126 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
hlsl.attribute.expression.comp
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Shader version: 500
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local_size = (4, 6, 8)
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0:? Sequence
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0:9  Function Definition: @main( ( temp void)
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0:9    Function Parameters: 
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0:?     Sequence
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0:11      Sequence
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0:11        move second child to first child ( temp int)
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0:11          'x' ( temp int)
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0:11          Constant:
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0:11            0 (const int)
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0:11        Loop with condition tested first: Unroll
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0:11          Loop Condition
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0:11          Compare Less Than ( temp bool)
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0:11            'x' ( temp int)
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0:11            bound: direct index for structure ( uniform int)
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0:11              'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
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0:11              Constant:
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0:11                0 (const uint)
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0:11          No loop body
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0:11          Loop Terminal Expression
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0:11          Pre-Increment ( temp int)
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0:11            'x' ( temp int)
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0:9  Function Definition: main( ( temp void)
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0:9    Function Parameters: 
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0:?     Sequence
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0:9      Function Call: @main( ( temp void)
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0:?   Linker Objects
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0:?     'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
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Linked compute stage:
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Shader version: 500
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local_size = (4, 6, 8)
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0:? Sequence
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0:9  Function Definition: @main( ( temp void)
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0:9    Function Parameters: 
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0:?     Sequence
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0:11      Sequence
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0:11        move second child to first child ( temp int)
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0:11          'x' ( temp int)
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0:11          Constant:
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0:11            0 (const int)
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0:11        Loop with condition tested first: Unroll
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0:11          Loop Condition
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0:11          Compare Less Than ( temp bool)
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0:11            'x' ( temp int)
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0:11            bound: direct index for structure ( uniform int)
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0:11              'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
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0:11              Constant:
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0:11                0 (const uint)
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0:11          No loop body
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0:11          Loop Terminal Expression
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0:11          Pre-Increment ( temp int)
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0:11            'x' ( temp int)
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0:9  Function Definition: main( ( temp void)
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0:9    Function Parameters: 
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0:?     Sequence
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0:9      Function Call: @main( ( temp void)
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0:?   Linker Objects
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0:?     'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 30
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint GLCompute 4  "main"
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                              ExecutionMode 4 LocalSize 4 6 8
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                              Source HLSL 500
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                              Name 4  "main"
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                              Name 6  "@main("
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                              Name 10  "x"
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                              Name 18  "$Global"
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                              MemberName 18($Global) 0  "bound"
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                              Name 20  ""
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                              MemberDecorate 18($Global) 0 Offset 0
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                              Decorate 18($Global) Block
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                              Decorate 20 DescriptorSet 0
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                              Decorate 20 Binding 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               8:             TypeInt 32 1
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               9:             TypePointer Function 8(int)
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              11:      8(int) Constant 0
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     18($Global):             TypeStruct 8(int)
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              19:             TypePointer Uniform 18($Global)
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              20:     19(ptr) Variable Uniform
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              21:             TypePointer Uniform 8(int)
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              24:             TypeBool
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              27:      8(int) Constant 1
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         4(main):           2 Function None 3
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               5:             Label
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              29:           2 FunctionCall 6(@main()
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                              Return
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                              FunctionEnd
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       6(@main():           2 Function None 3
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               7:             Label
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           10(x):      9(ptr) Variable Function
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                              Store 10(x) 11
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                              Branch 12
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              12:             Label
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                              LoopMerge 14 15 Unroll 
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                              Branch 16
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              16:             Label
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              17:      8(int) Load 10(x)
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              22:     21(ptr) AccessChain 20 11
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              23:      8(int) Load 22
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              25:    24(bool) SLessThan 17 23
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                              BranchConditional 25 13 14
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              13:               Label
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                                Branch 15
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              15:               Label
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              26:      8(int)   Load 10(x)
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              28:      8(int)   IAdd 26 27
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                                Store 10(x) 28
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                                Branch 12
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              14:             Label
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                              Return
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                              FunctionEnd
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