145 lines
4.8 KiB
HTML
145 lines
4.8 KiB
HTML
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<h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.achievementDefinitions.html">achievementDefinitions</a></h1>
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<h2>Instance Methods</h2>
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<p class="toc_element">
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<code><a href="#close">close()</a></code></p>
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<p class="firstline">Close httplib2 connections.</p>
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<p class="toc_element">
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<code><a href="#list">list(language=None, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
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<p class="firstline">Lists all the achievement definitions for your application.</p>
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<p class="toc_element">
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<code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
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<p class="firstline">Retrieves the next page of results.</p>
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<h3>Method Details</h3>
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<div class="method">
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<code class="details" id="close">close()</code>
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<pre>Close httplib2 connections.</pre>
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</div>
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<div class="method">
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<code class="details" id="list">list(language=None, maxResults=None, pageToken=None, x__xgafv=None)</code>
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<pre>Lists all the achievement definitions for your application.
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Args:
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language: string, The preferred language to use for strings returned by this method.
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maxResults: integer, The maximum number of achievement resources to return in the response, used for paging. For any response, the actual number of achievement resources returned may be less than the specified `maxResults`.
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pageToken: string, The token returned by the previous request.
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x__xgafv: string, V1 error format.
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Allowed values
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1 - v1 error format
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2 - v2 error format
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Returns:
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An object of the form:
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{ # A list of achievement definition objects.
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"items": [ # The achievement definitions.
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{ # An achievement definition object.
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"achievementType": "A String", # The type of the achievement.
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"description": "A String", # The description of the achievement.
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"experiencePoints": "A String", # Experience points which will be earned when unlocking this achievement.
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"formattedTotalSteps": "A String", # The total steps for an incremental achievement as a string.
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"id": "A String", # The ID of the achievement.
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"initialState": "A String", # The initial state of the achievement.
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"isRevealedIconUrlDefault": True or False, # Indicates whether the revealed icon image being returned is a default image, or is provided by the game.
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"isUnlockedIconUrlDefault": True or False, # Indicates whether the unlocked icon image being returned is a default image, or is game-provided.
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"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#achievementDefinition`.
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"name": "A String", # The name of the achievement.
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"revealedIconUrl": "A String", # The image URL for the revealed achievement icon.
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"totalSteps": 42, # The total steps for an incremental achievement.
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"unlockedIconUrl": "A String", # The image URL for the unlocked achievement icon.
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},
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],
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"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#achievementDefinitionsListResponse`.
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"nextPageToken": "A String", # Token corresponding to the next page of results.
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}</pre>
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</div>
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<div class="method">
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<code class="details" id="list_next">list_next(previous_request, previous_response)</code>
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<pre>Retrieves the next page of results.
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Args:
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previous_request: The request for the previous page. (required)
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previous_response: The response from the request for the previous page. (required)
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Returns:
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A request object that you can call 'execute()' on to request the next
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page. Returns None if there are no more items in the collection.
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</pre>
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</div>
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</body></html> |