197 lines
6.0 KiB
C++
197 lines
6.0 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef DRM_FENCE_H_
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#define DRM_FENCE_H_
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#include "rockchip/utils/drmdebug.h"
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#include <android/sync.h>
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#include <libsync/sw_sync.h>
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#include <utils/RefBase.h>
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#include <vector>
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#include <queue>
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#include <unistd.h>
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#include <fcntl.h>
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namespace android {
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// C++ wrapper class for sync timeline.
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class SyncTimeline {
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public:
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SyncTimeline() noexcept;
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~SyncTimeline();
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SyncTimeline(const SyncTimeline &) = delete;
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SyncTimeline& operator=(SyncTimeline&) = delete;
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void destroy();
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bool isValid() const;
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int getFd() const;
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int IncTimeline();
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private:
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int iFd_ = -1;
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bool bFdInitialized_ = false;
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int iTimelineCnt_ = 0;
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};
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struct SyncPointInfo {
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std::string driverName;
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std::string objectName;
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uint64_t timeStampNs;
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int status; // 1 sig, 0 active, neg is err
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};
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static int s_fenceCount = 0;
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// Wrapper class for sync fence.
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class ReleaseFence : public LightRefBase<ReleaseFence> {
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public:
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static const sp<ReleaseFence> NO_FENCE;
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ReleaseFence(){};
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~ReleaseFence();
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ReleaseFence(const ReleaseFence& rhs) = delete;
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ReleaseFence& operator=(const ReleaseFence& rhs) = delete;
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ReleaseFence(ReleaseFence&& rhs) = delete;
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ReleaseFence& operator=(ReleaseFence&& rhs) = delete;
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ReleaseFence(const int fd, std::string name = "UnKnow") noexcept;
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ReleaseFence(const SyncTimeline &timeline,
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int value,
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const char *name = nullptr) noexcept;
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void clearFd();
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void destroy();
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bool isValid() const;
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int merge(int fd, const char* name = nullptr);
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int wait(int timeout = -1);
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int signal();
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int getFd() const;
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int getSyncTimelineFd() const;
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std::vector<SyncPointInfo> getInfo() const;
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int getSize() const;
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int getSignaledCount() const;
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int getActiveCount() const;
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int getErrorCount() const;
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std::string dump() const;
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std::string getName() const;
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private:
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// Only allow instantiation using ref counting.
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friend class LightRefBase<ReleaseFence>;
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void setFd(int fd, int sync_timeline_fd, std::string name = "UnKnow");
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int countWithStatus(int status) const;
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int iFd_ = -1;
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int iSyncTimelineFd_ = -1;
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bool bFdInitialized_ = false;
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std::string sName_;
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};
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// Wrapper class for sync fence.
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class AcquireFence : public LightRefBase<AcquireFence> {
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public:
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static const sp<AcquireFence> NO_FENCE;
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AcquireFence(){};
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~AcquireFence();
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AcquireFence(const AcquireFence& rhs) = delete;
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AcquireFence& operator=(const AcquireFence& rhs) = delete;
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AcquireFence(AcquireFence&& rhs) = delete;
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AcquireFence& operator=(AcquireFence&& rhs) = delete;
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AcquireFence(const int fd) noexcept;
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void destroy();
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bool isValid() const;
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int getFd() const;
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int merge(int fd, const char* name = nullptr);
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int wait(int timeout = -1);
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std::vector<SyncPointInfo> getInfo() const;
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int getSize() const;
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int getSignaledCount() const;
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int getActiveCount() const;
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int getErrorCount() const;
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private:
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// Only allow instantiation using ref counting.
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friend class LightRefBase<AcquireFence>;
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void setFd(int fd);
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void clearFd();
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int countWithStatus(int status) const;
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int iFd_ = -1;
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bool bFdInitialized_ = false;
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};
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// The semantics of the fences returned by the device differ between
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// hwc1.set() and hwc2.present(). Read hwcomposer.h and hwcomposer2.h
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// for more information.
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//
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// Release fences in hwc1 are obtained on set() for a frame n and signaled
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// when the layer buffer is not needed for read operations anymore
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// (typically on frame n+1). In HWC2, release fences are obtained with a
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// special call after present() for frame n. These fences signal
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// on frame n: More specifically, the fence for a given buffer provided in
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// frame n will signal when the prior buffer is no longer required.
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//
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// A retire fence (HWC1) is signaled when a composition is replaced
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// on the panel whereas a present fence (HWC2) is signaled when a
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// composition starts to be displayed on a panel.
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//
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// The HWC2to1Adapter emulates the new fence semantics for a frame
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// n by returning the fence from frame n-1. For frame 0, the adapter
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// returns NO_FENCE.
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class DeferredRetireFence {
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public:
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DeferredRetireFence()
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: mFences({ReleaseFence::NO_FENCE, ReleaseFence::NO_FENCE}) {}
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void add(int32_t fenceFd, std::string name) {
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mFences.emplace(new ReleaseFence(fenceFd, name));
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mFences.pop();
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}
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void add(sp<ReleaseFence> rf) {
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mFences.push(rf);
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mFences.pop();
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}
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const sp<ReleaseFence> &get() const {
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return mFences.front();
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}
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const sp<ReleaseFence> &get_back() const {
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return mFences.back();
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}
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private:
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// There are always two fences in this queue.
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std::queue<sp<ReleaseFence>> mFences;
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};
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class DeferredReleaseFence {
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public:
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DeferredReleaseFence()
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: mFences({ReleaseFence::NO_FENCE, ReleaseFence::NO_FENCE}) {}
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void add(sp<ReleaseFence> rf) {
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mFences.push(rf);
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mFences.pop();
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}
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const sp<ReleaseFence> &get() const {
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return mFences.front();
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}
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const sp<ReleaseFence> &get_back() const {
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return mFences.back();
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}
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private:
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// There are always two fences in this queue.
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std::queue<sp<ReleaseFence>> mFences;
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};
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} // namespace android
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#endif |