190 lines
5.0 KiB
C++
Executable File
190 lines
5.0 KiB
C++
Executable File
/*
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* Copyright (C) 2018 Fuzhou Rockchip Electronics Co.Ltd.
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*
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* Modification based on code covered by the Apache License, Version 2.0 (the "License").
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* You may not use this software except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS TO YOU ON AN "AS IS" BASIS
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* AND ANY AND ALL WARRANTIES AND REPRESENTATIONS WITH RESPECT TO SUCH SOFTWARE, WHETHER EXPRESS,
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* IMPLIED, STATUTORY OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY IMPLIED WARRANTIES OF TITLE,
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* NON-INFRINGEMENT, MERCHANTABILITY, SATISFACTROY QUALITY, ACCURACY OR FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED.
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*
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* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef DRM_HWCOMPOSER_SEPARATE_RECTS_H_
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#define DRM_HWCOMPOSER_SEPARATE_RECTS_H_
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#include <stdint.h>
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#include <sstream>
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#include <vector>
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namespace separate_rects {
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template <typename TFloat>
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struct Rect {
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union {
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struct {
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TFloat left, top, right, bottom;
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};
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struct {
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TFloat x1, y1, x2, y2;
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};
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TFloat bounds[4];
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};
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typedef TFloat TNum;
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Rect() {
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}
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Rect(TFloat xx1, TFloat yy1, TFloat xx2, TFloat yy2)
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: x1(xx1), y1(yy1), x2(xx2), y2(yy2) {
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}
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template <typename T>
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Rect(const Rect<T> &rhs) {
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for (int i = 0; i < 4; i++)
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bounds[i] = rhs.bounds[i];
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}
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template <typename T>
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Rect<TFloat> &operator=(const Rect<T> &rhs) {
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for (int i = 0; i < 4; i++)
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bounds[i] = rhs.bounds[i];
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return *this;
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}
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bool operator==(const Rect &rhs) const {
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for (int i = 0; i < 4; i++) {
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if (bounds[i] != rhs.bounds[i])
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return false;
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}
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return true;
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}
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TFloat width() const {
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return bounds[2] - bounds[0];
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}
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TFloat height() const {
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return bounds[3] - bounds[1];
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}
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TFloat area() const {
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return width() * height();
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}
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void Dump(std::ostringstream *out) const {
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*out << "[x/y/w/h]=" << left << "/" << top << "/" << width() << "/"
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<< height();
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}
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};
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template <typename TUInt>
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struct IdSet {
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public:
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typedef TUInt TId;
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IdSet() : bitset(0) {
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}
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IdSet(TId id) : bitset(0) {
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add(id);
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}
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void add(TId id) {
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bitset |= ((TUInt)1) << id;
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}
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void subtract(TId id) {
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bitset &= ~(((TUInt)1) << id);
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}
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bool isEmpty() const {
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return bitset == 0;
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}
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TUInt getBits() const {
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return bitset;
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}
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bool operator==(const IdSet<TId> &rhs) const {
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return bitset == rhs.bitset;
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}
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bool operator<(const IdSet<TId> &rhs) const {
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return bitset < rhs.bitset;
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}
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IdSet<TId> operator|(const IdSet<TId> &rhs) const {
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IdSet ret;
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ret.bitset = bitset | rhs.bitset;
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return ret;
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}
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IdSet<TId> operator|(TId id) const {
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IdSet<TId> ret;
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ret.bitset = bitset;
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ret.add(id);
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return ret;
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}
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static const int max_elements = sizeof(TId) * 8;
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private:
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TUInt bitset;
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};
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template <typename TId, typename TNum>
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struct RectSet {
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IdSet<TId> id_set;
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Rect<TNum> rect;
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RectSet(const IdSet<TId> &i, const Rect<TNum> &r) : id_set(i), rect(r) {
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}
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bool operator==(const RectSet<TId, TNum> &rhs) const {
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return id_set == rhs.id_set && rect == rhs.rect;
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}
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};
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// Separates up to a maximum of 64 input rectangles into mutually non-
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// overlapping rectangles that cover the exact same area and outputs those non-
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// overlapping rectangles. Each output rectangle also includes the set of input
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// rectangle indices that overlap the output rectangle encoded in a bitset. For
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// example, an output rectangle that overlaps input rectangles in[0], in[1], and
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// in[4], the bitset would be (ommitting leading zeroes) 10011.
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void separate_frects_64(const std::vector<Rect<float>> &in,
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std::vector<RectSet<uint64_t, float>> *out);
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void separate_rects_64(const std::vector<Rect<int>> &in,
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std::vector<RectSet<uint64_t, int>> *out);
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} // namespace separate_rects
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#endif
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