98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <benchmark/benchmark.h>
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#include "DisplayList.h"
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#include "hwui/Paint.h"
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#include "canvas/CanvasOpBuffer.h"
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#include "canvas/CanvasFrontend.h"
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#include "tests/common/TestUtils.h"
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using namespace android;
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using namespace android::uirenderer;
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void BM_CanvasOpBuffer_alloc(benchmark::State& benchState) {
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while (benchState.KeepRunning()) {
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auto displayList = new CanvasOpBuffer();
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benchmark::DoNotOptimize(displayList);
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delete displayList;
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}
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}
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BENCHMARK(BM_CanvasOpBuffer_alloc);
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void BM_CanvasOpBuffer_record_saverestore(benchmark::State& benchState) {
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CanvasFrontend<CanvasOpBuffer> canvas(100, 100);
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while (benchState.KeepRunning()) {
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canvas.reset(100, 100);
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canvas.save(SaveFlags::MatrixClip);
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canvas.save(SaveFlags::MatrixClip);
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benchmark::DoNotOptimize(&canvas);
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canvas.restore();
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canvas.restore();
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canvas.finish();
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}
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}
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BENCHMARK(BM_CanvasOpBuffer_record_saverestore);
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void BM_CanvasOpBuffer_record_saverestoreWithReuse(benchmark::State& benchState) {
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CanvasFrontend<CanvasOpBuffer> canvas(100, 100);
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while (benchState.KeepRunning()) {
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canvas.reset(100, 100);
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canvas.save(SaveFlags::MatrixClip);
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canvas.save(SaveFlags::MatrixClip);
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benchmark::DoNotOptimize(&canvas);
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canvas.restore();
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canvas.restore();
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}
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}
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BENCHMARK(BM_CanvasOpBuffer_record_saverestoreWithReuse);
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void BM_CanvasOpBuffer_record_simpleBitmapView(benchmark::State& benchState) {
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CanvasFrontend<CanvasOpBuffer> canvas(100, 100);
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Paint rectPaint;
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sk_sp<Bitmap> iconBitmap(TestUtils::createBitmap(80, 80));
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while (benchState.KeepRunning()) {
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canvas.reset(100, 100);
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{
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canvas.save(SaveFlags::MatrixClip);
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canvas.draw(CanvasOp<CanvasOpType::DrawRect> {
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.rect = SkRect::MakeWH(100, 100),
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.paint = rectPaint,
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});
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canvas.restore();
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}
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{
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canvas.save(SaveFlags::MatrixClip);
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canvas.translate(10, 10);
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canvas.draw(CanvasOp<CanvasOpType::DrawImage> {
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iconBitmap,
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0,
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0,
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SkFilterMode::kNearest,
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SkPaint{}
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});
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canvas.restore();
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}
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benchmark::DoNotOptimize(&canvas);
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canvas.finish();
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}
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}
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BENCHMARK(BM_CanvasOpBuffer_record_simpleBitmapView);
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