144 lines
4.4 KiB
C++
144 lines
4.4 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "tests/common/TestContext.h"
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#include <cutils/trace.h>
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namespace android {
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namespace uirenderer {
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namespace test {
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const ui::StaticDisplayInfo& getDisplayInfo() {
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static ui::StaticDisplayInfo info = [] {
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ui::StaticDisplayInfo info;
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#if HWUI_NULL_GPU
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info.density = 2.f;
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#else
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const sp<IBinder> token = SurfaceComposerClient::getInternalDisplayToken();
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LOG_ALWAYS_FATAL_IF(!token, "%s: No internal display", __FUNCTION__);
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const status_t status = SurfaceComposerClient::getStaticDisplayInfo(token, &info);
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LOG_ALWAYS_FATAL_IF(status, "%s: Failed to get display info", __FUNCTION__);
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#endif
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return info;
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}();
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return info;
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}
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const ui::DisplayMode& getActiveDisplayMode() {
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static ui::DisplayMode config = [] {
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ui::DisplayMode config;
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#if HWUI_NULL_GPU
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config.resolution = ui::Size(1080, 1920);
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config.xDpi = config.yDpi = 320.f;
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config.refreshRate = 60.f;
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#else
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const sp<IBinder> token = SurfaceComposerClient::getInternalDisplayToken();
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LOG_ALWAYS_FATAL_IF(!token, "%s: No internal display", __FUNCTION__);
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const status_t status = SurfaceComposerClient::getActiveDisplayMode(token, &config);
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LOG_ALWAYS_FATAL_IF(status, "%s: Failed to get active display config", __FUNCTION__);
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#endif
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return config;
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}();
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return config;
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}
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TestContext::TestContext() {
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mLooper = new Looper(true);
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mSurfaceComposerClient = new SurfaceComposerClient();
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constexpr int EVENT_ID = 1;
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mLooper->addFd(mDisplayEventReceiver.getFd(), EVENT_ID, Looper::EVENT_INPUT, nullptr, nullptr);
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}
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TestContext::~TestContext() {}
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sp<Surface> TestContext::surface() {
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if (!mSurface.get()) {
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createSurface();
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}
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return mSurface;
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}
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void TestContext::createSurface() {
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if (mRenderOffscreen) {
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createOffscreenSurface();
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} else {
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createWindowSurface();
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}
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}
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void TestContext::createWindowSurface() {
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const ui::Size& resolution = getActiveDisplayResolution();
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mSurfaceControl =
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mSurfaceComposerClient->createSurface(String8("HwuiTest"), resolution.getWidth(),
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resolution.getHeight(), PIXEL_FORMAT_RGBX_8888);
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SurfaceComposerClient::Transaction t;
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t.setLayer(mSurfaceControl, 0x7FFFFFF).show(mSurfaceControl).apply();
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mSurface = mSurfaceControl->getSurface();
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}
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void TestContext::createOffscreenSurface() {
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sp<IGraphicBufferProducer> producer;
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sp<IGraphicBufferConsumer> consumer;
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BufferQueue::createBufferQueue(&producer, &consumer);
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producer->setMaxDequeuedBufferCount(3);
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producer->setAsyncMode(true);
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mConsumer = new BufferItemConsumer(consumer, GRALLOC_USAGE_HW_COMPOSER, 4);
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const ui::Size& resolution = getActiveDisplayResolution();
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mConsumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
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mSurface = new Surface(producer);
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}
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void TestContext::waitForVsync() {
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// Hacky fix for not getting sysprop change callbacks
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// We just poll the sysprop in vsync since it's when the UI thread is
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// "idle" and shouldn't burn too much time
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atrace_update_tags();
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if (mConsumer.get()) {
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BufferItem buffer;
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if (mConsumer->acquireBuffer(&buffer, 0, false) == OK) {
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// We assume the producer is internally ordered enough such that
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// it is unneccessary to set a release fence
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mConsumer->releaseBuffer(buffer);
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}
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// We running free, go go go!
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return;
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}
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#if !HWUI_NULL_GPU
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// Request vsync
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mDisplayEventReceiver.requestNextVsync();
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// Wait
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mLooper->pollOnce(-1);
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// Drain it
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DisplayEventReceiver::Event buf[100];
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while (mDisplayEventReceiver.getEvents(buf, 100) > 0) {
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}
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#endif
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}
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} // namespace test
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} // namespace uirenderer
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} // namespace android
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