668 lines
21 KiB
C++
668 lines
21 KiB
C++
/*-------------------------------------------------------------------------
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* drawElements Quality Program EGL Module
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* ---------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Tests for mapping client coordinates to native surface coordinates
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*//*--------------------------------------------------------------------*/
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#include "teglNativeCoordMappingTests.hpp"
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#include "teglSimpleConfigCase.hpp"
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#include "tcuSurface.hpp"
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#include "tcuTexture.hpp"
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#include "egluNativeDisplay.hpp"
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#include "egluNativeWindow.hpp"
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#include "egluNativePixmap.hpp"
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#include "egluUnique.hpp"
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#include "egluUtil.hpp"
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#include "eglwLibrary.hpp"
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#include "eglwEnums.hpp"
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#include "gluDefs.hpp"
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#include "glwFunctions.hpp"
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#include "glwEnums.hpp"
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#include "tcuImageCompare.hpp"
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#include "tcuTestLog.hpp"
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#include "tcuTexture.hpp"
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#include "tcuTextureUtil.hpp"
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#include "deUniquePtr.hpp"
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#include "deStringUtil.hpp"
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#include "deThread.hpp"
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#include "deMath.h"
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#include <vector>
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#include <string>
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using tcu::TestLog;
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using std::vector;
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using std::string;
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using namespace eglw;
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namespace deqp
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{
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namespace egl
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{
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namespace
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{
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EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config)
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{
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EGLContext context = EGL_NO_CONTEXT;
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const EGLint attribList[] =
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{
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
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context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList);
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EGLU_CHECK_MSG(egl, "eglCreateContext() failed");
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TCU_CHECK(context);
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return context;
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}
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deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
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{
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const char* const vertexShaderSource =
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"attribute highp vec2 a_pos;\n"
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"void main (void)\n"
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"{\n"
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"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
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"}";
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const char* const fragmentShaderSource =
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"void main (void)\n"
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"{\n"
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"\tgl_FragColor = vec4(1.0);\n"
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"}";
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deUint32 program = 0;
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deUint32 vertexShader = 0;
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deUint32 fragmentShader = 0;
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deInt32 vertexCompileStatus;
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string vertexInfoLog;
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deInt32 fragmentCompileStatus;
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string fragmentInfoLog;
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deInt32 linkStatus;
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string programInfoLog;
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try
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{
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program = gl.createProgram();
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vertexShader = gl.createShader(GL_VERTEX_SHADER);
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fragmentShader = gl.createShader(GL_FRAGMENT_SHADER);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
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gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
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gl.compileShader(vertexShader);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
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gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
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gl.compileShader(fragmentShader);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
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{
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deInt32 infoLogLength = 0;
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gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
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gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
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vertexInfoLog.resize(infoLogLength, '\0');
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gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
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vertexInfoLog.resize(infoLogLength);
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}
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{
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deInt32 infoLogLength = 0;
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gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
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gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
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fragmentInfoLog.resize(infoLogLength, '\0');
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gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
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fragmentInfoLog.resize(infoLogLength);
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}
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gl.attachShader(program, vertexShader);
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gl.attachShader(program, fragmentShader);
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gl.linkProgram(program);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
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{
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deInt32 infoLogLength = 0;
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gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
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gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
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programInfoLog.resize(infoLogLength, '\0');
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gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
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programInfoLog.resize(infoLogLength);
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}
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if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
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{
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log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
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log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
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log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
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log.endShaderProgram();
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}
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gl.deleteShader(vertexShader);
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gl.deleteShader(fragmentShader);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
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TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
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}
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catch (...)
