152 lines
6.7 KiB
C++
152 lines
6.7 KiB
C++
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <chrono>
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#include <vector>
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#include <mediautils/TimerThread.h>
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namespace android::mediautils {
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// A class monitoring execution time for a code block (scoped variable) and causing an assert
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// if it exceeds a certain time
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class TimeCheck {
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public:
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// Duration for TimeCheck is based on steady_clock, typically nanoseconds.
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using Duration = std::chrono::steady_clock::duration;
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// Duration for printing is in milliseconds, using float for additional precision.
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using FloatMs = std::chrono::duration<float, std::milli>;
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// OnTimerFunc is the callback function with 2 parameters.
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// bool timeout (which is true when the TimeCheck object
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// times out, false when the TimeCheck object is
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// destroyed or leaves scope before the timer expires.)
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// float elapsedMs (the elapsed time to this event).
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using OnTimerFunc = std::function<void(bool /* timeout */, float /* elapsedMs */ )>;
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// The default timeout is chosen to be less than system server watchdog timeout
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// Note: kDefaultTimeOutMs should be no less than 2 seconds, otherwise spurious timeouts
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// may occur with system suspend.
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static constexpr TimeCheck::Duration kDefaultTimeoutDuration = std::chrono::milliseconds(3000);
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// Due to suspend abort not incrementing the monotonic clock,
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// we allow another second chance timeout after the first timeout expires.
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//
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// The total timeout is therefore kDefaultTimeoutDuration + kDefaultSecondChanceDuration,
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// and the result is more stable when the monotonic clock increments during suspend.
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//
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static constexpr TimeCheck::Duration kDefaultSecondChanceDuration =
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std::chrono::milliseconds(2000);
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/**
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* TimeCheck is a RAII object which will notify a callback
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* on timer expiration or when the object is deallocated.
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*
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* TimeCheck is used as a watchdog and aborts by default on timer expiration.
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* When it aborts, it will also send a debugger signal to pids passed in through
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* setAudioHalPids().
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*
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* If the callback function returns for timeout it will not be called again for
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* the deallocation.
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*
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* \param tag string associated with the TimeCheck object.
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* \param onTimer callback function with 2 parameters (described above in OnTimerFunc).
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* The callback when timeout is true will be called on a different thread.
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* This will cancel the callback on the destructor but is not guaranteed
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* to block for callback completion if it is already in progress
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* (for maximum concurrency and reduced deadlock potential), so use proper
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* lifetime analysis (e.g. shared or weak pointers).
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* \param requestedTimeoutDuration timeout in milliseconds.
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* A zero timeout means no timeout is set -
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* the callback is called only when
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* the TimeCheck object is destroyed or leaves scope.
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* \param secondChanceDuration additional milliseconds to wait if the first timeout expires.
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* This is used to prevent false timeouts if the steady (monotonic)
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* clock advances on aborted suspend.
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* \param crashOnTimeout true if the object issues an abort on timeout.
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*/
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explicit TimeCheck(std::string_view tag, OnTimerFunc&& onTimer,
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Duration requestedTimeoutDuration, Duration secondChanceDuration,
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bool crashOnTimeout);
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TimeCheck() = default;
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// Remove copy constructors as there should only be one call to the destructor.
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// Move is kept implicitly disabled, but would be logically consistent if enabled.
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TimeCheck(const TimeCheck& other) = delete;
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TimeCheck& operator=(const TimeCheck&) = delete;
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~TimeCheck();
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static std::string toString();
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static void setAudioHalPids(const std::vector<pid_t>& pids);
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static std::vector<pid_t> getAudioHalPids();
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private:
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// Helper class for handling events.
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// The usage here is const safe.
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class TimeCheckHandler {
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public:
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template <typename S, typename F>
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TimeCheckHandler(S&& _tag, F&& _onTimer, bool _crashOnTimeout,
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Duration _timeoutDuration, Duration _secondChanceDuration,
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std::chrono::system_clock::time_point _startSystemTime,
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pid_t _tid)
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: tag(std::forward<S>(_tag))
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, onTimer(std::forward<F>(_onTimer))
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, crashOnTimeout(_crashOnTimeout)
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, timeoutDuration(_timeoutDuration)
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, secondChanceDuration(_secondChanceDuration)
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, startSystemTime(_startSystemTime)
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, tid(_tid)
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{}
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const FixedString62 tag;
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const OnTimerFunc onTimer;
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const bool crashOnTimeout;
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const Duration timeoutDuration;
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const Duration secondChanceDuration;
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const std::chrono::system_clock::time_point startSystemTime;
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const pid_t tid;
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void onCancel(TimerThread::Handle handle) const;
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void onTimeout(TimerThread::Handle handle) const;
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};
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// Returns a string that represents the timeout vs elapsed time,
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// and diagnostics if there are any potential issues.
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static std::string analyzeTimeouts(
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float timeoutMs, float elapsedSteadyMs, float elapsedSystemMs);
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static TimerThread& getTimeCheckThread();
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static void accessAudioHalPids(std::vector<pid_t>* pids, bool update);
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// mTimeCheckHandler is immutable, prefer to be first initialized, last destroyed.
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// Technically speaking, we do not need a shared_ptr here because TimerThread::cancelTask()
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// is mutually exclusive of the callback, but the price paid for lifetime safety is minimal.
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const std::shared_ptr<const TimeCheckHandler> mTimeCheckHandler;
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const TimerThread::Handle mTimerHandle = TimerThread::INVALID_HANDLE;
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};
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// Returns a TimeCheck object that sends info to MethodStatistics
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// obtained from getStatisticsForClass(className).
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TimeCheck makeTimeCheckStatsForClassMethod(
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std::string_view className, std::string_view methodName);
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} // namespace android::mediautils
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