61 lines
2.1 KiB
C
61 lines
2.1 KiB
C
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_EFFECTSFACTORYSTATE_H_
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#define ANDROID_EFFECTSFACTORYSTATE_H_
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#include "EffectsFactory.h"
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#if __cplusplus
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extern "C" {
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#endif
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/** @file Contains the state shared with configuration loader of the Effect factory.
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* This global state should probably be refactor in a structure
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* provided by the config loader on EffectsFactory init.
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* This header also contains some helper functions to work on the state.
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*/
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extern list_elem_t *gLibraryList; // list of lib_entry_t: all currently loaded libraries
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// list of effects skipped because of duplicate uuid or invalid version
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extern list_elem_t *gSkippedEffects;
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// list of effect_descriptor and list of sub effects : all currently loaded
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// It does not contain effects without sub effects.
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extern list_sub_elem_t *gSubEffectList;
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extern pthread_mutex_t gLibLock; // controls access to gLibraryList
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extern list_elem_t *gLibraryFailedList; //list of lib_failed_entry_t: libraries failed to load
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int findEffect(const effect_uuid_t *type,
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const effect_uuid_t *uuid,
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lib_entry_t **lib,
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effect_descriptor_t **desc);
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int stringToUuid(const char *str, effect_uuid_t *uuid);
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/** Used to log UUIDs */
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int uuidToString(const effect_uuid_t *uuid, char *str, size_t maxLen);
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/** Used for debuging. */
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void dumpEffectDescriptor(effect_descriptor_t *desc, char *str, size_t len, int indent);
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#if __cplusplus
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} // extern "C"
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#endif
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#endif // ANDROID_EFFECTSFACTORYSTATE_H_
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