49 lines
2.0 KiB
XML
49 lines
2.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!-- Copyright (C) 2013 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<!-- BEGIN_INCLUDE(complete) -->
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:layout_width="match_parent" android:layout_height="match_parent"
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>
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<!-- This is the outer area of the entire game screen, extending out under
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system UI elements. -->
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<view class="com.example.android.apis.view.GameActivity$Content"
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android:id="@+id/content"
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android:src="@drawable/frantic"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:scaleType="center"
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/>
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<!-- This is the inner area of the game, not covered by system UI elements.
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Any UI elements that need to be accessible when the game is paused or other
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states where the system UI is shown (such as in menus) should go here. -->
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<FrameLayout
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:fitsSystemWindows="true"
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android:animateLayoutChanges="true"
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>
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<Button
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android:id="@+id/play"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="top|right"
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android:textSize="28dp"
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/>
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</FrameLayout>
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</FrameLayout>
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<!-- END_INCLUDE(complete) -->
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