272 lines
9.5 KiB
C++
272 lines
9.5 KiB
C++
/*
|
|
* Copyright 2020 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#undef LOG_TAG
|
|
#define LOG_TAG "LayerHistory"
|
|
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
|
|
|
|
#include "LayerHistory.h"
|
|
|
|
#include <android-base/stringprintf.h>
|
|
#include <cutils/properties.h>
|
|
#include <utils/Log.h>
|
|
#include <utils/Timers.h>
|
|
#include <utils/Trace.h>
|
|
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
#include <string>
|
|
#include <utility>
|
|
|
|
#include "../Layer.h"
|
|
#include "LayerInfo.h"
|
|
|
|
namespace android::scheduler {
|
|
|
|
namespace {
|
|
|
|
bool isLayerActive(const LayerInfo& info, nsecs_t threshold) {
|
|
// Layers with an explicit vote are always kept active
|
|
if (info.getSetFrameRateVote().rate.isValid()) {
|
|
return true;
|
|
}
|
|
|
|
return info.isVisible() && info.getLastUpdatedTime() >= threshold;
|
|
}
|
|
|
|
bool traceEnabled() {
|
|
return property_get_bool("debug.sf.layer_history_trace", false);
|
|
}
|
|
|
|
bool useFrameRatePriority() {
|
|
char value[PROPERTY_VALUE_MAX];
|
|
property_get("debug.sf.use_frame_rate_priority", value, "1");
|
|
return atoi(value);
|
|
}
|
|
|
|
void trace(const LayerInfo& info, LayerHistory::LayerVoteType type, int fps) {
|
|
const auto traceType = [&](LayerHistory::LayerVoteType checkedType, int value) {
|
|
ATRACE_INT(info.getTraceTag(checkedType), type == checkedType ? value : 0);
|
|
};
|
|
|
|
traceType(LayerHistory::LayerVoteType::NoVote, 1);
|
|
traceType(LayerHistory::LayerVoteType::Heuristic, fps);
|
|
traceType(LayerHistory::LayerVoteType::ExplicitDefault, fps);
|
|
traceType(LayerHistory::LayerVoteType::ExplicitExactOrMultiple, fps);
|
|
traceType(LayerHistory::LayerVoteType::ExplicitExact, fps);
|
|
traceType(LayerHistory::LayerVoteType::Min, 1);
|
|
traceType(LayerHistory::LayerVoteType::Max, 1);
|
|
|
|
ALOGD("%s: %s @ %d Hz", __FUNCTION__, info.getName().c_str(), fps);
|
|
}
|
|
} // namespace
|
|
|
|
LayerHistory::LayerHistory()
|
|
: mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {
|
|
LayerInfo::setTraceEnabled(mTraceEnabled);
|
|
}
|
|
|
|
LayerHistory::~LayerHistory() = default;
|
|
|
|
void LayerHistory::registerLayer(Layer* layer, LayerVoteType type) {
|
|
std::lock_guard lock(mLock);
|
|
LOG_ALWAYS_FATAL_IF(findLayer(layer->getSequence()).first != LayerStatus::NotFound,
|
|
"%s already registered", layer->getName().c_str());
|
|
auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type);
|
|
|
|
// The layer can be placed on either map, it is assumed that partitionLayers() will be called
|
|
// to correct them.
|
|
mInactiveLayerInfos.insert({layer->getSequence(), std::make_pair(layer, std::move(info))});
|
|
}
|
|
|
|
void LayerHistory::deregisterLayer(Layer* layer) {
|
|
std::lock_guard lock(mLock);
|
|
if (!mActiveLayerInfos.erase(layer->getSequence())) {
|
|
if (!mInactiveLayerInfos.erase(layer->getSequence())) {
|
|
LOG_ALWAYS_FATAL("%s: unknown layer %p", __FUNCTION__, layer);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
|
|
LayerUpdateType updateType) {
|
|
std::lock_guard lock(mLock);
|
|
auto id = layer->getSequence();
|
|
|
|
auto [found, layerPair] = findLayer(id);
|
|
if (found == LayerStatus::NotFound) {
|
|
// Offscreen layer
|
|
ALOGV("%s: %s not registered", __func__, layer->getName().c_str());
|
|
return;
|
|
}
|
|
|
|
const auto& info = layerPair->second;
|
|
const auto layerProps = LayerInfo::LayerProps{
|
|
.visible = layer->isVisible(),
|
|
.bounds = layer->getBounds(),
|
|
.transform = layer->getTransform(),
|
|
.setFrameRateVote = layer->getFrameRateForLayerTree(),
|
|
.frameRateSelectionPriority = layer->getFrameRateSelectionPriority(),
|
|
};
|
|
|
|
info->setLastPresentTime(presentTime, now, updateType, mModeChangePending, layerProps);
|
|
|
|
// Activate layer if inactive.
