53 lines
1.6 KiB
Markdown
53 lines
1.6 KiB
Markdown
**parselib**
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==========
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Classes for parsing and loading audio data.
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## Abstract
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(Oboe) **parselib** contains facilities for reading and loading audio data from streams. Streams can be wrapped around either files or memory blocks.
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**parselib** is written in C++ and is intended to be called from Android native code. It is implemented as a static library.
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## Supported Encodings
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* Microsoft WAV format
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## **parselib** project structure
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* stream
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Contains classes related to reading audio data from a stream abstraction
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* wav
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Contains classes to read/load audio data in WAV format
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## **stream** Classes
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### InputStream
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An abstract class that defines the `InputStream` interface.
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### FileInputStream
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A concrete implementation of `InputStream` that reads data from a file.
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### MemInputStream
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A concrete implementation of `InputStream` that reads data from a memory block.
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## **wav** Classes
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Contains classes to read/load audio data in WAV format. WAV format files are "Microsoft Resource Interchange File Format" (RIFF) files. WAV files contain a variety of RIFF "chunks", but only a few are required (see 'Chunk' classes below)
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### Utility
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#### AudioEncoding
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Defines constants for various audio encodings
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### WavTypes
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Support for **RIFF** file types and managing FOURCC data.
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### WAV Data I/O
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#### WavStreamReader
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Parses and loads WAV data from an InputStream.
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### WAV Data
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#### WavChunkHeader
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Defines common fields and operations for all WAV format RIFF Chunks.
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#### WavFmtChunkHeader
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Defines fields and operations for RIFF '`fmt `' chunks
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#### WavRIFFChunkHeader
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Defines fields and operations for RIFF '`data`' chunks
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