77 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
hlsl.depthLess.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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using depth_less
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0:? Sequence
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0:2  Function Definition: @PixelShaderFunction( ( temp float)
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0:2    Function Parameters: 
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0:?     Sequence
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0:3      Branch: Return with expression
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0:3        Constant:
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0:3          0.200000
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0:2  Function Definition: PixelShaderFunction( ( temp void)
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0:2    Function Parameters: 
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0:?     Sequence
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0:2      move second child to first child ( temp float)
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0:?         '@entryPointOutput' ( out float FragDepth)
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0:2        Function Call: @PixelShaderFunction( ( temp float)
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0:?   Linker Objects
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0:?     '@entryPointOutput' ( out float FragDepth)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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using depth_less
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0:? Sequence
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0:2  Function Definition: @PixelShaderFunction( ( temp float)
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0:2    Function Parameters: 
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0:?     Sequence
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0:3      Branch: Return with expression
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0:3        Constant:
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0:3          0.200000
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0:2  Function Definition: PixelShaderFunction( ( temp void)
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0:2    Function Parameters: 
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0:?     Sequence
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0:2      move second child to first child ( temp float)
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0:?         '@entryPointOutput' ( out float FragDepth)
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0:2        Function Call: @PixelShaderFunction( ( temp float)
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0:?   Linker Objects
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0:?     '@entryPointOutput' ( out float FragDepth)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 16
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "PixelShaderFunction" 14
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                              ExecutionMode 4 OriginUpperLeft
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                              ExecutionMode 4 DepthReplacing
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                              ExecutionMode 4 DepthLess
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                              Source HLSL 500
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                              Name 4  "PixelShaderFunction"
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                              Name 8  "@PixelShaderFunction("
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                              Name 14  "@entryPointOutput"
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                              Decorate 14(@entryPointOutput) BuiltIn FragDepth
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeFunction 6(float)
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              10:    6(float) Constant 1045220557
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              13:             TypePointer Output 6(float)
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14(@entryPointOutput):     13(ptr) Variable Output
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4(PixelShaderFunction):           2 Function None 3
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               5:             Label
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              15:    6(float) FunctionCall 8(@PixelShaderFunction()
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                              Store 14(@entryPointOutput) 15
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                              Return
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                              FunctionEnd
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8(@PixelShaderFunction():    6(float) Function None 7
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               9:             Label
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                              ReturnValue 10
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                              FunctionEnd
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