|
|
if (found == LayerStatus::LayerInInactiveMap) {
|
|
mActiveLayerInfos.insert(
|
|
{id, std::make_pair(layerPair->first, std::move(layerPair->second))});
|
|
mInactiveLayerInfos.erase(id);
|
|
}
|
|
}
|
|
|
|
auto LayerHistory::summarize(const RefreshRateConfigs& configs, nsecs_t now) -> Summary {
|
|
Summary summary;
|
|
|
|
std::lock_guard lock(mLock);
|
|
|
|
partitionLayers(now);
|
|
|
|
for (const auto& [key, value] : mActiveLayerInfos) {
|
|
auto& info = value.second;
|
|
const auto frameRateSelectionPriority = info->getFrameRateSelectionPriority();
|
|
const auto layerFocused = Layer::isLayerFocusedBasedOnPriority(frameRateSelectionPriority);
|
|
ALOGV("%s has priority: %d %s focused", info->getName().c_str(), frameRateSelectionPriority,
|
|
layerFocused ? "" : "not");
|
|
|
|
const auto vote = info->getRefreshRateVote(configs, now);
|
|
// Skip NoVote layer as those don't have any requirements
|
|
if (vote.type == LayerVoteType::NoVote) {
|
|
continue;
|
|
}
|
|
|
|
// Compute the layer's position on the screen
|
|
const Rect bounds = Rect(info->getBounds());
|
|
const ui::Transform transform = info->getTransform();
|
|
constexpr bool roundOutwards = true;
|
|
Rect transformed = transform.transform(bounds, roundOutwards);
|
|
|
|
const float layerArea = transformed.getWidth() * transformed.getHeight();
|
|
float weight = mDisplayArea ? layerArea / mDisplayArea : 0.0f;
|
|
summary.push_back({info->getName(), info->getOwnerUid(), vote.type, vote.fps,
|
|
vote.seamlessness, weight, layerFocused});
|
|
|
|
if (CC_UNLIKELY(mTraceEnabled)) {
|
|
trace(*info, vote.type, vote.fps.getIntValue());
|
|
}
|
|
}
|
|
|
|
return summary;
|
|
}
|
|
|
|
void LayerHistory::partitionLayers(nsecs_t now) {
|
|
const nsecs_t threshold = getActiveLayerThreshold(now);
|
|
|
|
// iterate over inactive map
|
|
LayerInfos::iterator it = mInactiveLayerInfos.begin();
|
|
while (it != mInactiveLayerInfos.end()) {
|
|
auto& [layerUnsafe, info] = it->second;
|
|
if (isLayerActive(*info, threshold)) {
|
|
// move this to the active map
|
|
|
|
mActiveLayerInfos.insert({it->first, std::move(it->second)});
|
|
it = mInactiveLayerInfos.erase(it);
|
|
} else {
|
|
if (CC_UNLIKELY(mTraceEnabled)) {
|
|
trace(*info, LayerVoteType::NoVote, 0);
|
|
}
|
|
info->onLayerInactive(now);
|
|
it++;
|
|
}
|
|
}
|
|
|
|
// iterate over active map
|
|
it = mActiveLayerInfos.begin();
|
|
while (it != mActiveLayerInfos.end()) {
|
|
auto& [layerUnsafe, info] = it->second;
|
|
if (isLayerActive(*info, threshold)) {
|
|
// Set layer vote if set
|
|
const auto frameRate = info->getSetFrameRateVote();
|
|
const auto voteType = [&]() {
|
|
switch (frameRate.type) {
|
|
case Layer::FrameRateCompatibility::Default:
|
|
return LayerVoteType::ExplicitDefault;
|
|
case Layer::FrameRateCompatibility::ExactOrMultiple:
|
|
return LayerVoteType::ExplicitExactOrMultiple;
|
|
case Layer::FrameRateCompatibility::NoVote:
|
|
return LayerVoteType::NoVote;
|
|
case Layer::FrameRateCompatibility::Exact:
|
|
return LayerVoteType::ExplicitExact;
|
|
}
|
|
}();
|
|
|
|
if (frameRate.rate.isValid() || voteType == LayerVoteType::NoVote) {
|
|
const auto type = info->isVisible() ? voteType : LayerVoteType::NoVote;
|
|
info->setLayerVote({type, frameRate.rate, frameRate.seamlessness});
|
|
} else {
|
|
info->resetLayerVote();
|
|
}
|
|
|
|
it++;
|
|
} else {
|
|
if (CC_UNLIKELY(mTraceEnabled)) {
|
|
trace(*info, LayerVoteType::NoVote, 0);
|
|
}
|
|
info->onLayerInactive(now);
|
|
// move this to the inactive map
|
|
mInactiveLayerInfos.insert({it->first, std::move(it->second)});
|
|
it = mActiveLayerInfos.erase(it);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayerHistory::clear() {
|
|
std::lock_guard lock(mLock);
|
|
for (const auto& [key, value] : mActiveLayerInfos) {
|
|
value.second->clearHistory(systemTime());
|
|
}
|
|
}
|
|
|
|
std::string LayerHistory::dump() const {
|
|
std::lock_guard lock(mLock);
|
|
return base::StringPrintf("LayerHistory{size=%zu, active=%zu}",
|
|
mActiveLayerInfos.size() + mInactiveLayerInfos.size(),
|
|
mActiveLayerInfos.size());
|
|
}
|
|
|
|
float LayerHistory::getLayerFramerate(nsecs_t now, int32_t id) const {
|
|
std::lock_guard lock(mLock);
|
|
auto [found, layerPair] = findLayer(id);
|
|
if (found != LayerStatus::NotFound) {
|
|
return layerPair->second->getFps(now).getValue();
|
|
}
|
|
return 0.f;
|
|
}
|
|
|
|
auto LayerHistory::findLayer(int32_t id) -> std::pair<LayerStatus, LayerPair*> {
|
|
// the layer could be in either the active or inactive map, try both
|
|
auto it = mActiveLayerInfos.find(id);
|
|
if (it != mActiveLayerInfos.end()) {
|
|
return {LayerStatus::LayerInActiveMap, &(it->second)};
|
|
}
|
|
it = mInactiveLayerInfos.find(id);
|
|
if (it != mInactiveLayerInfos.end()) {
|
|
return {LayerStatus::LayerInInactiveMap, &(it->second)};
|
|
}
|
|
return {LayerStatus::NotFound, nullptr};
|
|
}
|
|
|
|
} // namespace android::scheduler
|