162 lines
5.9 KiB
C#
162 lines
5.9 KiB
C#
/*
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* [The "BSD licence"]
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* Copyright (c) 2005-2008 Terence Parr
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* All rights reserved.
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*
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* Conversion to C#:
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* Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace Antlr.Runtime.Debug {
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/** <summary>
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* A simple event repeater (proxy) that delegates all functionality to the
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* listener sent into the ctor. Useful if you want to listen in on a few
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* debug events w/o interrupting the debugger. Just subclass the repeater
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* and override the methods you want to listen in on. Remember to call
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* the method in this class so the event will continue on to the original
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* recipient.
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* </summary>
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*
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* <seealso cref="DebugEventHub"/>
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*/
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public class DebugEventRepeater : IDebugEventListener {
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IDebugEventListener _listener;
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public DebugEventRepeater(IDebugEventListener listener) {
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_listener = listener;
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}
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public virtual void Initialize() {
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}
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public virtual void EnterRule(string grammarFileName, string ruleName) {
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_listener.EnterRule(grammarFileName, ruleName);
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}
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public virtual void ExitRule(string grammarFileName, string ruleName) {
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_listener.ExitRule(grammarFileName, ruleName);
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}
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public virtual void EnterAlt(int alt) {
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_listener.EnterAlt(alt);
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}
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public virtual void EnterSubRule(int decisionNumber) {
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_listener.EnterSubRule(decisionNumber);
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}
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public virtual void ExitSubRule(int decisionNumber) {
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_listener.ExitSubRule(decisionNumber);
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}
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public virtual void EnterDecision(int decisionNumber, bool couldBacktrack) {
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_listener.EnterDecision(decisionNumber, couldBacktrack);
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}
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public virtual void ExitDecision(int decisionNumber) {
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_listener.ExitDecision(decisionNumber);
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}
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public virtual void Location(int line, int pos) {
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_listener.Location(line, pos);
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}
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public virtual void ConsumeToken(IToken token) {
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_listener.ConsumeToken(token);
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}
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public virtual void ConsumeHiddenToken(IToken token) {
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_listener.ConsumeHiddenToken(token);
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}
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public virtual void LT(int i, IToken t) {
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_listener.LT(i, t);
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}
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public virtual void Mark(int i) {
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_listener.Mark(i);
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}
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public virtual void Rewind(int i) {
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_listener.Rewind(i);
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}
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public virtual void Rewind() {
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_listener.Rewind();
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}
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public virtual void BeginBacktrack(int level) {
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_listener.BeginBacktrack(level);
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}
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public virtual void EndBacktrack(int level, bool successful) {
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_listener.EndBacktrack(level, successful);
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}
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public virtual void RecognitionException(RecognitionException e) {
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_listener.RecognitionException(e);
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}
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public virtual void BeginResync() {
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_listener.BeginResync();
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}
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public virtual void EndResync() {
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_listener.EndResync();
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}
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public virtual void SemanticPredicate(bool result, string predicate) {
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_listener.SemanticPredicate(result, predicate);
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}
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public virtual void Commence() {
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_listener.Commence();
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}
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public virtual void Terminate() {
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_listener.Terminate();
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}
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#region Tree parsing stuff
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public virtual void ConsumeNode(object t) {
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_listener.ConsumeNode(t);
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}
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public virtual void LT(int i, object t) {
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_listener.LT(i, t);
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}
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#endregion
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#region AST Stuff
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public virtual void NilNode(object t) {
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_listener.NilNode(t);
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}
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public virtual void ErrorNode(object t) {
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_listener.ErrorNode(t);
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}
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public virtual void CreateNode(object t) {
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_listener.CreateNode(t);
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}
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public virtual void CreateNode(object node, IToken token) {
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_listener.CreateNode(node, token);
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}
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public virtual void BecomeRoot(object newRoot, object oldRoot) {
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_listener.BecomeRoot(newRoot, oldRoot);
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}
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public virtual void AddChild(object root, object child) {
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_listener.AddChild(root, child);
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}
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public virtual void SetTokenBoundaries(object t, int tokenStartIndex, int tokenStopIndex) {
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_listener.SetTokenBoundaries(t, tokenStartIndex, tokenStopIndex);
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}
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#endregion
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}
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}
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