70 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
/*
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 * Copyright (c) 2017-2019 Arm Limited.
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 *
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 * SPDX-License-Identifier: MIT
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to
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 * deal in the Software without restriction, including without limitation the
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 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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 * sell copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in all
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 * copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 */
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#ifndef ARM_COMPUTE_IMEMORYMANAGER_H
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#define ARM_COMPUTE_IMEMORYMANAGER_H
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#include "arm_compute/runtime/ILifetimeManager.h"
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#include "arm_compute/runtime/IPoolManager.h"
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#include <cstddef>
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namespace arm_compute
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{
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// Forward declarations
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class IAllocator;
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class IMemoryGroup;
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/** Memory manager interface to handle allocations of backing memory */
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class IMemoryManager
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{
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public:
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    /** Default virtual destructor */
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    virtual ~IMemoryManager() = default;
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    /** Returns the lifetime manager used by the memory manager
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     *
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     * @return The lifetime manager
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     */
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    virtual ILifetimeManager *lifetime_manager() = 0;
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    /** Returns the pool manager used by the memory manager
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     *
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     * @return The pool manager
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     */
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    virtual IPoolManager *pool_manager() = 0;
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    /** Populates the pool manager with the given number of pools
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     *
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     * @pre Pool manager must be empty
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     *
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     * @param[in] allocator Allocator to use for the backing allocations
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     * @param[in] num_pools Number of pools to create
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     */
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    virtual void populate(IAllocator &allocator, size_t num_pools) = 0;
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    /** Clears the pool manager
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     *
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     * @pre All pools must be unoccupied
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     */
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    virtual void clear() = 0;
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};
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} // arm_compute
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#endif /*ARM_COMPUTE_IMEMORYMANAGER_H */
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