data == data) {
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prev->next = list_free_node_(list, node);
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if (list->tail == node) list->tail = prev;
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return true;
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}
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return false;
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}
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void list_clear(list_t* list) {
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CHECK(list != NULL);
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for (list_node_t* node = list->head; node;)
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node = list_free_node_(list, node);
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list->head = NULL;
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list->tail = NULL;
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list->length = 0;
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}
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list_node_t* list_foreach(const list_t* list, list_iter_cb callback,
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void* context) {
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CHECK(list != NULL);
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CHECK(callback != NULL);
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for (list_node_t* node = list->head; node;) {
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list_node_t* next = node->next;
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if (!callback(node->data, context)) return node;
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node = next;
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}
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return NULL;
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}
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list_node_t* list_begin(const list_t* list) {
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CHECK(list != NULL);
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return list->head;
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}
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list_node_t* list_end(UNUSED_ATTR const list_t* list) {
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CHECK(list != NULL);
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return NULL;
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}
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list_node_t* list_next(const list_node_t* node) {
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CHECK(node != NULL);
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return node->next;
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}
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void* list_node(const list_node_t* node) {
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CHECK(node != NULL);
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return node->data;
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}
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static list_node_t* list_free_node_(list_t* list, list_node_t* node) {
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CHECK(list != NULL);
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CHECK(node != NULL);
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list_node_t* next = node->next;
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if (list->free_cb) list->free_cb(node->data);
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list->allocator->free(node);
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--list->length;
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return next;
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}
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