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{
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if (program)
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gl.deleteProgram(program);
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if (vertexShader)
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gl.deleteShader(vertexShader);
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if (fragmentShader)
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gl.deleteShader(fragmentShader);
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throw;
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}
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return program;
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}
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void clear (const glw::Functions& gl, const tcu::Vec4& color, int x, int y, int width, int height)
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{
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gl.enable(GL_SCISSOR_TEST);
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gl.scissor(x, y, width, height);
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gl.clearColor(color.x(), color.y(), color.z(), color.w());
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gl.clear(GL_COLOR_BUFFER_BIT);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
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}
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tcu::Vec2 toGLCoord (int width, int height, int x, int y)
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{
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const float xf = ((2.0f * float(x)) / (float)width) - 1.0f;
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const float yf = ((2.0f * float(y)) / (float)height) - 1.0f;
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return tcu::Vec2(xf, yf);
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}
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void render (const glw::Functions& gl, deUint32 program, int targetWidth, int targetHeight, int x, int y, int width, int height)
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{
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const tcu::Vec2 positions[] =
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{
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toGLCoord(targetWidth, targetHeight, x, y),
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toGLCoord(targetWidth, targetHeight, x+width, y),
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toGLCoord(targetWidth, targetHeight, x+width, y+height),
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toGLCoord(targetWidth, targetHeight, x+width, y+height),
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toGLCoord(targetWidth, targetHeight, x, y+height),
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toGLCoord(targetWidth, targetHeight, x, y)
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};
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deUint32 posLocation;
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gl.useProgram(program);
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posLocation = gl.getAttribLocation(program, "a_pos");
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gl.enableVertexAttribArray(posLocation);
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gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
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gl.viewport(0, 0, targetWidth, targetHeight);
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gl.drawArrays(GL_TRIANGLES, 0, 6);
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GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
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}
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bool compareColor (const tcu::Vec4& a, const tcu::Vec4& b)
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{
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const float threshold = 0.005f;
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return deFloatAbs(a.x() - b.x()) < threshold && deFloatAbs(a.y() - b.y()) < threshold && deFloatAbs(a.z() - b.z()) < threshold && deFloatAbs(a.w() - b.w()) < threshold;
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}
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bool validate (TestLog& log, const tcu::TextureLevel& result, int rectX, int rectY, int rectW, int rectH)
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{
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const tcu::Vec4 black (0.0f, 0.0f, 0.0f, 1.0f);
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const tcu::Vec4 white (1.0f, 1.0f, 1.0f, 1.0f);
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tcu::Surface errorMask (result.getWidth(), result.getHeight());
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bool isOk = true;
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for (int y = 0; y < result.getHeight(); y++)
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{
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for (int x = 0; x < result.getWidth(); x++)
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{
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const tcu::Vec4 resultColor = result.getAccess().getPixel(x, y);
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if (x > rectX && x < rectX + rectW - 1 && y > rectY && y < rectY + rectH - 1)
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{
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if (!compareColor(resultColor, white))
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{
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errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
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isOk = false;
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}
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else
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errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
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}
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else if (x < rectX-1 || x > rectX + rectW || y < rectY-1 || y > rectY + rectH)
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{
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if (!compareColor(resultColor, black))
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{
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errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
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isOk = false;
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}
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else
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errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
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}
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else
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{
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// Pixel is close to edge of reference rectangle
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if (!compareColor(resultColor, black) && !compareColor(resultColor, white))
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{
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errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
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isOk = false;
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}
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else
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errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
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}
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}
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}
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log << TestLog::Image("Result", "Result of rendering", result.getAccess());
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if (!isOk)
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log << TestLog::Image("Error Mask", "Error Mask", errorMask.getAccess());
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return isOk;
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}
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class NativeCoordMappingCase : public SimpleConfigCase
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{
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public:
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enum NativeType
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{
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NATIVETYPE_WINDOW = 0,
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NATIVETYPE_PIXMAP,
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NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
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};
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NativeCoordMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters);
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~NativeCoordMappingCase (void);
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private:
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void executeForConfig (EGLDisplay display, EGLConfig config);
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NativeType m_nativeType;
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bool m_render;
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};
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NativeCoordMappingCase::NativeCoordMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters)
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: SimpleConfigCase (eglTestCtx, name, description, filters)
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, m_nativeType (nativeType)
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, m_render (render)
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{
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}
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NativeCoordMappingCase::~NativeCoordMappingCase (void)
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{
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deinit();
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}
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void logConfigInfo (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, NativeCoordMappingCase::NativeType nativeType, int waitFrames)
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{
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log << TestLog::Message << "EGL_RED_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE) << TestLog::EndMessage;
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log << TestLog::Message << "EGL_GREEN_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE) << TestLog::EndMessage;
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log << TestLog::Message << "EGL_BLUE_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE) << TestLog::EndMessage;
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log << TestLog::Message << "EGL_ALPHA_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE) << TestLog::EndMessage;
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log << TestLog::Message << "EGL_DEPTH_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE) << TestLog::EndMessage;
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log << TestLog::Message << "EGL_STENCIL_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE) << TestLog::EndMessage;
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log << TestLog::Message << "EGL_SAMPLES: " << eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES) << TestLog::EndMessage;
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if (nativeType == NativeCoordMappingCase::NATIVETYPE_WINDOW)
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log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
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}
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bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames)
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{
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const int rectX = 8;
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const int rectY = 16;
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const int rectW = 64;
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const int rectH = 72;
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const Library& egl = nativeDisplay.getLibrary();
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const tcu::IVec2 screenSize = nativeWindow.getScreenSize();
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eglu::UniqueSurface surface (egl, display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
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const tcu::IVec2 surfaceSize = eglu::getSurfaceSize(egl, display, *surface);
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deUint32 program = 0;
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bool isOk = true;
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tcu::TextureLevel result;
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try
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{
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EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
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if (renderColor)
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program = createGLES2Program(gl, log);
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clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, surfaceSize.x(), surfaceSize.y());
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if (renderColor)
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render(gl, program, surfaceSize.x(), surfaceSize.y(), rectX, rectY, rectW, rectH);
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else
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clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
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EGLU_CHECK_CALL(egl, swapBuffers(display, *surface));
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EGLU_CHECK_CALL(egl, waitClient());
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deSleep(waitFrames*16);
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nativeWindow.readScreenPixels(&result);
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if (!validate(log, result, rectX, screenSize.y() - rectY - rectH, rectW, rectH))
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isOk = false;
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EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
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}
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catch (...)
