317 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			317 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
link1.vk.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:16  Function Definition: main( ( global void)
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0:16    Function Parameters: 
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0:18    Sequence
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0:18      move second child to first child ( temp highp 4-component vector of float)
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0:18        'color' (layout( location=0) out highp 4-component vector of float)
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0:18        Function Call: getColor( ( global highp 4-component vector of float)
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0:20      move second child to first child ( temp highp int)
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0:20        direct index ( temp highp int)
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0:20          'a1' ( global unsized 9-element array of highp int)
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0:20          Constant:
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0:20            8 (const int)
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0:20        Constant:
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0:20          1 (const int)
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0:21      move second child to first child ( temp highp int)
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0:21        direct index ( temp highp int)
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0:21          'a2' ( global unsized 2-element array of highp int)
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0:21          Constant:
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0:21            1 (const int)
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0:21        Constant:
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0:21          1 (const int)
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0:22      move second child to first child ( temp highp int)
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0:22        indirect index ( temp highp int)
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0:22          'b' ( global 5-element array of highp int)
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0:22          'i' ( global highp int)
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0:22        Constant:
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0:22          1 (const int)
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0:23      move second child to first child ( temp highp int)
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0:23        direct index ( temp highp int)
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0:23          'c' ( global unsized 4-element array of highp int)
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0:23          Constant:
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0:23            3 (const int)
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0:23        Constant:
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0:23          1 (const int)
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0:?   Linker Objects
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0:?     'color' (layout( location=0) out highp 4-component vector of float)
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0:?     'a1' ( global unsized 9-element array of highp int)
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0:?     'a2' ( global unsized 2-element array of highp int)
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0:?     'b' ( global 5-element array of highp int)
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0:?     'c' ( global unsized 4-element array of highp int)
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0:?     'i' ( global highp int)
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0:?     'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430) buffer unsized 1-element array of highp float r})
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0:?     'anon@1' (layout( binding=1 column_major std430) buffer block{layout( column_major std430) buffer unsized 1-element array of highp float m})
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link2.vk.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:14  Function Definition: getColor( ( global highp 4-component vector of float)
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0:14    Function Parameters: 
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0:16    Sequence
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0:16      move second child to first child ( temp highp int)
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0:16        direct index ( temp highp int)
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0:16          'a1' ( global unsized 3-element array of highp int)
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0:16          Constant:
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0:16            2 (const int)
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0:16        Constant:
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0:16          1 (const int)
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0:17      move second child to first child ( temp highp int)
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0:17        direct index ( temp highp int)
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0:17          'a2' ( global unsized 10-element array of highp int)
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0:17          Constant:
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0:17            9 (const int)
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0:17        Constant:
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0:17          1 (const int)
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0:18      move second child to first child ( temp highp int)
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0:18        direct index ( temp highp int)
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0:18          'b' ( global unsized 3-element array of highp int)
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0:18          Constant:
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0:18            2 (const int)
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0:18        Constant:
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0:18          1 (const int)
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0:19      move second child to first child ( temp highp int)
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0:19        direct index ( temp highp int)
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0:19          'c' ( global 7-element array of highp int)
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0:19          Constant:
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0:19            3 (const int)
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0:19        Constant:
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0:19          1 (const int)
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0:20      move second child to first child ( temp highp int)
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0:20        indirect index ( temp highp int)
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0:20          'c' ( global 7-element array of highp int)
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0:20          'i' ( global highp int)
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0:20        Constant:
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0:20          1 (const int)
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0:22      Branch: Return with expression
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0:22        texture ( global highp 4-component vector of float)
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0:22          's2D' (layout( binding=1) uniform highp sampler2D)
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0:22          Constant:
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0:22            0.500000
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0:22            0.500000
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0:?   Linker Objects
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0:?     's2D' (layout( binding=1) uniform highp sampler2D)
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0:?     'a1' ( global unsized 3-element array of highp int)
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0:?     'a2' ( global unsized 10-element array of highp int)
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0:?     'b' ( global unsized 3-element array of highp int)
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0:?     'c' ( global 7-element array of highp int)
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0:?     'i' ( global highp int)
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0:?     'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430) buffer unsized 1-element array of highp float r})
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0:?     'anon@1' (layout( binding=1 column_major std430) buffer block{layout( column_major std430) buffer 4-element array of highp float m})
