52 lines
1.9 KiB
C++
52 lines
1.9 KiB
C++
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <memory>
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#include PATH(android/hardware/audio/common/COMMON_TYPES_FILE_VERSION/types.h)
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#include PATH(android/hardware/audio/CORE_TYPES_FILE_VERSION/types.h)
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#include "ireader.h"
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namespace android {
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namespace hardware {
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namespace audio {
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namespace CPP_VERSION {
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namespace implementation {
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using namespace ::android::hardware::audio::common::COMMON_TYPES_CPP_VERSION;
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using namespace ::android::hardware::audio::CORE_TYPES_CPP_VERSION;
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struct DevicePortSink {
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virtual ~DevicePortSink() {}
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virtual Result getPresentationPosition(uint64_t &frames, TimeSpec &ts) = 0;
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virtual size_t write(float volume, size_t bytesToWrite, IReader &) = 0;
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static std::unique_ptr<DevicePortSink> create(size_t readerBufferSizeHint,
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const DeviceAddress &,
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const AudioConfig &,
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const hidl_vec<AudioInOutFlag> &,
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uint64_t &frames);
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static int getLatencyMs(const DeviceAddress &, const AudioConfig &);
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static bool validateDeviceAddress(const DeviceAddress &);
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};
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} // namespace implementation
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} // namespace CPP_VERSION
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} // namespace audio
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} // namespace hardware
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} // namespace android
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