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{
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if (program)
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gl.deleteProgram(program);
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throw;
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}
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return isOk;
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}
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bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, int width, int height, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor)
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{
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const int rectX = 8;
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const int rectY = 16;
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const int rectW = 64;
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const int rectH = 72;
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const Library& egl = nativeDisplay.getLibrary();
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eglu::UniqueSurface surface (egl, display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
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deUint32 program = 0;
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bool isOk = true;
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tcu::TextureLevel result;
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try
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{
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EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
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if (renderColor)
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program = createGLES2Program(gl, log);
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clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, width, height);
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if (renderColor)
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render(gl, program, width, height, rectX, rectY, rectW, rectH);
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else
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clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
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EGLU_CHECK_CALL(egl, waitClient());
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nativePixmap.readPixels(&result);
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if (!validate(log, result, rectX, height - 1 - rectY - rectH, rectW, rectH))
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isOk = false;
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EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
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}
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catch (...)
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{
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if (program)
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gl.deleteProgram(program);
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throw;
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}
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return isOk;
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}
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bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, int width, int height, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor)
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{
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const int rectX = 8;
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const int rectY = 16;
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const int rectW = 64;
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const int rectH = 72;
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eglu::UniqueSurface surface (egl, display, egl.createPbufferSurface(display, config, DE_NULL));
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deUint32 program = 0;
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bool isOk = true;
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tcu::TextureLevel result;
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try
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{
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EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
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if (renderColor)
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program = createGLES2Program(gl, log);
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clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, width, height);
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if (renderColor)
|
|
render(gl, program, width, height, rectX, rectY, rectW, rectH);
|
|
else
|
|
clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
|
|
|
|
EGLU_CHECK_CALL(egl, copyBuffers(display, *surface, nativePixmap.getLegacyNative()));
|
|
EGLU_CHECK_CALL(egl, waitClient());
|
|
nativePixmap.readPixels(&result);
|
|
|
|
if (!validate(log, result, rectX, height - 1 - rectY, rectW, rectH))
|
|
isOk = false;
|
|
|
|
EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
|
|
}
|
|
catch (...)