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:16  Function Definition: main( ( global void)
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0:16    Function Parameters: 
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0:18    Sequence
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0:18      move second child to first child ( temp highp 4-component vector of float)
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0:18        'color' (layout( location=0) out highp 4-component vector of float)
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0:18        Function Call: getColor( ( global highp 4-component vector of float)
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0:20      move second child to first child ( temp highp int)
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0:20        direct index ( temp highp int)
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0:20          'a1' ( global 9-element array of highp int)
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0:20          Constant:
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0:20            8 (const int)
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0:20        Constant:
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0:20          1 (const int)
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0:21      move second child to first child ( temp highp int)
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0:21        direct index ( temp highp int)
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0:21          'a2' ( global 10-element array of highp int)
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0:21          Constant:
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0:21            1 (const int)
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0:21        Constant:
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0:21          1 (const int)
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0:22      move second child to first child ( temp highp int)
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0:22        indirect index ( temp highp int)
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0:22          'b' ( global 5-element array of highp int)
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0:22          'i' ( global highp int)
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0:22        Constant:
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0:22          1 (const int)
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0:23      move second child to first child ( temp highp int)
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0:23        direct index ( temp highp int)
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0:23          'c' ( global 7-element array of highp int)
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0:23          Constant:
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0:23            3 (const int)
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0:23        Constant:
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0:23          1 (const int)
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0:14  Function Definition: getColor( ( global highp 4-component vector of float)
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0:14    Function Parameters: 
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0:16    Sequence
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0:16      move second child to first child ( temp highp int)
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0:16        direct index ( temp highp int)
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0:16          'a1' ( global 3-element array of highp int)
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0:16          Constant:
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0:16            2 (const int)
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0:16        Constant:
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0:16          1 (const int)
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0:17      move second child to first child ( temp highp int)
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0:17        direct index ( temp highp int)
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0:17          'a2' ( global 10-element array of highp int)
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0:17          Constant:
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0:17            9 (const int)
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0:17        Constant:
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0:17          1 (const int)
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0:18      move second child to first child ( temp highp int)
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0:18        direct index ( temp highp int)
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0:18          'b' ( global 3-element array of highp int)
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0:18          Constant:
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0:18            2 (const int)
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0:18        Constant:
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0:18          1 (const int)
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0:19      move second child to first child ( temp highp int)
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0:19        direct index ( temp highp int)
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0:19          'c' ( global 7-element array of highp int)
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0:19          Constant:
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0:19            3 (const int)
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0:19        Constant:
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0:19          1 (const int)
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0:20      move second child to first child ( temp highp int)
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0:20        indirect index ( temp highp int)
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0:20          'c' ( global 7-element array of highp int)
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0:20          'i' ( global highp int)
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0:20        Constant:
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0:20          1 (const int)
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0:22      Branch: Return with expression
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0:22        texture ( global highp 4-component vector of float)
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0:22          's2D' (layout( binding=1) uniform highp sampler2D)
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0:22          Constant:
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0:22            0.500000
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0:22            0.500000
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0:?   Linker Objects
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0:?     'color' (layout( location=0) out highp 4-component vector of float)
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0:?     'a1' ( global 9-element array of highp int)
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0:?     'a2' ( global 10-element array of highp int)
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0:?     'b' ( global 5-element array of highp int)
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0:?     'c' ( global 7-element array of highp int)
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0:?     'i' ( global highp int)
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0:?     'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430) buffer unsized 1-element array of highp float r})
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0:?     'anon@1' (layout( binding=1 column_major std430) buffer block{layout( column_major std430) buffer 4-element array of highp float m})
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0:?     's2D' (layout( binding=1) uniform highp sampler2D)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 70
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 12
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 450
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                              Name 4  "main"
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                              Name 9  "getColor("
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                              Name 12  "color"
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                              Name 19  "a1"
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                              Name 27  "a2"
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                              Name 32  "b"
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                              Name 33  "i"
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                              Name 39  "c"
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                              Name 53  "s2D"
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                              Name 62  "bnameRuntime"
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                              MemberName 62(bnameRuntime) 0  "r"
