61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
#ifndef _EGLUGLCONTEXTFACTORY_HPP
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#define _EGLUGLCONTEXTFACTORY_HPP
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/*-------------------------------------------------------------------------
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* drawElements Quality Program Tester Core
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* ----------------------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief GL context factory using EGL.
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*//*--------------------------------------------------------------------*/
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#include "tcuDefs.hpp"
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#include "gluContextFactory.hpp"
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#include "egluNativeDisplay.hpp"
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namespace tcu
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{
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class Platform;
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} // tcu
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namespace eglu
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{
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//! EGL-specific render context interface - used in OpenCL interop
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class GLRenderContext : public glu::RenderContext
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{
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public:
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virtual eglw::EGLDisplay getEGLDisplay (void) const = 0;
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virtual eglw::EGLContext getEGLContext (void) const = 0;
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virtual eglw::EGLConfig getEGLConfig (void) const = 0;
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virtual const eglw::Library& getLibrary (void) const = 0;
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};
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class GLContextFactory : public glu::ContextFactory
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{
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public:
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GLContextFactory (const NativeDisplayFactoryRegistry& displayFactoryRegistry);
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virtual glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine& cmdLine, const glu::RenderContext *sharedContext) const;
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private:
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const NativeDisplayFactoryRegistry& m_displayFactoryRegistry;
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};
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} // eglu
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#endif // _EGLUGLCONTEXTFACTORY_HPP
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