|
|
{
|
|
if (program)
|
|
gl.deleteProgram(program);
|
|
throw;
|
|
}
|
|
|
|
return isOk;
|
|
}
|
|
|
|
void NativeCoordMappingCase::executeForConfig (EGLDisplay display, EGLConfig config)
|
|
{
|
|
const Library& egl = m_eglTestCtx.getLibrary();
|
|
const string configIdStr (de::toString(eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID)));
|
|
tcu::ScopedLogSection logSection (m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
|
|
const int waitFrames = 5;
|
|
const int width = 128;
|
|
const int height = 128;
|
|
const eglu::NativeWindowFactory* windowFactory;
|
|
const eglu::NativePixmapFactory* pixmapFactory;
|
|
|
|
logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames);
|
|
|
|
try
|
|
{
|
|
windowFactory = &eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
|
|
|
|
if ((windowFactory->getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
|
|
TCU_THROW(NotSupportedError, "Native window doesn't support readPixels()");
|
|
}
|
|
catch (const tcu::NotSupportedError&)
|
|
{
|
|
if (m_nativeType == NATIVETYPE_WINDOW)
|
|
throw;
|
|
else
|
|
windowFactory = DE_NULL;
|
|
}
|
|
|
|
try
|
|
{
|
|
pixmapFactory = &eglu::selectNativePixmapFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
|
|
|
|
if (m_nativeType == NATIVETYPE_PIXMAP)
|
|
{
|
|
if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
|
|
TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels()");
|
|
}
|
|
else if (m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
|
|
{
|
|
if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
|
|
(pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
|
|
TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels() or legacy create surface");
|
|
}
|
|
}
|
|
catch (const tcu::NotSupportedError&)
|
|
{
|
|
if (m_nativeType == NATIVETYPE_PIXMAP || m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
|
|
throw;
|
|
else
|
|
pixmapFactory = DE_NULL;
|
|
}
|
|
|
|
DE_ASSERT(m_nativeType != NATIVETYPE_WINDOW || windowFactory);
|
|
DE_ASSERT((m_nativeType != NATIVETYPE_PIXMAP && m_nativeType != NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) || pixmapFactory);
|
|
|
|
eglu::UniqueContext context (egl, display, createGLES2Context(egl, display, config));
|
|
glw::Functions gl;
|
|
|
|
m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0));
|
|
|
|
switch (m_nativeType)
|
|
{
|
|
case NATIVETYPE_WINDOW:
|
|
{
|
|
de::UniquePtr<eglu::NativeWindow> nativeWindow (windowFactory->createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(width, height, eglu::WindowParams::VISIBILITY_VISIBLE)));
|
|
|
|
if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames))
|
|
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
|
|
|
|
break;
|
|
}
|
|
|
|
case NATIVETYPE_PIXMAP:
|
|
{
|
|
de::UniquePtr<eglu::NativePixmap> nativePixmap (pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
|
|
|
|
if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, width, height, display, *context, config, gl, m_render))
|
|
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
|
|
|
|
break;
|
|
}
|
|
|
|
case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
|
|
{
|
|
de::UniquePtr<eglu::NativePixmap> nativePixmap (pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
|
|
|
|
if (!testNativePixmapCopy(m_testCtx.getLog(), egl, *nativePixmap, width, height, display, *context, config, gl, m_render))
|
|
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
DE_ASSERT(DE_FALSE);
|
|
}
|
|
}
|
|
|
|
template <deUint32 Type>
|
|
static bool surfaceType (const eglu::CandidateConfig& c)
|
|
{
|
|
return (c.surfaceType() & Type) == Type;
|
|
}
|
|
|
|
void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeCoordMappingCase::NativeType type)
|
|
{
|
|
eglu::FilterList baseFilters;
|
|
|
|
switch (type)
|
|
{
|
|
case NativeCoordMappingCase::NATIVETYPE_WINDOW:
|
|
baseFilters << surfaceType<EGL_WINDOW_BIT>;
|
|
break;
|
|
|
|
case NativeCoordMappingCase::NATIVETYPE_PIXMAP:
|
|
baseFilters << surfaceType<EGL_PIXMAP_BIT>;
|
|
break;
|
|
|
|
case NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
|
|
baseFilters << surfaceType<EGL_PBUFFER_BIT>;
|
|
break;
|
|
|
|
default:
|
|
DE_ASSERT(DE_FALSE);
|
|
}
|
|
|
|
vector<NamedFilterList> filterLists;
|
|
getDefaultFilterLists(filterLists, baseFilters);
|
|
|
|
for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
|
|
{
|
|
group->addChild(new NativeCoordMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, *i));
|
|
group->addChild(new NativeCoordMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, *i));
|
|
}
|
|
}
|
|
|
|
} // anonymous
|
|
|
|
NativeCoordMappingTests::NativeCoordMappingTests (EglTestContext& eglTestCtx)
|
|
: TestCaseGroup(eglTestCtx, "native_coord_mapping", "Tests for mapping client coordinates to native surface")
|
|
{
|
|
}
|
|
|
|
void NativeCoordMappingTests::init (void)
|
|
{
|
|
{
|
|
TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
|
|
addTestGroups(m_eglTestCtx, windowGroup, NativeCoordMappingCase::NATIVETYPE_WINDOW);
|
|
addChild(windowGroup);
|
|
}
|
|
|
|
{
|
|
TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
|
|
addTestGroups(m_eglTestCtx, pixmapGroup, NativeCoordMappingCase::NATIVETYPE_PIXMAP);
|
|
addChild(pixmapGroup);
|
|
}
|
|
|
|
{
|
|
TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
|
|
addTestGroups(m_eglTestCtx, pbufferGroup, NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
|
|
addChild(pbufferGroup);
|
|
}
|
|
}
|
|
|
|
} // egl
|
|
} // deqp
|