25 lines
650 B
C++
25 lines
650 B
C++
/*
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* Copyright 2021 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef skgpu_MtlBackendContext_DEFINED
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#define skgpu_MtlBackendContext_DEFINED
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#include "experimental/graphite/include/mtl/MtlTypes.h"
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namespace skgpu::mtl {
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// The BackendContext contains all of the base Metal objects needed by the MtlGpu. The assumption
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// is that the client will set these up and pass them to the MtlGpu constructor.
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struct SK_API BackendContext {
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sk_cfp<CFTypeRef> fDevice;
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sk_cfp<CFTypeRef> fQueue;
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};
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} // namespace skgpu::mtl
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#endif // skgpu_MtlBackendContext_DEFINED
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