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                              Name 64  ""
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                              Name 67  "bnameImplicit"
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                              MemberName 67(bnameImplicit) 0  "m"
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                              Name 69  ""
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                              Decorate 12(color) Location 0
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                              Decorate 53(s2D) DescriptorSet 0
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                              Decorate 53(s2D) Binding 1
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                              Decorate 61 ArrayStride 4
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                              MemberDecorate 62(bnameRuntime) 0 Offset 0
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                              Decorate 62(bnameRuntime) BufferBlock
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                              Decorate 64 DescriptorSet 0
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                              Decorate 64 Binding 0
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                              Decorate 66 ArrayStride 4
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                              MemberDecorate 67(bnameImplicit) 0 Offset 0
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                              Decorate 67(bnameImplicit) BufferBlock
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                              Decorate 69 DescriptorSet 0
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                              Decorate 69 Binding 1
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypeFunction 7(fvec4)
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              11:             TypePointer Output 7(fvec4)
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       12(color):     11(ptr) Variable Output
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              14:             TypeInt 32 1
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              15:             TypeInt 32 0
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              16:     15(int) Constant 9
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              17:             TypeArray 14(int) 16
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              18:             TypePointer Private 17
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          19(a1):     18(ptr) Variable Private
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              20:     14(int) Constant 8
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              21:     14(int) Constant 1
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              22:             TypePointer Private 14(int)
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              24:     15(int) Constant 10
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              25:             TypeArray 14(int) 24
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              26:             TypePointer Private 25
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          27(a2):     26(ptr) Variable Private
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              29:     15(int) Constant 5
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              30:             TypeArray 14(int) 29
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              31:             TypePointer Private 30
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           32(b):     31(ptr) Variable Private
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           33(i):     22(ptr) Variable Private
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              36:     15(int) Constant 7
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              37:             TypeArray 14(int) 36
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              38:             TypePointer Private 37
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           39(c):     38(ptr) Variable Private
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              40:     14(int) Constant 3
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              42:     14(int) Constant 2
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              44:     14(int) Constant 9
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              50:             TypeImage 6(float) 2D sampled format:Unknown
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              51:             TypeSampledImage 50
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              52:             TypePointer UniformConstant 51
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         53(s2D):     52(ptr) Variable UniformConstant
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              55:             TypeVector 6(float) 2
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              56:    6(float) Constant 1056964608
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              57:   55(fvec2) ConstantComposite 56 56
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              61:             TypeRuntimeArray 6(float)
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62(bnameRuntime):             TypeStruct 61
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              63:             TypePointer Uniform 62(bnameRuntime)
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              64:     63(ptr) Variable Uniform
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              65:     15(int) Constant 4
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              66:             TypeArray 6(float) 65
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67(bnameImplicit):             TypeStruct 66
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              68:             TypePointer Uniform 67(bnameImplicit)
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              69:     68(ptr) Variable Uniform
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         4(main):           2 Function None 3
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               5:             Label
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              13:    7(fvec4) FunctionCall 9(getColor()
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                              Store 12(color) 13
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              23:     22(ptr) AccessChain 19(a1) 20
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                              Store 23 21
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              28:     22(ptr) AccessChain 27(a2) 21
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                              Store 28 21
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              34:     14(int) Load 33(i)
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              35:     22(ptr) AccessChain 32(b) 34
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                              Store 35 21
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              41:     22(ptr) AccessChain 39(c) 40
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                              Store 41 21
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                              Return
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                              FunctionEnd
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    9(getColor():    7(fvec4) Function None 8
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              10:             Label
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              43:     22(ptr) AccessChain 19(a1) 42
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                              Store 43 21
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              45:     22(ptr) AccessChain 27(a2) 44
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                              Store 45 21
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              46:     22(ptr) AccessChain 32(b) 42
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                              Store 46 21
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              47:     22(ptr) AccessChain 39(c) 40
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                              Store 47 21
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              48:     14(int) Load 33(i)
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              49:     22(ptr) AccessChain 39(c) 48
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                              Store 49 21
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              54:          51 Load 53(s2D)
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              58:    7(fvec4) ImageSampleImplicitLod 54 57
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                              ReturnValue 58
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                              FunctionEnd
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