64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
//
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// Copyright 2017 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// LoggingAnnotator.cpp: DebugAnnotator implementing logging
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//
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#include "libANGLE/LoggingAnnotator.h"
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#include "libANGLE/trace.h"
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namespace angle
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{
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bool LoggingAnnotator::getStatus()
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{
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return false;
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}
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void LoggingAnnotator::beginEvent(gl::Context *context,
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EntryPoint entryPoint,
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const char *eventName,
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const char *eventMessage)
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{
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ANGLE_TRACE_EVENT_BEGIN0("gpu.angle", eventName);
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}
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void LoggingAnnotator::endEvent(gl::Context *context, const char *eventName, EntryPoint entryPoint)
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{
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ANGLE_TRACE_EVENT_END0("gpu.angle", eventName);
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}
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void LoggingAnnotator::setMarker(const char *markerName)
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{
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ANGLE_TRACE_EVENT_INSTANT0("gpu.angle", markerName);
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}
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void LoggingAnnotator::logMessage(const gl::LogMessage &msg) const
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{
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auto *plat = ANGLEPlatformCurrent();
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if (plat != nullptr)
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{
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switch (msg.getSeverity())
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{
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case gl::LOG_FATAL:
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case gl::LOG_ERR:
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plat->logError(plat, msg.getMessage().c_str());
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break;
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case gl::LOG_WARN:
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plat->logWarning(plat, msg.getMessage().c_str());
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break;
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case gl::LOG_INFO:
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plat->logInfo(plat, msg.getMessage().c_str());
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break;
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default:
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UNREACHABLE();
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}
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}
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gl::Trace(msg.getSeverity(), msg.getMessage().c_str());
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}
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} // namespace angle
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