android13/hardware/interfaces/automotive/sv/1.0/default/tests/fuzzer/SurroundViewStream.h

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1.7 KiB
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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android/hardware/automotive/sv/1.0/ISurroundViewSession.h>
#include <android/hardware/automotive/sv/1.0/ISurroundViewStream.h>
#include <android/hardware/automotive/sv/1.0/types.h>
#include <thread>
#include <vector>
namespace android::hardware::automotive::sv::V1_0::implementation::fuzzer {
using android::sp;
using android::hardware::Return;
using std::mutex;
using std::vector;
class SurroundViewStream : public ISurroundViewStream {
public:
SurroundViewStream(sp<ISurroundViewSession> session);
Return<void> notify(SvEvent svEvent) override;
Return<void> receiveFrames(const SvFramesDesc& svFramesDesc) override;
bool checkEventReceived(SvEvent svEvent);
SvFramesDesc getLastReceivedFrames();
int getReceiveFramesCount();
bool areAllFramesValid();
void setDoNotReturnFrames(bool flag);
private:
mutex mLock;
vector<SvEvent> mReceivedEvents;
sp<ISurroundViewSession> mSession;
SvFramesDesc mLastReceivedFrames;
int mReceiveFramesCount;
bool mAllFramesValid = true;
};
} // namespace android::hardware::automotive::sv::V1_0::implementation::fuzzer