154 lines
5.1 KiB
C++
154 lines
5.1 KiB
C++
// Copyright 2021 The Pigweed Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not
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// use this file except in compliance with the License. You may obtain a copy of
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// the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations under
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// the License.
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#define PW_LOG_LEVEL PW_THREAD_THREADX_CONFIG_LOG_LEVEL
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#include "pw_thread_threadx/snapshot.h"
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#include <string_view>
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#include "pw_function/function.h"
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#include "pw_log/log.h"
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#include "pw_protobuf/encoder.h"
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#include "pw_status/status.h"
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#include "pw_thread/snapshot.h"
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#include "pw_thread_protos/thread.pwpb.h"
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#include "pw_thread_threadx/config.h"
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#include "pw_thread_threadx/util.h"
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#include "tx_api.h"
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#include "tx_thread.h"
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namespace pw::thread::threadx {
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namespace {
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// TODO(amontanez): This might make unit testing codepaths that use this more
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// challenging.
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inline bool ThreadIsRunning(const TX_THREAD& thread) {
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const TX_THREAD* running_thread;
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TX_THREAD_GET_CURRENT(running_thread);
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return running_thread == &thread;
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}
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void CaptureThreadState(const TX_THREAD& thread,
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Thread::StreamEncoder& encoder) {
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if (ThreadIsRunning(thread)) {
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PW_LOG_DEBUG("Thread state: RUNNING");
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encoder.WriteState(ThreadState::Enum::RUNNING);
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return;
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}
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switch (thread.tx_thread_state) {
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case TX_READY:
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PW_LOG_DEBUG("Thread state: READY");
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encoder.WriteState(ThreadState::Enum::READY);
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break;
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case TX_COMPLETED:
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case TX_TERMINATED:
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PW_LOG_DEBUG("Thread state: INACTIVE");
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encoder.WriteState(ThreadState::Enum::INACTIVE);
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break;
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case TX_SUSPENDED:
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case TX_SLEEP:
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PW_LOG_DEBUG("Thread state: SUSPENDED");
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encoder.WriteState(ThreadState::Enum::SUSPENDED);
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break;
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case TX_QUEUE_SUSP:
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case TX_SEMAPHORE_SUSP:
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case TX_EVENT_FLAG:
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case TX_BLOCK_MEMORY:
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case TX_BYTE_MEMORY:
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case TX_IO_DRIVER:
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case TX_FILE:
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case TX_TCP_IP:
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case TX_MUTEX_SUSP:
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PW_LOG_DEBUG("Thread state: BLOCKED");
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encoder.WriteState(ThreadState::Enum::BLOCKED);
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break;
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default:
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PW_LOG_DEBUG("Thread state: UNKNOWN");
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encoder.WriteState(ThreadState::Enum::UNKNOWN);
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}
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}
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} // namespace
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Status SnapshotThreads(void* running_thread_stack_pointer,
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SnapshotThreadInfo::StreamEncoder& encoder,
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ProcessThreadStackCallback& stack_dumper) {
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struct {
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void* running_thread_stack_pointer;
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SnapshotThreadInfo::StreamEncoder* encoder;
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ProcessThreadStackCallback* stack_dumper;
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Status thread_capture_status;
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} ctx;
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ctx.running_thread_stack_pointer = running_thread_stack_pointer;
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ctx.encoder = &encoder;
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ctx.stack_dumper = &stack_dumper;
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ThreadCallback thread_capture_cb([&ctx](const TX_THREAD& thread) -> bool {
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Thread::StreamEncoder thread_encoder = ctx.encoder->GetThreadsEncoder();
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ctx.thread_capture_status.Update(
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SnapshotThread(thread,
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ctx.running_thread_stack_pointer,
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thread_encoder,
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*ctx.stack_dumper));
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// Always iterate all threads.
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return true;
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});
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if (Status status = ForEachThread(thread_capture_cb); !status.ok()) {
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PW_LOG_ERROR("Failed to iterate threads during snapshot capture: %d",
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static_cast<int>(status.code()));
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}
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return ctx.thread_capture_status;
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}
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Status SnapshotThread(const TX_THREAD& thread,
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void* running_thread_stack_pointer,
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Thread::StreamEncoder& encoder,
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ProcessThreadStackCallback& thread_stack_callback) {
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PW_LOG_DEBUG("Capturing thread info for %s", thread.tx_thread_name);
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encoder.WriteName(
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std::as_bytes(std::span(std::string_view(thread.tx_thread_name))));
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CaptureThreadState(thread, encoder);
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const StackContext thread_ctx = {
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.thread_name = thread.tx_thread_name,
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// TODO(amontanez): When ThreadX is built with stack checking enabled, the
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// lowest-addressed `unsigned long` is reserved for a watermark. This
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// means in practice the stack pointer should never end up there. To be
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// conservative, behave as though TX_THREAD_STACK_CHECK is always fully
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// enabled.
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.stack_low_addr =
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reinterpret_cast<uintptr_t>(thread.tx_thread_stack_start) +
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sizeof(ULONG),
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.stack_high_addr =
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reinterpret_cast<uintptr_t>(thread.tx_thread_stack_end),
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// If the thread is active, the stack pointer in the TCB is stale.
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.stack_pointer = reinterpret_cast<uintptr_t>(
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ThreadIsRunning(thread) ? running_thread_stack_pointer
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: thread.tx_thread_stack_ptr),
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.stack_pointer_est_peak = std::nullopt,
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};
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return SnapshotStack(thread_ctx, encoder, thread_stack_callback);
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}
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} // namespace pw::thread::threadx
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